#include "menu/menus.h" #include "mload/mload.h" #include "mload/mload_modules.h" #include "system/IosLoader.h" #include "usbloader/disc.h" #include "usbloader/apploader.h" #include "usbloader/wdvd.h" #include "usbloader/GameList.h" #include "settings/Settings.h" #include "settings/CGameSettings.h" #include "usbloader/frag.h" #include "usbloader/wbfs.h" #include "settings/newtitles.h" #include "patches/fst.h" #include "patches/gamepatches.h" #include "patches/wip.h" #include "system/IosLoader.h" #include "wad/nandtitle.h" #include "menu/menus.h" #include "memory/memory.h" #include "fatmounter.h" #include "FontSystem.h" #include "sys.h" //appentrypoint has to be global because of asm u32 AppEntrypoint = 0; struct discHdr *dvdheader = NULL; extern int load_from_fs; extern int mountMethod; static u32 BootPartition(char * dolpath, u8 videoselected, u8 languageChoice, u8 cheat, u8 vipatch, u8 patchcountrystring, u8 alternatedol, u32 alternatedoloffset, u32 returnTo, u8 fix002) { gprintf("booting partition IOS %u v%u\n", IOS_GetVersion(), IOS_GetRevision()); entry_point p_entry; s32 ret; u64 offset; /* Find game partition offset */ ret = __Disc_FindPartition(&offset); if (ret < 0) return 0; /* Open specified partition */ ret = WDVD_OpenPartition(offset); if (ret < 0) return 0; load_wip_code((u8*) Disc_ID); /* If a wip file is loaded for this game this does nothing - Dimok */ PoPPatch(); /* Setup low memory */ __Disc_SetLowMem(); /* Run apploader */ ret = Apploader_Run(&p_entry, dolpath, cheat, videoselected, languageChoice, vipatch, patchcountrystring, alternatedol, alternatedoloffset, returnTo, fix002); if (ret < 0) return 0; free_wip(); return (u32) p_entry; } int BootGame(const char * gameID) { if(!gameID || strlen(gameID) < 3) return -1; if (mountMethod == 3) { ExitApp(); struct discHdr *header = gameList.GetDiscHeader(gameID); u32 tid; memcpy(&tid, header->id, 4); gprintf("\nBooting title %016llx", TITLE_ID( ( header->id[5] == '1' ? 0x00010001 : 0x00010002 ), tid )); WII_Initialize(); return WII_LaunchTitle(TITLE_ID( ( header->id[5] == '1' ? 0x00010001 : 0x00010002 ), tid )); } if (mountMethod == 2) { ExitApp(); gprintf("\nLoading BC for GameCube"); WII_Initialize(); return WII_LaunchTitle(0x0000000100000100ULL); } AppCleanUp(); gprintf("\tSettings.partition: %d\n", Settings.partition); gameList.LoadUnfiltered(); if(!gameList.GetDiscHeader(gameID)) { gprintf("Game was not found: %s\n", gameID); return -1; } struct discHdr gameHeader; memcpy(&gameHeader, gameList.GetDiscHeader(gameID), sizeof(struct discHdr)); int ret = 0; struct discHdr * header = (mountMethod ? dvdheader : &gameHeader); u8 videoChoice = Settings.videomode; u8 languageChoice = Settings.language; u8 ocarinaChoice = Settings.ocarina; u8 viChoice = Settings.videopatch; u8 iosChoice = Settings.cios; u8 fix002 = Settings.error002; u8 countrystrings = Settings.patchcountrystrings; u8 alternatedol = OFF; u32 alternatedoloffset = 0; u8 reloadblock = OFF; u8 returnToLoaderGV = 1; GameCFG * game_cfg = GameSettings.GetGameCFG(header->id); if (game_cfg) { videoChoice = game_cfg->video; languageChoice = game_cfg->language; ocarinaChoice = game_cfg->ocarina; viChoice = game_cfg->vipatch; fix002 = game_cfg->errorfix002; iosChoice = game_cfg->ios; countrystrings = game_cfg->patchcountrystrings; alternatedol = game_cfg->loadalternatedol; alternatedoloffset = game_cfg->alternatedolstart; reloadblock = game_cfg->iosreloadblock; returnToLoaderGV = game_cfg->returnTo; } if(iosChoice != IOS_GetVersion()) { gprintf("Reloading into game cIOS: %i...\n", iosChoice); IosLoader::LoadGameCios(iosChoice); if(MountGamePartition(false) < 0) return -1; } if (!mountMethod) { gprintf("Loading fragment list..."); ret = get_frag_list(header->id); gprintf("%d\n", ret); ret = Disc_SetUSB(header->id); if (ret < 0) Sys_BackToLoader(); gprintf("\tUSB set to game\n"); } else { gprintf("\tUSB not set, loading DVD\n"); } gprintf("Disc_Open()..."); ret = Disc_Open(); gprintf("%d\n", ret); if (ret < 0) Sys_BackToLoader(); if (dvdheader) delete dvdheader; gprintf("Loading BCA data..."); ret = do_bca_code(header->id); gprintf("%d\n", ret); if (reloadblock == ON && IosLoader::IsHermesIOS()) { enable_ES_ioctlv_vector(); if (load_from_fs == PART_FS_WBFS) { mload_close(); } } u32 channel = 0; if (returnToLoaderGV) { int idx = NandTitles.FindU32(Settings.returnTo); if (idx >= 0) channel = TITLE_LOWER( NandTitles.At( idx ) ); } //This is temporary SetCheatFilepath(Settings.Cheatcodespath); SetBCAFilepath(Settings.BcaCodepath); gprintf("\tDisc_wiiBoot\n"); /* Boot partition */ AppEntrypoint = BootPartition(Settings.dolpath, videoChoice, languageChoice, ocarinaChoice, viChoice, countrystrings, alternatedol, alternatedoloffset, channel, fix002); if(AppEntrypoint != 0) { bool enablecheat = false; if (ocarinaChoice) { // OCARINA STUFF - FISHEARS if (ocarina_load_code((u8 *) Disc_ID) > 0) { ocarina_do_code(); enablecheat = true; } } shadow_mload(); UnmountNTFS(); SDCard_deInit(); USBDevice_deInit(); gprintf("Jumping to game entrypoint: 0x%08X.\n", AppEntrypoint); return Disc_JumpToEntrypoint(videoChoice, enablecheat); } WDVD_ClosePartition(); return -1; }