#ifndef GAMEPATCHES_H_ #define GAMEPATCHES_H_ #ifdef __cplusplus extern "C" { #endif #include void RegisterDOL(u8 *dst, int len); void ClearDOLList(); void gamepatches(u8 videoSelected, u8 aspectForce, u8 languageChoice, u8 patchcountrystring, u8 vipatch, u8 sneekVideoPatch, u8 hooktype, u8 fix002, u64 returnTo); bool Anti_002_fix(u8 * Address, int Size); bool NSMBPatch(); bool PoPPatch(); void VideoModePatcher(u8 * dst, int len, u8 videoSelected); void sneek_video_patch(void *addr, u32 len); bool PatchReturnTo(void *Address, int Size, u32 id); int PatchNewReturnTo(int es_fd, u64 title); int BlockIOSReload(int es_fd, u8 gameIOS); void PatchAspectRatio(void *addr, u32 len, u8 aspect); #ifdef __cplusplus } #endif #endif