mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
fix wad (un)installing from TCP. tested and working with wiiload 0.5.
maybe still works with older versions, too.
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0068e80b59
commit
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@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r903</version>
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<release_date>201002011252</release_date>
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<version>1.0 r905</version>
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<release_date>201002050448</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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@ -33,6 +33,13 @@
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struct discHdr * titleList=NULL;
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//discHdr ** titleList;
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u32 titleCnt;
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extern u32 infilesize;
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extern u32 uncfilesize;
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extern char wiiloadVersion[2];
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#include <zlib.h>
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#include "settings/cfg.h"
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#include "unzip/unzip.h"
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#include "unzip/miniunz.h"
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extern struct discHdr * gameList;
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extern u32 gameCnt;
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@ -417,7 +424,7 @@ int TitleBrowser(u32 type) {
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char filesizetxt[50];
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char temp[50];
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char filepath[100];
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u32 read = 0;
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// u32 read = 0;
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//make sure there is a folder for this to be saved in
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struct stat st;
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@ -438,107 +445,144 @@ int TitleBrowser(u32 type) {
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snprintf(temp, sizeof(temp), tr("Load file from: %s ?"), GetIncommingIP());
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int choice = WindowPrompt(filesizetxt, temp, tr("OK"), tr("Cancel"));
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gprintf("\nchoice:%d",choice);
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if(choice == 1) {
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FILE *file = fopen(filepath, "wb");
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if (choice == 1) {
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int len = NETWORKBLOCKSIZE;
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u8 *buffer = (u8*) malloc(NETWORKBLOCKSIZE);
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u32 read = 0;
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u8 *temp = NULL;
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int len = NETWORKBLOCKSIZE;
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temp = (u8 *) malloc(infilesize);
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while (read < infilesize) {
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bool error = false;
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u8 *ptr = temp;
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gprintf("\nrecieving shit");
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while (read < infilesize) {
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ShowProgress(tr("Receiving file from:"), GetIncommingIP(), NULL, read, infilesize, true);
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ShowProgress(tr("Receiving file from:"), GetIncommingIP(), NULL, read, infilesize, true);
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if (infilesize - read < (u32) len)
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len = infilesize-read;
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else
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len = NETWORKBLOCKSIZE;
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if (infilesize - read < (u32) len)
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len = infilesize-read;
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else
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len = NETWORKBLOCKSIZE;
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int result = network_read(buffer, len);
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int result = network_read(ptr, len);
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if (result < 0) {
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WindowPrompt(tr("Error while transfering data."), 0, tr("OK"));
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fclose(file);
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remove(filepath);
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break;
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}
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if (!result)
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break;
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if (result < 0) {
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WindowPrompt(tr("Error while transfering data."), 0, tr("OK"));
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error = true;
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break;
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}
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if (!result) {
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gprintf("\n!RESULT");
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break;
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}
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ptr += result;
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read += result;
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}
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ProgressStop();
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fwrite(temp, 1, len, file);
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char filename[101];
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char tmptxt[200];
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read += result;
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}
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free(buffer);
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fclose(file);
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ProgressStop();
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if (read != infilesize) {
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WindowPrompt(tr("Error:"), tr("No data could be read."), tr("OK"));
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remove(filepath);
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} else {
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//bool installWad=0;
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if (!error) {
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gprintf("\nno error yet");
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//determine what type of file we just got
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char filename[101];
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char tmptxt[200];
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network_read((u8*) &filename, 100);
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gprintf("\nfilename: %s",filename);
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network_read((u8*) &filename, 100);
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sprintf(tmptxt,"%s",filename);
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//if we got a wad
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if (strcasestr(tmptxt,".wad")) {
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// Do we need to unzip this thing?
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if (wiiloadVersion[0] > 0 || wiiloadVersion[1] > 4) {
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gprintf("\nusing newer wiiload version");
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sprintf(tmptxt,"%s/wad/%s",bootDevice,filename);
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if (checkfile(tmptxt))remove(tmptxt);
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rename(filepath, tmptxt);
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if (uncfilesize != 0) { // if uncfilesize == 0, it's not compressed
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gprintf("\ntrying to uncompress");
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// It's compressed, uncompress
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u8 *unc = (u8 *) malloc(uncfilesize);
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uLongf f = uncfilesize;
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error = uncompress(unc, &f, temp, infilesize) != Z_OK;
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uncfilesize = f;
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//check and make sure the wad we just saved is the correct size
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u32 lSize;
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file = fopen(tmptxt, "rb");
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free(temp);
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temp = unc;
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}
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}
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// obtain file size:
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fseek (file , 0 , SEEK_END);
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lSize = ftell (file);
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if (!error) {
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sprintf(tmptxt,"%s",filename);
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//if we got a wad
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if (strcasestr(tmptxt,".wad")) {
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FILE *file = fopen(filepath, "wb");
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fwrite(temp, 1, (uncfilesize>0?uncfilesize:infilesize), file);
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fclose(file);
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rewind (file);
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if (lSize==infilesize) {
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int pick = WindowPrompt(tr(" Wad Saved as:"), tmptxt, tr("Install"),tr("Uninstall"),tr("Cancel"));
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//install or uninstall it
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if (pick==1)
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{
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HaltGui();
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w.Remove(&titleTxt);
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w.Remove(&cancelBtn);
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w.Remove(&wifiBtn);
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w.Remove(&optionBrowser3);
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ResumeGui();
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Wad_Install(file);
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HaltGui();
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w.Append(&titleTxt);
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w.Append(&cancelBtn);
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w.Append(&wifiBtn);
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w.Append(&optionBrowser3);
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ResumeGui();
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sprintf(tmptxt,"%s/wad/%s",bootDevice,filename);
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if (checkfile(tmptxt))remove(tmptxt);
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rename(filepath, tmptxt);
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}
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if (pick==2)Wad_Uninstall(file);
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}
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//close that beast, we're done with it
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fclose (file);
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//check and make sure the wad we just saved is the correct size
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u32 lSize;
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file = fopen(tmptxt, "rb");
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//do we want to keep the file in the wad folder
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if (WindowPrompt(tr("Delete ?"), tmptxt, tr("Delete"),tr("Keep"))!=0)
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remove(tmptxt);
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// obtain file size:
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fseek (file , 0 , SEEK_END);
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lSize = ftell (file);
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} else {
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WindowPrompt(tr("ERROR:"),tr("The file is not a .wad"),tr("OK"));
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remove(filepath);
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}
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}
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}
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CloseConnection();
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rewind (file);
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if (lSize==(uncfilesize>0?uncfilesize:infilesize)) {
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gprintf("\nsize is ok");
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int pick = WindowPrompt(tr(" Wad Saved as:"), tmptxt, tr("Install"),tr("Uninstall"),tr("Cancel"));
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//install or uninstall it
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if (pick==1)
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{
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HaltGui();
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w.Remove(&titleTxt);
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w.Remove(&cancelBtn);
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w.Remove(&wifiBtn);
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w.Remove(&optionBrowser3);
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ResumeGui();
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Wad_Install(file);
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HaltGui();
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w.Append(&titleTxt);
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w.Append(&cancelBtn);
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w.Append(&wifiBtn);
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w.Append(&optionBrowser3);
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ResumeGui();
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}
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if (pick==2)Wad_Uninstall(file);
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}
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else gprintf("\nBad size");
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//close that beast, we're done with it
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fclose (file);
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//do we want to keep the file in the wad folder
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if (WindowPrompt(tr("Delete ?"), tmptxt, tr("Delete"),tr("Keep"))!=0)
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remove(tmptxt);
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}
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else {
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WindowPrompt(tr("ERROR:"), tr("Not a WAD file."), tr("OK"));
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}
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}
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}
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if (error || read != infilesize) {
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WindowPrompt(tr("Error:"), tr("No data could be read."), tr("OK"));
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if(temp)free(temp);
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}
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}
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CloseConnection();
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ResumeNetworkWait();
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}
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