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https://github.com/wiidev/usbloadergx.git
synced 2024-12-22 09:51:55 +01:00
Updated "Force PAL 288p50" Video Mode
- Updated "Force PAL 288p50" video mode to use "&TVPal264Ds" as defined in the Revolution SDK rather than in libogc 2.0.0. - Changed all Revolution SDK video modes listed in source/patches/gamepatches.c from static functions to extern functions and added them to source/patches/gamepatches.h.
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@ -1093,7 +1093,7 @@ void patch_error_codes(u8 *gameid)
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// viYOrigin is calculated as (576 - 528)/2 in libogc 2.0.0 for the following render modes.
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// But we need to use (574 - 528)/2 so that the render modes match the Revolution SDK.
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static GXRModeObj TVPal528Prog_RVL = {
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GXRModeObj TVPal528Prog_RVL = {
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6, // viDisplayMode
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640, // fbWidth
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528, // efbHeight
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@ -1126,7 +1126,7 @@ static GXRModeObj TVPal528Prog_RVL = {
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}
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};
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static GXRModeObj TVPal528ProgSoft_RVL = {
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GXRModeObj TVPal528ProgSoft_RVL = {
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6, // viDisplayMode
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640, // fbWidth
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528, // efbHeight
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@ -1159,7 +1159,7 @@ static GXRModeObj TVPal528ProgSoft_RVL = {
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}
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};
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static GXRModeObj TVPal524ProgAa_RVL = {
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GXRModeObj TVPal524ProgAa_RVL = {
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6, // viDisplayMode
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640, // fbWidth
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264, // efbHeight
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@ -1192,7 +1192,7 @@ static GXRModeObj TVPal524ProgAa_RVL = {
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}
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};
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static GXRModeObj TVPal528Int_RVL = {
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GXRModeObj TVPal528Int_RVL = {
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4, // viDisplayMode
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640, // fbWidth
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528, // efbHeight
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@ -1225,7 +1225,7 @@ static GXRModeObj TVPal528Int_RVL = {
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}
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};
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static GXRModeObj TVPal528IntDf_RVL = {
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GXRModeObj TVPal528IntDf_RVL = {
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4, // viDisplayMode
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640, // fbWidth
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528, // efbHeight
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@ -1258,7 +1258,7 @@ static GXRModeObj TVPal528IntDf_RVL = {
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}
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};
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static GXRModeObj TVEurgb60Hz480Prog_RVL = {
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GXRModeObj TVEurgb60Hz480Prog_RVL = {
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22, // viDisplayMode
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640, // fbWidth
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480, // efbHeight
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@ -1291,7 +1291,7 @@ static GXRModeObj TVEurgb60Hz480Prog_RVL = {
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}
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};
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static GXRModeObj TVEurgb60Hz480ProgSoft_RVL = {
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GXRModeObj TVEurgb60Hz480ProgSoft_RVL = {
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22, // viDisplayMode
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640, // fbWidth
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480, // efbHeight
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@ -1324,7 +1324,7 @@ static GXRModeObj TVEurgb60Hz480ProgSoft_RVL = {
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}
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};
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static GXRModeObj TVEurgb60Hz480ProgAa_RVL = {
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GXRModeObj TVEurgb60Hz480ProgAa_RVL = {
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22, // viDisplayMode
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640, // fbWidth
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242, // efbHeight
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@ -1357,7 +1357,7 @@ static GXRModeObj TVEurgb60Hz480ProgAa_RVL = {
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}
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};
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static GXRModeObj TVPal524IntAa_RVL = {
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GXRModeObj TVPal524IntAa_RVL = {
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4, // viDisplayMode
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640, // fbWidth
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264, // efbHeight
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@ -1390,7 +1390,7 @@ static GXRModeObj TVPal524IntAa_RVL = {
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}
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};
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static GXRModeObj TVPal264Int_RVL = {
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GXRModeObj TVPal264Int_RVL = {
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4, // viDisplayMode
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640, // fbWidth
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264, // efbHeight
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@ -1423,7 +1423,7 @@ static GXRModeObj TVPal264Int_RVL = {
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}
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};
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static GXRModeObj TVPal264IntAa_RVL = {
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GXRModeObj TVPal264IntAa_RVL = {
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4, // viDisplayMode
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640, // fbWidth
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264, // efbHeight
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@ -1456,7 +1456,7 @@ static GXRModeObj TVPal264IntAa_RVL = {
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}
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};
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static GXRModeObj TVPal264Ds_RVL = {
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GXRModeObj TVPal264Ds_RVL = {
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5, // viDisplayMode
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640, // fbWidth
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264, // efbHeight
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@ -1489,7 +1489,7 @@ static GXRModeObj TVPal264Ds_RVL = {
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}
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};
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static GXRModeObj TVPal264DsAa_RVL = {
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GXRModeObj TVPal264DsAa_RVL = {
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5, // viDisplayMode
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640, // fbWidth
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264, // efbHeight
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@ -1522,7 +1522,7 @@ static GXRModeObj TVPal264DsAa_RVL = {
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}
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};
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static GXRModeObj TVMpal240Int_RVL = {
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GXRModeObj TVMpal240Int_RVL = {
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8, // viDisplayMode
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640, // fbWidth
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240, // efbHeight
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@ -1555,7 +1555,7 @@ static GXRModeObj TVMpal240Int_RVL = {
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}
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};
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static GXRModeObj TVMpal240IntAa_RVL = {
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GXRModeObj TVMpal240IntAa_RVL = {
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8, // viDisplayMode
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640, // fbWidth
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240, // efbHeight
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@ -1588,7 +1588,7 @@ static GXRModeObj TVMpal240IntAa_RVL = {
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}
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};
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static GXRModeObj TVMpal480Int_RVL = {
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GXRModeObj TVMpal480Int_RVL = {
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8, // viDisplayMode
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640, // fbWidth
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480, // efbHeight
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@ -1621,7 +1621,7 @@ static GXRModeObj TVMpal480Int_RVL = {
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}
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};
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static GXRModeObj TVMpal480ProgSoft_RVL = {
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GXRModeObj TVMpal480ProgSoft_RVL = {
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10, // viDisplayMode
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640, // fbWidth
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480, // efbHeight
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@ -1654,7 +1654,7 @@ static GXRModeObj TVMpal480ProgSoft_RVL = {
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}
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};
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static GXRModeObj TVMpal480ProgAa_RVL = {
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GXRModeObj TVMpal480ProgAa_RVL = {
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10, // viDisplayMode
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640, // fbWidth
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242, // efbHeight
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@ -31,6 +31,26 @@ int PatchNewReturnTo(int es_fd, u64 title);
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int BlockIOSReload(int es_fd, u32 gameIOS);
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void PatchAspectRatio(void *addr, u32 len, u8 aspect);
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// Revolution SDK Render Modes
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extern GXRModeObj TVPal528Prog_RVL;
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extern GXRModeObj TVPal528ProgSoft_RVL;
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extern GXRModeObj TVPal524ProgAa_RVL;
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extern GXRModeObj TVPal528Int_RVL;
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extern GXRModeObj TVPal528IntDf_RVL;
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extern GXRModeObj TVEurgb60Hz480Prog_RVL;
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extern GXRModeObj TVEurgb60Hz480ProgSoft_RVL;
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extern GXRModeObj TVEurgb60Hz480ProgAa_RVL;
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extern GXRModeObj TVPal524IntAa_RVL;
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extern GXRModeObj TVPal264Int_RVL;
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extern GXRModeObj TVPal264IntAa_RVL;
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extern GXRModeObj TVPal264Ds_RVL;
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extern GXRModeObj TVPal264DsAa_RVL;
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extern GXRModeObj TVMpal240Int_RVL;
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extern GXRModeObj TVMpal240IntAa_RVL;
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extern GXRModeObj TVMpal480Int_RVL;
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extern GXRModeObj TVMpal480ProgSoft_RVL;
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extern GXRModeObj TVMpal480ProgAa_RVL;
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#ifdef __cplusplus
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}
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#endif
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@ -185,7 +185,7 @@ void Disc_SelectVMode(u8 videoselected, bool devolution, u32 *dml_VideoMode, u32
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if(nin_VideoMode) *nin_VideoMode = NIN_VID_FORCE_NTSC | NIN_VID_PROG;
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break;
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case VIDEO_MODE_PAL288P:
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rmode = &TVPal264Ds;
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rmode = &TVPal264Ds_RVL;
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rmode_reg = VI_PAL;
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if(dml_VideoMode) *dml_VideoMode = DML_VID_FORCE_PAL50;
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if(nin_VideoMode) *nin_VideoMode = NIN_VID_FORCE_PAL50;
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