mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-19 08:21:54 +01:00
added DVORAK and QWERTZ keyboards. QWERTZ has alt keys to produce enough accents for everybody to be happy.
This commit is contained in:
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commit
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File diff suppressed because one or more lines are too long
58
source/cfg.c
58
source/cfg.c
@ -7,7 +7,15 @@
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#include <ogcsys.h>
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#include "cfg.h"
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#include "language.h"
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/*<<<<<<< .mine
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//#include "language.c"
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extern void language_set();
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extern void lang_default();
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extern void language_set();
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extern char* strcopy();
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=======
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>>>>>>> .r348*/
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struct SSettings Settings;
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//struct SSettings2 Settings2;
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@ -43,6 +51,7 @@ u8 parentalcontrolChoice = 0;
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u8 xflip = 0;
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u8 qboot = 0;
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u8 wsprompt = 0;
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u8 keyset = 0;
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#define TITLE_MAX 65
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@ -724,6 +733,14 @@ void global_cfg_set(char *name, char *val)
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}
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return;
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}
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else if (strcmp(name, "keyset") == 0) {
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int i;
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if (sscanf(val, "%d", &i) == 1) {
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Settings.keyset = i;
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}
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return;
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}
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else if (strcmp(name, "hddinfo") == 0) {
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int i;
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if (sscanf(val, "%d", &i) == 1) {
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@ -963,6 +980,7 @@ bool cfg_save_global()// save global settings
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fprintf(f, "tooltips = %d\n ", Settings.tooltips);
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fprintf(f, "password = %s\n ", Settings.unlockCode);
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fprintf(f, "cios = %d\n ", Settings.cios);
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fprintf(f, "keyset = %d\n ", Settings.keyset);
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fprintf(f, "xflip = %d\n ", Settings.xflip);
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fprintf(f, "qboot = %d\n ", Settings.qboot);
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fprintf(f, "wsprompt = %d\n", Settings.wsprompt);
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@ -1095,6 +1113,7 @@ bool cfg_load_global()
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Settings.xflip = off;
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Settings.qboot = off;
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Settings.wsprompt = off;
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Settings.keyset = us;
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Settings.hddinfo = HDDInfo;
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Settings.sinfo = ((THEME.showID) ? GameID : Neither);
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Settings.rumble = RumbleOn;
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@ -1178,7 +1197,46 @@ void CFG_Load()
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// cfg_parsearg(argc, argv);
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}
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/*
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<<<<<<< .mine
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//set app path
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// chdir_app(argv[0]);
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CFG_Default(-1); // set defaults non forced
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snprintf(pathname, sizeof(pathname), "SD:/config/global_settings.cfg");
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cfg_parsefile(pathname, &widescreen_set); //first set widescreen
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cfg_parsefile(pathname, &cfg_set); //then set config and layout options
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snprintf(pathname, sizeof(pathname), "%stheme.txt", CFG.theme_path);
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cfg_parsefile(pathname, &theme_set); //finally set console information
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snprintf(pathname, sizeof(pathname), "%slanguage.txt",CFG.language_path);
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cfg_parsefile(pathname, &language_set);
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// if (!ret)
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// {
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// cfg_parsefile("SD:/config.txt", &widescreen_set);
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// cfg_parsefile("SD:/config.txt", &cfg_set);
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// cfg_parsefile("SD:/config.txt", &console_set);
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// }
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snprintf(pathname, sizeof(pathname), "SD:/config/titles.txt");
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cfg_parsetitlefile(pathname, &title_set);
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// load per-game settings
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cfg_load_games();
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lang_default();
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language_set();
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// cfg_parsearg(argc, argv);
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}
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=======
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>>>>>>> .r348*/
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void CFG_LoadGlobal(void)
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{
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cfg_parsefile("SD:/config/global_settings.cfg", &global_cfg_set);
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@ -69,6 +69,7 @@ struct CFG
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char theme_path[100];
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char disc_path[100];
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char language_path[100];
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short keyset;
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};
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@ -145,6 +146,7 @@ extern u8 parentalcontrolChoice;
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extern u8 xflip;
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extern u8 qboot;
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extern u8 wsprompt;
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extern u8 keyset;
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struct Game_CFG
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{
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@ -247,6 +249,11 @@ enum {
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sysmenu,
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wtf,
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};
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enum {
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us,
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dvorak,
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euro,
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};
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/*
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enum {
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ParentalControlOff,
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@ -272,6 +279,7 @@ struct SSettings {
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int cios;
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int qboot;
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int wsprompt;
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int keyset;
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};
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void CFG_LoadGlobal(void);
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@ -82,6 +82,7 @@ snprintf(LANGUAGE.FlipX, sizeof(LANGUAGE.FlipX), "Flip-X");
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snprintf(LANGUAGE.Force, sizeof(LANGUAGE.Force), "Force");
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snprintf(LANGUAGE.Youneedtoformatapartition, sizeof(LANGUAGE.Youneedtoformatapartition), "You need to format a partition");
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snprintf(LANGUAGE.Format, sizeof(LANGUAGE.Format), "Format");
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snprintf(LANGUAGE.keyboard, sizeof(LANGUAGE.keyboard), "Keyboard");
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snprintf(LANGUAGE.Formattingpleasewait, sizeof(LANGUAGE.Formattingpleasewait), "Formatting, please wait...");
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snprintf(LANGUAGE.formated, sizeof(LANGUAGE.formated), "formatted!");
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snprintf(LANGUAGE.free, sizeof(LANGUAGE.free), "free");
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@ -89,6 +89,7 @@ struct LANGUAGE
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char GoBack[30];
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char GotoPage[30];///////
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char HowtoShutdown[30];
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char keyboard[15];
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char Language[20];
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char Langchange[20];
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char Left[30];
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@ -782,14 +782,14 @@ class GuiButton : public GuiElement
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};
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typedef struct _keytype {
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char ch, chShift;
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char ch, chShift, chalt, chalt2;
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} Key;
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//!On-screen keyboard
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class GuiKeyboard : public GuiWindow
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{
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public:
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GuiKeyboard(char * t, u32 m, int min);
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GuiKeyboard(char * t, u32 m, int min, int lang);
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~GuiKeyboard();
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void Update(GuiTrigger * t);
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char kbtextstr[256];
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@ -798,12 +798,22 @@ class GuiKeyboard : public GuiWindow
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Key keys[4][11];
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int shift;
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int caps;
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int alt;
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int alt2;
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GuiText * kbText;
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GuiImage * keyTextboxImg;
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GuiText * keyCapsText;
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GuiImage * keyCapsImg;
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GuiImage * keyCapsOverImg;
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GuiButton * keyCaps;
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GuiText * keyAltText;
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GuiImage * keyAltImg;
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GuiImage * keyAltOverImg;
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GuiButton * keyAlt;
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GuiText * keyAlt2Text;
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GuiImage * keyAlt2Img;
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GuiImage * keyAlt2OverImg;
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GuiButton * keyAlt2;
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GuiText * keyShiftText;
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GuiImage * keyShiftImg;
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GuiImage * keyShiftOverImg;
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@ -16,13 +16,17 @@
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*/
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extern const int vol;
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unsigned int m;
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GuiKeyboard::GuiKeyboard(char * t, u32 max, int min)
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//const Key thekeys;
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GuiKeyboard::GuiKeyboard(char * t, u32 max, int min, int lang)
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{
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width = 540;
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height = 400;
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shift = 0;
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caps = 0;
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alt = 0;
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alt2 = 0;
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m = min;
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int mode = lang;
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selectable = true;
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focus = 0; // allow focus
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alignmentHor = ALIGN_CENTRE;
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@ -31,6 +35,8 @@ GuiKeyboard::GuiKeyboard(char * t, u32 max, int min)
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kbtextstr[max] = 0;
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kbtextmaxlen = max;
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//QWERTY//
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if (mode == 0){
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Key thekeys[4][11] = {
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{
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{'1','!'},
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@ -86,7 +92,123 @@ GuiKeyboard::GuiKeyboard(char * t, u32 max, int min)
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{'\0','\0'}
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}
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};
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memcpy(keys, thekeys, sizeof(thekeys));
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memcpy(keys, thekeys, sizeof(thekeys));}
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//DVORAK//
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if (mode == 1){
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Key thekeys[4][11] = {
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{
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{'1','!','\0'},
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{'2','@','\0'},
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{'3','#','\0'},
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{'4','$','\0'},
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{'5','%','\0'},
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{'6','^','\0'},
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{'7','&','\0'},
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{'8','*','\0'},
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{'9','(','\0'},
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{'0',')','\0'},
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{'\0','\0','\0'}
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},
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{
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{'\'','"','\0'},
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{',','<','\0'},
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{'.','>','\0'},
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{'p','P','\0'},
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{'y','Y','\0'},
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{'f','F','\0'},
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{'g','G','\0'},
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{'c','C','\0'},
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{'r','R','\0'},
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{'l','L','\0'},
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{'/','?','\0'}
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},
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{
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{'a','A','m'},
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{'o','O','m'},
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{'e','E','m'},
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{'u','U','m'},
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{'i','I','m'},
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{'d','D','m'},
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{'h','H','m'},
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{'t','T','m'},
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{'n','N','m'},
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{'s','S','m'},
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{'-','_','m'}
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},
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{
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{';',':','\0'},
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{'q','Q','\0'},
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{'j','J','\0'},
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{'k','K','\0'},
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{'x','X','\0'},
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{'b','B','\0'},
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{'m','M','\0'},
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{'w','W','\0'},
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{'v','V','\0'},
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{'z','Z','\0'},
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{'\0','\0','\0'}
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}
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};
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memcpy(keys, thekeys, sizeof(thekeys));}
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//QWETRZ//
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if (mode == 2){
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Key thekeys[4][11] = {
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{
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{'1','!','^','À'},
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{'2','"','²','à'},
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{'3','#','³','È'},
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{'4','$','«','è'},
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{'5','%','»','Ì'},
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{'6','&','„','ì'},
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{'7','/','”','Ò'},
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{'8','(','[','ò'},
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{'9',')',']','Ù'},
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{'0','=','§','ù'},
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{'ß','?','\'','Ý'}
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},
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{
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{'q','Q','@','Á'},
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{'w','W','\0','á'},
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{'e','E','€','É'},
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{'r','R','\0','é'},
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{'t','T','\0','Í'},
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{'z','Z','\0','í'},
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{'u','U','\0','Ó'},
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{'i','I','\0','ó'},
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{'o','O','\0','Ú'},
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{'p','P','\0','ú'},
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{'ü','Ü','\0','ý'}
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},
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{
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{'a','A','\0','Â'},
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{'s','S','\0','â'},
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{'d','D','\0','Ê'},
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{'f','F','\0','ê'},
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{'g','G','\0','Î'},
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{'h','H','\0','î'},
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{'j','J','\0','Ô'},
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{'k','K','\0','ô'},
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{'l','L','\0','Û'},
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{'ö','Ö','\0','û'},
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{'ä','Ä','\0','Ÿ'}
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},
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{
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{'<','>','|','Ã'},
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{'y','Y','\0','ã'},
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{'x','X','\0','Ñ'},
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{'c','C','ç','ñ'},
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{'v','V','©','Ï'},
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{'b','B','\0','ï'},
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{'n','N','\0','Õ'},
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{'m','M','\0','õ'},
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{',',';','µ','ÿ'},
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{'.',':','\0','\0'},
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{'-','_','\0','\0'}
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}
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};
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memcpy(keys, thekeys, sizeof(thekeys));}
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keyTextbox = new GuiImageData(keyboard_textbox_png);
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keyTextboxImg = new GuiImage(keyTextbox);
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@ -124,7 +246,10 @@ GuiKeyboard::GuiKeyboard(char * t, u32 max, int min)
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keyBack->SetSoundClick(keySoundClick);
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keyBack->SetTrigger(trigA);
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keyBack->SetTrigger(trigB);
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keyBack->SetPosition(10*42+40, 0*42+120);//(10*42+40, 0*42+80);
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if (mode == 2){
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keyBack->SetPosition(11*42+40, 0*42+120);}
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else{
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keyBack->SetPosition(10*42+40, 0*42+120);}//(10*42+40, 0*42+80);
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keyBack->SetEffectGrow();
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this->Append(keyBack);
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@ -142,6 +267,34 @@ GuiKeyboard::GuiKeyboard(char * t, u32 max, int min)
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keyClear->SetEffectGrow();
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this->Append(keyClear);
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keyAltImg = new GuiImage(keyMedium);
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keyAltOverImg = new GuiImage(keyMediumOver);
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keyAltText = new GuiText("Alt Gr", 20, (GXColor){0, 0, 0, 0xff});
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keyAlt = new GuiButton(keyMedium->GetWidth(), keyMedium->GetHeight());
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keyAlt->SetImage(keyAltImg);
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keyAlt->SetImageOver(keyAltOverImg);
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keyAlt->SetLabel(keyAltText);
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keyAlt->SetSoundOver(keySoundOver);
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keyAlt->SetSoundClick(keySoundClick);
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keyAlt->SetTrigger(trigA);
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keyAlt->SetPosition(84, 4*42+120);//(10*42+40, 4*42+120);
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keyAlt->SetEffectGrow();
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if (mode == 2){this->Append(keyAlt);}
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keyAlt2Img = new GuiImage(keyMedium);
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keyAlt2OverImg = new GuiImage(keyMediumOver);
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keyAlt2Text = new GuiText("Accent", 20, (GXColor){0, 0, 0, 0xff});
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keyAlt2 = new GuiButton(keyMedium->GetWidth(), keyMedium->GetHeight());
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keyAlt2->SetImage(keyAlt2Img);
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keyAlt2->SetImageOver(keyAlt2OverImg);
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keyAlt2->SetLabel(keyAlt2Text);
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keyAlt2->SetSoundOver(keySoundOver);
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keyAlt2->SetSoundClick(keySoundClick);
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keyAlt2->SetTrigger(trigA);
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keyAlt2->SetPosition(8*42+40, 4*42+120);//(10*42+40, 4*42+120);
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keyAlt2->SetEffectGrow();
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if (mode == 2){this->Append(keyAlt2);}
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keyCapsImg = new GuiImage(keyMedium);
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keyCapsOverImg = new GuiImage(keyMediumOver);
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keyCapsText = new GuiText("Caps", 20, (GXColor){0, 0, 0, 0xff});
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@ -225,6 +378,10 @@ GuiKeyboard::~GuiKeyboard()
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delete keyShiftImg;
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delete keyShiftOverImg;
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delete keyShift;
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if (keyAlt)
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{delete keyAlt;}
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if (keyAlt2)
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{delete keyAlt2;}
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delete keyBackText;
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delete keyBackImg;
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delete keyBackOverImg;
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@ -297,8 +454,24 @@ void GuiKeyboard::Update(GuiTrigger * t)
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else if(keyShift->GetState() == STATE_CLICKED)
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{
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shift ^= 1;
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if(alt) alt ^= 1;
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if(alt2) alt2 ^= 1;
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keyShift->SetState(STATE_SELECTED, t->chan);
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}
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else if(keyAlt->GetState() == STATE_CLICKED)
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{
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alt ^= 1;
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if(shift) shift ^= 1;
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if(alt2) alt2 ^= 1;
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keyAlt->SetState(STATE_SELECTED, t->chan);
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}
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else if(keyAlt2->GetState() == STATE_CLICKED)
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{
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alt2 ^= 1;
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if(shift) shift ^= 1;
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if(alt) alt ^= 1;
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keyAlt2->SetState(STATE_SELECTED, t->chan);
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}
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else if(keyCaps->GetState() == STATE_CLICKED)
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{
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caps ^= 1;
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@ -315,6 +488,10 @@ void GuiKeyboard::Update(GuiTrigger * t)
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{
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if(shift || caps)
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txt[0] = keys[i][j].chShift;
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else if(alt)
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txt[0] = keys[i][j].chalt;
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else if(alt2)
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txt[0] = keys[i][j].chalt2;
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else
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txt[0] = keys[i][j].ch;
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@ -328,6 +505,22 @@ void GuiKeyboard::Update(GuiTrigger * t)
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{
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kbtextstr[strlen(kbtextstr)] = keys[i][j].chShift;
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if(shift) shift ^= 1;
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if(alt) alt ^= 1;
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if(alt2) alt2 ^= 1;
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}
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else if(alt)
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{
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kbtextstr[strlen(kbtextstr)] = keys[i][j].chalt;
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if(shift) shift ^= 1;
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if(alt) alt ^= 1;
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if(alt2) alt2 ^= 1;
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}
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else if(alt2)
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{
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kbtextstr[strlen(kbtextstr)] = keys[i][j].chalt2;
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if(shift) shift ^= 1;
|
||||
if(alt) alt ^= 1;
|
||||
if(alt2) alt2 ^= 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -278,11 +278,25 @@ static void WindowCredits(void * ptr)
|
||||
txt[i] = new GuiText("Fishears/Nuke Ocarina & WiiPower Vidpatch");
|
||||
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y);
|
||||
i++;
|
||||
|
||||
txt[i] = new GuiText(LANGUAGE.For);
|
||||
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(-80,y);
|
||||
char* pch;
|
||||
char* pch2;
|
||||
|
||||
pch=strrchr((LANGUAGE.For),'_');
|
||||
pch2=strrchr((LANGUAGE.For),'p');
|
||||
|
||||
if ((pch!=NULL)||(pch2!=NULL)){txt[i]->SetPosition(-80, y+5);}
|
||||
else {txt[i]->SetPosition(-80, y);}
|
||||
i++;
|
||||
txt[i] = new GuiText(LANGUAGE.For);
|
||||
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(130,y);
|
||||
pch=strrchr((LANGUAGE.For),'_');
|
||||
pch2=strrchr((LANGUAGE.For),'p');
|
||||
|
||||
if ((pch!=NULL)||(pch2!=NULL)){txt[i]->SetPosition(130, y+5);}
|
||||
else {txt[i]->SetPosition(130, y);}
|
||||
i++;
|
||||
|
||||
y+=22;
|
||||
@ -291,7 +305,9 @@ static void WindowCredits(void * ptr)
|
||||
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y);
|
||||
i++;
|
||||
txt[i] = new GuiText(LANGUAGE.For);
|
||||
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(-3,y);
|
||||
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); //txt[i]->SetPosition(-3,y);
|
||||
if ((pch!=NULL)||(pch2!=NULL)){txt[i]->SetPosition(-3, y+5);}
|
||||
else {txt[i]->SetPosition(-3, y);}
|
||||
i++;
|
||||
y+=22;
|
||||
|
||||
@ -300,6 +316,8 @@ static void WindowCredits(void * ptr)
|
||||
i++;
|
||||
txt[i] = new GuiText(LANGUAGE.For);
|
||||
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(30,y);
|
||||
if ((pch!=NULL)||(pch2!=NULL)){txt[i]->SetPosition(30, y+5);}
|
||||
else {txt[i]->SetPosition(30, y);}
|
||||
i++;
|
||||
y+=22;
|
||||
|
||||
@ -1899,8 +1917,12 @@ err:
|
||||
static int OnScreenKeyboard(char * var, u32 maxlen, int min)
|
||||
{
|
||||
int save = -1;
|
||||
int keyset = 0;
|
||||
if (Settings.keyset == us) keyset = 0;
|
||||
else if (Settings.keyset == dvorak) keyset = 1;
|
||||
else if (Settings.keyset == euro) keyset = 2;
|
||||
|
||||
GuiKeyboard keyboard(var, maxlen, min);
|
||||
GuiKeyboard keyboard(var, maxlen, min, keyset);
|
||||
|
||||
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol);
|
||||
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol);
|
||||
@ -3513,10 +3535,13 @@ static int MenuSettings()
|
||||
menu = MENU_NONE;
|
||||
if ( pageToDisplay == 1)
|
||||
{
|
||||
|
||||
sprintf(options2.name[0], "%s",LANGUAGE.VideoMode);
|
||||
sprintf(options2.name[1], "%s",LANGUAGE.VIDTVPatch);
|
||||
sprintf(options2.name[2], "%s",LANGUAGE.Language);
|
||||
|
||||
sprintf(options2.name[3], "Ocarina");
|
||||
|
||||
sprintf(options2.name[4],"%s", LANGUAGE.Display);
|
||||
sprintf(options2.name[5],"%s", LANGUAGE.Clock); //CLOCK
|
||||
sprintf(options2.name[6],"%s", LANGUAGE.Rumble); //RUMBLE
|
||||
@ -3579,6 +3604,7 @@ static int MenuSettings()
|
||||
sprintf(options2.name[7],"%s", LANGUAGE.DiscimagePath);
|
||||
sprintf(options2.name[8],"%s", LANGUAGE.ThemePath);
|
||||
|
||||
|
||||
}
|
||||
else if ( pageToDisplay == 3 )
|
||||
{
|
||||
@ -3598,9 +3624,10 @@ static int MenuSettings()
|
||||
mainWindow->Append(&page1Btn);
|
||||
mainWindow->Append(&page3Btn);
|
||||
|
||||
|
||||
sprintf(options2.name[0], "%s",LANGUAGE.MP3Menu);
|
||||
sprintf(options2.name[1], "%s",LANGUAGE.AppLanguage);
|
||||
sprintf(options2.name[2], " ");
|
||||
sprintf(options2.name[2], "%s", LANGUAGE.keyboard);
|
||||
sprintf(options2.name[3], "Under");
|
||||
sprintf(options2.name[4], "Construction");
|
||||
sprintf(options2.name[5], " ");
|
||||
@ -3643,9 +3670,14 @@ static int MenuSettings()
|
||||
else if (Settings.video == pal60) sprintf (options2.value[0],"%s PAL60",LANGUAGE.Force);
|
||||
else if (Settings.video == ntsc) sprintf (options2.value[0],"%s NTSC",LANGUAGE.Force);
|
||||
|
||||
//if (Settings.vpatch == on) sprintf (options2.value[1],"%s",LANGUAGE.ON);
|
||||
//else if (Settings.vpatch == off) sprintf (options2.value[1],"%s",LANGUAGE.OFF);
|
||||
|
||||
if (Settings.vpatch == on) sprintf (options2.value[1],"%s",LANGUAGE.ON);
|
||||
else if (Settings.vpatch == off) sprintf (options2.value[1],"%s",LANGUAGE.OFF);
|
||||
|
||||
|
||||
|
||||
if (Settings.language == ConsoleLangDefault) sprintf (options2.value[2],"%s",LANGUAGE.ConsoleDefault);
|
||||
else if (Settings.language == jap) sprintf (options2.value[2],"%s",LANGUAGE.Japanese);
|
||||
else if (Settings.language == ger) sprintf (options2.value[2],"%s",LANGUAGE.German);
|
||||
@ -3993,6 +4025,12 @@ static int MenuSettings()
|
||||
}
|
||||
}
|
||||
if (pageToDisplay == 3){
|
||||
|
||||
|
||||
if ( Settings.keyset > 2 )
|
||||
Settings.keyset = 0;
|
||||
|
||||
|
||||
sprintf(options2.value[0], " ");
|
||||
|
||||
if (strlen(CFG.language_path) < (9 + 3)) {
|
||||
@ -4004,7 +4042,11 @@ static int MenuSettings()
|
||||
}
|
||||
sprintf(options2.value[1], "%s", cfgtext);
|
||||
|
||||
sprintf(options2.value[2], " ");
|
||||
|
||||
if (Settings.keyset == us) sprintf (options2.value[2],"QWERTY");
|
||||
else if (Settings.keyset == dvorak) sprintf (options2.value[2],"DVORAK");
|
||||
else if (Settings.keyset == euro) sprintf (options2.value[2],"QWERTZ");
|
||||
|
||||
sprintf(options2.value[3], " ");
|
||||
sprintf(options2.value[4], " ");
|
||||
sprintf(options2.value[5], " ");
|
||||
@ -4062,6 +4104,11 @@ static int MenuSettings()
|
||||
WindowPrompt(LANGUAGE.Langchange,LANGUAGE.Consoleshouldbeunlockedtomodifyit,LANGUAGE.ok,0,0,0);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
Settings.keyset++;
|
||||
break;
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user