#include #include #include #include #include #include #include #include #include "language/gettext.h" #include "listfiles.h" #include "xml/xml.h" /* XML - Lustar*/ #include "cfg.h" struct SSettings Settings; char bootDevice[10] = "SD:"; struct CFG CFG; struct THEME THEME; u8 ocarinaChoice = 0; u8 videoChoice = 0; u8 faveChoice = no; u8 languageChoice = 0; u8 viChoice = 0; u8 iosChoice = 0; u8 parentalcontrolChoice = 0; u8 fix002 = 0; u8 reloadblock = 0; u8 countrystrings = 0; u8 alternatedol = 0; u32 alternatedoloffset = 0; u8 xflip = 0; u8 sort = 0; u8 fave = 0; u8 qboot = 0; u8 wsprompt = 0; u8 keyset = 0; u8 favoritevar = 0; u16 playcount = 0; u8 listDisplay = 0; char alternatedname[40]; #define TITLE_MAX 200 struct ID_Title { u8 id[5]; char title[TITLE_MAX]; }; struct ID_Control { u8 id[5]; u8 block; }; // renamed titles int num_title = 0; //number of titles struct ID_Title *cfg_title = NULL; int num_control = 0; struct ID_Control *cfg_control = NULL; #define MAX_SAVED_GAMES 1000 #define MAX_SAVED_GAME_NUM 1000 int num_saved_games = 0; int num_saved_game_num = 0; struct Game_CFG cfg_game[MAX_SAVED_GAMES]; struct Game_NUM cfg_game_num[MAX_SAVED_GAME_NUM]; /* For Mapping */ static char *cfg_name, *cfg_val; struct TextMap { char *name; int id; }; struct TextMap map_video[] = { { "system", CFG_VIDEO_SYS }, { "game", CFG_VIDEO_GAME }, { "patch", CFG_VIDEO_PATCH }, { "pal50", CFG_VIDEO_PAL50 }, { "pal60", CFG_VIDEO_PAL60 }, { "ntsc", CFG_VIDEO_NTSC }, { NULL, -1 } }; struct TextMap map_language[] = { { "console", CFG_LANG_CONSOLE }, { "japanese", CFG_LANG_JAPANESE }, { "english", CFG_LANG_ENGLISH }, { "german", CFG_LANG_GERMAN }, { "french", CFG_LANG_FRENCH }, { "spanish", CFG_LANG_SPANISH }, { "italian", CFG_LANG_ITALIAN }, { "dutch", CFG_LANG_DUTCH }, { "schinese", CFG_LANG_S_CHINESE }, // without a dot between s and chinese to match the language filename "schinese.lang" { "tchinese", CFG_LANG_T_CHINESE }, { "korean", CFG_LANG_KOREAN }, { NULL, -1 } }; struct TextMap map_alignment[] = { { "left", CFG_ALIGN_LEFT }, { "right", CFG_ALIGN_RIGHT }, { "center", CFG_ALIGN_CENTRE }, { "top", CFG_ALIGN_TOP }, { "bottom", CFG_ALIGN_BOTTOM }, { "middle", CFG_ALIGN_MIDDLE }, { NULL, -1 } }; char* strcopy(char *dest, char *src, int size) { strncpy(dest,src,size); dest[size-1] = 0; return dest; } int map_get_id(struct TextMap *map, char *name) { int i; for (i=0; map[i].name != NULL; i++) { if (strcmp(name, map[i].name) == 0) return map[i].id; } return -1; } char* map_get_name(struct TextMap *map, short id) { int i; for (i=0; map[i].name != NULL; i++) { if (id == map[i].id) return map[i].name; } return NULL; } bool map_auto(char *name, char *name2, char *val, struct TextMap *map, short *var) { if (strcmp(name, name2) != 0) return false; int id = map_get_id(map, val); if (id == -1) { //printf("MAP FAIL: %s=%s : %d\n", name, val, id); sleep(1); return false; } *var = id; //printf("MAP AUTO: %s=%s : %d\n", name, val, id); sleep(1); return true; } bool cfg_map_auto(char *name, struct TextMap *map, short *var) { return map_auto(name, cfg_name, cfg_val, map, var); } bool cfg_map(char *name, char *val, short *var, short id) { if (strcmp(name, cfg_name)==0 && strcmpi(val, cfg_val)==0) { *var = id; return true; } return false; } bool cfg_bool(char *name, short *var) { return (cfg_map(name, "0", var, 0) || cfg_map(name, "1", var, 1)); } void cfg_int(char *name, short *var, int count) { char tmp[5]; short i; if (count > 10) //avoid overflow return; for (i = 0; i < count; i++) { sprintf(tmp, "%d", i); cfg_map(name, tmp, var, i); } } /* Mapping */ //static char bg_path[100]; void CFG_Default(int widescreen) { // -1 = non forced Mode if (widescreen == -1) CFG.widescreen = CONF_GetAspectRatio(); else CFG.widescreen = widescreen; if (CFG.widescreen) { snprintf(CFG.theme_path, sizeof(CFG.theme_path), "%s/wtheme/", bootDevice); } else { snprintf(CFG.theme_path, sizeof(CFG.theme_path), "%s/theme/", bootDevice); } if (widescreen == -1) { snprintf(Settings.covers_path, sizeof(Settings.covers_path), "%s/images/", bootDevice); //default image path snprintf(Settings.disc_path, sizeof(Settings.disc_path), "%s/images/disc/", bootDevice); snprintf(Settings.titlestxt_path, sizeof(Settings.titlestxt_path), "%s/config/", bootDevice);//default path for disc images char * empty = ""; snprintf(Settings.unlockCode, sizeof(Settings.unlockCode), empty); // default password snprintf(Settings.language_path, sizeof(Settings.language_path), "notset"); snprintf(Settings.languagefiles_path, sizeof(Settings.languagefiles_path), "%s/config/language/", bootDevice); snprintf(Settings.oggload_path, sizeof(Settings.oggload_path), "%s/config/backgroundmusic/", bootDevice); snprintf(Settings.update_path, sizeof(Settings.update_path), "%s/apps/usbloader_gx/", bootDevice); snprintf(Settings.homebrewapps_path, sizeof(Settings.homebrewapps_path), "%s/apps/", bootDevice); snprintf(Settings.Cheatcodespath, sizeof(Settings.Cheatcodespath), "%s/codes/", bootDevice); snprintf(Settings.TxtCheatcodespath, sizeof(Settings.TxtCheatcodespath), "%s/txtcodes/", bootDevice); snprintf(Settings.dolpath, sizeof(Settings.dolpath), "%s/", bootDevice); sprintf(Settings.ogg_path, "notset"); //all alignments are left top here THEME.selection_x = 200; THEME.selection_y = 49;//40; THEME.selection_w = 396; THEME.selection_h = 280; THEME.batteryUnused = 70; THEME.gamegrid_w = 640; THEME.gamegrid_h = 400; THEME.gamegrid_x = 0; THEME.gamegrid_y = 20; THEME.gamecarousel_w = 640; THEME.gamecarousel_h = 400; THEME.gamecarousel_x = 0; THEME.gamecarousel_y = -20; THEME.clock_r = 138; THEME.clock_g = 138; THEME.clock_b = 138; THEME.settingsTxt_r = 0; THEME.settingsTxt_g = 0; THEME.settingsTxt_b = 0; THEME.cover_x = 26; THEME.cover_y = 58; THEME.homebrew_x = 425; THEME.homebrew_y = 400; THEME.showID = 1; // THEME.maxcharacters = 36; THEME.id_x = 68; THEME.id_y = 305; THEME.region_x = 68; THEME.region_y = 30; THEME.power_x = 576; THEME.tooltipAlpha = 255; THEME.power_y = 355; THEME.home_x = 485;//215; THEME.home_y = 367; THEME.setting_x = 60;//-210 THEME.setting_y = 367; THEME.showHDD = 1; //default THEME.showGameCnt = 1; //default THEME.showToolTip = 1; //1 means use settings, 0 means force turn off THEME.install_x = 16;//-280 THEME.install_y = 355; THEME.showBattery = 1; THEME.showRegion = 1; THEME.hddInfo_x = 0; THEME.hddInfo_y = 410; THEME.hddInfoAlign = CFG_ALIGN_CENTRE; THEME.gameCnt_x = 0; THEME.gameCnt_y = 430; THEME.gameCntAlign = CFG_ALIGN_CENTRE; THEME.battery1_x = 245; THEME.battery1_y = 400; THEME.battery2_x = 335; THEME.battery2_y = 400; THEME.battery3_x = 245; THEME.battery3_y = 425; THEME.battery4_x = 335; THEME.battery4_y = 425; THEME.info_r = 55; THEME.info_g = 190; THEME.info_b = 237; THEME.prompttxt_r = 0; THEME.prompttxt_g = 0; THEME.prompttxt_b = 0; THEME.clock_x = 0; THEME.clock_y = 335;//330; THEME.clockAlign = CFG_ALIGN_CENTRE; THEME.sdcard_x = 150; THEME.sdcard_y = 390; THEME.gameText_r = 0; THEME.gameText_g = 0; THEME.gameText_b = 0; THEME.pagesize = 9; THEME.favorite_x = 4; THEME.favorite_y = 13; THEME.abc_x = 36; THEME.abc_y = 13; THEME.list_x = 100; THEME.list_y = 13; THEME.grid_x = 132; THEME.grid_y = 13; THEME.carousel_x = 164; THEME.carousel_y = 13; THEME.count_x = 68; THEME.count_y = 13; THEME.sortBarOffset = 100; } } void Global_Default(void) { Settings.video = discdefault; Settings.vpatch = off; Settings.language = ConsoleLangDefault; Settings.ocarina = off; Settings.hddinfo = hr12; Settings.sinfo = ((THEME.showID) ? GameID : Neither); Settings.rumble = RumbleOn; if (THEME.showRegion) { Settings.sinfo = ((Settings.sinfo == GameID) ? Both : GameRegion); } Settings.volume = 80; Settings.sfxvolume = 80; Settings.tooltips = TooltipsOn; char * empty = ""; snprintf(Settings.unlockCode, sizeof(Settings.unlockCode), empty); Settings.godmode = 1; Settings.parentalcontrol = 0; Settings.cios = ios249; Settings.xflip = no; Settings.qboot = no; Settings.wiilight = 1; Settings.autonetwork = 0; Settings.discart = 0; Settings.patchcountrystrings = 0; Settings.gridRows = 3; Settings.error002 = 0; Settings.titlesOverride = 0; snprintf(Settings.db_url, sizeof(Settings.db_url), empty); snprintf(Settings.db_language, sizeof(Settings.db_language), empty); Settings.db_JPtoEN = 0; Settings.screensaver = 3; } char *cfg_get_title(u8 *id) { int i; for (i=0; iid); if (title) return title; return header->title; } void title_set(char *id, char *title) { char *idt = cfg_get_title((u8*)id); if (idt) { // replace strcopy(idt, title, TITLE_MAX); } else { cfg_title = realloc(cfg_title, (num_title+1) * sizeof(struct ID_Title)); if (!cfg_title) { // error num_title = 0; return; } // add memcpy(cfg_title[num_title].id, id, 4); cfg_title[num_title].id[4] = 0; strcopy(cfg_title[num_title].title, title, TITLE_MAX); num_title++; } } void titles_default() { int i; for (i=0; iid); } // trim leading and trailing whitespace // copy at max n or at max size-1 char* trim_n_copy(char *dest, char *src, int n, int size) { int len; // trim leading white space while (isspace(*src)) { src++; n--; } len = strlen(src); if (len > n) len = n; // trim trailing white space while (len > 0 && isspace(src[len-1])) len--; if (len >= size) len = size-1; strncpy(dest, src, len); dest[len] = 0; //printf("trim_copy: '%s' %d\n", dest, len); //sleep(1); return dest; } char* trimcopy(char *dest, char *src, int size) { int len; while (*src == ' ') src++; len = strlen(src); // trim trailing " \r\n" while (len > 0 && strchr(" \r\n", src[len-1])) len--; if (len >= size) len = size-1; strncpy(dest, src, len); dest[len] = 0; return dest; } void widescreen_set(char *name, char *val) { cfg_name = name; cfg_val = val; short widescreen; if (cfg_bool("widescreen", &widescreen) && CFG.widescreen != widescreen) CFG_Default(widescreen); //reset default when forced an other Screenmode } void path_set(char *name, char *val) { cfg_name = name; cfg_val = val; // if these are defined in txt file, use them. otherwise use defaults if (!CFG.widescreen &&(strcmp(name, "theme_path") == 0)) {// if in 4:3 strcopy(CFG.theme_path, val, sizeof(CFG.theme_path)); return; } if (CFG.widescreen && strcmp(name, "wtheme_path") == 0) { // if in 16:9 strcopy(CFG.theme_path, val, sizeof(CFG.theme_path)); return; } if (strcmp(name, "cover_path") == 0) { strcopy(Settings.covers_path, val, sizeof(Settings.covers_path)); return; } if (strcmp(name, "disc_path") == 0) { strcopy(Settings.disc_path, val, sizeof(Settings.disc_path)); return; } if (strcmp(name, "titlestxt_path") == 0) { strcopy(Settings.titlestxt_path, val, sizeof(Settings.titlestxt_path)); return; } if (strcmp(name, "language_path") == 0) { strcopy(Settings.language_path, val, sizeof(Settings.language_path)); return; } if (strcmp(name, "languagefiles_path") == 0) { strcopy(Settings.languagefiles_path, val, sizeof(Settings.languagefiles_path)); return; } if (strcmp(name, "update_path") == 0) { strcopy(Settings.update_path, val, sizeof(Settings.update_path)); return; } if (strcmp(name, "homebrewapps_path") == 0) { strcopy(Settings.homebrewapps_path, val, sizeof(Settings.homebrewapps_path)); return; } if (strcmp(name, "Cheatcodespath") == 0) { strcopy(Settings.Cheatcodespath, val, sizeof(Settings.Cheatcodespath)); return; } if (strcmp(name, "TxtCheatcodespath") == 0) { strcopy(Settings.TxtCheatcodespath, val, sizeof(Settings.TxtCheatcodespath)); return; } if (strcmp(name, "oggload_path") == 0) { strcopy(Settings.oggload_path, val, sizeof(Settings.oggload_path)); return; } if (strcmp(name, "dolpath") == 0) { strcopy(Settings.dolpath, val, sizeof(Settings.dolpath)); return; } if (strcmp(name, "ogg_path") == 0) { strcopy(Settings.ogg_path, val, sizeof(Settings.ogg_path)); return; } return; } void theme_set(char *name, char *val) { cfg_name = name; cfg_val = val; if (strcmp(cfg_name, "gamelist_coords") == 0) { int x,y,w,h; if (sscanf(val, "%d,%d,%d,%d", &x, &y, &w, &h) == 4) { THEME.selection_x = x - (x % 4); THEME.selection_y = y; THEME.selection_w = w; THEME.selection_h = h; } } if (strcmp(cfg_name, "gamegrid_coords") == 0) { int x,y,w,h; if (sscanf(val, "%d,%d,%d,%d", &x, &y, &w, &h) == 4) { THEME.gamegrid_x = x - (x % 4); THEME.gamegrid_y = y; THEME.gamegrid_w = w; THEME.gamegrid_h = h; } } if (strcmp(cfg_name, "gamecarousel_coords") == 0) { int x,y,w,h; if (sscanf(val, "%d,%d,%d,%d", &x, &y, &w, &h) == 4) { THEME.gamecarousel_x = x - (x % 4); THEME.gamecarousel_y = y; THEME.gamecarousel_w = w; THEME.gamecarousel_h = h; } } else if (strcmp(cfg_name, "covers_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.cover_x = x - (x % 4); THEME.cover_y = y; } } else if (strcmp(cfg_name, "id_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.id_x = x - (x % 4); THEME.id_y = y; } } else if (strcmp(cfg_name, "hddinfo_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.hddInfo_x = x - (x % 4); THEME.hddInfo_y = y; } } else if (strcmp(cfg_name, "gamecount_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.gameCnt_x = x - (x % 4); THEME.gameCnt_y = y; } } else if (strcmp(cfg_name, "region_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.region_x = x - (x % 4); THEME.region_y = y; } } else if (strcmp(cfg_name, "homebrew_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.homebrew_x = x - (x % 4); THEME.homebrew_y = y; } } else if (strcmp(cfg_name, "power_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.power_x = x - (x % 4); THEME.power_y = y; } } else if (strcmp(cfg_name, "home_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.home_x = x - (x % 4); THEME.home_y = y; } } else if (strcmp(cfg_name, "setting_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.setting_x = x - (x % 4); THEME.setting_y = y; } } else if (strcmp(cfg_name, "install_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.install_x = x - (x % 4); THEME.install_y = y; } } else if (strcmp(cfg_name, "battery1_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.battery1_x = x - (x % 4); THEME.battery1_y = y; } } else if (strcmp(cfg_name, "battery2_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.battery2_x = x - (x % 4); THEME.battery2_y = y; } } else if (strcmp(cfg_name, "battery3_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.battery3_x = x - (x % 4); THEME.battery3_y = y; } } else if (strcmp(cfg_name, "battery4_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.battery4_x = x - (x % 4); THEME.battery4_y = y; } } else if (strcmp(cfg_name, "clock_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.clock_x = x - (x % 4); THEME.clock_y = y; } } else if (strcmp(cfg_name, "sdcard_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.sdcard_x = x - (x % 4); THEME.sdcard_y = y; } } else if (strcmp(cfg_name, "favorite_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.favorite_x = x - (x % 4); THEME.favorite_y = y; } } else if (strcmp(cfg_name, "abc_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.abc_x = x - (x % 4); THEME.abc_y = y; } } else if (strcmp(cfg_name, "count_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.count_x = x - (x % 4); THEME.count_y = y; } } else if (strcmp(cfg_name, "carousel_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.carousel_x = x - (x % 4); THEME.carousel_y = y; } } else if (strcmp(cfg_name, "grid_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.grid_x = x - (x % 4); THEME.grid_y = y; } } else if (strcmp(cfg_name, "list_coords") == 0) { short x,y; if (sscanf(val, "%hd,%hd", &x, &y) == 2) { THEME.list_x = x - (x % 4); THEME.list_y = y; } } else if (strcmp(cfg_name, "sortBarOffset") == 0) { short x; if (sscanf(val, "%hd", &x) == 1) { THEME.sortBarOffset = x; } } else if (strcmp(cfg_name, "info_color") == 0) { short x,y,z; if (sscanf(val, "%hd,%hd, %hd", &x, &y, &z) == 3) { THEME.info_r = x; THEME.info_g = y; THEME.info_b = z; } } else if (strcmp(cfg_name, "gametext_color") == 0) { short x,y,z; if (sscanf(val, "%hd,%hd, %hd", &x, &y, &z) == 3) { THEME.gameText_r = x; THEME.gameText_g = y; THEME.gameText_b = z; } } else if (strcmp(cfg_name, "prompttext_color") == 0) { short x,y,z; if (sscanf(val, "%hd,%hd, %hd", &x, &y, &z) == 3) { THEME.prompttxt_r = x; THEME.prompttxt_g = y; THEME.prompttxt_b = z; } } else if (strcmp(cfg_name, "clock_color") == 0) { short x,y,z; if (sscanf(val, "%hd,%hd, %hd", &x, &y, &z) == 3) { THEME.clock_r = x; THEME.clock_g = y; THEME.clock_b = z; } } else if (strcmp(cfg_name, "settingstext_color") == 0) { short x,y,z; if (sscanf(val, "%hd,%hd, %hd", &x, &y, &z) == 3) { THEME.settingsTxt_r = x; THEME.settingsTxt_g = y; THEME.settingsTxt_b = z; } } else if (strcmp(cfg_name, "pagesize") == 0) { short x; if (sscanf(val, "%hd", &x) == 1) { THEME.pagesize = x; } } else if (strcmp(cfg_name, "batteryUnused") == 0) { short x; if (sscanf(val, "%hd", &x) == 1) { THEME.batteryUnused = x; } } else if (strcmp(cfg_name, "tooltipAlpha") == 0) { short x; if (sscanf(val, "%hd", &x) == 1) { THEME.tooltipAlpha = x; } } /* else if (strcmp(cfg_name, "maxcharacters") == 0) { short x; if (sscanf(val, "%hd", &x) == 1) { THEME.maxcharacters = x; } } */ cfg_bool("show_id", &THEME.showID); cfg_bool("show_tooltip", &THEME.showToolTip); cfg_bool("show_hddinfo", &THEME.showHDD); cfg_bool("show_gamecount", &THEME.showGameCnt); cfg_bool("show_region", &THEME.showRegion); cfg_bool("show_battery", &THEME.showBattery); cfg_map_auto("hddinfo_align", map_alignment, &THEME.hddInfoAlign); cfg_map_auto("gamecount_align", map_alignment, &THEME.gameCntAlign); cfg_map_auto("clock_align", map_alignment, &THEME.clockAlign); /* else if (strcmp(cfg_name, "entry_lines") == 0) { int x; if (sscanf(val, "%d", &x) == 1) { ENTRIES_PER_PAGE = x; } } else if (strcmp(cfg_name, "max_characters") == 0) { int x; if (sscanf(val, "%d", &x) == 1) { MAX_CHARACTERS = x; } }*/ } void global_cfg_set(char *name, char *val) { cfg_name = name; cfg_val = val; if (strcmp(name, "video") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.video = i; } return; } else if (strcmp(name, "vpatch") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.vpatch =i; } return; } else if (strcmp(name, "language") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.language = i; } return; } else if (strcmp(name, "ocarina") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.ocarina = i; } return; } else if (strcmp(name, "sort") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.sort = i; } return; } else if (strcmp(name, "fave") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.fave = i; } return; } else if (strcmp(name, "keyset") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.keyset = i; } return; } else if (strcmp(name, "hddinfo") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.hddinfo = i; } return; } else if (strcmp(name, "sinfo") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.sinfo = i; } return; } else if (strcmp(name, "rumble") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.rumble = i; } return; } else if (strcmp(name, "volume") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.volume = i; } return; } else if (strcmp(name, "sfxvolume") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.sfxvolume = i; } return; } else if (strcmp(name, "tooltips") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.tooltips = i; } return; } else if (strcmp(name, "password") == 0) { strcopy(Settings.unlockCode, val, sizeof(Settings.unlockCode)); return; } else if (strcmp(name, "parentalcontrol") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.parentalcontrol = i; } return; } else if (strcmp(name, "cios") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.cios = i; } return; } else if (strcmp(name, "gridRows") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.gridRows = i; } return; } else if (strcmp(name, "xflip") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.xflip = i; } return; } else if (strcmp(name, "qboot") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.qboot = i; } return; } else if (strcmp(name, "wsprompt") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.wsprompt = i; } return; } else if (strcmp(name, "wiilight") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.wiilight = i; } return; } else if (strcmp(name, "autonetwork") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.autonetwork = i; } return; } else if (strcmp(name, "discart") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.discart = i; } return; } else if (strcmp(name, "patchcountrystrings") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.patchcountrystrings = i; } return; } else if (strcmp(name, "error002") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.error002 = i; } return; } else if (strcmp(name, "titlesOverride") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.titlesOverride = i; } return; } else if (strcmp(name, "db_JPtoEN") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.db_JPtoEN = i; } return; } else if (strcmp(name, "gameDisplay") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.gameDisplay = i; } return; } else if (strcmp(name, "screensaver") == 0) { int i; if (sscanf(val, "%d", &i) == 1) { Settings.screensaver = i; } return; } cfg_bool("godmode", &Settings.godmode); return; } // split line to part1 delimiter part2 bool trimsplit(char *line, char *part1, char *part2, char delim, int size) { char *eq = strchr(line, delim); if (!eq) return false; trim_n_copy(part1, line, eq-line, size); trimcopy(part2, eq+1, size); return true; } void cfg_parseline(char *line, void (*set_func)(char*, char*)) { // split name = value char tmp[200], name[200], val[200]; strcopy(tmp, line, sizeof(tmp)); char *eq = strchr(tmp, '='); if (!eq) return; *eq = 0; trimcopy(name, tmp, sizeof(name)); trimcopy(val, eq+1, sizeof(val)); //printf("CFG: %s = %s\n", name, val); set_func(name, val); } void cfg_parsetitleline(char *line, void (*set_func)(char*, char*, u8)) { // split name = value char tmp[200], name[200], val[200]; int block = 0; strcopy(tmp, line, sizeof(tmp)); char *eq = strchr(tmp, '='); if (!eq) return; *eq = 0; trimcopy(name, tmp, sizeof(name)); char *blockpos = strrchr(eq+1, '='); if (!blockpos) trimcopy(val, eq+1, sizeof(val)); else { *blockpos = 0; trimcopy(val, eq+1, sizeof(val)); if (sscanf(blockpos+1, "%d", &block) != 1) { block = 0; } } set_func(name, val, block); } bool cfg_parsefile(char *fname, void (*set_func)(char*, char*)) { FILE *f; char line[200]; //printf("opening(%s)\n", fname); f = fopen(fname, "r"); if (!f) { //printf("error opening(%s)\n", fname); return false; } while (fgets(line, sizeof(line), f)) { // lines starting with # are comments if (line[0] == '#') continue; cfg_parseline(line, set_func); } fclose(f); return true; } bool cfg_parsetitlefile(char *fname, void (*set_func)(char*, char*, u8)) { FILE *f; char line[200]; //printf("opening(%s)\n", fname); f = fopen(fname, "r"); if (!f) { //printf("error opening(%s)\n", fname); return false; } while (fgets(line, sizeof(line), f)) { // lines starting with # are comments if (line[0] == '#') continue; cfg_parsetitleline(line, set_func); } fclose(f); return true; } /* void cfg_parsearg(int argc, char **argv) { int i; char *eq; char pathname[200]; for (i=1; ivideo = opt_v; } if (map_auto("language", opt_name, opt_val, map_language, &opt_l)) { // valid option, assign game->language = opt_l; } if (strcmp("ocarina", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->ocarina = opt_c; } } if (strcmp("vipatch", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->vipatch = opt_c; } } if (strcmp("ios", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->ios = opt_c; } } if (strcmp("pctrl", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->parentalcontrol = opt_c; } } if (strcmp("errorfix002", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->errorfix002 = opt_c; } } if (strcmp("iosreloadblock", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->iosreloadblock = opt_c; } } if (strcmp("patchcountrystrings", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->patchcountrystrings = opt_c; } } if (strcmp("loadalternatedol", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->loadalternatedol = opt_c; } } if (strcmp("alternatedolstart", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->alternatedolstart = opt_c; } } if (strcmp("alternatedolname", opt_name) == 0) { char temp3[40]; int i = 0; while (i < 40) { if (opt_val[i] == ';') break; temp3[i] = opt_val[i]; i++; } temp3[i] = '\0'; strncpy(game->alternatedolname, temp3, 39); } } // next opt if (np) p = np + 1; else p = NULL; } } void parental_set(char *name, char *val) { // sample line: // game:RTNP41 = video:game; language:english; ocarina:0; // game:RYWP01 = video:patch; language:console; ocarina:1; //printf("GAME: '%s=%s'\n", name, val); u8 id[8]; if (strncmp(name, "game:", 5) != 0) return; trimcopy((char*)id, name+5, sizeof(id)); // parse val // first split options by ; char opt[200], *p, *np; p = val; while (p) { np = strchr(p, ';'); if (np) trim_n_copy(opt, p, np-p, sizeof(opt)); else trimcopy(opt, p, sizeof(opt)); //printf("GAME(%s) (%s)\n", id, opt); sleep(1); // parse opt 'language:english' char opt_name[200], opt_val[200]; if (trimsplit(opt, opt_name, opt_val, ':', sizeof(opt_name))) { //printf("GAME(%s) (%s=%s)\n", id, opt_name, opt_val); sleep(1); short opt_c; if (strcmp("pctrl", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { cfg_control = realloc(cfg_control, (num_control+1) * sizeof(struct ID_Control)); if (!cfg_control) { // error num_control = 0; return; } // add memcpy(cfg_control[num_control].id, id, 4); cfg_control[num_control].id[4] = 0; cfg_control[num_control].block = opt_c; num_control++; } } } // next opt if (np) p = np + 1; else p = NULL; } } void game_set_num(char *name, char *val) { u8 id[8]; struct Game_NUM *game; if (strncmp(name, "game:", 5) != 0) return; trimcopy((char*)id, name+5, sizeof(id)); game = cfg_get_game_num(id); cfg_set_game_num(game, id); // parse val // first split options by ; char opt[200], *p, *np; p = val; while (p) { np = strchr(p, ';'); if (np) trim_n_copy(opt, p, np-p, sizeof(opt)); else trimcopy(opt, p, sizeof(opt)); char opt_name[200], opt_val[200]; if (trimsplit(opt, opt_name, opt_val, ':', sizeof(opt_name))) { short opt_c; if (strcmp("favorite", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->favorite = opt_c; } } if (strcmp("count", opt_name) == 0) { if (sscanf(opt_val, "%hd", &opt_c) == 1) { game->count = opt_c; } } } if (np) p = np + 1; else p = NULL; } } bool cfg_load_games() { char GXGameSettings_cfg[32]; sprintf(GXGameSettings_cfg, "%s/config/GXGameSettings.cfg", bootDevice); return cfg_parsefile(GXGameSettings_cfg, &game_set); } bool cfg_load_game_num() { char GXGameFavorites_cfg[32]; sprintf(GXGameFavorites_cfg, "%s/config/GXGameFavorites.cfg", bootDevice); return cfg_parsefile(GXGameFavorites_cfg, &game_set_num); } bool cfg_save_games() { FILE *f; int i; char GXGameSettings_cfg[50]; sprintf(GXGameSettings_cfg, "%s/config", bootDevice); mkdir(GXGameSettings_cfg, 0777); sprintf(GXGameSettings_cfg, "%s/config/GXGameSettings.cfg", bootDevice); f = fopen(GXGameSettings_cfg, "w"); if (!f) { printf("Error saving %s\n", "GXGameSettings.cfg"); sleep(1); return false; } fprintf(f, "# USB Loader settings file\n"); fprintf(f, "# note: this file is automatically generated\n"); fclose(f); /* Closing and reopening because of a write issue we are having right now */ f = fopen(GXGameSettings_cfg, "w"); fprintf(f, "# USB Loader settings file\n"); fprintf(f, "# note: this file is automatically generated\n"); fprintf(f, "# Num Games: %d\n", num_saved_games); for (i=0; i