#include #include "IosLoader.h" #include "Controls/DeviceHandler.hpp" #include "usbloader/usbstorage2.h" #include "usbloader/disc.h" #include "usbloader/wbfs.h" #include "usbloader/wdvd.h" #include "wad/nandtitle.h" #include "mload/mload_modules.h" #include "settings/CSettings.h" #include "wad/nandtitle.h" #include "mload/mload.h" #include "mload/modules/ehcmodule_5.h" #include "mload/modules/dip_plugin_249.h" #include "mload/modules/odip_frag.h" #include "utils/tools.h" #include "gecko.h" /* * Buffer variables for the IOS info to avoid loading it several times */ static int currentIOS = -1; static iosinfo_t *currentIOSInfo = NULL; /****************************************************************************** * Public Methods: ******************************************************************************/ /* * Check if the ios passed is a Hermes ios. */ bool IosLoader::IsHermesIOS(s32 ios) { return (ios == 222 || ios == 223 || ios == 224 || ios == 202); } /* * Check if the ios passed is a Waninkoko ios. */ bool IosLoader::IsWaninkokoIOS(s32 ios) { if(ios < 200 || ios > 255) return false; return !IsHermesIOS(ios); } /* * Check if the ios passed is a d2x ios. */ bool IosLoader::IsD2X(s32 ios) { iosinfo_t *info = GetIOSInfo(ios); if(!info) return false; bool res = (strncasecmp(info->name, "d2x", 3) == 0); return res; } /* * Loads CIOS (If possible the one from the settings file). * @return 0 if a cios has been successfully loaded. Else a value below 0 is returned. */ s32 IosLoader::LoadAppCios() { u32 activeCios = IOS_GetVersion(); s32 ret = -1; // We have what we need if((int) activeCios == Settings.cios) return 0; u32 ciosLoadPriority[] = { Settings.cios, 222, 249, 250, 245, 246, 247, 248 }; // Ascending. for (u32 i = 0; i < (sizeof(ciosLoadPriority)/sizeof(ciosLoadPriority[0])); ++i) { u32 cios = ciosLoadPriority[i]; if (activeCios == cios) { ret = 0; break; } if ((ret = ReloadIosSafe(cios)) > -1) { // Remember working cios. Settings.cios = cios; break; } } return ret; } /* * Loads a CIOS before a game start. * @return 0 if a cios has been successfully loaded. Else a value below 0 is returned. */ s32 IosLoader::LoadGameCios(s32 ios) { if(ios == IOS_GetVersion()) return 0; s32 ret = -1; // Unmount fat before reloading IOS. WBFS_CloseAll(); WDVD_Close(); DeviceHandler::DestroyInstance(); USBStorage2_Deinit(); ret = ReloadIosSafe(ios); // Remount devices after reloading IOS. DeviceHandler::Instance()->MountAll(); Disc_Init(); return ret; } /* * Reloads a certain IOS under the condition, that an appropriate version of the IOS is installed. * @return a negative value if a safe reload of the ios was not possible. */ s32 IosLoader::ReloadIosSafe(s32 ios) { if(IsHermesIOS(ios)) { s32 iosRev = NandTitles.VersionOf(TITLE_ID(1, ios)); if((iosRev < 4 || iosRev > 6) && iosRev != 65535) return -11; } else if(IsWaninkokoIOS(ios)) { s32 iosRev = NandTitles.VersionOf(TITLE_ID(1, ios)); if((iosRev < 9 || iosRev > 30000) && iosRev != 65535) //let's see if Waninkoko actually gets to 30 return -22; } else { return -33; } s32 r = IOS_ReloadIOS(ios); if (r >= 0) WII_Initialize(); IosLoader::LoadIOSModules(IOS_GetVersion(), IOS_GetRevision()); return r; } /****************************************************************************** * Private/Protected Methods: ******************************************************************************/ void IosLoader::LoadIOSModules(s32 ios, s32 ios_rev) { //! Hermes IOS if(IsHermesIOS(ios)) { const u8 * ech_module = NULL; int ehc_module_size = 0; const u8 * dip_plugin = NULL; int dip_plugin_size = 0; ech_module = ehcmodule_5; ehc_module_size = size_ehcmodule_5; dip_plugin = odip_frag; dip_plugin_size = odip_frag_size; gprintf("Loading ehc v5 and opendip module\n"); load_modules(ech_module, ehc_module_size, dip_plugin, dip_plugin_size); } //! Waninkoko IOS else if(IsWaninkokoIOS(ios)) { iosinfo_t *info = GetIOSInfo(ios); if(ios_rev >= 18 && (!info || info->version < 6)) { if(mload_init() < 0) return; gprintf("Loading dip module for Waninkoko's cios\n"); mload_module((u8 *) dip_plugin_249, dip_plugin_249_size); mload_close(); } } } /* * Reads the ios info struct from the .app file. * @return pointer to iosinfo_t on success else NULL. The user is responsible for freeing the buffer. */ iosinfo_t *IosLoader::GetIOSInfo(s32 ios) { if(currentIOS == ios && currentIOSInfo) return currentIOSInfo; if(currentIOSInfo) { free(currentIOSInfo); currentIOSInfo = NULL; } currentIOS = ios; char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(0x20); u64 TicketID = ((((u64) 1) << 32) | ios); u32 TMD_Length; s32 ret = ES_GetStoredTMDSize(TicketID, &TMD_Length); if (ret < 0) return NULL; signed_blob *TMD = (signed_blob*) memalign(32, ALIGN32(TMD_Length)); if (!TMD) return NULL; ret = ES_GetStoredTMD(TicketID, TMD, TMD_Length); if (ret < 0) { free(TMD); return NULL; } sprintf(filepath, "/title/%08x/%08x/content/%08x.app", 0x00000001, ios, *(u8 *)((u32)TMD+0x1E7)); free(TMD); u8 *buffer = NULL; u32 filesize = 0; NandTitle::LoadFileFromNand(filepath, &buffer, &filesize); if(!buffer) return NULL; iosinfo_t *iosinfo = (iosinfo_t *) buffer; if(iosinfo->magicword != 0x1ee7c105 || iosinfo->magicversion != 1) { free(buffer); return NULL; } iosinfo = (iosinfo_t *) realloc(buffer, sizeof(iosinfo_t)); if(!iosinfo) iosinfo = (iosinfo_t *) buffer; currentIOSInfo = iosinfo; return iosinfo; }