Updated "Force PAL 288p50" Video Mode

- Updated "Force PAL 288p50" video mode to use "&TVPal264Ds" as defined in the Revolution SDK rather than in libogc 2.0.0.
- Changed all Revolution SDK video modes listed in source/patches/gamepatches.c from static functions to extern functions and added them to source/patches/gamepatches.h.
This commit is contained in:
RetraCarteR 2023-01-09 16:45:19 -06:00
parent bbb1fcbb1d
commit f33b559205
3 changed files with 39 additions and 19 deletions

View File

@ -1093,7 +1093,7 @@ void patch_error_codes(u8 *gameid)
// viYOrigin is calculated as (576 - 528)/2 in libogc 2.0.0 for the following render modes.
// But we need to use (574 - 528)/2 so that the render modes match the Revolution SDK.
static GXRModeObj TVPal528Prog_RVL = {
GXRModeObj TVPal528Prog_RVL = {
6, // viDisplayMode
640, // fbWidth
528, // efbHeight
@ -1126,7 +1126,7 @@ static GXRModeObj TVPal528Prog_RVL = {
}
};
static GXRModeObj TVPal528ProgSoft_RVL = {
GXRModeObj TVPal528ProgSoft_RVL = {
6, // viDisplayMode
640, // fbWidth
528, // efbHeight
@ -1159,7 +1159,7 @@ static GXRModeObj TVPal528ProgSoft_RVL = {
}
};
static GXRModeObj TVPal524ProgAa_RVL = {
GXRModeObj TVPal524ProgAa_RVL = {
6, // viDisplayMode
640, // fbWidth
264, // efbHeight
@ -1192,7 +1192,7 @@ static GXRModeObj TVPal524ProgAa_RVL = {
}
};
static GXRModeObj TVPal528Int_RVL = {
GXRModeObj TVPal528Int_RVL = {
4, // viDisplayMode
640, // fbWidth
528, // efbHeight
@ -1225,7 +1225,7 @@ static GXRModeObj TVPal528Int_RVL = {
}
};
static GXRModeObj TVPal528IntDf_RVL = {
GXRModeObj TVPal528IntDf_RVL = {
4, // viDisplayMode
640, // fbWidth
528, // efbHeight
@ -1258,7 +1258,7 @@ static GXRModeObj TVPal528IntDf_RVL = {
}
};
static GXRModeObj TVEurgb60Hz480Prog_RVL = {
GXRModeObj TVEurgb60Hz480Prog_RVL = {
22, // viDisplayMode
640, // fbWidth
480, // efbHeight
@ -1291,7 +1291,7 @@ static GXRModeObj TVEurgb60Hz480Prog_RVL = {
}
};
static GXRModeObj TVEurgb60Hz480ProgSoft_RVL = {
GXRModeObj TVEurgb60Hz480ProgSoft_RVL = {
22, // viDisplayMode
640, // fbWidth
480, // efbHeight
@ -1324,7 +1324,7 @@ static GXRModeObj TVEurgb60Hz480ProgSoft_RVL = {
}
};
static GXRModeObj TVEurgb60Hz480ProgAa_RVL = {
GXRModeObj TVEurgb60Hz480ProgAa_RVL = {
22, // viDisplayMode
640, // fbWidth
242, // efbHeight
@ -1357,7 +1357,7 @@ static GXRModeObj TVEurgb60Hz480ProgAa_RVL = {
}
};
static GXRModeObj TVPal524IntAa_RVL = {
GXRModeObj TVPal524IntAa_RVL = {
4, // viDisplayMode
640, // fbWidth
264, // efbHeight
@ -1390,7 +1390,7 @@ static GXRModeObj TVPal524IntAa_RVL = {
}
};
static GXRModeObj TVPal264Int_RVL = {
GXRModeObj TVPal264Int_RVL = {
4, // viDisplayMode
640, // fbWidth
264, // efbHeight
@ -1423,7 +1423,7 @@ static GXRModeObj TVPal264Int_RVL = {
}
};
static GXRModeObj TVPal264IntAa_RVL = {
GXRModeObj TVPal264IntAa_RVL = {
4, // viDisplayMode
640, // fbWidth
264, // efbHeight
@ -1456,7 +1456,7 @@ static GXRModeObj TVPal264IntAa_RVL = {
}
};
static GXRModeObj TVPal264Ds_RVL = {
GXRModeObj TVPal264Ds_RVL = {
5, // viDisplayMode
640, // fbWidth
264, // efbHeight
@ -1489,7 +1489,7 @@ static GXRModeObj TVPal264Ds_RVL = {
}
};
static GXRModeObj TVPal264DsAa_RVL = {
GXRModeObj TVPal264DsAa_RVL = {
5, // viDisplayMode
640, // fbWidth
264, // efbHeight
@ -1522,7 +1522,7 @@ static GXRModeObj TVPal264DsAa_RVL = {
}
};
static GXRModeObj TVMpal240Int_RVL = {
GXRModeObj TVMpal240Int_RVL = {
8, // viDisplayMode
640, // fbWidth
240, // efbHeight
@ -1555,7 +1555,7 @@ static GXRModeObj TVMpal240Int_RVL = {
}
};
static GXRModeObj TVMpal240IntAa_RVL = {
GXRModeObj TVMpal240IntAa_RVL = {
8, // viDisplayMode
640, // fbWidth
240, // efbHeight
@ -1588,7 +1588,7 @@ static GXRModeObj TVMpal240IntAa_RVL = {
}
};
static GXRModeObj TVMpal480Int_RVL = {
GXRModeObj TVMpal480Int_RVL = {
8, // viDisplayMode
640, // fbWidth
480, // efbHeight
@ -1621,7 +1621,7 @@ static GXRModeObj TVMpal480Int_RVL = {
}
};
static GXRModeObj TVMpal480ProgSoft_RVL = {
GXRModeObj TVMpal480ProgSoft_RVL = {
10, // viDisplayMode
640, // fbWidth
480, // efbHeight
@ -1654,7 +1654,7 @@ static GXRModeObj TVMpal480ProgSoft_RVL = {
}
};
static GXRModeObj TVMpal480ProgAa_RVL = {
GXRModeObj TVMpal480ProgAa_RVL = {
10, // viDisplayMode
640, // fbWidth
242, // efbHeight

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@ -31,6 +31,26 @@ int PatchNewReturnTo(int es_fd, u64 title);
int BlockIOSReload(int es_fd, u32 gameIOS);
void PatchAspectRatio(void *addr, u32 len, u8 aspect);
// Revolution SDK Render Modes
extern GXRModeObj TVPal528Prog_RVL;
extern GXRModeObj TVPal528ProgSoft_RVL;
extern GXRModeObj TVPal524ProgAa_RVL;
extern GXRModeObj TVPal528Int_RVL;
extern GXRModeObj TVPal528IntDf_RVL;
extern GXRModeObj TVEurgb60Hz480Prog_RVL;
extern GXRModeObj TVEurgb60Hz480ProgSoft_RVL;
extern GXRModeObj TVEurgb60Hz480ProgAa_RVL;
extern GXRModeObj TVPal524IntAa_RVL;
extern GXRModeObj TVPal264Int_RVL;
extern GXRModeObj TVPal264IntAa_RVL;
extern GXRModeObj TVPal264Ds_RVL;
extern GXRModeObj TVPal264DsAa_RVL;
extern GXRModeObj TVMpal240Int_RVL;
extern GXRModeObj TVMpal240IntAa_RVL;
extern GXRModeObj TVMpal480Int_RVL;
extern GXRModeObj TVMpal480ProgSoft_RVL;
extern GXRModeObj TVMpal480ProgAa_RVL;
#ifdef __cplusplus
}
#endif

View File

@ -185,7 +185,7 @@ void Disc_SelectVMode(u8 videoselected, bool devolution, u32 *dml_VideoMode, u32
if(nin_VideoMode) *nin_VideoMode = NIN_VID_FORCE_NTSC | NIN_VID_PROG;
break;
case VIDEO_MODE_PAL288P:
rmode = &TVPal264Ds;
rmode = &TVPal264Ds_RVL;
rmode_reg = VI_PAL;
if(dml_VideoMode) *dml_VideoMode = DML_VID_FORCE_PAL50;
if(nin_VideoMode) *nin_VideoMode = NIN_VID_FORCE_PAL50;