/* Code by blackb0x @ GBAtemp.net This allows the Wii to download from servers that use SNI. */ #ifndef _HTTPS_H_ #define _HTTPS_H_ #include #include "dns.h" #ifdef __cplusplus extern "C" { #endif // #define DEBUG_NETWORK #define REDIRECT_LIMIT 3 #define TCP_CONNECT_TIMEOUT 5000 #define READ_WRITE_TIMEOUT 5000 struct download { u8 skip_response; // Used by WiinnerTag u8 show_progress; // Used when downloading wiitdb.zip u64 gametdbcheck; // Used when checking the GameTDB version u64 content_length; u64 size; char *data; }; typedef struct { u8 use_https; s32 sock; WOLFSSL *ssl; WOLFSSL_CTX *ctx; } HTTP_INFO; void downloadfile(const char *url, struct download *buffer); int wolfSSL_CTX_UseSNI(WOLFSSL_CTX *ctx, unsigned char type, const void *data, unsigned short size); #ifdef __cplusplus } #endif #endif /* _HTTPS_H_ */