/**************************************************************************** * libwiigui Template * Tantric 2009 * * video.cpp * Video routines ***************************************************************************/ #include #include #include #include #include #include #include #include "input.h" #include "gecko.h" #include "libwiigui/gui.h" #include "settings/cfg.h" #define DEFAULT_FIFO_SIZE 256 * 1024 static unsigned int *xfb[2] = { NULL, NULL }; // Double buffered static int whichfb = 0; // Switch static GXRModeObj *vmode; // Menu video mode static unsigned char gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN (32); static Mtx GXmodelView2D; int screenheight; int screenwidth; u32 frameCount = 0; u8 * gameScreenTex = NULL; // a GX texture screen capture of the game u8 * gameScreenTex2 = NULL; // a GX texture screen capture of the game (copy) /**************************************************************************** * UpdatePadsCB * * called by postRetraceCallback in InitGCVideo - scans gcpad and wpad ***************************************************************************/ static void UpdatePadsCB () { frameCount++; WPAD_ScanPads(); PAD_ScanPads(); for (int i=3; i >= 0; i--) { memcpy(&userInput[i].wpad, WPAD_Data(i), sizeof(WPADData)); userInput[i].chan = i; userInput[i].pad.btns_d = PAD_ButtonsDown(i); userInput[i].pad.btns_u = PAD_ButtonsUp(i); userInput[i].pad.btns_h = PAD_ButtonsHeld(i); userInput[i].pad.stickX = PAD_StickX(i); userInput[i].pad.stickY = PAD_StickY(i); userInput[i].pad.substickX = PAD_SubStickX(i); userInput[i].pad.substickY = PAD_SubStickY(i); userInput[i].pad.triggerL = PAD_TriggerL(i); userInput[i].pad.triggerR = PAD_TriggerR(i); } } /**************************************************************************** * StartGX * * Initialises GX and sets it up for use ***************************************************************************/ static void StartGX () { GXColor background = { 0, 0, 0, 0xff }; /*** Clear out FIFO area ***/ memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE); /*** Initialise GX ***/ GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE); GX_SetCopyClear (background, 0x00ffffff); GX_SetDispCopyGamma (GX_GM_1_0); GX_SetCullMode (GX_CULL_NONE); } /**************************************************************************** * ResetVideo_Menu * * Reset the video/rendering mode for the menu ****************************************************************************/ void ResetVideo_Menu() { Mtx44 p; f32 yscale; u32 xfbHeight; VIDEO_Configure (vmode); VIDEO_Flush(); VIDEO_WaitVSync(); if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync(); else while (VIDEO_GetNextField()) VIDEO_WaitVSync(); // clears the bg to color and clears the z buffer GXColor background = {0, 0, 0, 255}; GX_SetCopyClear (background, 0x00ffffff); yscale = GX_GetYScaleFactor(vmode->efbHeight,vmode->xfbHeight); xfbHeight = GX_SetDispCopyYScale(yscale); GX_SetScissor(0,0,vmode->fbWidth,vmode->efbHeight); GX_SetDispCopySrc(0,0,vmode->fbWidth,vmode->efbHeight); GX_SetDispCopyDst(vmode->fbWidth,xfbHeight); GX_SetCopyFilter(vmode->aa,vmode->sample_pattern,GX_TRUE,vmode->vfilter); GX_SetFieldMode(vmode->field_rendering,((vmode->viHeight==2*vmode->xfbHeight)?GX_ENABLE:GX_DISABLE)); if (vmode->aa) GX_SetPixelFmt(GX_PF_RGB565_Z16, GX_ZC_LINEAR); else GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR); // setup the vertex descriptor // tells the flipper to expect direct data GX_ClearVtxDesc(); GX_InvVtxCache (); GX_InvalidateTexAll(); GX_SetVtxDesc(GX_VA_TEX0, GX_NONE); GX_SetVtxDesc(GX_VA_POS, GX_DIRECT); GX_SetVtxDesc (GX_VA_CLR0, GX_DIRECT); GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0); GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0); GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0); GX_SetZMode (GX_FALSE, GX_LEQUAL, GX_TRUE); GX_SetNumChans(1); GX_SetNumTexGens(1); GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR); GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0); GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY); guMtxIdentity(GXmodelView2D); guMtxTransApply (GXmodelView2D, GXmodelView2D, 0.0F, 0.0F, -200.0F); GX_LoadPosMtxImm(GXmodelView2D,GX_PNMTX0); guOrtho(p,0,479,0,639,0,300); GX_LoadProjectionMtx(p, GX_ORTHOGRAPHIC); GX_SetViewport(0,0,vmode->fbWidth,vmode->efbHeight,0,1); GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR); GX_SetAlphaUpdate(GX_TRUE); } /**************************************************************************** * InitVideo * * This function MUST be called at startup. * - also sets up menu video mode ***************************************************************************/ void InitVideo () { VIDEO_Init(); vmode = VIDEO_GetPreferredMode(NULL); // get default video mode // widescreen fix if (CFG.widescreen) { vmode->viWidth = VI_MAX_WIDTH_PAL-12; vmode->viXOrigin = ((VI_MAX_WIDTH_PAL - vmode->viWidth) / 2) + 2; } VIDEO_Configure (vmode); screenheight = 480; screenwidth = vmode->fbWidth; // Allocate the video buffers xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); // Clear framebuffers etc. VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK); VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK); VIDEO_SetNextFramebuffer (xfb[0]); // video callback VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB); VIDEO_SetBlack (FALSE); VIDEO_Flush (); VIDEO_WaitVSync (); if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync (); StartGX(); ResetVideo_Menu(); // Finally, the video is up and ready for use :) // A console is always useful while debugging console_init (xfb[0], 80, 100, 500, 350, vmode->fbWidth * 2); } static unsigned int *xfbDB = NULL; void InitVideodebug () { VIDEO_Init(); GXRModeObj *vmode = VIDEO_GetPreferredMode(NULL); // get default video mode // widescreen fix VIDEO_Configure (vmode); // Allocate the video buffers xfbDB = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); // A console is always useful while debugging console_init (xfbDB, 20, 64, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * 2); // Clear framebuffers etc. VIDEO_ClearFrameBuffer (vmode, xfbDB, COLOR_BLACK); VIDEO_SetNextFramebuffer (xfbDB); VIDEO_SetBlack (FALSE); VIDEO_Flush (); VIDEO_WaitVSync (); if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync (); } /**************************************************************************** * StopGX * * Stops GX (when exiting) ***************************************************************************/ void StopGX() { GX_AbortFrame(); GX_Flush(); VIDEO_SetBlack(TRUE); VIDEO_Flush(); } /**************************************************************************** * Menu_Render * * Renders everything current sent to GX, and flushes video ***************************************************************************/ void Menu_Render() { whichfb ^= 1; // flip framebuffer GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE); GX_SetColorUpdate(GX_TRUE); GX_CopyDisp(xfb[whichfb],GX_TRUE); GX_DrawDone (); VIDEO_SetNextFramebuffer(xfb[whichfb]); VIDEO_Flush(); VIDEO_WaitVSync(); } /**************************************************************************** * Menu_DrawImg * * Draws the specified image on screen using GX ***************************************************************************/ void Menu_DrawImg(f32 xpos, f32 ypos, f32 zpos, f32 width, f32 height, u8 data[], f32 degrees, f32 scaleX, f32 scaleY, u8 alpha, int XX1, int YY1,int XX2, int YY2,int XX3, int YY3,int XX4, int YY4) { if (data == NULL) return; GXTexObj texObj; GX_InitTexObj(&texObj, data, width,height, GX_TF_RGBA8,GX_CLAMP, GX_CLAMP,GX_FALSE); GX_LoadTexObj(&texObj, GX_TEXMAP0); GX_InvalidateTexAll(); GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE); GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT); Mtx m,m1,m2, mv; width *=.5; height*=.5; guMtxIdentity (m1); guMtxScaleApply(m1,m1,scaleX,scaleY,1.0); guVector axis = (guVector) { 0 , 0, 1 }; guMtxRotAxisDeg (m2, &axis, degrees); // guMtxConcat(m2,m1,m); guMtxConcat(m1,m2,m); guMtxTransApply(m,m, xpos+width+0.5,ypos+height+0.5,zpos); guMtxConcat (GXmodelView2D, m, mv); GX_LoadPosMtxImm (mv, GX_PNMTX0); // GX_Begin(GX_QUADS, GX_VTXFMT0,4); GX_Position3f32(-width+XX1 , -height+YY1, 0); GX_Color4u8(0xFF,0xFF,0xFF,alpha); GX_TexCoord2f32(0, 0); GX_Position3f32(width+XX2, -height+YY2, 0); GX_Color4u8(0xFF,0xFF,0xFF,alpha); GX_TexCoord2f32(1, 0); GX_Position3f32(width+XX3, height+YY3, 0); GX_Color4u8(0xFF,0xFF,0xFF,alpha); GX_TexCoord2f32(1, 1); GX_Position3f32(-width+XX4, height+YY4, 0); GX_Color4u8(0xFF,0xFF,0xFF,alpha); GX_TexCoord2f32(0, 1); // GX_End(); GX_LoadPosMtxImm (GXmodelView2D, GX_PNMTX0); GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR); GX_SetVtxDesc (GX_VA_TEX0, GX_NONE); } /**************************************************************************** * Menu_DrawRectangle * * Draws a rectangle at the specified coordinates using GX ***************************************************************************/ void Menu_DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor color, u8 filled) { u8 fmt; long n; int i; f32 x2 = x+width; f32 y2 = y+height; guVector v[] = {{x,y,0.0f}, {x2,y,0.0f}, {x2,y2,0.0f}, {x,y2,0.0f}, {x,y,0.0f}}; if (!filled) { fmt = GX_LINESTRIP; n = 5; } else { fmt = GX_TRIANGLEFAN; n = 4; } GX_Begin(fmt, GX_VTXFMT0, n); for (i=0; ifbWidth, vmode->efbHeight,xfb[whichfb],0); PNGU_ReleaseImageContext (ctx); gprintf(":%d", ret); return 1; }