dimok321
d5fb3ff33f
Some changes to the Carousel:
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*Added a ToolTip
*Added GameName under the covers
*Fixed Crash with no Favorites in list.
NOTE: I'll add a better coming out effect for the covers, for now there is only a slow big ZoomOut which isnt too bad either.
2009-08-01 14:42:12 +00:00
dimok321
45f2cb9704
*Added Grayscalefunction to the GuiImage Class
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*Added svnrev.c to ignore list to avoid conflicts
2009-07-30 20:35:39 +00:00
dimok321
50231648ca
*Made a Buffer Thread for the Carousell to load covers. Now there is no GameLimit anymore, no long loading time and no such memory usuage by it.
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*Removed the temporary AltDol Fix
2009-07-12 14:02:48 +00:00
giantpune
ad05aa93c1
Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
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also made functions to skew buttons and images used for this.
2009-06-10 10:05:43 +00:00
dimok321
94a8ccc7c1
*Added simultanious angle change to EFFECT_GOROUND (to test click on carousellbtn)
2009-05-27 17:16:36 +00:00
ardi@ist-einmalig.de
52fbd15569
* add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip
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* remove the Disk-Shadow from dialogue_box_startgame.png (themers will scream). The Shadow now drawing from Loader
* little changes for Widescreen-prompt-fix
2009-05-20 20:09:57 +00:00
dimok321
728f0ab124
*Reverted to the Widescreen size of Rev295 (this looks better)
2009-05-08 18:17:26 +00:00
ardi@ist-einmalig.de
6e3f50efeb
new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font
2009-05-07 22:46:54 +00:00
ardi@ist-einmalig.de
1768998644
Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1")
2009-05-06 22:36:28 +00:00
dimok321
c152f5c3d4
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00