mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-19 17:59:16 +01:00
*Fixed OGG Menu Crash after changing the path
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parent
cfb976a35a
commit
e1523224e8
@ -1,4 +1,3 @@
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#include <string.h>
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#include <unistd.h>
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#include <unistd.h>
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#include "menu.h"
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#include "menu.h"
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@ -997,16 +996,19 @@ int MenuSettings()
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optionBrowser2.SetEffect(EFFECT_FADE, 20);
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optionBrowser2.SetEffect(EFFECT_FADE, 20);
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while(optionBrowser2.GetEffect() > 0) usleep(50);
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while(optionBrowser2.GetEffect() > 0) usleep(50);
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char * oggfile;
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char * oggfile;
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oggfile = strrchr(Settings.ogg_path, '/')+1;
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while(!exit)
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while(!exit)
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{
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{
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VIDEO_WaitVSync ();
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VIDEO_WaitVSync ();
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if(!strcmp("notset", Settings.ogg_path) || !strcmp("",Settings.oggload_path))
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bool returnhere = true;
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if(!strcmp("notset", Settings.ogg_path))
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options2.SetValue(0, "%s", LANGUAGE.Standard);
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options2.SetValue(0, "%s", LANGUAGE.Standard);
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else {
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else {
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oggfile = strrchr(Settings.ogg_path, '/')+1;
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options2.SetValue(0, "%s", oggfile);
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options2.SetValue(0, "%s", oggfile);
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}
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}
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@ -1066,7 +1068,6 @@ int MenuSettings()
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w.SetEffect(EFFECT_FADE, -20);
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w.SetEffect(EFFECT_FADE, -20);
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while(w.GetEffect()>0) usleep(50);
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while(w.GetEffect()>0) usleep(50);
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mainWindow->Remove(&w);
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mainWindow->Remove(&w);
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bool returnhere = true;
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while(returnhere)
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while(returnhere)
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returnhere = MenuOGG();
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returnhere = MenuOGG();
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HaltGui();
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HaltGui();
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@ -180,6 +180,11 @@ bool MenuOGG()
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while(!returnhere)
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while(!returnhere)
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{
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{
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if(shutdown == 1)
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Sys_Shutdown();
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if(reset == 1)
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Sys_Reboot();
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if (backBtn.GetState() == STATE_CLICKED) {
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if (backBtn.GetState() == STATE_CLICKED) {
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if(nothingchanged == 1 && countoggs > 0) {
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if(nothingchanged == 1 && countoggs > 0) {
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if(!strcmp("", Settings.oggload_path) || !strcmp("notset", Settings.ogg_path)) {
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if(!strcmp("", Settings.oggload_path) || !strcmp("notset", Settings.ogg_path)) {
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@ -188,6 +193,7 @@ bool MenuOGG()
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bgMusic->PlayOggFile(Settings.ogg_path);
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bgMusic->PlayOggFile(Settings.ogg_path);
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}
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}
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}
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}
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backBtn.ResetState();
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break;
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break;
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}
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}
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@ -425,6 +431,11 @@ int MenuLanguageSelect()
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while(!returnhere)
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while(!returnhere)
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{
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{
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if(shutdown == 1)
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Sys_Shutdown();
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if(reset == 1)
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Sys_Reboot();
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if (backBtn.GetState() == STATE_CLICKED) {
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if (backBtn.GetState() == STATE_CLICKED) {
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backBtn.ResetState();
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backBtn.ResetState();
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