/**************************************************************************** * TitleBrowser * USB Loader GX 2009 * * TitleBrowser.cpp ***************************************************************************/ #include "language/gettext.h" #include "libwiigui/gui.h" #include "libwiigui/gui_customoptionbrowser.h" #include "prompts/PromptWindows.h" #include "filelist.h" #include "settings/cfg.h" #include "sys.h" #include "menu.h" #include "audio.h" #include "xml/xml.h" #include "../wad/title.h" /*** Extern functions ***/ extern void ResumeGui(); extern void HaltGui(); /*** Extern variables ***/ extern GuiWindow * mainWindow; extern u8 shutdown; extern u8 reset; /******************************************************************************** * TitleBrowser- opens a browser with a list of installed Titles * relies on code from any title deleter. *********************************************************************************/ int TitleBrowser(u32 type) { u32 num_titles; u32 titles[100] ATTRIBUTE_ALIGN(32); u32 num_sys_titles; u32 sys_titles[10] ATTRIBUTE_ALIGN(32); s32 ret = -1; int numtitle;//to get rid of a stupid compile wrning //open the database file FILE *f; char path[100]; sprintf(path,"%s/config/database.txt",bootDevice); f = fopen(path, "r"); // Get count of titles of our requested type ret = getTitles_TypeCount(type, &num_titles); if (ret < 0){ //printf("\tError! Can't get count of titles! (ret = %d)\n", ret); //exit(1); } // Die if we can't handle this many if (num_titles > 100){ //printf("\tError! Too many titles! (%u)\n", num_titles); //exit(1); } // Get titles of our requested type ret = getTitles_Type(type, titles, num_titles); if (ret < 0){ //printf("\tError! Can't get list of titles! (ret = %d)\n", ret); //exit(1); } // Get count of system titles ret = getTitles_TypeCount(0x00010002, &num_sys_titles); if (ret < 0){ //printf("\tError! Can't get count of titles! (ret = %d)\n", ret); //exit(1); } // Get system titles ret = getTitles_Type(0x00010002, sys_titles, num_sys_titles); if (ret < 0){ //printf("\tError! Can't get list of titles! (ret = %d)\n", ret); //exit(1); } customOptionList options3(num_titles+num_sys_titles); //write the titles on the option browser u32 i = 0; //first add the good stuff while (i < num_titles){ //start from the beginning of the file each loop if (f)rewind(f); char name[50]; char text[15]; strcpy(name,"");//make sure name is empty //set the title's name, number, ID to text sprintf(text, "%s", titleText(type, titles[i])); //getTitle_Name(name, TITLE_ID(type, titles[i]), text); //get name from database cause i dont like the ADT function char line[200]; char tmp[50]; snprintf(tmp,50,tmp," "); snprintf(name,sizeof(name),"Unknown Title"); if (!f) { sprintf(name,"Unknown--"); } else { while (fgets(line, sizeof(line), f)) { if (line[0]== text[0]&& line[1]== text[1]&& line[2]== text[2]) { int j=0; for(j=0;(line[j+4]!='\0' || j<51);j++) tmp[j]=line[j+4]; snprintf(name,sizeof(name),"%s",tmp); break; } } } //set the text to the option browser options3.SetName(i, "%s",text); options3.SetValue(i, "%s",name); //options3.SetValue(i, " (%08x)",titles[i]);//use this line to show the number to call to launch the channel //move on to the next title i++; } // now add the crappy system titles while (i < num_titles+num_sys_titles){ //start from the beginning of the file each loop if (f)rewind(f); char name[50]; char text[15]; strcpy(name,"");//make sure name is empty //set the title's name, number, ID to text sprintf(text, "%s", titleText(0x00010002, sys_titles[i-num_titles])); //getTitle_Name(name, TITLE_ID(0x00010002, sys_titles[i-num_titles]), text); //get name from database cause i dont like the ADT function char line[200]; char tmp[50]; snprintf(tmp,50,tmp," "); snprintf(name,sizeof(name),"Unknown Title"); if (!f) { sprintf(name,"Unknown--"); } else { while (fgets(line, sizeof(line), f)) { if (line[0]== text[0]&& line[1]== text[1]&& line[2]== text[2]) { int j=0; for(j=0;(line[j+4]!='\0' || j<51);j++) tmp[j]=line[j+4]; snprintf(name,sizeof(name),"%s",tmp); break; } } } //set the text to the option browser options3.SetName(i, "%s",text); options3.SetValue(i, "%s",name); //options3.SetValue(i, " (%08x)",titles[i]); //move on to the next title i++; } bool exit = false; GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume); GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume); char imgPath[100]; snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path); GuiImageData btnOutline(imgPath, button_dialogue_box_png); snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path); GuiImageData settingsbg(imgPath, settings_background_png); GuiTrigger trigA; trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); GuiTrigger trigHome; trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); GuiTrigger trigB; trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); GuiText titleTxt(tr("Title Launcher"), 28, (GXColor){0, 0, 0, 255}); titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); titleTxt.SetPosition(12,40); titleTxt.SetMaxWidth(356, GuiText::SCROLL); GuiImage settingsbackground(&settingsbg); GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight()); settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); settingsbackgroundbtn.SetPosition(0, 0); settingsbackgroundbtn.SetImage(&settingsbackground); GuiText cancelBtnTxt(tr("Back"), 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255}); cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); GuiImage cancelBtnImg(&btnOutline); if (Settings.wsprompt == yes){ cancelBtnTxt.SetWidescreen(CFG.widescreen); cancelBtnImg.SetWidescreen(CFG.widescreen); } GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, &btnClick,1); cancelBtn.SetScale(0.9); cancelBtn.SetLabel(&cancelBtnTxt); cancelBtn.SetTrigger(&trigB); u8 scrollbaron = 0; if(num_titles > 9) scrollbaron = 1; GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, num_titles>9?1:0, 200); optionBrowser3.SetPosition(0, 90); optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); HaltGui(); GuiWindow w(screenwidth, screenheight); w.Append(&settingsbackgroundbtn); w.Append(&titleTxt); w.Append(&cancelBtn); w.Append(&optionBrowser3); mainWindow->Append(&w); ResumeGui(); numtitle=num_titles; while(!exit) { VIDEO_WaitVSync(); if(shutdown == 1) Sys_Shutdown(); if(reset == 1) Sys_Reboot(); ret = optionBrowser3.GetClickedOption(); if(ret > -1) {//if a click happened char name[50]; char text[15]; if (f)rewind(f); strcpy(name,"");//make sure name is empty if (ret"); } else { while (fgets(line, sizeof(line), f)) { if (line[0]== text[0]&& line[1]== text[1]&& line[2]== text[2]) { int j=0; for(j=0;(line[j+4]!='\0' || j<51);j++) tmp[j]=line[j+4]; snprintf(name,sizeof(name),"%s",tmp); break; } } } char temp[100]; //prompt to boot selected title snprintf(temp, sizeof(temp), "%s : %s",text,name); int choice = WindowPrompt(tr("Boot?"), temp, tr("OK"), tr("Cancel")); if(choice) {//if they say yes //stop all this stuff before starting the channel fclose(f); CloseXMLDatabase(); ExitGUIThreads(); ShutdownAudio(); StopGX(); WII_Initialize(); WII_LaunchTitle(TITLE_ID(type,titles[ret])); //this really shouldn't be needed because the title will be booted exit = true; break; } else{ //if they said no to booting the title ret = -1; optionBrowser3.ResetState(); } } else//if they clicked a system title { //set the title's name, number, ID to text sprintf(text, "%s", titleText(0x00010002, sys_titles[ret-num_titles])); getTitle_Name(name, TITLE_ID(0x00010002, sys_titles[ret-num_titles]), text); //get name from database cause i dont like the ADT function char line[200]; char tmp[50]; snprintf(tmp,50,tmp," "); snprintf(name,sizeof(name),"Unknown Title"); if (!f) { sprintf(name,"Unknown--"); } else { while (fgets(line, sizeof(line), f)) { if (line[0]== text[0]&& line[1]== text[1]&& line[2]== text[2]) { int j=0; for(j=0;(line[j+4]!='\0' || j<51);j++) tmp[j]=line[j+4]; snprintf(name,sizeof(name),"%s",tmp); break; } } } char temp[100]; //prompt to boot selected title snprintf(temp, sizeof(temp), "%s : %s May not boot correctly if your System Menu is not up to date.",text,name); int choice = WindowPrompt(tr("Boot?"), temp, tr("OK"), tr("Cancel")); if(choice) {//if they say yes //stop all this stuff before starting the channel fclose(f); CloseXMLDatabase(); ExitGUIThreads(); ShutdownAudio(); StopGX(); WII_Initialize(); WII_LaunchTitle(TITLE_ID(0x00010002,sys_titles[ret-num_titles])); //this really shouldn't be needed because the title will be booted exit = true; break; } else{ //if they said no to booting the title ret = -1; optionBrowser3.ResetState(); } } } if (cancelBtn.GetState() == STATE_CLICKED) { //break the loop and end the function exit = true; ret = -10; } } fclose(f); HaltGui(); mainWindow->Remove(&w); ResumeGui(); return ret; }