/**************************************************************************** * PromptWindows * USB Loader GX 2009 * * PromptWindows.h ***************************************************************************/ #ifndef _PROMPTWINDOWS_H_ #define _PROMPTWINDOWS_H_ #include "usbloader/partition.h" //#define NOTFULLCHANNEL int WindowPrompt(const char *title, const char *msg = NULL, const char *btn1Label = NULL, const char *btn2Label = NULL, const char *btn3Label = NULL, const char *btn4Label = NULL, int wait = -1); void WindowCredits(); int OnScreenKeyboard(char * var, u32 maxlen, int min); int WindowExitPrompt(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, const char *btn3Label, const char *btn4Label); int GameWindowPrompt(); int DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait); int FormatingPartition(const char *title, partitionEntry *entry); void SearchMissingImages(int choice2); int ProgressDownloadWindow(int choice2); int ProgressUpdateWindow(); char * GetMissingFiles(); int WindowScreensaver(); int CodeDownload(const char *id); void GetLanguageToLangCode(char *langcode); #endif