Commit Graph

14 Commits

Author SHA1 Message Date
dimok321
0c7ac826c3 Optimization Changes Part 2:
A few corrections to the changes in part 1:
*clock fix
*progressbar fix for language update
*GX DrawDone() changed
2009-10-17 22:50:42 +00:00
giantpune
30535c6f5d *code beautification*
formatted the code to make it easier to read.  no functional changes at all.

i didn't put anything from the libwiigui folder or banner folder in the beautifier.

my automated .bat seems to have done a good job.  the only places i see it fucked up was on (GXColor){blablabla}.  it treated the brackets in the color like all the other brackets and put the color on a new line and indented it.  i think i fixed most of them.  not sure if it messed up anywhere else.  also not sure about how it handled different linebreaks.  it looks fine on windows.  if it looks messed up on linux, it can be reverted.

the code still compiles and runs fine.
2009-07-30 05:41:12 +00:00
dimok321
47201c807a *Changes in the Banner Class. Now loading the TPL files into memory and display from there. 2009-07-19 17:48:15 +00:00
dimok321
928020b32f *Added AlternateDOL from disc feature
*Added Browser for AlternateDOL from disc feature

NOTE: Right now the browser isn't working right and crashing from time to time so you i would not recommend to use it yet. It's also showing all files on the disc for test purpose. I'll try to fix it later right now i don't have time for it.

*Changed some minor codes and moved cheats to its own folder
2009-07-15 17:20:45 +00:00
thedarkness1981
3906d0fe32 Added Menu_DrawTPL and Menu_DrawTPLMem
and Banner Class (WIP)
2009-07-13 00:57:30 +00:00
dimok321
a38c04d73a *Updated to new libogc (you need to update libogc files to be able to compile)
*Added Metaphrasis to the source instead of having it as lib
2009-07-08 21:25:35 +00:00
dimok321
8601abdf29 *Sorting files a bit 2009-06-13 00:24:36 +00:00
giantpune
d31a034d18 fixed some code dumps from the coverwall and the xml stuff. 2009-06-11 08:13:08 +00:00
giantpune
ad05aa93c1 Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
also made functions to skew buttons and images used for this.
2009-06-10 10:05:43 +00:00
ardi@ist-einmalig.de
5cf5cd6ae7 * added two new wrapmodes for gui_text "DOTTED" & "SCROLL"
- DOTTED: cuts the text and appends "..."
  - SCROLL: scrolls the text
* added dotted/scrolled text for gamebrowser, gamepromt and so on (more will come later)
* remove CFG.maxcharacters and THEME.maxcharacters (no more needed)
2009-05-22 22:36:55 +00:00
ardi@ist-einmalig.de
e42e38eca2 change Disk-Shadow (looks better) 2009-05-20 21:58:59 +00:00
ardi@ist-einmalig.de
52fbd15569 * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip
* remove the Disk-Shadow from dialogue_box_startgame.png (themers will scream). The Shadow now drawing from Loader
* little changes for Widescreen-prompt-fix
2009-05-20 20:09:57 +00:00
ardi@ist-einmalig.de
1768998644 Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
dimok321
c152f5c3d4 *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00