* added direct list of emu nand channels without activating emu nand (for speed up)
* removed autoclose of search bar and changed the search engine to have both methods
* added setting for switching "Beginning" and "Content" search methods and a quick switch button on search window
* added autocomplete if only one search character is available and more than one match
* added seperate path and setting for emu nand channels/saves
* added caching of emu nand channel titles
* fixed a few alignment issues when activating emu nand (thanks daveboal)
* some minor clean ups
TODO/Next Rev:
* add channels banner sounds
* remove unneeded game settings options on channels
*Added check for d2x IOS for Nand Emu again (now it's valid)
*Added different hooktype and wiird debugger (see "Loader Settings") (thanks GeckoOS for the sources)
*fixed Theme Downloader to actually list the themes (wonder why no one reported that its broken)
*fixed freeze on 0 games and gameGrid
*added a "Sneek Video Patch" mode. According to WiiPower it can come in handy for some games. (Thanks to WiiPower)
*made showing categories on game details screen limited by the space available
*removed alt dol prompt on "default" setting for d2x users
*Added a Block SD Reload option
*Fix homebrew browser indicator counter (thx dj_skual)
*Fix We Dare anti piracy protection (thx oggzee)
*Fix Wip patching
*IOS reload block working with d2x v6 beta1+ with all filesystems
*Changed CheckBox Cross to squareroot sign
*Added auto detection of the usb port on start with Hermes cIOS (allowing startup without waiting 20s for USB port 1) (was build in in rodries ehcmodule, thx!)
*With new d2x v6 beta1+ sector sizes other than 512 bytes per sector should be supported on ext/ntfs (maybe fat too) (NOT TESTED, need feedback)
*corrected the patch for returnTo using d2x (should be working now)
*added block ios reload of d2x. you can choose the methods in the game settings (same option as for hermes ios but it can be 1 or 2 on waninkoko ios, last option on screen) (not tested yet)
*major restructuring of patching code for game patches inside the source
* removed duplicate 002 parameter in constructors
* pass setting parameter directly to the patching functions instead of making another variable just for this
* probably broke something
* change returnTo patch a bit. now it can be run on dol sections instead of the whole thing at once.
* apply the patch for alt dols
* only apply patches to main.dol if we aren't booting an alt dol
* in the global settings you can select any 0x10001 title that is actually installed in the nand. in the game settings, you can decide whether or not to use the global setting for that 1 game.