/**************************************************************************** * Copyright (C) 2012-2014 Cyan * Copyright (C) 2010 by Dimok * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. ***************************************************************************/ #include #include "LoaderSettings.hpp" #include "usbloader/usbstorage2.h" #include "settings/CSettings.h" #include "settings/GameTitles.h" #include "settings/meta.h" #include "prompts/PromptWindows.h" #include "language/gettext.h" #include "wad/nandtitle.h" #include "prompts/TitleBrowser.h" #include "system/IosLoader.h" #include "usbloader/wbfs.h" #include "usbloader/GameList.h" #include "utils/tools.h" #include "menu.h" #include "GameCube/GCGames.h" static const char * OnOffText[] = { trNOOP( "OFF" ), trNOOP( "ON" ), trNOOP( "Auto" ) }; static const char * GamesIOSText[] = { trNOOP( "Auto" ), trNOOP( "Custom" ) }; static const char * AspectText[] = { trNOOP( "Force 4:3" ), trNOOP( "Force 16:9" ), trNOOP( "System Default" ) }; static const char * VideoModeText[] = { trNOOP( "System Default" ), trNOOP( "Disc Default" ), trNOOP( "Force PAL 576i50" ), trNOOP( "Force PAL 480i60" ), trNOOP( "Force NTSC 480i60" ), trNOOP( "Region Patch" ), trNOOP( "Force PAL 480p60" ), trNOOP( "Force NTSC 480p60" ), trNOOP( "Force PAL 288p50" ), trNOOP( "Force PAL 240p60" ), trNOOP( "Force NTSC 240p60" ) }; static const char * VideoPatchDolText[] = { trNOOP( "OFF" ), trNOOP( "Region Patch" ), trNOOP( "ON" ), trNOOP( "All" ) }; static const char * DeflickerText[] = { trNOOP( "Auto" ), trNOOP( "OFF (Safe)" ), trNOOP( "OFF (Extended)" ), trNOOP( "ON (Low)" ), trNOOP( "ON (Medium)" ), trNOOP( "ON (High)" ) }; static const char * WidthText[] = { trNOOP( "Auto" ), trNOOP( "Framebuffer" ) }; static const char * LanguageText[] = { trNOOP( "Japanese" ), trNOOP( "English" ), trNOOP( "German" ), trNOOP( "French" ), trNOOP( "Spanish" ), trNOOP( "Italian" ), trNOOP( "Dutch" ), trNOOP( "SChinese" ), trNOOP( "TChinese" ), trNOOP( "Korean" ), trNOOP( "Console Default" ) }; static const char * NandEmuText[] = { trNOOP( "OFF" ), trNOOP( "Partial" ), trNOOP( "Full" ), trNOOP( "Neek" ) }; static const char * HooktypeText[] = { trNOOP( "None" ), trNOOP( "VBI (Default)" ), trNOOP( "KPAD Read" ), trNOOP( "Joypad" ), trNOOP( "GXDraw" ), trNOOP( "GXFlush" ), trNOOP( "OSSleepThread" ), trNOOP( "AXNextFrame" ) }; static const char * ChannelLaunchText[] = { trNOOP( "Main DOL" ), trNOOP( "Boot Content" ) }; static const char * GCMode[] = { trNOOP( "MIOS (Default & Customs)" ), trNOOP( "Devolution" ), trNOOP( "Nintendont" ) }; static const char * GCSourceText[][3] = { { trNOOP( "Main Path" ), "", "" }, { trNOOP( "SD Path" ), "", "" }, { trNOOP( "Auto" ), "", "" }, { trNOOP( "Main Path" ), "/", trNOOP( "SD Path" ) }, { trNOOP( "SD Path" ), "/", trNOOP( "Main Path" ) } }; static const char * DMLVideoText[] = { trNOOP( "Auto" ), trNOOP( "System Default" ), trNOOP( "Disc Default" ), trNOOP( "Force PAL 576i50" ), trNOOP( "Force PAL 480i60" ), trNOOP( "Force NTSC 480i60" ), "", // unused trNOOP( "Force PAL 480p60" ), trNOOP( "Force NTSC 480p60" ), trNOOP( "None" ) }; static const char * DMLNMMMode[] = { trNOOP( "OFF" ), trNOOP( "ON" ), trNOOP( "Debug" ) }; static const char * DMLDebug[] = { trNOOP( "OFF" ), trNOOP( "ON" ), trNOOP( "Debug Wait" ) }; static const char * DEVOMCText[] = { trNOOP( "OFF" ), trNOOP( "ON" ), trNOOP( "Individual" ), trNOOP( "Regional" ) }; static const char * NINMCText[] = { trNOOP( "OFF" ), trNOOP( "Individual" ), trNOOP( "ON (Multi)" ) }; static const char * NINCfgText[] = { trNOOP( "Delete" ), trNOOP( "Create" ), trNOOP( "No change" ) }; static const char * PrivServText[] = { trNOOP( "OFF" ), trNOOP( "NoSSL only" ), trNOOP( "Wiimmfi" ), trNOOP( "AltWFC" ), trNOOP( "Custom" ) }; static const char blocked[22] = { 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x28, 0x27, 0x29, 0x2A, 0x2C, 0x2F, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x40, 0x5E, 0x5F, 0x00 }; LoaderSettings::LoaderSettings() : SettingsMenu(tr("Loader Settings"), &GuiOptions, MENU_NONE) { SetOptionNames(); SetOptionValues(); oldLoaderMode = Settings.LoaderMode; oldGameCubeSource = Settings.GameCubeSource; oldLoaderIOS = Settings.LoaderIOS; } LoaderSettings::~LoaderSettings() { if(oldLoaderMode != Settings.LoaderMode) { if(Settings.LoaderMode & MODE_WIIGAMES && (gameList.GameCount() == 0)) { WBFS_ReInit(Settings.SDMode ? WBFS_DEVICE_SDHC : WBFS_DEVICE_USB); gameList.ReadGameList(); } gameList.LoadUnfiltered(); } if(oldGameCubeSource != Settings.GameCubeSource) { GCGames::Instance()->LoadAllGames(); } if(oldLoaderIOS != Settings.LoaderIOS) { editMetaArguments(); } } void LoaderSettings::SetOptionNames() { int Idx = 0; Options->SetName(Idx++, "%s", tr( "Video Mode" )); Options->SetName(Idx++, "%s", tr( "Dol Video Patch" )); Options->SetName(Idx++, "%s", tr( "480p Pixel Fix Patch" )); Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" )); Options->SetName(Idx++, "%s", tr( "VIDTV Patch" )); Options->SetName(Idx++, "%s", tr( "Deflicker Filter" )); Options->SetName(Idx++, "%s", tr( "Video Width" )); Options->SetName(Idx++, "%s", tr( "Aspect Ratio" )); Options->SetName(Idx++, "%s", tr( "Game Language" )); Options->SetName(Idx++, "%s", tr( "Patch Country Strings" )); Options->SetName(Idx++, "%s", tr( "Ocarina" )); Options->SetName(Idx++, "%s", tr( "Private Server" )); if(Settings.PrivateServer == PRIVSERV_CUSTOM) { Options->SetName(Idx++, "%s", tr( "Custom Address" )); } Options->SetName(Idx++, "%s", tr( "Loaders IOS" )); Options->SetName(Idx++, "%s", tr( "Games IOS" )); if(Settings.AutoIOS == GAME_IOS_CUSTOM) { Options->SetName(Idx++, "%s", tr( "Custom Games IOS" )); } Options->SetName(Idx++, "%s", tr( "Quick Boot" )); Options->SetName(Idx++, "%s", tr( "Block IOS Reload" )); Options->SetName(Idx++, "%s", tr( "Return To" )); Options->SetName(Idx++, "%s", tr( "EmuNAND Save Mode" )); Options->SetName(Idx++, "%s", tr( "EmuNAND Channel Mode" )); Options->SetName(Idx++, "%s", tr( "Hooktype" )); Options->SetName(Idx++, "%s", tr( "Wiird Debugger" )); Options->SetName(Idx++, "%s", tr( "Debugger Paused Start" )); Options->SetName(Idx++, "%s", tr( "Channel Launcher" )); Options->SetName(Idx++, "%s", tr( "=== GameCube Settings" )); Options->SetName(Idx++, "%s", tr( "GameCube Source" )); Options->SetName(Idx++, "%s", tr( "GameCube Mode" )); Options->SetName(Idx++, "%s", tr( "Progressive Patch" )); Options->SetName(Idx++, "%s", tr( "--== DM(L) + Nintendont" )); Options->SetName(Idx++, "%s", tr( "Video Mode" )); Options->SetName(Idx++, "%s", tr( "Force Widescreen" )); Options->SetName(Idx++, "%s", tr( "Debug" )); Options->SetName(Idx++, "%s", tr( "Disc-Select Prompt" )); Options->SetName(Idx++, "%s", tr( "--== DIOS MIOS (Lite) " )); Options->SetName(Idx++, "%s", tr( "NMM Mode" )); Options->SetName(Idx++, "%s", tr( "PAD Hook" )); Options->SetName(Idx++, "%s", tr( "No Disc+" )); Options->SetName(Idx++, "%s", tr( "Screenshot" )); Options->SetName(Idx++, "%s", tr( "LED Activity" )); Options->SetName(Idx++, "%s", tr( "Japanese Patch" )); Options->SetName(Idx++, "%s", tr( "--== Nintendont" )); Options->SetName(Idx++, "%s", tr( "Auto Boot" )); Options->SetName(Idx++, "%s", tr( "Settings File" )); Options->SetName(Idx++, "%s", tr( "Video Deflicker" )); Options->SetName(Idx++, "%s", tr( "PAL50 Patch" )); Options->SetName(Idx++, "%s", tr( "WiiU Widescreen" )); Options->SetName(Idx++, "%s", tr( "Video scale" )); if(Settings.NINVideoScale != 0) { Options->SetName(Idx++, "%s", tr( "Video Scale Value" )); } Options->SetName(Idx++, "%s", tr( "Video offset" )); Options->SetName(Idx++, "%s", tr( "Remove Read Speed Limit" )); Options->SetName(Idx++, "%s", tr( "Triforce Arcade Mode" )); Options->SetName(Idx++, "%s", tr( "CC Rumble" )); Options->SetName(Idx++, "%s", tr( "Skip IPL" )); Options->SetName(Idx++, "%s", tr( "BBA Emulation" )); Options->SetName(Idx++, "%s", tr( "BBA Net Profile" )); Options->SetName(Idx++, "%s", tr( "Memory Card Emulation" )); Options->SetName(Idx++, "%s", tr( "Memory Card Blocks Size" )); Options->SetName(Idx++, "%s", tr( "USB-HID Controller" )); Options->SetName(Idx++, "%s", tr( "GameCube Controller" )); Options->SetName(Idx++, "%s", tr( "Native Controller" )); Options->SetName(Idx++, "%s", tr( "LED Activity" )); Options->SetName(Idx++, "%s", tr( "OSReport" )); Options->SetName(Idx++, "%s", tr( "Log to file" )); Options->SetName(Idx++, "%s", tr( "--== Devolution" )); Options->SetName(Idx++, "%s", tr( "Memory Card Emulation" )); Options->SetName(Idx++, "%s", tr( "Force Widescreen" )); Options->SetName(Idx++, "%s", tr( "LED Activity" )); Options->SetName(Idx++, "%s", tr( "F-Zero AX" )); Options->SetName(Idx++, "%s", tr( "Timer Fix" )); Options->SetName(Idx++, "%s", tr( "D Buttons" )); Options->SetName(Idx++, "%s", tr( "Crop Overscan" )); Options->SetName(Idx++, "%s", tr( "Disc Read Delay" )); } void LoaderSettings::SetOptionValues() { int Idx = 0; //! Settings: Video Mode Options->SetValue(Idx++, "%s", tr(VideoModeText[Settings.videomode])); //! Settings: Dol Video Patch Options->SetValue(Idx++, "%s", tr( VideoPatchDolText[Settings.videoPatchDol] )); //! Settings: 480p Pixel Fix Patch Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.patchFix480p] )); //! Settings: Sneek Video Patch Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.sneekVideoPatch] )); //! Settings: VIDTV Patch Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.videopatch] )); //! Settings: Deflicker Filter Options->SetValue(Idx++, "%s", tr( DeflickerText[Settings.deflicker] )); //! Settings: Video Width Options->SetValue(Idx++, "%s", tr( WidthText[Settings.videoWidth] )); //! Settings: Aspect Ratio Options->SetValue(Idx++, "%s", tr( AspectText[Settings.GameAspectRatio] )); //! Settings: Game Language Options->SetValue(Idx++, "%s", tr( LanguageText[Settings.language] )); //! Settings: Patch Country Strings Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.patchcountrystrings] )); //! Settings: Ocarina Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.ocarina] )); //! Settings: Private Server Options->SetValue(Idx++, "%s", tr( PrivServText[Settings.PrivateServer] )); //! Settings: Custom Address if(Settings.PrivateServer == PRIVSERV_CUSTOM) Options->SetValue(Idx++, "%s", Settings.CustomAddress); //! Settings: Loaders IOS if (Settings.godmode) Options->SetValue(Idx++, "%i", Settings.LoaderIOS); else Options->SetValue(Idx++, "********"); //! Settings: Games IOS if (Settings.godmode) Options->SetValue(Idx++, "%s", tr( GamesIOSText[Settings.AutoIOS] )); else Options->SetValue(Idx++, "********"); //! Settings: Custom Games IOS if(Settings.AutoIOS == GAME_IOS_CUSTOM) { if (Settings.godmode) Options->SetValue(Idx++, "%i", Settings.cios); else Options->SetValue(Idx++, "********"); } //! Settings: Quick Boot Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.quickboot] )); //! Settings: Block IOS Reload Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.BlockIOSReload] )); //! Settings: Return To const char* TitleName = NULL; u64 tid = NandTitles.FindU32(Settings.returnTo); if (tid > 0) TitleName = NandTitles.NameOf(tid); TitleName = TitleName ? TitleName : strlen(Settings.returnTo) > 0 ? Settings.returnTo : tr(OnOffText[0]); Options->SetValue(Idx++, "%s", TitleName); //! Settings: EmuNAND Save Mode Options->SetValue(Idx++, "%s", tr( NandEmuText[Settings.NandEmuMode] )); //! Settings: EmuNAND Channel Mode Options->SetValue(Idx++, "%s", tr( NandEmuText[Settings.NandEmuChanMode] )); //! Settings: Hooktype Options->SetValue(Idx++, "%s", tr( HooktypeText[Settings.Hooktype] )); //! Settings: Wiird Debugger Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.WiirdDebugger] )); //! Settings: Wiird Debugger Pause on Start Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.WiirdDebuggerPause] )); //! Settings: Channel Launcher Options->SetValue(Idx++, "%s", tr( ChannelLaunchText[Settings.UseChanLauncher] )); //! Settings: TITLE - GameCube Settings Options->SetValue(Idx++, "======="); //! Settings: GameCube Source Options->SetValue(Idx++, "%s%s%s", tr(GCSourceText[Settings.GameCubeSource][0]), GCSourceText[Settings.GameCubeSource][1], tr(GCSourceText[Settings.GameCubeSource][2])); //! Settings: GameCube Mode Options->SetValue(Idx++, "%s", tr(GCMode[Settings.GameCubeMode])); //! Settings: DML + NIN + Devo Progressive Patch Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLProgPatch])); //! Settings: TITLE - GameCube DIOS MIOS (Lite) + Nintendont Options->SetValue(Idx++, "==-- "); //! Settings: DML + NIN Video Mode Options->SetValue(Idx++, "%s", tr(DMLVideoText[Settings.DMLVideo])); //! Settings: DML + NIN Force Widescreen Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLWidescreen])); //! Settings: DML + NIN Debug Options->SetValue(Idx++, "%s", tr(DMLDebug[Settings.DMLDebug])); //! Settings: DML + NIN MultiDiscPrompt Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.MultiDiscPrompt])); //! Settings: TITLE - GameCube DIOS MIOS (Lite) Options->SetValue(Idx++, "==-- "); //! Settings: DML NMM Mode Options->SetValue(Idx++, "%s", tr(DMLNMMMode[Settings.DMLNMM])); //! Settings: DML PAD Hook Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLPADHOOK])); //! Settings: DML Extended No Disc Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLNoDisc2])); //! Settings: DML Screenshot Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLScreenshot])); //! Settings: DML LED Activity Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLActivityLED])); //! Settings: DML Japanese Patch Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLJPNPatch])); //! Settings: TITLE - Nintendont Options->SetValue(Idx++, "==-- "); //! Settings: NIN Auto Boot Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINAutoboot])); //! Settings: NIN Nincfg.bin file Options->SetValue(Idx++, "%s", tr(NINCfgText[Settings.NINSettings])); //! Settings: NIN Video Deflicker Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINDeflicker])); //! Settings: NIN PAL50 Patch Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINPal50Patch])); //! Settings: WiiU Widescreen Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINWiiUWide])); //! Settings: NIN VideoScale if(Settings.NINVideoScale == 0) Options->SetValue(Idx++, "%s", tr("Auto")); else { Options->SetValue(Idx++, "%s", tr("Manual (40~120)")); Options->SetValue(Idx++, "%d", Settings.NINVideoScale); } //! Settings: NIN VideoOffset Options->SetValue(Idx++, "%d (-20~20)", Settings.NINVideoOffset); //! Settings: NIN Remove Read Speed Limiter Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINRemlimit])); //! Settings: NIN Arcade Mode Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINArcadeMode])); //! Settings: NIN CC Rumble Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINCCRumble])); //! Settings: NIN Skip IPL Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINSkipIPL])); //! Settings: NIN BBA Emulation Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINBBA])); //! Settings: NIN BBA Net Profile if(Settings.NINBBAProfile == 0) Options->SetValue(Idx++, "%s", tr("Auto")); else Options->SetValue(Idx++, "%i", Settings.NINBBAProfile); //! Settings: NIN Memory Card Emulation Options->SetValue(Idx++, "%s", tr(NINMCText[Settings.NINMCEmulation])); //! Settings: NIN Memory Card Blocks Size Options->SetValue(Idx++, "%d", MEM_CARD_BLOCKS(Settings.NINMCSize)); //! Settings: NIN USB-HID controller Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINUSBHID])); //! Settings: NIN MaxPads - Number of GameCube controllers Options->SetValue(Idx++, "%i", Settings.NINMaxPads); //! Settings: NIN Native Controller Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINNativeSI])); //! Settings: NIN LED Activity Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINLED])); //! Settings: NIN OS Report Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINOSReport])); //! Settings: NIN Log to file Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINLog])); //! Settings: TITLE - Devolution Options->SetValue(Idx++, "==-- "); //! Settings: DEVO Memory Card Emulation Options->SetValue(Idx++, "%s", tr(DEVOMCText[Settings.DEVOMCEmulation])); //! Settings: DEVO Widescreen Patch Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOWidescreen])); //! Settings: DEVO Activity LED Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOActivityLED])); //! Settings: DEVO F-Zero AX unlock patch Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOFZeroAX])); //! Settings: DEVO Timer Fix Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOTimerFix])); //! Settings: DEVO Direct Button Mapping Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVODButtons])); //! Settings: DEVO Crop Overscan Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOCropOverscan])); //! Settings: DEVO Disc Read Delay Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVODiscDelay])); } int LoaderSettings::GetMenuInternal() { int ret = optionBrowser->GetClickedOption(); if (ret < 0) return MENU_NONE; int Idx = -1; //! Settings: Video Mode if (ret == ++Idx) { if (++Settings.videomode >= VIDEO_MODE_MAX) Settings.videomode = 0; if (Settings.videomode == VIDEO_MODE_PAL288P) { WindowPrompt(tr("Warning:"), tr("Please note that forcing the video mode to 240p or 288p is currently an experimental feature that does not work with all games."), tr("OK")); } } //! Settings: Dol Video Patch if (ret == ++Idx) { if (++Settings.videoPatchDol >= VIDEO_PATCH_DOL_MAX) Settings.videoPatchDol = 0; } //! Settings: 480p Pixel Fix Patch if (ret == ++Idx) { if (++Settings.patchFix480p >= MAX_ON_OFF) Settings.patchFix480p = 0; } //! Settings: Sneek Video Patch else if (ret == ++Idx ) { if (++Settings.sneekVideoPatch >= MAX_ON_OFF) Settings.sneekVideoPatch = 0; } //! Settings: VIDTV Patch else if (ret == ++Idx) { if (++Settings.videopatch >= MAX_ON_OFF) Settings.videopatch = 0; } //! Settings: Deflicker Filter else if (ret == ++Idx) { if (++Settings.deflicker >= DEFLICKER_MAX) Settings.deflicker = 0; } //! Settings: Video Width else if (ret == ++Idx) { if (++Settings.videoWidth >= WIDTH_MAX) Settings.videoWidth = 0; } //! Settings: Aspect Ratio else if (ret == ++Idx ) { if (++Settings.GameAspectRatio >= ASPECT_MAX) Settings.GameAspectRatio = 0; } //! Settings: Game Language else if (ret == ++Idx) { if (++Settings.language >= MAX_LANGUAGE) Settings.language = 0; } //! Settings: Patch Country Strings else if (ret == ++Idx) { if (++Settings.patchcountrystrings >= MAX_ON_OFF) Settings.patchcountrystrings = 0; } //! Settings: Ocarina else if (ret == ++Idx) { if (++Settings.ocarina >= MAX_ON_OFF) Settings.ocarina = 0; } //! Settings: Private Server else if (ret == ++Idx) { if (++Settings.PrivateServer >= PRIVSERV_MAX_CHOICE) Settings.PrivateServer = 0; Options->ClearList(); SetOptionNames(); SetOptionValues(); } //! Settings: Custom Address else if (Settings.PrivateServer == PRIVSERV_CUSTOM && ret == ++Idx) { char entered[300]; snprintf(entered, sizeof(entered), "%s", Settings.CustomAddress); if (OnScreenKeyboard(entered, sizeof(entered), 0, false, true)) { // Only allow letters, numbers, periods and hyphens if (strlen(entered) <= 3 || strpbrk(entered, blocked)) WindowPrompt(tr("Error"), tr("Please enter a valid address e.g. wiimmfi.de"), tr("OK")); else snprintf(Settings.CustomAddress, sizeof(Settings.CustomAddress), entered); } } //! Settings: Loaders IOS else if (ret == ++Idx) { if(!Settings.godmode) return MENU_NONE; char entered[4]; snprintf(entered, sizeof(entered), "%i", Settings.LoaderIOS); if(OnScreenNumpad(entered, sizeof(entered))) { if(atoi(entered) == 58) // allow only IOS58 for IOS <200 Settings.LoaderIOS = 58; else Settings.LoaderIOS = LIMIT(atoi(entered), 200, 255); if(NandTitles.IndexOf(TITLE_ID(1, Settings.LoaderIOS)) < 0) { WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK")); } else if(Settings.LoaderIOS == 254) { WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii IOS. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK")); } } } //! Settings: Games IOS else if (ret == ++Idx) { if(!Settings.godmode) return MENU_NONE; if (++Settings.AutoIOS >= GAME_IOS_MAX) Settings.AutoIOS = GAME_IOS_AUTO; Options->ClearList(); SetOptionNames(); SetOptionValues(); } //! Settings: Custom Games IOS else if (Settings.AutoIOS == GAME_IOS_CUSTOM && ret == ++Idx) { if(!Settings.godmode) return MENU_NONE; char entered[4]; snprintf(entered, sizeof(entered), "%i", Settings.cios); if(OnScreenNumpad(entered, sizeof(entered))) { Settings.cios = LIMIT(atoi(entered), 200, 255); if(NandTitles.IndexOf(TITLE_ID(1, Settings.cios)) < 0) { WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK")); } else if(Settings.cios == 254) { WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii IOS. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK")); } } } //! Settings: Quick Boot else if (ret == ++Idx) { if (++Settings.quickboot >= MAX_ON_OFF) Settings.quickboot = 0; } //! Settings: Block IOS Reload else if (ret == ++Idx ) { if (++Settings.BlockIOSReload >= 3) Settings.BlockIOSReload = 0; } //! Settings: Return To else if (ret == ++Idx) { char tidChar[10]; bool getChannel = TitleSelector(tidChar); if (getChannel) snprintf(Settings.returnTo, sizeof(Settings.returnTo), "%s", tidChar); } //! Settings: EmuNAND Save Mode else if (ret == ++Idx ) { if (Settings.SDMode) { // D2X can't load a game from an SD and save to an SD at the same time WindowPrompt(tr("Warning:"), tr("This setting doesn't work in SD card mode."), tr("OK")); Settings.NandEmuMode = EMUNAND_OFF; } else if (Settings.AutoIOS == GAME_IOS_CUSTOM && !IosLoader::IsD2X(Settings.cios)) { WindowPrompt(tr("Error:"), tr("NAND emulation is only available on D2X cIOS!"), tr("OK")); Settings.NandEmuMode = EMUNAND_OFF; } else if (++Settings.NandEmuMode >= EMUNAND_NEEK) Settings.NandEmuMode = EMUNAND_OFF; } //! Settings: EmuNAND Channel Mode else if (ret == ++Idx ) { if(++Settings.NandEmuChanMode >= EMUNAND_MAX) Settings.NandEmuChanMode = EMUNAND_PARTIAL; } //! Settings: Hooktype else if (ret == ++Idx ) { if (++Settings.Hooktype >= 8) Settings.Hooktype = 0; } //! Settings: Wiird Debugger else if (ret == ++Idx ) { if (++Settings.WiirdDebugger >= MAX_ON_OFF) Settings.WiirdDebugger = 0; } //! Settings: Wiird Debugger Pause on Start else if (ret == ++Idx ) { if (++Settings.WiirdDebuggerPause >= MAX_ON_OFF) Settings.WiirdDebuggerPause = 0; } //! Settings: Channel Launcher else if (ret == ++Idx ) { if (++Settings.UseChanLauncher >= MAX_ON_OFF) Settings.UseChanLauncher = 0; } //! Settings: TITLE - GameCube Settings else if (ret == ++Idx) { // This one is a category title } //! Settings: GameCube Source else if (ret == ++Idx) { if (++Settings.GameCubeSource >= CG_SOURCE_MAX_CHOICE) Settings.GameCubeSource = 0; } //! Settings: GameCube Mode else if (ret == ++Idx) { if (++Settings.GameCubeMode >= CG_MODE_MAX_CHOICE) Settings.GameCubeMode = 0; } //! Settings: DML + NIN + Devo Progressive Patch else if (ret == ++Idx) { if (++Settings.DMLProgPatch >= MAX_ON_OFF) Settings.DMLProgPatch = 0; } //! Settings: TITLE - GameCube DM(L) + Nintendont else if (ret == ++Idx) { // This one is a category title } //! Settings: DML + NIN Video Mode else if (ret == ++Idx) { Settings.DMLVideo++; if(Settings.DMLVideo == DML_VIDEO_FORCE_PATCH) // Skip Force Patch Settings.DMLVideo++; if(Settings.DMLVideo >= DML_VIDEO_MAX_CHOICE) Settings.DMLVideo = 0; } //! Settings: DML + NIN Force Widescreen else if (ret == ++Idx) { if (++Settings.DMLWidescreen >= MAX_ON_OFF) Settings.DMLWidescreen = 0; } //! Settings: DML + NIN Debug else if (ret == ++Idx) { if (++Settings.DMLDebug >= 3) Settings.DMLDebug = 0; } //! Settings: DML + NIN MultiDiscPrompt else if (ret == ++Idx) { if (++Settings.MultiDiscPrompt >= MAX_ON_OFF) Settings.MultiDiscPrompt = 0; } //! Settings: TITLE - GameCube DIOS MIOS (Lite) else if (ret == ++Idx) { // This one is a category title } //! Settings: DML + NIN NMM Mode else if (ret == ++Idx) { if (++Settings.DMLNMM >= 3) Settings.DMLNMM = 0; } //! Settings: DML PAD Hook else if (ret == ++Idx) { if (++Settings.DMLPADHOOK >= MAX_ON_OFF) Settings.DMLPADHOOK = 0; } //! Settings: DML Extended No Disc else if (ret == ++Idx) { if (++Settings.DMLNoDisc2 >= MAX_ON_OFF) Settings.DMLNoDisc2 = 0; } //! Settings: DML Screenshot else if (ret == ++Idx) { if (++Settings.DMLScreenshot >= MAX_ON_OFF) Settings.DMLScreenshot = 0; } //! Settings: DML LED Activity else if (ret == ++Idx) { if (++Settings.DMLActivityLED >= MAX_ON_OFF) Settings.DMLActivityLED = 0; } //! Settings: DML Japanese Patch else if (ret == ++Idx) { if (++Settings.DMLJPNPatch >= MAX_ON_OFF) Settings.DMLJPNPatch = 0; } //! Settings: TITLE - Nintendont else if (ret == ++Idx) { // This one is a category title } //! Settings: NIN Auto Boot else if (ret == ++Idx) { if (++Settings.NINAutoboot >= MAX_ON_OFF) Settings.NINAutoboot = 0; } //! Settings: NIN Nincfg.bin file else if (ret == ++Idx) { if (++Settings.NINSettings > AUTO) Settings.NINSettings = 0; } //! Settings: NIN Video Deflicker else if (ret == ++Idx) { if (++Settings.NINDeflicker >= MAX_ON_OFF) Settings.NINDeflicker = 0; } //! Settings: NIN PAL50 Patch else if (ret == ++Idx) { if (++Settings.NINPal50Patch >= MAX_ON_OFF) Settings.NINPal50Patch = 0; } //! Settings: WiiU Widescreen else if (ret == ++Idx) { if (++Settings.NINWiiUWide >= MAX_ON_OFF) Settings.NINWiiUWide = 0; } //! Settings: NIN VideoScale else if (ret == ++Idx) { Settings.NINVideoScale == 0 ? Settings.NINVideoScale = 40 : Settings.NINVideoScale = 0; Options->ClearList(); SetOptionNames(); SetOptionValues(); } else if (Settings.NINVideoScale != 0 && ret == ++Idx) { char entrie[20]; snprintf(entrie, sizeof(entrie), "%i", Settings.NINVideoScale); int ret = OnScreenNumpad(entrie, sizeof(entrie)); if(ret) Settings.NINVideoScale = LIMIT(atoi(entrie), 40, 120); } //! Settings: NIN VideoOffset else if (ret == ++Idx) { char entrie[20]; snprintf(entrie, sizeof(entrie), "%i", Settings.NINVideoOffset); int ret = OnScreenNumpad(entrie, sizeof(entrie)); if(ret) Settings.NINVideoOffset = LIMIT(atoi(entrie), -20, 20); } //! Settings: NIN Remove Read Speed Limiter else if (ret == ++Idx) { if (++Settings.NINRemlimit >= MAX_ON_OFF) Settings.NINRemlimit = 0; } //! Settings: NIN Arcade Mode else if (ret == ++Idx) { if (++Settings.NINArcadeMode >= MAX_ON_OFF) Settings.NINArcadeMode = 0; } //! Settings: NIN CC Rumble else if (ret == ++Idx) { if (++Settings.NINCCRumble >= MAX_ON_OFF) Settings.NINCCRumble = 0; } //! Settings: NIN Skip IPL else if (ret == ++Idx) { if (++Settings.NINSkipIPL >= MAX_ON_OFF) Settings.NINSkipIPL = 0; } //! Settings: NIN BBA Emulation else if (ret == ++Idx) { if (++Settings.NINBBA >= MAX_ON_OFF) Settings.NINBBA = 0; } //! Settings: NIN BBA Net Profile else if (ret == ++Idx) { if (++Settings.NINBBAProfile >= NIN_BBA_MAX_CHOICE) Settings.NINBBAProfile = 0; } //! Settings: NIN Memory Card Emulation else if (ret == ++Idx) { if (++Settings.NINMCEmulation >= NIN_MC_MAX_CHOICE) Settings.NINMCEmulation = 0; } //! Settings: NIN Memory Card Blocks Size else if (ret == ++Idx) { if (++Settings.NINMCSize >= 6) Settings.NINMCSize = 0; if (Settings.NINMCSize == 5) WindowPrompt(tr("Warning:"), tr("Memory Card with 2043 blocs has issues with Nintendont. Use at your own risk."), tr("Ok")); } //! Settings: NIN USB-HID controller else if (ret == ++Idx) { if (++Settings.NINUSBHID >= MAX_ON_OFF) Settings.NINUSBHID = 0; } //! Settings: NIN MaxPads - Number of Gamecube controllers else if (ret == ++Idx) { if (++Settings.NINMaxPads >= 5) Settings.NINMaxPads = 0; } //! Settings: NIN Native Controller else if (ret == ++Idx) { if (++Settings.NINNativeSI >= MAX_ON_OFF) Settings.NINNativeSI = 0; } //! Settings: NIN LED Activity else if (ret == ++Idx) { if (++Settings.NINLED >= MAX_ON_OFF) Settings.NINLED = 0; } //! Settings: NIN OS Report else if (ret == ++Idx) { if (++Settings.NINOSReport >= MAX_ON_OFF) Settings.NINOSReport = 0; } //! Settings: NIN Log to file else if (ret == ++Idx) { if (++Settings.NINLog >= MAX_ON_OFF) Settings.NINLog = 0; } //! Settings: TITLE - Devolution else if (ret == ++Idx) { // This one is a category title } //! Settings: DEVO Memory Card Emulation else if (ret == ++Idx) { if (++Settings.DEVOMCEmulation >= DEVO_MC_MAX_CHOICE) Settings.DEVOMCEmulation = 0; } //! Settings: DEVO Widescreen Patch else if (ret == ++Idx) { if (++Settings.DEVOWidescreen >= MAX_ON_OFF) Settings.DEVOWidescreen = 0; } //! Settings: DEVO Activity LED else if (ret == ++Idx) { if (++Settings.DEVOActivityLED >= MAX_ON_OFF) Settings.DEVOActivityLED = 0; } //! Settings: DEVO F-Zero AX unlock patch else if (ret == ++Idx) { if (++Settings.DEVOFZeroAX >= MAX_ON_OFF) Settings.DEVOFZeroAX = 0; } //! Settings: DEVO Timer Fix else if (ret == ++Idx) { if (++Settings.DEVOTimerFix >= MAX_ON_OFF) Settings.DEVOTimerFix = 0; } //! Settings: DEVO Direct Button Mapping else if (ret == ++Idx) { if (++Settings.DEVODButtons >= MAX_ON_OFF) Settings.DEVODButtons = 0; } //! Settings: DEVO Crop Overscan else if (ret == ++Idx) { if (++Settings.DEVOCropOverscan >= MAX_ON_OFF) Settings.DEVOCropOverscan = 0; } //! Settings: DEVO Disc Read Delay else if (ret == ++Idx) { if (++Settings.DEVODiscDelay >= MAX_ON_OFF) Settings.DEVODiscDelay = 0; } SetOptionValues(); return MENU_NONE; }