Commit Graph

8 Commits

Author SHA1 Message Date
eraserxl
772859ecbc * Unified formating of source files. 2010-09-24 00:48:03 +00:00
giantpune
9e79c9d99b * remove little unused code
* code cleanup
2010-09-18 23:16:05 +00:00
dimok321
0908027ad8 *Fix for ntfs writing
*Cache size reduced which results in a bit slower writing but is more stable
*Fix for the gameinstaller ProgressWindow
*Added NTFS unmount on exit

WARNING:
The USBLoaderGX installer seems to be broken in some places. There are sometimes random freezes or crashes even on fat32. Those arent bad on a fat32 filesystem but can damage the whole partition on ntfs. Using the installer on ntfs is still very risky. You have been warned!
2010-02-25 12:08:03 +00:00
e.bovendeur
a09abe355f * Added FAT support (Issue 1054)
* Fixed issue 1058
* Menus splitted to several smaller files, to reduce compile time

This version has FAT support. You can change the used partition in the game load options. Default WBFS will be used, if found. Otherwise the first FAT partition with games will be used. FAT will only work when using Hermes cios (222/223)!!!
2009-11-15 19:52:58 +00:00
e.bovendeur
1cc7d3acd6 * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
* Added initial (untested!) support for the zip file format, which is supported by the HBC
* Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload.
* Fixed issue 902 (hence the large commit).
2009-09-30 23:10:58 +00:00
giantpune
30535c6f5d *code beautification*
formatted the code to make it easier to read.  no functional changes at all.

i didn't put anything from the libwiigui folder or banner folder in the beautifier.

my automated .bat seems to have done a good job.  the only places i see it fucked up was on (GXColor){blablabla}.  it treated the brackets in the color like all the other brackets and put the color on a new line and indented it.  i think i fixed most of them.  not sure if it messed up anywhere else.  also not sure about how it handled different linebreaks.  it looks fine on windows.  if it looks messed up on linux, it can be reverted.

the code still compiles and runs fine.
2009-07-30 05:41:12 +00:00
dimok321
1b9a56b877 *Added button to update/download all language files in the Language selection. The files are downloaded into the setuped path for languages.
*Added URL_List class that gets all Links of an http url.

*Made HomebrewList class dynamic allocated like the URL_List class too now. This saves lots of unused memory.

*Small cleanups

NOTE: Punes made an update too (i didnt know he was doing it). We decided to have both in because of:

Punes update updates only the files that are available on the SD/USB and only when you are doing a complete update.

My update is downloading ALL files from the SVN Link (getting the whole list). These is mainly for people that are getting started or those who want to update the whole LanguageList
2009-07-29 20:32:14 +00:00
dimok321
79a7fd9017 *Changed whole GameInstall ProgressWindow behaviour
This should fix the weird freezes and crashes while
 installing. The ProgressWindow is now in its own thread
 and updates the values fast again.

*Added Speed to InstallProgressWindow
 Lets see who got the fastest WiiDiskDrive :P (i got up to 5.8MB/s)
2009-07-05 20:22:29 +00:00