#ifndef _FAT_UTIL_ #define _FAT_UTIL_ #include #include "usbloader/disc.h" s32 FAT_DeleteDir( const char *dirpath ); s32 FFS_to_FAT_Copy( const char *ffsdirpath, const char *fatdirpath ); void create_FAT_FFS_Directory( struct discHdr *header ); int test_FAT_game( char * directory ); char *get_FAT_directory1( void ); char *get_FAT_directory2( void ); char *get_FFS_directory1( void ); char *get_FFS_directory2( void ); #endif