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https://github.com/wiidev/usbloadergx.git
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*[libwiigui] Minor adjustment of the ogg sound decoder to be capable of reading files into memory on its own.
*Replaced libtremor with libvorbisidec
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@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r938</version>
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<release_date>201007040019</release_date>
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<version>1.0 r939</version>
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<release_date>201009110014</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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2
Makefile
2
Makefile
@ -64,7 +64,7 @@ LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lpngu -lpng -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -ltremor -lmad -lmxml -ljpeg
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LIBS := -lpngu -lpng -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -lvorbisidec -lmad -lmxml -ljpeg
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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@ -16,9 +16,218 @@
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#include <asndlib.h>
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#include <tremor/ivorbiscodec.h>
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#include <tremor/ivorbisfile.h>
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#include <string.h>
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#include "gui_sound_decoder.h"
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/* functions to read the Ogg file from memory */
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static struct
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{
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char *mem;
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int size;
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int pos;
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} file[4];
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static int f_read(void * punt, int bytes, int blocks, int *f)
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{
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int b;
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int c = 0;
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int d;
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if (bytes * blocks <= 0)
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return 0;
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blocks *= bytes;
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while (blocks > 0)
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{
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b = blocks;
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if (b > 4096)
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b = 4096;
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d = (*f) - 0x666;
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if((unsigned)(d) <= (0x669 - 0x666))
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{
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if (file[d].size == 0)
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return -1;
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if ((file[d].pos + b) > file[d].size)
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b = file[d].size - file[d].pos;
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if (b > 0)
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{
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memcpy(punt, file[d].mem + file[d].pos, b);
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file[d].pos += b;
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}
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}
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else
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b = read(*f, ((char *) punt) + c, b);
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if (b <= 0)
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{
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return c / bytes;
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}
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c += b;
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blocks -= b;
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}
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return c / bytes;
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}
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static int f_seek(int *f, ogg_int64_t offset, int mode)
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{
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if(f==NULL) return(-1);
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int k;
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mode &= 3;
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int d = (*f) - 0x666;
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if((unsigned)(d) <= (0x669 - 0x666))
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{
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k = 0;
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if (file[d].size == 0)
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return -1;
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if (mode == 0)
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{
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if ((offset) >= file[d].size)
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{
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file[d].pos = file[d].size;
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k = -1;
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}
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else if ((offset) < 0)
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{
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file[d].pos = 0;
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k = -1;
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}
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else
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file[d].pos = offset;
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}
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else if (mode == 1)
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{
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if ((file[d].pos + offset) >= file[d].size)
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{
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file[d].pos = file[d].size;
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k = -1;
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}
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else if ((file[d].pos + offset) < 0)
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{
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file[d].pos = 0;
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k = -1;
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}
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else
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file[d].pos += offset;
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}
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else if (mode == 2)
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{
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if ((file[d].size + offset) >= file[d].size)
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{
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file[d].pos = file[d].size;
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k = -1;
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}
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else if ((file[d].size + offset) < 0)
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{
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file[d].pos = 0;
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k = -1;
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}
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else
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file[d].pos = file[d].size + offset;
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}
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}
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else
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k = lseek(*f, (int) offset, mode);
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if (k < 0)
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k = -1;
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else
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k = 0;
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return k;
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}
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static int f_close(int *f)
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{
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int d = (*f) - 0x666;
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if((unsigned)(d) <= (0x669 - 0x666))
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{
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file[d].size = 0;
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file[d].pos = 0;
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if (file[d].mem)
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{
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file[d].mem = (char *) 0;
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}
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return 0;
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}
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else
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return close(*f);
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return 0;
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}
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static long f_tell(int *f)
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{
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int k;
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int d = (*f) - 0x666;
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if((unsigned)(d) <= (0x669 - 0x666))
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{
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k = file[d].pos;
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}
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else
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k = lseek(*f, 0, 1);
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return (long) k;
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}
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static int mem_open(char * ogg, int size)
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{
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static int one = 1;
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int n;
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if (one)
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{
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one = 0;
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file[0].size = 0;
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file[1].size = 0;
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file[2].size = 0;
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file[3].size = 0;
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file[0].mem = ogg;
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file[0].size = size;
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file[0].pos = 0;
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return (0x666);
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}
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for (n = 0; n < 4; n++)
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{
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if (file[n].size == 0)
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{
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file[n].mem = ogg;
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file[n].size = size;
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file[n].pos = 0;
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return (0x666 + n);
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}
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}
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return -1;
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}
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static int mem_close(int fd)
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{
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if((unsigned)((fd) - 0x666) <= (0x669 - 0x666)) // it is a memory file descriptor?
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{
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fd -= 0x666;
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file[fd].size = 0;
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return 0;
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}
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else
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return f_close(&fd);
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}
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static ov_callbacks callbacks = {
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(size_t (*)(void *, size_t, size_t, void *)) f_read,
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(int (*)(void *, ogg_int64_t, int)) f_seek,
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(int (*)(void *)) f_close,
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(long (*)(void *)) f_tell
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};
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class GuiSoundDecoderOGG : public GuiSoundDecoder
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{
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protected:
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@ -29,7 +238,7 @@ protected:
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ogg_fd = mem_open((char *)snd, len);
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if(ogg_fd < 0) throw("mem open failed");
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if (ov_open((FILE*)&ogg_fd, &ogg_file, NULL, 0) < 0)
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if (ov_open_callbacks((void*)&ogg_fd, &ogg_file, NULL, 0, callbacks) < 0)
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{
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mem_close(ogg_fd);
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throw("ogg open failed");
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