#include #include #include #include "settings/cfg.h" #include "usbloader/wdvd.h" #include "usbloader/usbstorage2.h" #include "usbloader/disc.h" #include "usbloader/wbfs.h" #include "usbloader/partition_usbloader.h" #include "mload/mload_modules.h" // #include "menu.h" #include "fatmounter.h" #include "sys.h" #include "wpad.h" extern char game_partition[6]; extern u8 load_from_fs; extern int screenheight; extern int screenwidth; //Wiilight stuff static vu32 *_wiilight_reg = (u32*)0xCD0000C0; void wiilight(int enable) { // Toggle wiilight (thanks Bool for wiilight source) u32 val = (*_wiilight_reg&~0x20); if (enable && Settings.wiilight) val |= 0x20; *_wiilight_reg=val; } /* Variables */ u8 shutdown = 0; u8 reset = 0; void __Sys_ResetCallback(void) { /* Reboot console */ reset = 1; } void __Sys_PowerCallback(void) { /* Poweroff console */ shutdown = 1; } void Sys_Init(void) { /* Initialize video subsytem */ //VIDEO_Init(); /* Set RESET/POWER button callback */ SYS_SetResetCallback(__Sys_ResetCallback); SYS_SetPowerCallback(__Sys_PowerCallback); } void ExitGUIThreads(void); void StopAudio(); void StopGX(); static void _ExitApp() { ExitGUIThreads(); StopGX(); StopAudio(); UnmountNTFS(); SDCard_deInit(); USBDevice_deInit(); mload_set_ES_ioctlv_vector(NULL); mload_close(); } void Sys_Reboot(void) { /* Restart console */ _ExitApp(); STM_RebootSystem(); } int Sys_ChangeIos(int ios) { s32 prevIos = IOS_GetVersion(); SDCard_deInit(); USBDevice_deInit(); WPAD_Flush(0); WPAD_Disconnect(0); WPAD_Shutdown(); WDVD_Close(); USBStorage2_Deinit(); s32 ret = IOS_ReloadIOSsafe(ios); if (ret < 0) { ios = prevIos; } load_ehc_module(); SDCard_Init(); USBDevice_Init(); PAD_Init(); Wpad_Init(); WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); WBFS_Init(WBFS_DEVICE_USB); Disc_Init(); if (ios_supports_frag()) { WBFS_OpenNamed((char *) &game_partition); } else { WBFS_Open(); } return ret; } int Sys_IosReload(int IOS) { s32 ret = -1; //shutdown SD and USB before IOS Reload in DiscWait SDCard_deInit(); USBDevice_deInit(); WPAD_Flush(0); WPAD_Disconnect(0); WPAD_Shutdown(); WDVD_Close(); USBStorage2_Deinit(); if (is_ios_type(IOS_TYPE_HERMES) || is_ios_type(IOS_TYPE_WANIN)) { int i; for (i = 0; i < 10; i++) { ret = IOS_ReloadIOSsafe(IOS); if (ret < 0) return ret; load_ehc_module(); ret = WBFS_Init(WBFS_DEVICE_USB); if (!(ret < 0)) break; sleep(1); USBStorage2_Deinit(); } if (ret>=0) { ret = Disc_Init(); /* if (ret>=0) { if (ios_supports_frag() && game_partition[0] != '\0') { ret = WBFS_OpenNamed((char *) &game_partition); } else { ret = WBFS_Open(); } } */ } else Sys_BackToLoader(); } PAD_Init(); Wpad_Init(); WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); //reinitialize SD and USB SDCard_Init(); USBDevice_Init(); return ret; } #define ShutdownToDefault 0 #define ShutdownToIdle 1 #define ShutdownToStandby 2 static void _Sys_Shutdown(int SHUTDOWN_MODE) { _ExitApp(); WPAD_Flush(0); WPAD_Disconnect(0); WPAD_Shutdown(); /* Poweroff console */ if ((CONF_GetShutdownMode() == CONF_SHUTDOWN_IDLE && SHUTDOWN_MODE != ShutdownToStandby) || SHUTDOWN_MODE == ShutdownToIdle) { s32 ret; /* Set LED mode */ ret = CONF_GetIdleLedMode(); if (ret >= 0 && ret <= 2) STM_SetLedMode(ret); /* Shutdown to idle */ STM_ShutdownToIdle(); } else { /* Shutdown to standby */ STM_ShutdownToStandby(); } } void Sys_Shutdown(void) { _Sys_Shutdown(ShutdownToDefault); } void Sys_ShutdownToIdel(void) { _Sys_Shutdown(ShutdownToIdle); } void Sys_ShutdownToStandby(void) { _Sys_Shutdown(ShutdownToStandby); } void Sys_LoadMenu(void) { _ExitApp(); /* Return to the Wii system menu */ SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); } void Sys_BackToLoader(void) { if (*((u32*) 0x80001800)) { _ExitApp(); exit(0); } // Channel Version Sys_LoadMenu(); } bool Sys_IsHermes() { return IOS_GetVersion() == 222 || IOS_GetVersion() == 223; } // #include "prompts/PromptWindows.h" void ShowMemInfo() { char buf[255]; struct mallinfo mymallinfo = mallinfo(); sprintf((char *) &buf,"Total: %d, Used: %d, Can be freed: %d", mymallinfo.arena/1024, mymallinfo.uordblks/1024, mymallinfo.keepcost/1024); // WindowPrompt("Mem info", (char *) &buf, "OK"); } #include "wad/title.h" s32 ios222rev = -69; s32 ios223rev = -69; s32 ios249rev = -69; s32 ios250rev = -69; s32 IOS_ReloadIOSsafe(int ios) { if (ios==222) { if (ios222rev == -69) ios222rev = getIOSrev(0x00000001000000dell); if (ios222rev > 0 && (ios222rev != 4 && ios222rev != 5))return -2; } else if (ios==223) { if (ios223rev == -69) ios223rev = getIOSrev(0x00000001000000dfll); if (ios223rev > 0 && (ios223rev != 4 && ios223rev != 5))return -2; } else if (ios==249) { if (ios249rev == -69) ios249rev = getIOSrev(0x00000001000000f9ll); if (ios249rev >= 0 && !(ios249rev>=9 && ios249rev<65280))return -2; } else if (ios==250) { if (ios250rev == -69) ios250rev = getIOSrev(0x00000001000000fall); if (ios250rev >= 0 && !(ios250rev>=9 && ios250rev<65280))return -2; } s32 r = IOS_ReloadIOS(ios); if (r >= 0) { WII_Initialize(); } return r; } #include s32 TakeScreenshot(const char *path); void ScreenShot() { time_t rawtime; struct tm * timeinfo; char buffer [80]; char buffer2 [80]; time ( &rawtime ); timeinfo = localtime ( &rawtime ); //USBLoader_GX_ScreenShot-Month_Day_Hour_Minute_Second_Year.png strftime (buffer,80,"USBLoader_GX_ScreenShot-%b%d%H%M%S%y.png",timeinfo); sprintf(buffer2, "%s/config/%s", bootDevice, buffer); TakeScreenshot(buffer2); } int get_ios_type() { switch (IOS_GetVersion()) { case 249: case 250: return IOS_TYPE_WANIN; case 222: case 223: if (IOS_GetRevision() == 1) return IOS_TYPE_KWIIRK; case 224: return IOS_TYPE_HERMES; } return IOS_TYPE_UNK; } int is_ios_type(int type) { return (get_ios_type() == type); } int ios_supports_frag() { return ((is_ios_type(IOS_TYPE_HERMES) && IOS_GetRevision() >= 4) || (is_ios_type(IOS_TYPE_WANIN) && IOS_GetRevision() >= 18)); }