* removed duplicate 002 parameter in constructors
* pass setting parameter directly to the patching functions instead of making another variable just for this
* probably broke something
* change returnTo patch a bit. now it can be run on dol sections instead of the whole thing at once.
* apply the patch for alt dols
* only apply patches to main.dol if we aren't booting an alt dol
* in the global settings you can select any 0x10001 title that is actually installed in the nand. in the game settings, you can decide whether or not to use the global setting for that 1 game.