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* Fixed the bug introduced in r1208 preventing game launching
with non d2x cIOS.
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@ -2,8 +2,8 @@
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<app version="1">
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<app version="1">
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<name> USB Loader GX</name>
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<coder>USB Loader GX Team</coder>
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<version>3.0 r1208</version>
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<version>3.0 r1209</version>
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<release_date>20130106131039</release_date>
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<release_date>20130120104022</release_date>
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<!-- // remove this line to enable arguments
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<!-- // remove this line to enable arguments
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<arguments>
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<arguments>
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<arg>--ios=250</arg>
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<arg>--ios=250</arg>
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@ -719,6 +719,7 @@ void GameWindow::BootGame(struct discHdr *header)
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snprintf(IDfull, sizeof(IDfull), "%s", (char *) header->id);
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snprintf(IDfull, sizeof(IDfull), "%s", (char *) header->id);
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int gameIOS = game_cfg->ios == INHERIT ? Settings.cios : game_cfg->ios;
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int gameIOS = game_cfg->ios == INHERIT ? Settings.cios : game_cfg->ios;
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int gameNandEmuMode = game_cfg->NandEmuMode == INHERIT ? Settings.NandEmuMode : game_cfg->NandEmuMode;
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if (game_cfg->loadalternatedol == 2)
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if (game_cfg->loadalternatedol == 2)
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{
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{
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@ -771,7 +772,7 @@ void GameWindow::BootGame(struct discHdr *header)
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// Restrict emuNAND with Wii games only with d2x
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// Restrict emuNAND with Wii games only with d2x
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if(header->type == TYPE_GAME_WII_IMG || header->type == TYPE_GAME_WII_DISC)
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if(header->type == TYPE_GAME_WII_IMG || header->type == TYPE_GAME_WII_DISC)
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{
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{
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if(!IosLoader::IsD2X(gameIOS))
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if(gameNandEmuMode && !IosLoader::IsD2X(gameIOS))
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{
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{
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ShowError(tr("Launching Wii games with emulated nand only works on d2x cIOS! Change game IOS to a d2x cIOS first."));
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ShowError(tr("Launching Wii games with emulated nand only works on d2x cIOS! Change game IOS to a d2x cIOS first."));
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return;
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return;
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