/**************************************************************************** * USB Loader GX Team * * Main loadup of the application * * libwiigui * Tantric 2009 ***************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include "libwiigui/gui.h" #include "usbloader/wbfs.h" #include "language/gettext.h" #include "mload/mload.h" #include "mload/mload_modules.h" #include "FreeTypeGX.h" #include "FontSystem.h" #include "video.h" #include "audio.h" #include "menu/menus.h" #include "menu.h" #include "input.h" #include "filelist.h" #include "FileOperations/fileops.h" #include "main.h" #include "fatmounter.h" #include "sys.h" #include "wpad.h" #include "fat.h" #include "gecko.h" #include "svnrev.h" #include "usbloader/partition_usbloader.h" #include "usbloader/usbstorage2.h" #include "memory/mem2.h" #include "lstub.h" #include "usbloader/usbstorage2.h" #include "wad/nandtitle.h" #include "system/IosLoader.h" #include "GameBootProcess.h" extern "C" { extern void __exception_setreload(int t); } extern bool geckoinit; PartList partitions; int main(int argc, char *argv[]) { MEM2_init(48); setlocale(LC_ALL, "en.UTF-8"); geckoinit = InitGecko(); InitVideo(); __exception_setreload(20); printf("\tStarting up\n"); NandTitles.Get(); //Let's use libogc sd/usb for config loading printf("\tInitialize sd card\n"); SDCard_Init(); printf("\tInitialize usb device\n"); USBDevice_Init(); gettextCleanUp(); printf("\tLoading configuration..."); Settings.Load(); VIDEO_SetWidescreen(Settings.widescreen); printf("done\n"); // Let's load the cIOS now if (IosLoader::LoadAppCios() < 0) { printf("\n\tWARNING!\n"); printf("\tUSB Loader GX needs unstubbed cIOS 222 v4 or 249 v9+\n\n"); printf( "\tWe cannot determine the versions on your system,\n\tsince you have no patched ios 36 or 236 installed.\n"); printf("\tTherefor, if loading of USB Loader GX fails, you\n\tprobably have installed the 4.2 update,\n"); printf("\tand you should go figure out how to get some cios action going on\n\tin your Wii.\n"); printf("\tERROR: No cIOS could be loaded. Exiting....\n"); sleep(10); Sys_BackToLoader(); } printf("\tLoaded cIOS = %u (Rev %u)\n", IOS_GetVersion(), IOS_GetRevision()); //if a ID was passed via args copy it and try to boot it after the partition is mounted //its not really a headless mode. more like hairless. if (argc > 1 && argv[1]) { MountGamePartition(false); return BootGame(argv[1]); } //! Init the rest of the System Sys_Init(); SetupPads(); InitAudio(); char *fontPath = NULL; asprintf(&fontPath, "%sfont.ttf", Settings.theme_path); SetupDefaultFont(fontPath); free(fontPath); //gprintf("\tEnd of Main()\n"); InitGUIThreads(); MainMenu(MENU_DISCLIST); return 0; }