/**************************************************************************** * Copyright (C) 2010 * by Dimok * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. ***************************************************************************/ #include #include "GameSettingsMenu.hpp" #include "themes/CTheme.h" #include "FileOperations/fileops.h" #include "prompts/PromptWindows.h" #include "prompts/ProgressWindow.h" #include "prompts/CategorySelectPrompt.hpp" #include "settings/GameTitles.h" #include "usbloader/GameList.h" #include "language/gettext.h" #include "wad/nandtitle.h" #include "cheats/cheatmenu.h" #include "GameLoadSM.hpp" #include "GCGameLoadSM.hpp" #include "UninstallSM.hpp" GameSettingsMenu::GameSettingsMenu(GameBrowseMenu *parent, struct discHdr * header) : FlyingButtonsMenu(GameTitles.GetTitle(header)), browserMenu(parent) { DiscHeader = header; //! Don't switch menu's by default but return to disc window. ParentMenu = -2; } GameSettingsMenu::~GameSettingsMenu() { } int GameSettingsMenu::Execute(GameBrowseMenu *parent, struct discHdr * header) { GameSettingsMenu * Menu = new GameSettingsMenu(parent, header); mainWindow->Append(Menu); Menu->ShowMenu(); int returnMenu = MENU_NONE; while((returnMenu = Menu->MainLoop()) == MENU_NONE); delete Menu; return returnMenu; } void GameSettingsMenu::SetupMainButtons() { int pos = 0; SetMainButton(pos++, tr( "Game Load" ), MainButtonImgData, MainButtonImgOverData); SetMainButton(pos++, tr( "Ocarina" ), MainButtonImgData, MainButtonImgOverData); SetMainButton(pos++, tr( "Categories" ), MainButtonImgData, MainButtonImgOverData); if( DiscHeader->type == TYPE_GAME_WII_IMG || DiscHeader->type == TYPE_GAME_WII_DISC || DiscHeader->type == TYPE_GAME_NANDCHAN) { SetMainButton(pos++, tr( "Extract Save to EmuNAND" ), MainButtonImgData, MainButtonImgOverData); } SetMainButton(pos++, tr( "Default Settings" ), MainButtonImgData, MainButtonImgOverData); SetMainButton(pos++, tr( "Uninstall Menu" ), MainButtonImgData, MainButtonImgOverData); } void GameSettingsMenu::CreateSettingsMenu(int menuNr) { if(CurrentMenu) return; int Idx = 0; //! Game Load if(menuNr == Idx++) { HideMenu(); ResumeGui(); if( DiscHeader->type == TYPE_GAME_GC_IMG || DiscHeader->type == TYPE_GAME_GC_DISC || DiscHeader->type == TYPE_GAME_GC_EXTRACTED) { CurrentMenu = new GCGameLoadSM(DiscHeader); } else { CurrentMenu = new GameLoadSM(DiscHeader); } Append(CurrentMenu); } //! Ocarina else if(menuNr == Idx++) { char ID[7]; snprintf(ID, sizeof(ID), "%s", (char *) DiscHeader->id); CheatMenu(ID); } //! Categories else if(menuNr == Idx++) { if (!Settings.godmode && (Settings.ParentalBlocks & BLOCK_CATEGORIES_MENU)) { WindowPrompt(tr( "Permission denied." ), tr( "Console must be unlocked for this option." ), tr( "OK" )); return; } HideMenu(); Remove(backBtn); ResumeGui(); mainWindow->SetState(STATE_DISABLED); CategorySelectPrompt promptMenu(DiscHeader); promptMenu.SetAlignment(thAlign("center - category game prompt align hor"), thAlign("middle - category game prompt align ver")); promptMenu.SetPosition(thInt("0 - category game prompt pos x"), thInt("0 - category game prompt pos y")); promptMenu.SetEffect(EFFECT_FADE, 20); mainWindow->Append(&promptMenu); promptMenu.Show(); promptMenu.SetEffect(EFFECT_FADE, -20); while(promptMenu.GetEffect() > 0) usleep(100); mainWindow->Remove(&promptMenu); if(promptMenu.categoriesChanged()) { gameList.FilterList(); browserMenu->ReloadBrowser(); } mainWindow->SetState(STATE_DEFAULT); Append(backBtn); ShowMenu(); } //! Extract Save to EmuNAND else if( (DiscHeader->type == TYPE_GAME_WII_IMG || DiscHeader->type == TYPE_GAME_WII_DISC || DiscHeader->type == TYPE_GAME_NANDCHAN) && menuNr == Idx++) { int choice = WindowPrompt(tr( "Do you want to extract the save game?" ), tr("The save game will be extracted to your EmuNAND path."), tr( "Yes" ), tr( "Cancel" )); if (choice == 1) { char filePath[1024]; char nandPath[512]; if(DiscHeader->tid != 0) //! Channels { snprintf(nandPath, sizeof(nandPath), "/title/%08x/%08x/data", (unsigned int) (DiscHeader->tid >> 32), (unsigned int) DiscHeader->tid); snprintf(filePath, sizeof(filePath), "%s%s", Settings.NandEmuChanPath, nandPath); } else //! Wii games { snprintf(nandPath, sizeof(nandPath), "/title/00010000/%02x%02x%02x%02x", DiscHeader->id[0], DiscHeader->id[1], DiscHeader->id[2], DiscHeader->id[3]); snprintf(filePath, sizeof(filePath), "%s%s", Settings.NandEmuPath, nandPath); } ProgressCancelEnable(true); StartProgress(tr("Extracting file:"), 0, 0, true, false); int ret = NandTitle::ExtractDir(nandPath, filePath); if(ret < 0) //! Games with installable channels: Mario Kart, Wii Fit, etc. { snprintf(nandPath, sizeof(nandPath), "/title/00010004/%02x%02x%02x%02x", DiscHeader->id[0], DiscHeader->id[1], DiscHeader->id[2], DiscHeader->id[3]); snprintf(filePath, sizeof(filePath), "%s%s", Settings.NandEmuPath, nandPath); ret = NandTitle::ExtractDir(nandPath, filePath); } //! extract the Mii file if not yet done snprintf(nandPath, sizeof(nandPath), "/shared2/menu/FaceLib/RFL_DB.dat"); snprintf(filePath, sizeof(filePath), "%s%s", (DiscHeader->tid != 0) ? Settings.NandEmuChanPath : Settings.NandEmuPath, nandPath); if(!CheckFile(filePath)) NandTitle::ExtractDir(nandPath, filePath); ProgressStop(); ProgressCancelEnable(false); if(ret < 0) WindowPrompt(tr("Error:"), tr("Failed to extract all files. Savegame might not exist."), tr("OK")); else WindowPrompt(tr("Files extracted successfully."), 0, tr("OK")); } } //! Default Settings else if(menuNr == Idx++) { int choice = WindowPrompt(tr( "Are you sure?" ), 0, tr( "Yes" ), tr( "Cancel" )); if (choice == 1) { GameSettings.Remove(DiscHeader->id); GameSettings.Save(); } } //! Uninstall Menu else if(menuNr == Idx++) { HideMenu(); ResumeGui(); CurrentMenu = new UninstallSM(DiscHeader); Append(CurrentMenu); } } void GameSettingsMenu::DeleteSettingsMenu() { delete CurrentMenu; CurrentMenu = NULL; }