/**************************************************************************** * Copyright (C) 2010 * by Dimok * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. ***************************************************************************/ #include #include "GUISettingsMenu.hpp" #include "Controls/DeviceHandler.hpp" #include "settings/CSettings.h" #include "prompts/PromptWindows.h" #include "language/gettext.h" #include "settings/SettingsPrompts.h" #include "settings/GameTitles.h" #include "settings/CGameCategories.hpp" #include "SystemMenu/SystemMenuResources.h" #include "system/IosLoader.h" #include "usbloader/wbfs.h" #include "themes/CTheme.h" #include "utils/tools.h" static const char * OnOffText[MAX_ON_OFF] = { trNOOP( "OFF" ), trNOOP( "ON" ) }; static const char * GameInfoText[GAMEINFO_MAX] = { trNOOP( "Game ID" ), trNOOP( "Game Region" ), trNOOP( "Both" ), trNOOP( "Neither" ) }; static const char * FlipXText[XFLIP_MAX][3] = { { trNOOP( "Right" ), "/", trNOOP( "Next" ) }, { trNOOP( "Left" ), "/", trNOOP( "Prev" ) }, { trNOOP( "Like SysMenu" ), "", "" }, { trNOOP( "Right" ), "/", trNOOP( "Prev" ) }, { trNOOP( "DiskFlip" ), "", "" } }; static const char * PromptButtonsText[MAX_ON_OFF] = { trNOOP( "Normal" ), trNOOP( "Widescreen Fix" ), }; static const char * GameWindowText[2] = { trNOOP( "Banner Animation" ), trNOOP( "Rotating Disc" ), }; static const char * KeyboardText[KEYBOARD_MAX] = { "QWERTY", "DVORAK", "QWERTZ", "AZERTY", "QWERTY 2" }; static const char * DiscArtDownloadText[DISCARTS_MAX_CHOICE] = { trNOOP( "Original/Customs" ), trNOOP( "Customs/Original" ) }; static const char *ScreensaverText[SCREENSAVER_MAX] = { trNOOP( "OFF" ), trNOOP( "3 min" ), trNOOP( "5 min" ), trNOOP( "10 min" ), trNOOP( "20 min" ), trNOOP( "30 min" ), trNOOP( "1 hour" ) }; static const char * HomeMenuText[HOME_MENU_MAX_CHOICE] = { trNOOP( "System Default" ), trNOOP( "Full Menu" ), trNOOP( "Default" ) }; GuiSettingsMenu::GuiSettingsMenu() : SettingsMenu(tr("GUI Settings"), &GuiOptions, MENU_NONE) { int Idx = 0; Options->SetName(Idx++, "%s", tr( "App Language" )); Options->SetName(Idx++, "%s", tr( "Display" )); Options->SetName(Idx++, "%s", tr( "Clock" )); Options->SetName(Idx++, "%s", tr( "Tooltips" )); Options->SetName(Idx++, "%s", tr( "Tooltip Delay" )); Options->SetName(Idx++, "%s", tr( "Flip-X" )); Options->SetName(Idx++, "%s", tr( "Game Window Mode" )); Options->SetName(Idx++, "%s", tr( "Prompts Buttons" )); Options->SetName(Idx++, "%s", tr( "Widescreen Factor" )); Options->SetName(Idx++, "%s", tr( "Font Scale Factor" )); Options->SetName(Idx++, "%s", tr( "Keyboard" )); Options->SetName(Idx++, "%s", tr( "Disc Artwork Download" )); Options->SetName(Idx++, "%s", tr( "Screensaver" )); Options->SetName(Idx++, "%s", tr( "Mark new games" )); Options->SetName(Idx++, "%s", tr( "Show Play Count" )); Options->SetName(Idx++, "%s", tr( "Show Free Space" )); Options->SetName(Idx++, "%s", tr( "HOME Menu" )); Options->SetName(Idx++, "%s", tr( "Use System Font" )); Options->SetName(Idx++, "%s", tr( "Virtual Pointer Speed" )); Options->SetName(Idx++, "%s", tr( "Adjust Overscan X" )); Options->SetName(Idx++, "%s", tr( "Adjust Overscan Y" )); SetOptionValues(); } void GuiSettingsMenu::SetOptionValues() { int Idx = 0; //! Settings: App Language const char * language = strrchr(Settings.language_path, '/'); if(language) language += 1; if (!language || strcmp(Settings.language_path, "") == 0) Options->SetValue(Idx++, "%s", tr( "Default" )); else Options->SetValue(Idx++, "%s", language); //! Settings: Display Options->SetValue(Idx++, "%s", tr( GameInfoText[Settings.sinfo] )); //! Settings: Clock if (Settings.hddinfo == CLOCK_HR12) Options->SetValue(Idx++, "12 %s", tr( "Hour" )); else if (Settings.hddinfo == CLOCK_HR24) Options->SetValue(Idx++, "24 %s", tr( "Hour" )); else if (Settings.hddinfo == OFF) Options->SetValue(Idx++, "%s", tr( "OFF" )); //! Settings: Tooltips Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.tooltips])); //! Settings: Tooltip Delay Options->SetValue(Idx++, "%i %s", Settings.TooltipDelay, tr("ms")); //! Settings: Flip-X Options->SetValue(Idx++, "%s%s%s", tr(FlipXText[Settings.xflip][0]), FlipXText[Settings.xflip][1], tr( FlipXText[Settings.xflip][2] )); //! Settings: Game Window Mode Options->SetValue(Idx++, "%s", tr( GameWindowText[Settings.GameWindowMode] )); //! Settings: Prompts Buttons Options->SetValue(Idx++, "%s", tr( PromptButtonsText[Settings.wsprompt] )); //! Settings: Widescreen Factor Options->SetValue(Idx++, "%g", Settings.WSFactor); //! Settings: Font Scale Factor Options->SetValue(Idx++, "%g", Settings.FontScaleFactor); //! Settings: Keyboard Options->SetValue(Idx++, "%s", KeyboardText[Settings.keyset]); //! Settings: Disc Artwork Download Options->SetValue(Idx++, "%s", tr( DiscArtDownloadText[Settings.discart] )); //! Settings: Screensaver Options->SetValue(Idx++, "%s", tr( ScreensaverText[Settings.screensaver] )); //! Settings: Mark new games Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.marknewtitles] )); //! Settings: Show Play Count Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.ShowPlayCount] )); //! Settings: Show Free Space Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.ShowFreeSpace] )); //! Settings: Home Menu style Options->SetValue(Idx++, "%s", tr( HomeMenuText[Settings.HomeMenu] )); //! Settings: Use System Font Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.UseSystemFont] )); //! Settings: Virtual Pointer Speed Options->SetValue(Idx++, "%g", Settings.PointerSpeed); //! Settings: Adjust Overscan X Options->SetValue(Idx++, "%i", Settings.AdjustOverscanX); //! Settings: Adjust Overscan Y Options->SetValue(Idx++, "%i", Settings.AdjustOverscanY); } int GuiSettingsMenu::GetMenuInternal() { int ret = optionBrowser->GetClickedOption(); if (ret < 0) return MENU_NONE; int Idx = -1; //! Settings: App Language if (ret == ++Idx) { if (!Settings.godmode) { WindowPrompt(tr( "Language change:" ), tr( "Console should be unlocked to modify it." ), tr( "OK" )); return MENU_NONE; } SetEffect(EFFECT_FADE, -20); while (GetEffect() > 0) usleep(100); HaltGui(); if(parentElement) { ((GuiWindow *) parentElement)->Remove(this); ((GuiWindow *) parentElement)->SetState(STATE_DISABLED); } ResumeGui(); int returnhere = 1; while (returnhere == 1) returnhere = MenuLanguageSelect(); if (returnhere == 2) { //! Language changed. Reload game titles with new lang code. GameTitles.SetDefault(); GameTitles.LoadTitlesFromGameTDB(Settings.titlestxt_path); return MENU_SETTINGS; } HaltGui(); if(parentElement) { ((GuiWindow *) parentElement)->Append(this); ((GuiWindow *) parentElement)->SetState(STATE_DEFAULT); } SetEffect(EFFECT_FADE, 20); ResumeGui(); while (GetEffect() > 0) usleep(100); } //! Settings: Display else if (ret == ++Idx) { if (++Settings.sinfo >= GAMEINFO_MAX) Settings.sinfo = 0; } //! Settings: Clock else if (ret == ++Idx) { if (++Settings.hddinfo >= CLOCK_MAX) Settings.hddinfo = 0; //CLOCK } //! Settings: Tooltips else if (ret == ++Idx) { if (++Settings.tooltips >= MAX_ON_OFF) Settings.tooltips = 0; } //! Settings: Tooltip Delay else if (ret == ++Idx) { char entrie[20]; snprintf(entrie, sizeof(entrie), "%i", Settings.TooltipDelay); int ret = OnScreenNumpad(entrie, sizeof(entrie)); if(ret) Settings.TooltipDelay = atoi(entrie); } //! Settings: Flip-X else if (ret == ++Idx) { if (++Settings.xflip >= XFLIP_MAX) Settings.xflip = 0; } //! Settings: Game Window Mode else if (ret == ++Idx) { if (++Settings.GameWindowMode >= 2) Settings.GameWindowMode = 0; if(Settings.GameWindowMode == GAMEWINDOW_BANNER && !SystemMenuResources::Instance()->IsLoaded()) { WindowPrompt(tr( "Error:" ), tr( "Banner window is only available with AHBPROT! Please consider installing new HBC version." ), tr( "OK" )); Settings.GameWindowMode = GAMEWINDOW_DISC; } } //! Settings: Prompts Buttons else if (ret == ++Idx) { if (++Settings.wsprompt >= MAX_ON_OFF) Settings.wsprompt = 0; } //! Settings: Widescreen Factor else if (ret == ++Idx) { char entrie[20]; snprintf(entrie, sizeof(entrie), "%g", Settings.WSFactor); int ret = OnScreenNumpad(entrie, sizeof(entrie)); if(ret) Settings.WSFactor = LIMIT(atof(entrie), 0.01f, 1.5f); } //! Settings: Font Scale Factor else if (ret == ++Idx) { char entrie[20]; snprintf(entrie, sizeof(entrie), "%g", Settings.FontScaleFactor); int ret = OnScreenNumpad(entrie, sizeof(entrie)); if(ret) Settings.FontScaleFactor = LIMIT(atof(entrie), 0.01f, 1.5f); } //! Settings: Keyboard else if (ret == ++Idx) { if (++Settings.keyset >= KEYBOARD_MAX) Settings.keyset = 0; } //! Settings: Disc Artwork Download else if (ret == ++Idx) { if (++Settings.discart >= DISCARTS_MAX_CHOICE) Settings.discart = 0; } //! Settings: Screensaver else if (ret == ++Idx) { if (++Settings.screensaver >= SCREENSAVER_MAX) Settings.screensaver = 0; SetWPADTimeout(); } //! Settings: Mark new games else if (ret == ++Idx) { if (++Settings.marknewtitles >= MAX_ON_OFF) Settings.marknewtitles = 0; } //! Settings: Show Play Count else if (ret == ++Idx) { if (++Settings.ShowPlayCount >= MAX_ON_OFF) Settings.ShowPlayCount = 0; } //! Settings: Show Free Space else if (ret == ++Idx) { if (++Settings.ShowFreeSpace >= MAX_ON_OFF) Settings.ShowFreeSpace = 0; } //! Settings: Home Menu Style else if (ret == ++Idx) { if (++Settings.HomeMenu >= HOME_MENU_MAX_CHOICE) Settings.HomeMenu = 0; } //! Settings: Use System Font else if (ret == ++Idx) { if (++Settings.UseSystemFont >= MAX_ON_OFF) Settings.UseSystemFont = 0; HaltGui(); Theme::LoadFont(Settings.ConfigPath); ResumeGui(); if(Settings.FontScaleFactor == 1.0f && Settings.UseSystemFont == ON) Settings.FontScaleFactor = 0.8f; else if(Settings.FontScaleFactor == 0.8f && Settings.UseSystemFont == OFF) Settings.FontScaleFactor = 1.0f; } //! Settings: Virtual Pointer Speed else if (ret == ++Idx) { char entrie[20]; snprintf(entrie, sizeof(entrie), "%g", Settings.PointerSpeed); int ret = OnScreenNumpad(entrie, sizeof(entrie)); if(ret) Settings.PointerSpeed = atof(entrie); } //! Settings: Adjust Overscan X else if (ret == ++Idx) { char entrie[20]; snprintf(entrie, sizeof(entrie), "%i", Settings.AdjustOverscanX); int ret = OnScreenNumpad(entrie, sizeof(entrie)); if(ret) { Settings.AdjustOverscanX = atoi(entrie); AdjustOverscan(Settings.AdjustOverscanX, Settings.AdjustOverscanY); } } //! Settings: Adjust Overscan Y else if (ret == ++Idx) { char entrie[20]; snprintf(entrie, sizeof(entrie), "%i", Settings.AdjustOverscanY); int ret = OnScreenNumpad(entrie, sizeof(entrie)); if(ret) { Settings.AdjustOverscanY = atoi(entrie); AdjustOverscan(Settings.AdjustOverscanX, Settings.AdjustOverscanY); } } SetOptionValues(); return MENU_NONE; }