/* * Copyright (C) 2008 Nuke (wiinuke@gmail.com) * * this file is part of GeckoOS for USB Gecko * http://www.usbgecko.com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include #include #include "fst.h" #include "dvd_broadway.h" #include "mload/mload.h" #include "mload/mload_modules.h" #include "gecko.h" #include "patchcode.h" #include "language/gettext.h" #include "codehandler.h" //#include "codehandlerslota.h" #include "codehandleronly.h" #include "multidol.h" #define FSTDIRTYPE 1 #define FSTFILETYPE 0 #define ENTRYSIZE 0xC //#define FILEDIR "fat0:/codes" //#define FILEDIR "sd:/codes" #define FILEDIR "/codes" #define MAX_FILENAME_LEN 128 const char * CheatFilepath = NULL; static const char * BCAFilepath = NULL; static u8 *codelistend = NULL; static void *codelist = NULL; static u8 *code_buf = NULL; static int code_size = 0; static u32 gameconfsize = 0; static u32 *gameconf = NULL; static u8 debuggerselect = 0; extern const u32 viwiihooks[4]; extern const u32 kpadhooks[4]; extern const u32 joypadhooks[4]; extern const u32 gxdrawhooks[4]; extern const u32 gxflushhooks[4]; extern const u32 ossleepthreadhooks[4]; extern const u32 axnextframehooks[4]; void SetCheatFilepath(const char * path) { CheatFilepath = path; } void SetBCAFilepath(const char * path) { BCAFilepath = path; } //static vu32 dvddone = 0; //--------------------------------------------------------------------------------- void app_loadgameconfig(char *discid) //--------------------------------------------------------------------------------- { if (!CheatFilepath) return; gameconfsize = 0; if (gameconf == NULL) { gameconf = (u32*) malloc(65536); if (gameconf == NULL) { //TODO for oggzee //print_status("Out of memory"); return; } } FILE* fp; u32 ret; u32 filesize; s32 gameidmatch, maxgameidmatch = -1, maxgameidmatch2 = -1; u32 i, numnonascii, parsebufpos; u32 codeaddr, codeval, codeaddr2, codeval2, codeoffset; u32 temp, tempoffset = 0; char parsebuffer[18]; //if (config_bytes[2] == 8) // hookset = 1; u8 *tempgameconf; u32 tempgameconfsize = 0; //memcpy(tempgameconf, defaultgameconfig, defaultgameconfig_size); //tempgameconf[defaultgameconfig_size] = '\n'; //tempgameconfsize = defaultgameconfig_size + 1; char filepath[200]; snprintf(filepath, sizeof(filepath), "%s/gameconfig.txt", CheatFilepath); fp = fopen(filepath, "rb"); if (!fp) { snprintf(filepath, sizeof(filepath), "sd:/gameconfig.txt"); fp = fopen(filepath, "rb"); for(i = 1; i <= 8; ++i) { if(fp) break; snprintf(filepath, sizeof(filepath), "usb%i:/gameconfig.txt", i); fp = fopen(filepath, "rb"); } } if (fp) { fseek(fp, 0, SEEK_END); filesize = ftell(fp); fseek(fp, 0, SEEK_SET); tempgameconf = (u8*) malloc(filesize); if (tempgameconf == NULL) { //TODO for oggzee //print_status("Out of memory"); //wait(4); return; } ret = fread((void*) tempgameconf, 1, filesize, fp); fclose(fp); if (ret != filesize) { //TODO for oggzee //print_status("Error reading gameconfig.txt"); //wait(4); return; } tempgameconfsize = filesize; } else { return; } // Remove non-ASCII characters numnonascii = 0; for (i = 0; i < tempgameconfsize; i++) { if (tempgameconf[i] < 9 || tempgameconf[i] > 126) numnonascii++; else tempgameconf[i - numnonascii] = tempgameconf[i]; } tempgameconfsize -= numnonascii; *(tempgameconf + tempgameconfsize) = 0; //gameconf = (tempgameconf + tempgameconfsize) + (4 - (((u32) (tempgameconf + tempgameconfsize)) % 4)); for (maxgameidmatch = 0; maxgameidmatch <= 6; maxgameidmatch++) { i = 0; while (i < tempgameconfsize) { maxgameidmatch2 = -1; while (maxgameidmatch != maxgameidmatch2) { while (i != tempgameconfsize && tempgameconf[i] != ':') i++; if (i == tempgameconfsize) break; while ((tempgameconf[i] != 10 && tempgameconf[i] != 13) && (i != 0)) i--; if (i != 0) i++; parsebufpos = 0; gameidmatch = 0; while (tempgameconf[i] != ':') { if (tempgameconf[i] == '?') { parsebuffer[parsebufpos] = discid[parsebufpos]; parsebufpos++; gameidmatch--; i++; } else if (tempgameconf[i] != 0 && tempgameconf[i] != ' ') parsebuffer[parsebufpos++] = tempgameconf[i++]; else if (tempgameconf[i] == ' ') break; else i++; if (parsebufpos == 8) break; } parsebuffer[parsebufpos] = 0; if (strncasecmp("DEFAULT", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 7) { gameidmatch = 0; goto idmatch; } if (strncasecmp(discid, parsebuffer, strlen(parsebuffer)) == 0) { gameidmatch += strlen(parsebuffer); idmatch: if (gameidmatch > maxgameidmatch2) { maxgameidmatch2 = gameidmatch; } } while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13)) i++; } while (i != tempgameconfsize && tempgameconf[i] != ':') { parsebufpos = 0; while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13)) { if (tempgameconf[i] != 0 && tempgameconf[i] != ' ' && tempgameconf[i] != '(' && tempgameconf[i] != ':') parsebuffer[parsebufpos++] = tempgameconf[i++]; else if (tempgameconf[i] == ' ' || tempgameconf[i] == '(' || tempgameconf[i] == ':') break; else i++; if (parsebufpos == 17) break; } parsebuffer[parsebufpos] = 0; //if (!autobootcheck) { //if (strncasecmp("addtocodelist(", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 14) //{ // ret = sscanf(tempgameconf + i, "%x %x", &codeaddr, &codeval); // if (ret == 2) // addtocodelist(codeaddr, codeval); //} if (strncasecmp("codeliststart", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 13) { sscanf((char *) (tempgameconf + i), " = %x", (unsigned int *) &codelist); } if (strncasecmp("codelistend", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11) { sscanf((char *) (tempgameconf + i), " = %x", (unsigned int *) &codelistend); } /* if (strncasecmp("hooktype", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 8) { if (hookset == 1) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 7) config_bytes[2] = temp; } } */ if (strncasecmp("poke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 4) { ret = sscanf((char *) tempgameconf + i, "( %x , %x", &codeaddr, &codeval); if (ret == 2) { *(gameconf + (gameconfsize / 4)) = 0; gameconfsize += 4; *(gameconf + (gameconfsize / 4)) = 0; gameconfsize += 8; *(gameconf + (gameconfsize / 4)) = codeaddr; gameconfsize += 4; *(gameconf + (gameconfsize / 4)) = codeval; gameconfsize += 4; DCFlushRange((void *) (gameconf + (gameconfsize / 4) - 5), 20); } } if (strncasecmp("pokeifequal", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11) { ret = sscanf((char *) (tempgameconf + i), "( %x , %x , %x , %x", &codeaddr, &codeval, &codeaddr2, &codeval2); if (ret == 4) { *(gameconf + (gameconfsize / 4)) = 0; gameconfsize += 4; *(gameconf + (gameconfsize / 4)) = codeaddr; gameconfsize += 4; *(gameconf + (gameconfsize / 4)) = codeval; gameconfsize += 4; *(gameconf + (gameconfsize / 4)) = codeaddr2; gameconfsize += 4; *(gameconf + (gameconfsize / 4)) = codeval2; gameconfsize += 4; DCFlushRange((void *) (gameconf + (gameconfsize / 4) - 5), 20); } } if (strncasecmp("searchandpoke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 13) { ret = sscanf((char *) (tempgameconf + i), "( %x%n", &codeval, &tempoffset); if (ret == 1) { gameconfsize += 4; temp = 0; while (ret == 1) { *(gameconf + (gameconfsize / 4)) = codeval; gameconfsize += 4; temp++; i += tempoffset; ret = sscanf((char *) (tempgameconf + i), " %x%n", &codeval, &tempoffset); } *(gameconf + (gameconfsize / 4) - temp - 1) = temp; ret = sscanf((char *) (tempgameconf + i), " , %x , %x , %x , %x", &codeaddr, &codeaddr2, &codeoffset, &codeval2); if (ret == 4) { *(gameconf + (gameconfsize / 4)) = codeaddr; gameconfsize += 4; *(gameconf + (gameconfsize / 4)) = codeaddr2; gameconfsize += 4; *(gameconf + (gameconfsize / 4)) = codeoffset; gameconfsize += 4; *(gameconf + (gameconfsize / 4)) = codeval2; gameconfsize += 4; DCFlushRange((void *) (gameconf + (gameconfsize / 4) - temp - 5), temp * 4 + 20); } else gameconfsize -= temp * 4 + 4; } } /* if (strncasecmp("hook", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 4) { ret = sscanf(tempgameconf + i, "( %x %x %x %x %x %x %x %x", customhook, customhook + 1, customhook + 2, customhook + 3, customhook + 4, customhook + 5, customhook + 6, customhook + 7); if (ret >= 3) { if (hookset != 1) configwarn |= 4; config_bytes[2] = 0x08; customhooksize = ret * 4; } } if (strncasecmp("002fix", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 6) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 0x1) fakeiosversion = temp; } if (strncasecmp("switchios", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 9) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 1) willswitchios = temp; } if (strncasecmp("videomode", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 9) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) { if (temp == 0) { if (config_bytes[1] != 0x00) configwarn |= 1; config_bytes[1] = 0x00; } else if (temp == 1) { if (config_bytes[1] != 0x03) configwarn |= 1; config_bytes[1] = 0x03; } else if (temp == 2) { if (config_bytes[1] != 0x01) configwarn |= 1; config_bytes[1] = 0x01; } else if (temp == 3) { if (config_bytes[1] != 0x02) configwarn |= 1; config_bytes[1] = 0x02; } } } if (strncasecmp("language", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 8) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) { if (temp == 0) { if (config_bytes[0] != 0xCD) configwarn |= 2; config_bytes[0] = 0xCD; } else if (temp > 0 && temp <= 10) { if (config_bytes[0] != temp-1) configwarn |= 2; config_bytes[0] = temp-1; } } } if (strncasecmp("diagnostic", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 10) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) { if (temp == 0 || temp == 1) diagcreate = temp; } } if (strncasecmp("vidtv", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 5) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 1) vipatchon = temp; } if (strncasecmp("fwritepatch", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 1) applyfwritepatch = temp; } if (strncasecmp("dumpmaindol", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 1) dumpmaindol = temp; } */ } /*else { if (strncasecmp("autoboot", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 8) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 1) autoboot = temp; } if (strncasecmp("autobootwait", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 12) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 255) autobootwait = temp; } if (strncasecmp("autoboothbc", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 1) autoboothbc = temp; } if (strncasecmp("autobootocarina", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 15) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 1) config_bytes[4] = temp; } if (strncasecmp("autobootdebugger", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 16) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 1) config_bytes[7] = temp; } if (strncasecmp("rebootermenuitem", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 16) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 1) rebooterasmenuitem = temp; } if (strncasecmp("startupios", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 10) { ret = sscanf(tempgameconf + i, " = %u", &temp); if (ret == 1) if (temp >= 0 && temp <= 255) { sdio_Shutdown(); IOS_ReloadIOS(temp); detectIOScapabilities(); sd_init(); startupiosloaded = 1; } } }*/ if (tempgameconf[i] != ':') { while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13)) i++; if (i != tempgameconfsize) i++; } } if (i != tempgameconfsize) while ((tempgameconf[i] != 10 && tempgameconf[i] != 13) && (i != 0)) i--; } } free(tempgameconf); //tempcodelist = ((u8 *) gameconf) + gameconfsize; } int ocarina_load_code(u8 *id) { if (debuggerselect == 0x00) codelist = (u8 *) 0x800022A8; else codelist = (u8 *) 0x800028B8; codelistend = (u8 *) 0x80003000; app_loadgameconfig((char *) id); char filepath[150]; gprintf("Ocarina: Searching codes..."); gprintf("\n"); sprintf(filepath, "%s%.6s", CheatFilepath, (char *) id); filepath[strlen(CheatFilepath) + 6] = 0x2E; filepath[strlen(CheatFilepath) + 7] = 0x67; filepath[strlen(CheatFilepath) + 8] = 0x63; filepath[strlen(CheatFilepath) + 9] = 0x74; filepath[strlen(CheatFilepath) + 10] = 0; FILE * fp = fopen(filepath, "rb"); if (!fp) { gprintf("Ocarina: No codes found"); printf("\n"); return 0; } fseek(fp, 0, SEEK_END); u32 filesize = ftell(fp); rewind(fp); code_buf = (u8*) malloc(filesize); if (!code_buf) { gprintf("Ocarina: No codes found\n"); fclose(fp); return 0; } code_size = fread(code_buf, 1, filesize, fp); fclose(fp); if (code_size <= 0) { gprintf("Ocarina: could not read file.\n"); free(code_buf); code_buf = NULL; code_size = 0; return 0; } if (code_size > (s32) codelistend - (s32) codelist) { gprintf("Ocarina: Too many codes found\n"); free(code_buf); code_buf = NULL; code_size = 0; return 0; } gprintf("Ocarina: Codes found.\n"); return code_size; } //--------------------------------------------------------------------------------- void app_pokevalues() //--------------------------------------------------------------------------------- { u32 i, *codeaddr, *codeaddr2, *addrfound = NULL; if (gameconfsize != 0) { for (i = 0; i < gameconfsize / 4; i++) { if (*(gameconf + i) == 0) { if (((u32 *) (*(gameconf + i + 1))) == NULL || *((u32 *) (*(gameconf + i + 1))) == *(gameconf + i + 2)) { *((u32 *) (*(gameconf + i + 3))) = *(gameconf + i + 4); DCFlushRange((void *) *(gameconf + i + 3), 4); } i += 4; } else { codeaddr = (u32 *) *(gameconf + i + *(gameconf + i) + 1); codeaddr2 = (u32 *) *(gameconf + i + *(gameconf + i) + 2); if (codeaddr == 0 && addrfound != NULL) codeaddr = addrfound; else if (codeaddr == 0 && codeaddr2 != 0) codeaddr = (u32 *) ((((u32) codeaddr2) >> 28) << 28); else if (codeaddr == 0 && codeaddr2 == 0) { i += *(gameconf + i) + 4; continue; } if (codeaddr2 == 0) codeaddr2 = codeaddr + *(gameconf + i); addrfound = NULL; while (codeaddr <= (codeaddr2 - *(gameconf + i))) { if (memcmp(codeaddr, gameconf + i + 1, (*(gameconf + i)) * 4) == 0) { *(codeaddr + ((*(gameconf + i + *(gameconf + i) + 3)) / 4)) = *(gameconf + i + *(gameconf + i) + 4); if (addrfound == NULL) addrfound = codeaddr; } codeaddr++; } i += *(gameconf + i) + 4; } } } } //--------------------------------------------------------------------------------- void load_handler() //--------------------------------------------------------------------------------- { if (hooktype != 0x00) { if (debuggerselect == 0x01) { /*switch(gecko_channel) { case 0: // Slot A memset((void*)0x80001800,0,codehandlerslota_size); memcpy((void*)0x80001800,codehandlerslota,codehandlerslota_size); if (pausedstartoption == 0x01) *(u32*)0x80002798 = 1; memcpy((void*)0x80001CDE, &codelist, 2); memcpy((void*)0x80001CE2, ((u8*) &codelist) + 2, 2); memcpy((void*)0x80001F7E, &codelist, 2); memcpy((void*)0x80001F82, ((u8*) &codelist) + 2, 2); DCFlushRange((void*)0x80001800,codehandlerslota_size); break; case 1: // slot B */ memset((void*) 0x80001800, 0, codehandler_size); memcpy((void*) 0x80001800, codehandler, codehandler_size); //TODO for oggzee: Consider adding an option for paused start, debugging related //if (pausedstartoption == 0x01) // *(u32*)0x80002798 = 1; memcpy((void*) 0x80001CDE, &codelist, 2); memcpy((void*) 0x80001CE2, ((u8*) &codelist) + 2, 2); memcpy((void*) 0x80001F5A, &codelist, 2); memcpy((void*) 0x80001F5E, ((u8*) &codelist) + 2, 2); DCFlushRange((void*) 0x80001800, codehandler_size); /* break; case 2: memset((void*)0x80001800,0,codehandler_size); memcpy((void*)0x80001800,codehandler,codehandler_size); if (pausedstartoption == 0x01) *(u32*)0x80002798 = 1; memcpy((void*)0x80001CDE, &codelist, 2); memcpy((void*)0x80001CE2, ((u8*) &codelist) + 2, 2); memcpy((void*)0x80001F5A, &codelist, 2); memcpy((void*)0x80001F5E, ((u8*) &codelist) + 2, 2); DCFlushRange((void*)0x80001800,codehandler_size); break; }*/ } else { memset((void*) 0x80001800, 0, codehandleronly_size); memcpy((void*) 0x80001800, codehandleronly, codehandleronly_size); memcpy((void*) 0x80001906, &codelist, 2); memcpy((void*) 0x8000190A, ((u8*) &codelist) + 2, 2); DCFlushRange((void*) 0x80001800, codehandleronly_size); } // Load multidol handler memset((void*) 0x80001000, 0, multidol_size); memcpy((void*) 0x80001000, multidol, multidol_size); DCFlushRange((void*) 0x80001000, multidol_size); switch (hooktype) { case 0x01: memcpy((void*) 0x8000119C, viwiihooks, 12); memcpy((void*) 0x80001198, viwiihooks + 3, 4); break; case 0x02: memcpy((void*) 0x8000119C, kpadhooks, 12); memcpy((void*) 0x80001198, kpadhooks + 3, 4); break; case 0x03: memcpy((void*) 0x8000119C, joypadhooks, 12); memcpy((void*) 0x80001198, joypadhooks + 3, 4); break; case 0x04: memcpy((void*) 0x8000119C, gxdrawhooks, 12); memcpy((void*) 0x80001198, gxdrawhooks + 3, 4); break; case 0x05: memcpy((void*) 0x8000119C, gxflushhooks, 12); memcpy((void*) 0x80001198, gxflushhooks + 3, 4); break; case 0x06: memcpy((void*) 0x8000119C, ossleepthreadhooks, 12); memcpy((void*) 0x80001198, ossleepthreadhooks + 3, 4); break; case 0x07: memcpy((void*) 0x8000119C, axnextframehooks, 12); memcpy((void*) 0x80001198, axnextframehooks + 3, 4); break; case 0x08: //if (customhooksize == 16) //{ // memcpy((void*)0x8000119C,customhook,12); // memcpy((void*)0x80001198,customhook+3,4); //} break; case 0x09: //memcpy((void*)0x8000119C,wpadbuttonsdownhooks,12); //memcpy((void*)0x80001198,wpadbuttonsdownhooks+3,4); break; case 0x0A: //memcpy((void*)0x8000119C,wpadbuttonsdown2hooks,12); //memcpy((void*)0x80001198,wpadbuttonsdown2hooks+3,4); break; } DCFlushRange((void*) 0x80001198, 16); } memcpy((void *) 0x80001800, (void*) 0x80000000, 6); } int ocarina_do_code() { if (!code_buf) { return 0; } memset((void *) 0x80001800, 0, 0x1800); load_handler(); memset(codelist, 0, (u32) codelistend - (u32) codelist); //Copy the codes if (code_size > 0) { memcpy(codelist, code_buf, code_size); DCFlushRange(codelist, (u32) codelistend - (u32) codelist); free(code_buf); code_buf = NULL; } // TODO What's this??? // enable flag //*(vu8*)0x80001807 = 0x01; //This needs to be done after loading the .dol into memory app_pokevalues(); // hooks are patched in dogamehooks() return 1; } u32 do_bca_code(u8 *gameid) { if (!BCAFilepath) return 0; if (IOS_GetVersion() == 222 || IOS_GetVersion() == 223) { FILE *fp; u32 filesize; char filepath[150]; memset(filepath, 0, 150); u8 bcaCode[64] ATTRIBUTE_ALIGN( 32 ); sprintf(filepath, "%s%6s", BCAFilepath, gameid); filepath[strlen(BCAFilepath) + 6] = '.'; filepath[strlen(BCAFilepath) + 7] = 'b'; filepath[strlen(BCAFilepath) + 8] = 'c'; filepath[strlen(BCAFilepath) + 9] = 'a'; fp = fopen(filepath, "rb"); if (!fp) { memset(filepath, 0, 150); sprintf(filepath, "%s%3s", BCAFilepath, gameid + 1); filepath[strlen(BCAFilepath) + 3] = '.'; filepath[strlen(BCAFilepath) + 4] = 'b'; filepath[strlen(BCAFilepath) + 5] = 'c'; filepath[strlen(BCAFilepath) + 6] = 'a'; fp = fopen(filepath, "rb"); if (!fp) { // Set default bcaCode memset(bcaCode, 0, 64); bcaCode[0x33] = 1; } } if (fp) { u32 ret = 0; fseek(fp, 0, SEEK_END); filesize = ftell(fp); if (filesize == 64) { fseek(fp, 0, SEEK_SET); ret = fread(bcaCode, 1, 64, fp); } fclose(fp); if (ret != 64) { // Set default bcaCode memset(bcaCode, 0, 64); bcaCode[0x33] = 1; } } Set_DIP_BCA_Datas(bcaCode); } return 0; }