#include #include #include "settings/menus/GlobalSettings.hpp" #include "settings/menus/GameSettingsMenu.hpp" /**************************************************************************** * MenuSettings ***************************************************************************/ int MenuSettings() { GlobalSettings * Menu = new GlobalSettings(); mainWindow->Append(Menu); Menu->ShowMenu(); int returnMenu = MENU_NONE; while((returnMenu = Menu->MainLoop()) == MENU_NONE); delete Menu; return returnMenu; } /******************************************************************************** *Game specific settings *********************************************************************************/ int MenuGameSettings(struct discHdr * header) { GameSettingsMenu * Menu = new GameSettingsMenu(header); mainWindow->Append(Menu); Menu->ShowMenu(); int returnMenu = MENU_NONE; while((returnMenu = Menu->MainLoop()) == MENU_NONE); delete Menu; return returnMenu; }