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Tried to add parental control (not tested yet)
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parent
e7c1d44afd
commit
fbd3d96e19
70
source/cfg.c
70
source/cfg.c
@ -65,13 +65,20 @@ struct ID_Title
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{
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u8 id[5];
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char title[TITLE_MAX];
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u8 block;
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};
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struct ID_Control
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{
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u8 id[5];
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u8 block;
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};
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// renamed titles
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int num_title = 0; //number of titles
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struct ID_Title *cfg_title = NULL;
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int num_control = 0;
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struct ID_Control *cfg_control = NULL;
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#define MAX_SAVED_GAMES 1000
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#define MAX_SAVED_GAME_NUM 1000
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int num_saved_games = 0;
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@ -359,7 +366,7 @@ char *get_title(struct discHdr *header)
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return header->title;
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}
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void title_set(char *id, char *title, u8 block)
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void title_set(char *id, char *title)
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{
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char *idt = cfg_get_title((u8*)id);
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if (idt) {
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@ -375,7 +382,6 @@ void title_set(char *id, char *title, u8 block)
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// add
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memcpy(cfg_title[num_title].id, id, 4);
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cfg_title[num_title].id[4] = 0;
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cfg_title[num_title].block = block;
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strcopy(cfg_title[num_title].title, title, TITLE_MAX);
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num_title++;
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}
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@ -384,9 +390,9 @@ void title_set(char *id, char *title, u8 block)
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u8 cfg_get_block(u8 *id)
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{
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int i;
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for (i=0; i<num_title; i++) {
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if (memcmp(id, cfg_title[i].id, 4) == 0) {
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return cfg_title[i].block;
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for (i=0; i<num_control; i++) {
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if (memcmp(id, cfg_control[i].id, 4) == 0) {
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return cfg_control[i].block;
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}
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}
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return 0;
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@ -1296,6 +1302,56 @@ void game_set(char *name, char *val)
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if (np) p = np + 1; else p = NULL;
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}
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}
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void parental_set(char *name, char *val)
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{
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// sample line:
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// game:RTNP41 = video:game; language:english; ocarina:0;
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// game:RYWP01 = video:patch; language:console; ocarina:1;
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//printf("GAME: '%s=%s'\n", name, val);
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u8 id[8];
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if (strncmp(name, "game:", 5) != 0) return;
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trimcopy((char*)id, name+5, sizeof(id));
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// parse val
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// first split options by ;
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char opt[100], *p, *np;
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p = val;
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while(p) {
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np = strchr(p, ';');
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if (np) trim_n_copy(opt, p, np-p, sizeof(opt));
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else trimcopy(opt, p, sizeof(opt));
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//printf("GAME(%s) (%s)\n", id, opt); sleep(1);
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// parse opt 'language:english'
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char opt_name[100], opt_val[100];
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if (trimsplit(opt, opt_name, opt_val, ':', sizeof(opt_name))){
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//printf("GAME(%s) (%s=%s)\n", id, opt_name, opt_val); sleep(1);
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short opt_c;
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if (strcmp("pctrl", opt_name) == 0) {
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if (sscanf(opt_val, "%hd", &opt_c) == 1) {
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cfg_control = realloc(cfg_control, (num_control+1) * sizeof(struct ID_Control));
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if (!cfg_control) {
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// error
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num_control = 0;
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return;
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}
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// add
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memcpy(cfg_control[num_control].id, id, 4);
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cfg_control[num_control].id[4] = 0;
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cfg_control[num_control].block = opt_c;
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num_control++;
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}
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}
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}
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// next opt
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if (np) p = np + 1; else p = NULL;
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}
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}
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void game_set_num(char *name, char *val)
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{
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u8 id[8];
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@ -1520,7 +1576,7 @@ void CFG_Load(void)
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// }
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snprintf(pathname, sizeof(pathname), "%stitles.txt", CFG.titlestxt_path);
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cfg_parsetitlefile(pathname, &title_set);
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cfg_parsefile(pathname, &title_set);
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// load per-game settings
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cfg_load_games();
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