Commit Graph

8 Commits

Author SHA1 Message Date
dimok321
449eae85bf *Added network shutdown before launching games.
*Fixed playing games online (WC24) with that
2010-12-05 19:24:32 +00:00
dimok321
500dc4020f *Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file.
*WiiTDB now falls back to english if the locale language is not found for Titles/Synopsis
*Some clean up and memory leak fixes in game info prompt and adjusted the info get to the new WiiTDB reading method.
*Added a few new useful functions from WiiXplorer (DownloadToFileWithProgress, ShowError,...)
*Disabled the console output after the GUI is started up. The info is only output to gecko in GUI mode now.
2010-12-03 18:38:57 +00:00
eraserxl
772859ecbc * Unified formating of source files. 2010-09-24 00:48:03 +00:00
giantpune
9e79c9d99b * remove little unused code
* code cleanup
2010-09-18 23:16:05 +00:00
dimok321
d3d2055583 *Changed to download files under their real filename
*Small change to the download request function, added filename reading
2009-11-02 22:15:28 +00:00
dimok321
06889b794a *Moved file receiving over TCP to TitleBrowser (Channel Browser)
*Fixed the receiving of the wads. Now receiving directly to a device (Big files work now too (with sendelf they do, do not know about wiiload))

*Fixed to show the incoming IP and not the IP of the Wii

*Made changes on bootup. Now there is a small BootUp Screen for the slow HDD people. Waiting for 30Secs for their HDD.
2009-07-31 20:15:55 +00:00
dimok321
1aa2fde92f *Added SendElf / WiiLoad support for the Homebrew Launcher
NOTE 1: For this the network has to be initialized!! You can initialize the network with the button at the right bottom of the 

Homebrew Launcher or by AutoInit Network.

*Added background Network initialize

*Added AutoUpdateCheck if AutoInit Network Setting is turned on. You will get a prompt if a new Update is available.

NOTE: AutoInit Network can be turned on under GUI Settings.

IMPORTANT NOTE: All those features require network being initialized. Be aware that when network is initialized some games seem 

to not want to run, this means its lowers the game load compatibility. Most of the games don't have any problem with it but some 

do. Thats why there is an option for the AutoInit Network.
2009-07-23 17:24:08 +00:00
dimok321
0d0d54ea66 *Fixed GameSettings not being saved right
*Moved the WC24 Shutdown to networkop.cpp
2009-06-17 20:44:00 +00:00