#--------------------------------------------------------------------------------- # Clear the implicit built in rules #--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITPPC)),) $(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC") endif ifeq ($(PLATFORM),wii) include $(DEVKITPPC)/wii_rules endif ifeq ($(PLATFORM),cube) include $(DEVKITPPC)/gamecube_rules endif #--------------------------------------------------------------------------------- # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files #--------------------------------------------------------------------------------- BUILD ?= wii_release SOURCES := . INCLUDES := ../include LIBDIR := ../lib #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- CFLAGS = -O3 -Wall $(MACHDEP) $(INCLUDE) -DGEKKO \ -DHAVE_UNISTD_H -DHAVE_SYS_STAT_H -DHAVE_SYS_TYPES_H -DHAVE_UTIME_H -DWORDS_BIGENDIAN \ -DHAVE_ERRNO_H -DHAVE_STRDUP -DHAVE_SYS_RESOURCE_H CXXFLAGS = $(CFLAGS) ASFLAGS := -g export EXT2BIN := $(LIBDIR)/$(PLATFORM)/libext2fs.a ifeq ($(BUILD),cube_debug) CFLAGS += -DDEBUG_GEKKO CXXFLAGS += -DDEBUG_GEKKO endif ifeq ($(BUILD),wii_debug) CFLAGS += -DDEBUG_GEKKO CXXFLAGS += -DDEBUG_GEKKO endif #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export DEPSDIR := $(CURDIR)/$(BUILD) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) export OFILES := $(addsuffix .o,$(BINFILES)) \ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) \ -I$(LIBOGC_INC) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \ -L$(LIBOGC_LIB) .PHONY: $(BUILD) clean #--------------------------------------------------------------------------------- $(BUILD): @[ -d $@ ] || mkdir -p $@ @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr wii_debug wii_release cube_debug cube_release $(LIBDIR) all: $(EXT2BIN) install: cp ../include/ext2.h $(DEVKITPRO)/libogc/include cp ../lib/wii/libext2fs.a $(DEVKITPRO)/libogc/lib/wii cp ../lib/cube/libext2fs.a $(DEVKITPRO)/libogc/lib/cube wii-install: cp ../include/ext2.h $(DEVKITPRO)/libogc/include cp ../lib/wii/libext2fs.a $(DEVKITPRO)/libogc/lib/wii #--------------------------------------------------------------------------------- else DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(EXT2BIN): $(OFILES) $(LIBDIR)/$(PLATFORM) @rm -f "../$(EXT2BIN)" @$(AR) rcs "../$(EXT2BIN)" $(OFILES) @echo built ... $(notdir $@) $(LIBDIR)/$(PLATFORM): mkdir -p ../$(LIBDIR)/$(PLATFORM) -include $(DEPENDS) #--------------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------------