/**************************************************************************** * Copyright (C) 2010 * by Dimok * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. ***************************************************************************/ #include #include "LoaderSettings.hpp" #include "usbloader/usbstorage2.h" #include "settings/CSettings.h" #include "settings/GameTitles.h" #include "prompts/PromptWindows.h" #include "language/gettext.h" #include "wad/nandtitle.h" #include "prompts/TitleBrowser.h" #include "system/IosLoader.h" #include "usbloader/wbfs.h" #include "usbloader/GameList.h" #include "utils/tools.h" #include "menu.h" #include "gamecube/GCGames.h" static const char * OnOffText[] = { trNOOP( "OFF" ), trNOOP( "ON" ), trNOOP( "Auto" ) }; static const char * AspectText[] = { trNOOP( "Force 4:3" ), trNOOP( "Force 16:9" ), trNOOP( "System Default" ) }; static const char * VideoModeText[] = { trNOOP( "System Default" ), trNOOP( "Disc Default" ), trNOOP( "Force PAL50" ), trNOOP( "Force PAL60" ), trNOOP( "Force NTSC" ), trNOOP( "Region Patch" ), trNOOP( "Force PAL480p" ), trNOOP( "Force NTSC480p" ), }; static const char * LanguageText[] = { trNOOP( "Japanese" ), trNOOP( "English" ), trNOOP( "German" ), trNOOP( "French" ), trNOOP( "Spanish" ), trNOOP( "Italian" ), trNOOP( "Dutch" ), trNOOP( "SChinese" ), trNOOP( "TChinese" ), trNOOP( "Korean" ), trNOOP( "Console Default" ) }; static const char * Error002Text[] = { trNOOP( "No" ), trNOOP( "Yes" ), trNOOP( "Anti" ) }; static const char * NandEmuText[] = { trNOOP( "OFF" ), trNOOP( "Partial" ), trNOOP( "Full" ) }; static const char * HooktypeText[] = { trNOOP( "None" ), trNOOP( "VBI (Default)" ), trNOOP( "KPAD Read" ), trNOOP( "Joypad" ), trNOOP( "GXDraw" ), trNOOP( "GXFlush" ), trNOOP( "OSSleepThread" ), trNOOP( "AXNextFrame" ), }; static const char * ChannelLaunchText[] = { trNOOP( "Main DOL" ), trNOOP( "Boot Content" ), }; static const char * GCMode[] = { trNOOP( "MIOS (Default & Customs)" ), trNOOP( "Devolution" ), }; static const char * GCSourceText[] = { trNOOP( "Main Path" ), trNOOP( "SD Path" ), trNOOP( "Auto" ), trNOOP( "Both" ), }; static const char * DMLVideoText[] = { trNOOP( "DML Auto" ), trNOOP( "Use Game Settings" ), trNOOP( "DML None" ), }; static const char * DMLNMMMode[] = { trNOOP( "OFF" ), trNOOP( "ON" ), trNOOP( "Debug" ), }; static const char * DMLDebug[] = { trNOOP( "OFF" ), trNOOP( "ON" ), trNOOP( "Debug Wait" ), }; static const char * DEVOMCText[] = { trNOOP( "OFF" ), trNOOP( "ON" ), trNOOP( "Individual" ), }; LoaderSettings::LoaderSettings() : SettingsMenu(tr("Loader Settings"), &GuiOptions, MENU_NONE) { int Idx = 0; Options->SetName(Idx++, "%s", tr( "Video Mode" )); Options->SetName(Idx++, "%s", tr( "VIDTV Patch" )); Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" )); Options->SetName(Idx++, "%s", tr( "Aspect Ratio" )); Options->SetName(Idx++, "%s", tr( "Game Language" )); Options->SetName(Idx++, "%s", tr( "Patch Country Strings" )); Options->SetName(Idx++, "%s", tr( "Ocarina" )); Options->SetName(Idx++, "%s", tr( "Boot/Standard" )); Options->SetName(Idx++, "%s", tr( "Quick Boot" )); Options->SetName(Idx++, "%s", tr( "Error 002 fix" )); Options->SetName(Idx++, "%s", tr( "Block IOS Reload" )); Options->SetName(Idx++, "%s", tr( "Return To" )); Options->SetName(Idx++, "%s", tr( "Nand Saves Emulation" )); Options->SetName(Idx++, "%s", tr( "Nand Chan. Emulation" )); Options->SetName(Idx++, "%s", tr( "Hooktype" )); Options->SetName(Idx++, "%s", tr( "Wiird Debugger" )); Options->SetName(Idx++, "%s", tr( "Debugger Paused Start" )); Options->SetName(Idx++, "%s", tr( "Channel Launcher" )); Options->SetName(Idx++, "%s", tr( "GameCube Mode" )); Options->SetName(Idx++, "%s", tr( "GameCube Source" )); Options->SetName(Idx++, "%s", tr( "DML Video Mode" )); Options->SetName(Idx++, "%s", tr( "DML Progressive Patch" )); Options->SetName(Idx++, "%s", tr( "DML NMM Mode" )); Options->SetName(Idx++, "%s", tr( "DML LED Activity" )); Options->SetName(Idx++, "%s", tr( "DML PAD Hook" )); Options->SetName(Idx++, "%s", tr( "DML No Disc+" )); Options->SetName(Idx++, "%s", tr( "DML Force Widescreen" )); Options->SetName(Idx++, "%s", tr( "DML Screenshot" )); Options->SetName(Idx++, "%s", tr( "DML Japanese Patch" )); Options->SetName(Idx++, "%s", tr( "DML Debug" )); Options->SetName(Idx++, "%s", tr( "DEVO MemCard Emulation" )); //Options->SetName(Idx++, "%s", tr( "DEVO Force Widescreen" )); Options->SetName(Idx++, "%s", tr( "DEVO LED Activity" )); SetOptionValues(); oldLoaderMode = Settings.LoaderMode; oldGameCubeSource = Settings.GameCubeSource; } LoaderSettings::~LoaderSettings() { if(oldLoaderMode != Settings.LoaderMode) { if(Settings.LoaderMode & MODE_WIIGAMES && (gameList.GameCount() == 0)) { WBFS_ReInit(WBFS_DEVICE_USB); gameList.ReadGameList(); } gameList.LoadUnfiltered(); GameTitles.LoadTitlesFromGameTDB(Settings.titlestxt_path, false); } if(oldGameCubeSource != Settings.GameCubeSource) { GCGames::Instance()->LoadAllGames(); } } void LoaderSettings::SetOptionValues() { int Idx = 0; //! Settings: Video Mode Options->SetValue(Idx++, "%s", tr(VideoModeText[Settings.videomode])); //! Settings: VIDTV Patch Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.videopatch] )); //! Settings: Sneek Video Patch Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.sneekVideoPatch] )); //! Settings: Aspect Ratio Options->SetValue(Idx++, "%s", tr( AspectText[Settings.GameAspectRatio] )); //! Settings: Game Language Options->SetValue(Idx++, "%s", tr( LanguageText[Settings.language] )); //! Settings: Patch Country Strings Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.patchcountrystrings] )); //! Settings: Ocarina Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.ocarina] )); //! Settings: Boot/Standard if (Settings.godmode) Options->SetValue(Idx++, "IOS %i", Settings.cios); else Options->SetValue(Idx++, "********"); //! Settings: Quick Boot Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.quickboot] )); //! Settings: Error 002 fix Options->SetValue(Idx++, "%s", tr( Error002Text[Settings.error002] )); //! Settings: Block IOS Reload Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.BlockIOSReload] )); //! Settings: Return To const char* TitleName = NULL; u64 tid = NandTitles.FindU32(Settings.returnTo); if (tid > 0) TitleName = NandTitles.NameOf(tid); TitleName = TitleName ? TitleName : strlen(Settings.returnTo) > 0 ? Settings.returnTo : tr(OnOffText[0]); Options->SetValue(Idx++, "%s", TitleName); //! Settings: Nand Emulation Options->SetValue(Idx++, "%s", tr( NandEmuText[Settings.NandEmuMode] )); //! Settings: Nand Chan. Emulation Options->SetValue(Idx++, "%s", tr( NandEmuText[Settings.NandEmuChanMode] )); //! Settings: Hooktype Options->SetValue(Idx++, "%s", tr( HooktypeText[Settings.Hooktype] )); //! Settings: Wiird Debugger Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.WiirdDebugger] )); //! Settings: Wiird Debugger Pause on Start Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.WiirdDebuggerPause] )); //! Settings: Channel Launcher Options->SetValue(Idx++, "%s", tr( ChannelLaunchText[Settings.UseChanLauncher] )); //! Settings: GameCube Mode Options->SetValue(Idx++, "%s", tr(GCMode[Settings.GameCubeMode])); //! Settings: GameCube Source Options->SetValue(Idx++, "%s", tr(GCSourceText[Settings.GameCubeSource])); //! Settings: DML Video Mode Options->SetValue(Idx++, "%s", tr(DMLVideoText[Settings.DMLVideo])); //! Settings: DML Progressive Patch Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLProgPatch])); //! Settings: DML NMM Mode Options->SetValue(Idx++, "%s", tr(DMLNMMMode[Settings.DMLNMM])); //! Settings: DML LED Activity Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLActivityLED])); //! Settings: DML PAD Hook Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLPADHOOK])); //! Settings: DML Extended No Disc Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLNoDisc2])); //! Settings: DML Force Widescreen Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLWidescreen])); //! Settings: DML Screenshot Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLScreenshot])); //! Settings: DML Japanese Patch Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLJPNPatch])); //! Settings: DML Debug Options->SetValue(Idx++, "%s", tr(DMLDebug[Settings.DMLDebug])); //! Settings: DEVO Memory Card Emulation Options->SetValue(Idx++, "%s", tr(DEVOMCText[Settings.DEVOMCEmulation])); //! Settings: DEVO Widescreen Patch //Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOWidescreen])); //! Settings: DEVO Activity LED Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOActivityLED])); } int LoaderSettings::GetMenuInternal() { int ret = optionBrowser->GetClickedOption(); if (ret < 0) return MENU_NONE; int Idx = -1; //! Settings: Video Mode if (ret == ++Idx) { if (++Settings.videomode >= VIDEO_MODE_MAX) Settings.videomode = 0; } //! Settings: VIDTV Patch else if (ret == ++Idx) { if (++Settings.videopatch >= MAX_ON_OFF) Settings.videopatch = 0; } //! Settings: Sneek Video Patch else if (ret == ++Idx ) { if (++Settings.sneekVideoPatch >= MAX_ON_OFF) Settings.sneekVideoPatch = 0; } //! Settings: Aspect Ratio else if (ret == ++Idx ) { if (++Settings.GameAspectRatio >= ASPECT_MAX) Settings.GameAspectRatio = 0; } //! Settings: Game Language else if (ret == ++Idx) { if (++Settings.language >= MAX_LANGUAGE) Settings.language = 0; } //! Settings: Patch Country Strings else if (ret == ++Idx) { if (++Settings.patchcountrystrings >= MAX_ON_OFF) Settings.patchcountrystrings = 0; } //! Settings: Ocarina else if (ret == ++Idx) { if (++Settings.ocarina >= MAX_ON_OFF) Settings.ocarina = 0; } //! Settings: Boot/Standard else if (ret == ++Idx) { if(!Settings.godmode) return MENU_NONE; char entered[4]; snprintf(entered, sizeof(entered), "%i", Settings.cios); if(OnScreenNumpad(entered, sizeof(entered))) { Settings.cios = LIMIT(atoi(entered), 200, 255); if(NandTitles.IndexOf(TITLE_ID(1, Settings.cios)) < 0) { WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK")); } else if(Settings.cios == 254) { WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK")); } } } //! Settings: Quick Boot else if (ret == ++Idx) { if (++Settings.quickboot >= MAX_ON_OFF) Settings.quickboot = 0; } //! Settings: Error 002 fix else if (ret == ++Idx ) { if (++Settings.error002 >= 3) Settings.error002 = 0; } //! Settings: Block IOS Reload else if (ret == ++Idx ) { if (++Settings.BlockIOSReload >= 3) Settings.BlockIOSReload = 0; } //! Settings: Return To else if (ret == ++Idx) { char tidChar[10]; bool getChannel = TitleSelector(tidChar); if (getChannel) snprintf(Settings.returnTo, sizeof(Settings.returnTo), "%s", tidChar); } //! Settings: Nand Emulation else if (ret == ++Idx ) { if(!IosLoader::IsD2X()) WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK")); else if (++Settings.NandEmuMode >= 3) Settings.NandEmuMode = 0; } //! Settings: Nand Chan. Emulation else if (ret == ++Idx ) { if(!IosLoader::IsD2X()) WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK")); else if (++Settings.NandEmuChanMode >= 3) Settings.NandEmuChanMode = 1; } //! Settings: Hooktype else if (ret == ++Idx ) { if (++Settings.Hooktype >= 8) Settings.Hooktype = 0; } //! Settings: Wiird Debugger else if (ret == ++Idx ) { if (++Settings.WiirdDebugger >= MAX_ON_OFF) Settings.WiirdDebugger = 0; } //! Settings: Wiird Debugger Pause on Start else if (ret == ++Idx ) { if (++Settings.WiirdDebuggerPause >= MAX_ON_OFF) Settings.WiirdDebuggerPause = 0; } //! Settings: Channel Launcher else if (ret == ++Idx ) { if (++Settings.UseChanLauncher >= MAX_ON_OFF) Settings.UseChanLauncher = 0; } //! Settings: GameCube Mode else if (ret == ++Idx) { if (++Settings.GameCubeMode >= CG_MODE_MAX_CHOICE) Settings.GameCubeMode = 0; } //! Settings: GameCube Source else if (ret == ++Idx) { if (++Settings.GameCubeSource >= CG_SOURCE_MAX_CHOICE) Settings.GameCubeSource = 0; } //! Settings: DML Video Mode else if (ret == ++Idx) { if (++Settings.DMLVideo >= DML_VIDEO_MAX_CHOICE) Settings.DMLVideo = 0; } //! Settings: DML Progressive Patch else if (ret == ++Idx) { if (++Settings.DMLProgPatch >= MAX_ON_OFF) Settings.DMLProgPatch = 0; } //! Settings: DML NMM Mode else if (ret == ++Idx) { if (++Settings.DMLNMM >= 3) Settings.DMLNMM = 0; } //! Settings: DML LED Activity else if (ret == ++Idx) { if (++Settings.DMLActivityLED >= MAX_ON_OFF) Settings.DMLActivityLED = 0; } //! Settings: DML PAD Hook else if (ret == ++Idx) { if (++Settings.DMLPADHOOK >= MAX_ON_OFF) Settings.DMLPADHOOK = 0; } //! Settings: DML Extended No Disc else if (ret == ++Idx) { if (++Settings.DMLNoDisc2 >= MAX_ON_OFF) Settings.DMLNoDisc2 = 0; } //! Settings: DML Force Widescreen else if (ret == ++Idx) { if (++Settings.DMLWidescreen >= MAX_ON_OFF) Settings.DMLWidescreen = 0; } //! Settings: DML Screenshot else if (ret == ++Idx) { if (++Settings.DMLScreenshot >= MAX_ON_OFF) Settings.DMLScreenshot = 0; } //! Settings: DML Japanese Patch else if (ret == ++Idx) { if (++Settings.DMLJPNPatch >= MAX_ON_OFF) Settings.DMLJPNPatch = 0; } //! Settings: DML Debug else if (ret == ++Idx) { if (++Settings.DMLDebug >= 3) Settings.DMLDebug = 0; } //! Settings: DEVO Memory Card Emulation else if (ret == ++Idx) { if (++Settings.DEVOMCEmulation >= DEVO_MC_MAX_CHOICE) Settings.DEVOMCEmulation = 0; } //! Settings: DEVO Widescreen Patch //else if (ret == ++Idx) //{ // if (++Settings.DEVOWidescreen >= MAX_ON_OFF) Settings.DEVOWidescreen = 0; //} //! Settings: DEVO Activity LED else if (ret == ++Idx) { if (++Settings.DEVOActivityLED >= MAX_ON_OFF) Settings.DEVOActivityLED = 0; } SetOptionValues(); return MENU_NONE; }