/**************************************************************************** * Copyright (C) 2010 * by Dimok * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. ***************************************************************************/ #ifndef GAMESETTINGSMENU_HPP_ #define GAMESETTINGSMENU_HPP_ #include "FlyingButtonsMenu.hpp" #include "settings/CGameSettings.h" #include "menu/GameBrowseMenu.hpp" #include "usbloader/disc.h" class GameSettingsMenu : public FlyingButtonsMenu { public: GameSettingsMenu(GameBrowseMenu *parent, struct discHdr * header); ~GameSettingsMenu(); static int Show(GameBrowseMenu *parent, struct discHdr *header); protected: virtual void CreateSettingsMenu(int index); virtual void DeleteSettingsMenu(); virtual void SetupMainButtons(); GameBrowseMenu *browserMenu; struct discHdr * DiscHeader; }; #endif