mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 01:09:16 +01:00
*added nunchuck to control of virtual screen pointer and removed it from control of list up/down scrolling and carousel
*fixed crash with 3D cover grabbing (old pointer method was still used) *some clean up
This commit is contained in:
parent
d9be1719be
commit
fffd644e67
@ -2,8 +2,8 @@
|
|||||||
<app version="1">
|
<app version="1">
|
||||||
<name> USB Loader GX</name>
|
<name> USB Loader GX</name>
|
||||||
<coder>USB Loader GX Team</coder>
|
<coder>USB Loader GX Team</coder>
|
||||||
<version>2.3 r1139</version>
|
<version>2.3 r1141</version>
|
||||||
<release_date>201112281612</release_date>
|
<release_date>201112290822</release_date>
|
||||||
<!-- // remove this line to enable arguments
|
<!-- // remove this line to enable arguments
|
||||||
<arguments>
|
<arguments>
|
||||||
<arg>--ios=250</arg>
|
<arg>--ios=250</arg>
|
||||||
|
@ -25,8 +25,7 @@
|
|||||||
#include "BoxMesh.hpp"
|
#include "BoxMesh.hpp"
|
||||||
#include "settings/CSettings.h"
|
#include "settings/CSettings.h"
|
||||||
#include "themes/CTheme.h"
|
#include "themes/CTheme.h"
|
||||||
|
#include "menu.h"
|
||||||
extern GuiImageData * pointer[4];
|
|
||||||
|
|
||||||
BoxCover::BoxCover(GuiImageData * img, bool flat)
|
BoxCover::BoxCover(GuiImageData * img, bool flat)
|
||||||
: GuiImage(img),
|
: GuiImage(img),
|
||||||
@ -56,15 +55,6 @@ BoxCover::BoxCover(GuiImageData * img, bool flat)
|
|||||||
guLookAt(view, &camera, &up, &look);
|
guLookAt(view, &camera, &up, &look);
|
||||||
guPerspective(projection, 8, 640.f/480.f, 1.0f, 300.0F);
|
guPerspective(projection, 8, 640.f/480.f, 1.0f, 300.0F);
|
||||||
|
|
||||||
//! Remove me later
|
|
||||||
for(int i = 0; i < 4; ++i)
|
|
||||||
{
|
|
||||||
char name[50];
|
|
||||||
snprintf(name, sizeof(name), "player%i_grab.png", i+1);
|
|
||||||
GrabPointers[i] = Resources::GetImageData(name);
|
|
||||||
NormalPointers[i] = pointer[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
if(flatCover || !image)
|
if(flatCover || !image)
|
||||||
{
|
{
|
||||||
defaultBox = Resources::GetImageData("nocoverFull.png");
|
defaultBox = Resources::GetImageData("nocoverFull.png");
|
||||||
@ -85,10 +75,12 @@ BoxCover::BoxCover(GuiImageData * img, bool flat)
|
|||||||
BoxCover::~BoxCover()
|
BoxCover::~BoxCover()
|
||||||
{
|
{
|
||||||
delete defaultBox;
|
delete defaultBox;
|
||||||
|
|
||||||
for(int i = 0; i < 4; ++i)
|
for(int i = 0; i < 4; ++i)
|
||||||
{
|
{
|
||||||
pointer[i] = NormalPointers[i];
|
char name[50];
|
||||||
delete GrabPointers[i];
|
snprintf(name, sizeof(name), "player%i_point.png", i+1);
|
||||||
|
pointer[i]->SetImage(name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -106,8 +98,13 @@ void BoxCover::WiiPADControl(GuiTrigger *t)
|
|||||||
PosY += movePosY;
|
PosY += movePosY;
|
||||||
movePosX = 0.0f;
|
movePosX = 0.0f;
|
||||||
movePosY = 0.0f;
|
movePosY = 0.0f;
|
||||||
for(int i = 0; i < 4; ++i)
|
|
||||||
pointer[i] = GrabPointers[i];
|
if(moveChan >= 0 && moveChan < 3)
|
||||||
|
{
|
||||||
|
char name[50];
|
||||||
|
snprintf(name, sizeof(name), "player%i_grab.png", moveChan+1);
|
||||||
|
pointer[moveChan]->SetImage(name);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
moveChan = -1;
|
moveChan = -1;
|
||||||
@ -120,8 +117,12 @@ void BoxCover::WiiPADControl(GuiTrigger *t)
|
|||||||
}
|
}
|
||||||
else if(!(t->wpad.btns_h & WPAD_BUTTON_A) && moveChan == t->chan)
|
else if(!(t->wpad.btns_h & WPAD_BUTTON_A) && moveChan == t->chan)
|
||||||
{
|
{
|
||||||
for(int i = 0; i < 4; ++i)
|
if(moveChan >= 0 && moveChan < 3)
|
||||||
pointer[i] = NormalPointers[i];
|
{
|
||||||
|
char name[50];
|
||||||
|
snprintf(name, sizeof(name), "player%i_point.png", moveChan+1);
|
||||||
|
pointer[moveChan]->SetImage(name);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(t->wpad.btns_h & WPAD_BUTTON_UP)
|
if(t->wpad.btns_h & WPAD_BUTTON_UP)
|
||||||
|
@ -72,8 +72,6 @@ class BoxCover : public GuiImage
|
|||||||
Mtx44 projection;
|
Mtx44 projection;
|
||||||
GuiImageData boxBorder;
|
GuiImageData boxBorder;
|
||||||
GuiImageData *defaultBox;
|
GuiImageData *defaultBox;
|
||||||
GuiImageData *NormalPointers[4];
|
|
||||||
GuiImageData *GrabPointers[4];
|
|
||||||
Mtx view;
|
Mtx view;
|
||||||
GXTexObj coverTex;
|
GXTexObj coverTex;
|
||||||
GXTexObj boxBorderTex;
|
GXTexObj boxBorderTex;
|
||||||
|
@ -83,15 +83,8 @@ void WiiPointer::Draw(GuiTrigger *t)
|
|||||||
lastActivity = 0;
|
lastActivity = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int wpadX = 0;
|
int wpadX = t->WPAD_Stick(0, 0);
|
||||||
int wpadY = 0;
|
int wpadY = t->WPAD_Stick(0, 1);
|
||||||
|
|
||||||
// don't use it, if it's a nunchuck
|
|
||||||
if(t->wpad.exp.type != WPAD_EXP_NUNCHUK)
|
|
||||||
{
|
|
||||||
wpadX = t->WPAD_Stick(0, 0);
|
|
||||||
wpadY = t->WPAD_Stick(0, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Wii Extensions
|
// Wii Extensions
|
||||||
// x-axis
|
// x-axis
|
||||||
|
@ -80,6 +80,7 @@ s8 GuiTrigger::WPAD_Stick(u8 right, int axis)
|
|||||||
|
|
||||||
switch ( wpad.exp.type )
|
switch ( wpad.exp.type )
|
||||||
{
|
{
|
||||||
|
default:
|
||||||
case WPAD_EXP_NUNCHUK:
|
case WPAD_EXP_NUNCHUK:
|
||||||
case WPAD_EXP_GUITARHERO3:
|
case WPAD_EXP_GUITARHERO3:
|
||||||
{
|
{
|
||||||
@ -104,8 +105,6 @@ s8 GuiTrigger::WPAD_Stick(u8 right, int axis)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* calculate x/y value (angle need to be converted into radian) */
|
/* calculate x/y value (angle need to be converted into radian) */
|
||||||
@ -131,8 +130,7 @@ bool GuiTrigger::Left()
|
|||||||
wiibtn = WPAD_CLASSIC_BUTTON_LEFT;
|
wiibtn = WPAD_CLASSIC_BUTTON_LEFT;
|
||||||
|
|
||||||
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_LEFT)
|
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_LEFT))
|
||||||
|| (wpad.exp.type == WPAD_EXP_NUNCHUK && WPAD_Stick(0, 0) < -PADCAL))
|
|
||||||
{
|
{
|
||||||
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_LEFT))
|
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_LEFT))
|
||||||
{
|
{
|
||||||
@ -155,8 +153,7 @@ bool GuiTrigger::Right()
|
|||||||
wiibtn = WPAD_CLASSIC_BUTTON_RIGHT;
|
wiibtn = WPAD_CLASSIC_BUTTON_RIGHT;
|
||||||
|
|
||||||
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_RIGHT)
|
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_RIGHT))
|
||||||
|| (wpad.exp.type == WPAD_EXP_NUNCHUK && WPAD_Stick(0, 0) > PADCAL))
|
|
||||||
{
|
{
|
||||||
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_RIGHT))
|
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_RIGHT))
|
||||||
{
|
{
|
||||||
@ -179,8 +176,7 @@ bool GuiTrigger::Up()
|
|||||||
wiibtn = WPAD_CLASSIC_BUTTON_UP;
|
wiibtn = WPAD_CLASSIC_BUTTON_UP;
|
||||||
|
|
||||||
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_UP)
|
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_UP))
|
||||||
|| (wpad.exp.type == WPAD_EXP_NUNCHUK && WPAD_Stick(0, 1) > PADCAL))
|
|
||||||
{
|
{
|
||||||
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_UP))
|
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_UP))
|
||||||
{
|
{
|
||||||
@ -203,8 +199,7 @@ bool GuiTrigger::Down()
|
|||||||
wiibtn = WPAD_CLASSIC_BUTTON_DOWN;
|
wiibtn = WPAD_CLASSIC_BUTTON_DOWN;
|
||||||
|
|
||||||
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_DOWN)
|
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_DOWN))
|
||||||
|| (wpad.exp.type == WPAD_EXP_NUNCHUK && WPAD_Stick(0, 1) < -PADCAL))
|
|
||||||
{
|
{
|
||||||
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_DOWN))
|
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_DOWN))
|
||||||
{
|
{
|
||||||
|
@ -133,7 +133,6 @@ void SetupPads()
|
|||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* ShutoffRumble
|
* ShutoffRumble
|
||||||
***************************************************************************/
|
***************************************************************************/
|
||||||
|
|
||||||
void ShutoffRumble()
|
void ShutoffRumble()
|
||||||
{
|
{
|
||||||
for (int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++)
|
||||||
@ -146,7 +145,6 @@ void ShutoffRumble()
|
|||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* DoRumble
|
* DoRumble
|
||||||
***************************************************************************/
|
***************************************************************************/
|
||||||
|
|
||||||
void DoRumble(int i)
|
void DoRumble(int i)
|
||||||
{
|
{
|
||||||
if (rumbleRequest[i] && rumbleCount[i] < 3)
|
if (rumbleRequest[i] && rumbleCount[i] < 3)
|
||||||
@ -166,56 +164,3 @@ void DoRumble(int i)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/****************************************************************************
|
|
||||||
* WPAD_Stick
|
|
||||||
*
|
|
||||||
* Get X/Y value from Wii Joystick (classic, nunchuk) input
|
|
||||||
***************************************************************************/
|
|
||||||
|
|
||||||
s8 WPAD_Stick(u8 chan, u8 right, int axis)
|
|
||||||
{
|
|
||||||
float mag = 0.0;
|
|
||||||
float ang = 0.0;
|
|
||||||
WPADData *data = WPAD_Data(chan);
|
|
||||||
|
|
||||||
switch (data->exp.type)
|
|
||||||
{
|
|
||||||
case WPAD_EXP_NUNCHUK:
|
|
||||||
case WPAD_EXP_GUITARHERO3:
|
|
||||||
if (right == 0)
|
|
||||||
{
|
|
||||||
mag = data->exp.nunchuk.js.mag;
|
|
||||||
ang = data->exp.nunchuk.js.ang;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case WPAD_EXP_CLASSIC:
|
|
||||||
if (right == 0)
|
|
||||||
{
|
|
||||||
mag = data->exp.classic.ljs.mag;
|
|
||||||
ang = data->exp.classic.ljs.ang;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
mag = data->exp.classic.rjs.mag;
|
|
||||||
ang = data->exp.classic.rjs.ang;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* calculate x/y value (angle need to be converted into radian) */
|
|
||||||
if (mag > 1.0)
|
|
||||||
mag = 1.0;
|
|
||||||
else if (mag < -1.0) mag = -1.0;
|
|
||||||
double val;
|
|
||||||
|
|
||||||
if (axis == 0) // x-axis
|
|
||||||
val = mag * sin((PI * ang) / 180.0f);
|
|
||||||
else // y-axis
|
|
||||||
val = mag * cos((PI * ang) / 180.0f);
|
|
||||||
|
|
||||||
return (s8) (val * 128.0f);
|
|
||||||
}
|
|
||||||
|
@ -567,7 +567,9 @@ int PatchNewReturnTo(int es_fd, u64 title)
|
|||||||
|
|
||||||
//! this is here for test purpose only and needs be moved later
|
//! this is here for test purpose only and needs be moved later
|
||||||
static u64 sm_title_id ATTRIBUTE_ALIGN(32);
|
static u64 sm_title_id ATTRIBUTE_ALIGN(32);
|
||||||
STACK_ALIGN(ioctlv, vector, 1, 32);
|
ioctlv *vector = (ioctlv *) memalign(32, sizeof(ioctlv));
|
||||||
|
if(!vector)
|
||||||
|
return -1;
|
||||||
|
|
||||||
sm_title_id = title;
|
sm_title_id = title;
|
||||||
vector[0].data = &sm_title_id;
|
vector[0].data = &sm_title_id;
|
||||||
@ -581,29 +583,29 @@ int PatchNewReturnTo(int es_fd, u64 title)
|
|||||||
if(result >= 0)
|
if(result >= 0)
|
||||||
gprintf("Return to %08X patched with d2x method.\n", (u32) title);
|
gprintf("Return to %08X patched with d2x method.\n", (u32) title);
|
||||||
|
|
||||||
|
free(vector);
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
int BlockIOSReload(int es_fd, u8 gameIOS)
|
int BlockIOSReload(int es_fd, u8 gameIOS)
|
||||||
{
|
{
|
||||||
if(es_fd < 0)
|
if(es_fd < 0)
|
||||||
return 0;
|
return -1;
|
||||||
|
|
||||||
static int mode ATTRIBUTE_ALIGN(32);
|
static int mode ATTRIBUTE_ALIGN(32);
|
||||||
static int ios ATTRIBUTE_ALIGN(32);
|
static int ios ATTRIBUTE_ALIGN(32);
|
||||||
STACK_ALIGN(ioctlv, vector, 2, 32);
|
ioctlv *vector = (ioctlv *) memalign(32, sizeof(ioctlv) * 2);
|
||||||
|
if(!vector)
|
||||||
|
return -1;
|
||||||
|
|
||||||
|
int inlen = 2;
|
||||||
mode = 2;
|
mode = 2;
|
||||||
|
ios = gameIOS; // ios to be reloaded in place of the requested one
|
||||||
vector[0].data = &mode;
|
vector[0].data = &mode;
|
||||||
vector[0].len = 4;
|
vector[0].len = 4;
|
||||||
|
vector[1].data = &ios;
|
||||||
int inlen = 1;
|
vector[1].len = 4;
|
||||||
if (mode == 2) {
|
|
||||||
inlen = 2;
|
|
||||||
ios = gameIOS; // ios to be reloaded in place of the requested one
|
|
||||||
vector[1].data = &ios;
|
|
||||||
vector[1].len = 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
int result = -1;
|
int result = -1;
|
||||||
|
|
||||||
@ -611,9 +613,11 @@ int BlockIOSReload(int es_fd, u8 gameIOS)
|
|||||||
result = IOS_Ioctlv(es_fd, 0xA0, inlen, 0, vector);
|
result = IOS_Ioctlv(es_fd, 0xA0, inlen, 0, vector);
|
||||||
|
|
||||||
if(result >= 0)
|
if(result >= 0)
|
||||||
gprintf("Block IOS Reload patched with d2x method.\n");
|
gprintf("Block IOS Reload patched with d2x method to IOS%i; result: %i\n", gameIOS, result);
|
||||||
|
|
||||||
return (result >= 0);
|
free(vector);
|
||||||
|
|
||||||
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -290,12 +290,7 @@ static void ProgressWindow(const char *title, const char *msg1, const char *msg2
|
|||||||
usleep(500000); // wait to see if progress flag changes soon
|
usleep(500000); // wait to see if progress flag changes soon
|
||||||
if (!showProgress) return;
|
if (!showProgress) return;
|
||||||
|
|
||||||
int PosY;
|
const int ProgressPosY = 20;
|
||||||
|
|
||||||
//if(msg2 != 0)
|
|
||||||
// PosY = 40;
|
|
||||||
//else
|
|
||||||
PosY = 20;
|
|
||||||
|
|
||||||
GuiWindow promptWindow(472, 320);
|
GuiWindow promptWindow(472, 320);
|
||||||
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||||
@ -321,18 +316,18 @@ static void ProgressWindow(const char *title, const char *msg1, const char *msg2
|
|||||||
progressbarOutlineImg.SetWidescreen(Settings.widescreen);
|
progressbarOutlineImg.SetWidescreen(Settings.widescreen);
|
||||||
}
|
}
|
||||||
progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||||
progressbarOutlineImg.SetPosition(35, PosY);
|
progressbarOutlineImg.SetPosition(35, ProgressPosY);
|
||||||
|
|
||||||
GuiImageData progressbarEmpty(Resources::GetFile("progressbar_empty.png"), Resources::GetFileSize("button_dialogue_box.png"));
|
GuiImageData progressbarEmpty(Resources::GetFile("progressbar_empty.png"), Resources::GetFileSize("button_dialogue_box.png"));
|
||||||
GuiImage progressbarEmptyImg(&progressbarEmpty);
|
GuiImage progressbarEmptyImg(&progressbarEmpty);
|
||||||
progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||||
progressbarEmptyImg.SetPosition(35, PosY);
|
progressbarEmptyImg.SetPosition(35, ProgressPosY);
|
||||||
progressbarEmptyImg.SetTileHorizontal(100);
|
progressbarEmptyImg.SetTileHorizontal(100);
|
||||||
|
|
||||||
GuiImageData progressbar(Resources::GetFile("progressbar.png"), Resources::GetFileSize("progressbar.png"));
|
GuiImageData progressbar(Resources::GetFile("progressbar.png"), Resources::GetFileSize("progressbar.png"));
|
||||||
GuiImage progressbarImg(&progressbar);
|
GuiImage progressbarImg(&progressbar);
|
||||||
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||||
progressbarImg.SetPosition(35, PosY);
|
progressbarImg.SetPosition(35, ProgressPosY);
|
||||||
|
|
||||||
GuiText titleTxt(title, 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
GuiText titleTxt(title, 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
||||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||||
@ -350,7 +345,7 @@ static void ProgressWindow(const char *title, const char *msg1, const char *msg2
|
|||||||
|
|
||||||
GuiText prsTxt("%", 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
GuiText prsTxt("%", 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
||||||
prsTxt.SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE);
|
prsTxt.SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE);
|
||||||
prsTxt.SetPosition(-178, PosY);
|
prsTxt.SetPosition(-178, ProgressPosY);
|
||||||
|
|
||||||
GuiText timeTxt((char*) NULL, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
GuiText timeTxt((char*) NULL, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
||||||
timeTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
timeTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
||||||
@ -366,15 +361,15 @@ static void ProgressWindow(const char *title, const char *msg1, const char *msg2
|
|||||||
|
|
||||||
GuiText prTxt((char*) NULL, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
GuiText prTxt((char*) NULL, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
||||||
prTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
prTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||||
prTxt.SetPosition(210, PosY);
|
prTxt.SetPosition(210, ProgressPosY);
|
||||||
|
|
||||||
if ((Settings.wsprompt) && (Settings.widescreen)) /////////////adjust for widescreen
|
if ((Settings.wsprompt) && (Settings.widescreen)) /////////////adjust for widescreen
|
||||||
{
|
{
|
||||||
progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||||
progressbarOutlineImg.SetPosition(0, PosY);
|
progressbarOutlineImg.SetPosition(0, ProgressPosY);
|
||||||
progressbarEmptyImg.SetPosition(80, PosY);
|
progressbarEmptyImg.SetPosition(80, ProgressPosY);
|
||||||
progressbarEmptyImg.SetTileHorizontal(78);
|
progressbarEmptyImg.SetTileHorizontal(78);
|
||||||
progressbarImg.SetPosition(80, PosY);
|
progressbarImg.SetPosition(80, ProgressPosY);
|
||||||
msg1Txt.SetMaxWidth(380, DOTTED);
|
msg1Txt.SetMaxWidth(380, DOTTED);
|
||||||
msg2Txt.SetMaxWidth(380, DOTTED);
|
msg2Txt.SetMaxWidth(380, DOTTED);
|
||||||
|
|
||||||
@ -401,7 +396,7 @@ static void ProgressWindow(const char *title, const char *msg1, const char *msg2
|
|||||||
GuiButton cancelBtn(&cancelImg, &cancelImg, ALIGN_LEFT, ALIGN_MIDDLE, 0, 0, &trigA, btnSoundOver, btnSoundClick2, 1);
|
GuiButton cancelBtn(&cancelImg, &cancelImg, ALIGN_LEFT, ALIGN_MIDDLE, 0, 0, &trigA, btnSoundOver, btnSoundClick2, 1);
|
||||||
cancelBtn.SetLabel(&cancelTxt);
|
cancelBtn.SetLabel(&cancelTxt);
|
||||||
cancelBtn.SetState(STATE_SELECTED);
|
cancelBtn.SetState(STATE_SELECTED);
|
||||||
cancelBtn.SetPosition(dialogBoxImg.GetWidth()/2-cancelImg.GetWidth()/2*cancelScale, PosY + 45);
|
cancelBtn.SetPosition(dialogBoxImg.GetWidth()/2-cancelImg.GetWidth()/2*cancelScale, ProgressPosY + 45);
|
||||||
|
|
||||||
promptWindow.Append(&dialogBoxImg);
|
promptWindow.Append(&dialogBoxImg);
|
||||||
promptWindow.Append(&progressbarEmptyImg);
|
promptWindow.Append(&progressbarEmptyImg);
|
||||||
|
Loading…
Reference in New Issue
Block a user