/*************************************************************************** * Copyright (C) 2010 * by Dimok * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. * * for WiiXplorer 2010 ***************************************************************************/ #include "gui.h" #include "ImageOperations/TextureConverter.h" #include "ImageOperations/TplImage.h" #include "FileOperations/fileops.h" #include "utils/ResourceManager.h" #define ALIGN32(x) (((x) + 31) & ~31) /** * Constructor for the GuiImageData class. */ GuiImageData::GuiImageData(const char * filepath) { data = NULL; width = 0; height = 0; format = GX_TF_RGBA8; u8 *buffer = NULL; u32 size = 0; if(LoadFileToMem(filepath, &buffer, &size) < 0) return; LoadImage(buffer, size); if(buffer) free(buffer); } GuiImageData::GuiImageData(const u8 * img, int imgSize, bool cache) { data = NULL; width = 0; height = 0; format = GX_TF_RGBA8; if(cache) { ImageData * Image = ResourceManager::GetImageData(img); if(Image != NULL && Image->data != NULL) { data = Image->data; width = Image->width; height = Image->height; format = Image->format; return; } } LoadImage(img, imgSize); if(data && cache) { ImageData NewImage; NewImage.data = data; NewImage.width = width; NewImage.height = height; NewImage.format = format; ResourceManager::AddImageData(img, NewImage); } } /** * Destructor for the GuiImageData class. */ GuiImageData::~GuiImageData() { if(data) ResourceManager::Remove(data); } void GuiImageData::LoadImage(const u8 * img, int imgSize) { if(!img) return; else if (imgSize < 8) { return; } else if (img[0] == 0x89 && img[1] == 'P' && img[2] == 'N' && img[3] == 'G') { // IMAGE_PNG LoadPNG(img, imgSize); } else if (img[0] == 0xFF && img[1] == 0xD8) { // IMAGE_JPEG LoadJpeg(img, imgSize); } else if (img[0] == 'B' && img[1] == 'M') { // IMAGE_BMP LoadBMP(img, imgSize); } else if (img[0] == 'G' && img[1] == 'I' && img[2] == 'F') { // IMAGE_GIF LoadGIF(img, imgSize); } else if (img[0] == 0x00 && img[1] == 0x20 && img[2] == 0xAF && img[3] == 0x30) { // IMAGE_TPL LoadTPL(img, imgSize); } } void GuiImageData::LoadPNG(const u8 *img, int imgSize) { gdImagePtr gdImg = gdImageCreateFromPngPtr(imgSize, (u8*) img); if(gdImg == 0) return; data = GDImageToRGBA8(&gdImg, &width, &height); gdImageDestroy(gdImg); } void GuiImageData::LoadJpeg(const u8 *img, int imgSize) { gdImagePtr gdImg = gdImageCreateFromJpegPtr(imgSize, (u8*) img); if(gdImg == 0) return; data = GDImageToRGBA8(&gdImg, &width, &height); gdImageDestroy(gdImg); } void GuiImageData::LoadGIF(const u8 *img, int imgSize) { gdImagePtr gdImg = gdImageCreateFromGifPtr(imgSize, (u8*) img); if(gdImg == 0) return; data = GDImageToRGBA8(&gdImg, &width, &height); gdImageDestroy(gdImg); } void GuiImageData::LoadBMP(const u8 *img, int imgSize) { gdImagePtr gdImg = gdImageCreateFromBmpPtr(imgSize, (u8*) img); if(gdImg == 0) return; data = GDImageToRGBA8(&gdImg, &width, &height); gdImageDestroy(gdImg); } void GuiImageData::LoadTPL(const u8 *img, int imgSize) { TplImage TplFile(img, imgSize); width = TplFile.GetWidth(0); height = TplFile.GetHeight(0); format = (u8) TplFile.GetFormat(0); const u8 * ImgPtr = TplFile.GetTextureBuffer(0); if(ImgPtr) { int len = ALIGN32(TplFile.GetTextureSize(0)); data = (u8 *) memalign(32, len); if(!data) return; memcpy(data, ImgPtr, len); DCFlushRange(data, len); } }