/*************************************************************************** * Copyright (C) 2009 * by Dimok * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. * * update.cpp * * Update operations * for Wii-Xplorer 2009 ***************************************************************************/ #include #include #include #include #include "gecko.h" #include "ZipFile.h" #include "https.h" #include "networkops.h" #include "settings/CSettings.h" #include "settings/GameTitles.h" #include "language/gettext.h" #include "language/UpdateLanguage.h" #include "homebrewboot/BootHomebrew.h" #include "utils/StringTools.h" #include "utils/ShowError.h" #include "prompts/PromptWindows.h" #include "prompts/ProgressWindow.h" #include "FileOperations/fileops.h" #include "xml/GameTDB.hpp" #include "wad/nandtitle.h" #include "wad/wad.h" #include "sys.h" #include "svnrev.h" /**************************************************************************** * Checking if an Update is available ***************************************************************************/ int DownloadFileToPath(const char *url, const char *dest) { const char *filename = strrchr(url, '/') + 1; ProgressCancelEnable(true); StartProgress(tr("Downloading file..."), 0, filename, true, true); struct download file = {}; file.show_progress = true; downloadfile(url, &file); if (file.size > 0) { FILE *savefile = fopen(dest, "wb"); if (!savefile) { ShowError(tr("Cannot write to destination.")); return -7; } fwrite(file.data, 1, file.size, savefile); fclose(savefile); MEM2_free(file.data); } ProgressStop(); ProgressCancelEnable(false); return file.size; } static bool CheckNewGameTDBVersion(const char *url) { gprintf("Checking GameTDB version...\n"); struct download file = {}; file.gametdbcheck = true; downloadfile(url, &file); if (file.gametdbcheck <= 0) return false; std::string Title; std::string Filepath = Settings.titlestxt_path; if (Settings.titlestxt_path[Filepath.size() - 1] != '/') Filepath += '/'; Filepath += "wiitdb.xml"; GameTDB XML_DB; if (!XML_DB.OpenFile((Filepath.c_str()))) return true; //! If no file exists we need the file u64 ExistingVersion = XML_DB.GetGameTDBVersion(); gprintf("Existing GameTDB Version: %llu Online GameTDB Version: %llu\n", ExistingVersion, file.gametdbcheck); return (ExistingVersion != file.gametdbcheck); } int UpdateGameTDB() { if (CheckNewGameTDBVersion(Settings.URL_GameTDB) == false) { gprintf("Not updating GameTDB: Version is the same\n"); return -1; } gprintf("Updating GameTDB...\n"); string ZipPath = Settings.titlestxt_path; if (Settings.titlestxt_path[ZipPath.size() - 1] != '/') ZipPath += '/'; ZipPath += "wiitdb.zip"; int filesize = DownloadFileToPath(Settings.URL_GameTDB, ZipPath.c_str()); if (filesize <= 0) return -1; ZipFile zFile(ZipPath.c_str()); bool result = zFile.ExtractAll(Settings.titlestxt_path); //! The zip file is not needed anymore so we can remove it remove(ZipPath.c_str()); //! Reload all titles and reload cached titles because the file changed now. GameTitles.SetDefault(); GameTitles.LoadTitlesFromGameTDB(Settings.titlestxt_path); return (result ? filesize : -1); } static void UpdateIconPng() { char iconpath[200]; struct download file = {}; downloadfile("https://raw.githubusercontent.com/wiidev/usbloadergx/updates/icon.png", &file); if (file.size > 0) { snprintf(iconpath, sizeof(iconpath), "%sicon.png", Settings.update_path); FILE *pfile = fopen(iconpath, "wb"); if (pfile) { fwrite(file.data, 1, file.size, pfile); fclose(pfile); } MEM2_free(file.data); } } static void UpdateMetaXml() { char xmlpath[200]; struct download file = {}; downloadfile("https://raw.githubusercontent.com/wiidev/usbloadergx/updates/meta.xml", &file); if (file.size > 0) { snprintf(xmlpath, sizeof(xmlpath), "%smeta.xml", Settings.update_path); FILE *pfile = fopen(xmlpath, "wb"); if (pfile) { fwrite(file.data, 1, file.size, pfile); fclose(pfile); } MEM2_free(file.data); } } int CheckUpdate() { if (!IsNetworkInit()) return -1; int revnumber = 0; int currentrev = atoi(GetRev()); struct download file = {}; #ifdef FULLCHANNEL downloadfile("https://raw.githubusercontent.com/wiidev/usbloadergx/updates/update_wad.txt", &file); #else downloadfile("https://raw.githubusercontent.com/wiidev/usbloadergx/updates/update_dol.txt", &file); #endif if (file.size > 0) { revnumber = atoi((char *)file.data); MEM2_free(file.data); } if (revnumber > currentrev) return revnumber; return -1; } static int ApplicationDownload(void) { std::string DownloadURL; int newrev = 0; int currentrev = atoi(GetRev()); struct download file = {}; #ifdef FULLCHANNEL downloadfile("https://raw.githubusercontent.com/wiidev/usbloadergx/updates/update_wad.txt", &file); #else downloadfile("https://raw.githubusercontent.com/wiidev/usbloadergx/updates/update_dol.txt", &file); #endif if (file.size > 0) { // first line of the text file is the revisionc newrev = atoi((char *)file.data); // 2nd line of the text file is the url char *ptr = strchr((char *)file.data, '\n'); while (ptr && (*ptr == '\r' || *ptr == '\n' || *ptr == ' ')) ptr++; while (ptr && *ptr != '\0' && *ptr != '\r' && *ptr != '\n') { DownloadURL.push_back(*ptr); ptr++; } MEM2_free(file.data); } if (newrev <= currentrev) { WindowPrompt(tr("No new updates."), 0, tr("OK")); return 0; } bool update_error = false; char tmppath[250]; #ifdef FULLCHANNEL snprintf(tmppath, sizeof(tmppath), "%s/ULNR.wad", Settings.BootDevice); #else char realpath[250]; snprintf(realpath, sizeof(realpath), "%sboot.dol", Settings.update_path); snprintf(tmppath, sizeof(tmppath), "%sboot.tmp", Settings.update_path); #endif int update_choice = WindowPrompt(fmt("Rev%i %s.", newrev, tr("available")), tr("How do you want to update?"), tr("Update DOL"), tr("Update All"), tr("Cancel")); if (update_choice == 0) return 0; int ret = DownloadFileToPath(DownloadURL.c_str(), tmppath); if (ret < 1024 * 1024) { remove(tmppath); WindowPrompt(tr("Failed updating"), tr("Error while downloding file"), tr("OK")); if (update_choice == 1) return -1; update_error = true; } else { #ifdef FULLCHANNEL FILE *wadFile = fopen(tmppath, "rb"); if (!wadFile) { update_error = true; WindowPrompt(tr("Failed updating"), tr("Error opening downloaded file"), tr("OK")); return -1; } int error = Wad_Install(wadFile); if (error) { update_error = true; ShowError(tr("The wad installation failed with error %i"), error); } else WindowPrompt(tr("Success"), tr("The wad file was installed"), tr("OK")); RemoveFile(tmppath); #else gprintf("%s\n%s\n", realpath, tmppath); RemoveFile(realpath); if (!RenameFile(tmppath, realpath)) update_error = true; #endif } if (update_choice == 2) { UpdateIconPng(); UpdateMetaXml(); UpdateGameTDB(); DownloadAllLanguageFiles(newrev); } if (update_error) { ShowError(tr("Error while updating USB Loader GX.")); return -1; } if (update_choice > 0) { WindowPrompt(tr("Successfully updated."), tr("Restarting..."), 0, 0, 0, 0, 150); RebootApp(); } return 0; } int UpdateApp() { if (!IsNetworkInit() && !NetworkInitPrompt()) { WindowPrompt(tr("Error:"), tr("Could not initialize network!"), tr("OK")); return -1; } if (!CreateSubfolder(Settings.update_path)) { WindowPrompt(tr("Error:"), tr("Can't create directory"), tr("OK")); return -1; } int choice = WindowPrompt(tr("What do you want to update?"), 0, "USB Loader GX", tr("WiiTDB.xml"), tr("Language Files"), tr("Cancel")); if (choice == 0) return 0; if (choice == 1) { return ApplicationDownload(); } else if (choice == 2) { if (UpdateGameTDB() < 0) { WindowPrompt(fmt("%s", tr("WiiTDB.xml is up to date.")), 0, tr("OK")); return 1; } else { WindowPrompt(tr("Successfully Updated"), 0, tr("OK")); return 1; } } else if (choice == 3) { if (UpdateLanguageFiles() > 0) WindowPrompt(tr("Successfully Updated"), 0, tr("OK")); } return 1; }