/**************************************************************************** * Copyright (C) 2012 Dimok * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include #include "CustomBanner.h" #include "ImageOperations/TextureConverter.h" #include "utils/StringTools.h" CustomBanner::CustomBanner() { } CustomBanner::~CustomBanner() { for(u32 i = 0; i < text_list.size(); i++) delete [] text_list[i]; } void CustomBanner::SetBannerTexture(const char *tex_name, const u8 *data, float width, float height, u8 fmt) { if(!layout_banner) return; Texture *texture = layout_banner->FindTexture( tex_name ); if(texture != NULL && data != NULL) { texture->LoadTextureData(data, width, height, fmt); } } void CustomBanner::SetBannerText(const char *text_name, const char *text) { if(!layout_banner || !text) return; Textbox *tbox = dynamic_cast(layout_banner->FindPane(text_name)); if(tbox) { const wchar_t *wText = wfmt("%s", text); int len = wcslen(wText); u16 *text_char16 = new u16[len+1]; for(int i = 0; i < len; i++) text_char16[i] = (u16) wText[i]; text_char16[len] = 0; tbox->SetText(text_char16); text_list.push_back(text_char16); } } void CustomBanner::SetIconTexture(const char *tex_name, const u8 *data, float width, float height, u8 fmt) { if(!layout_icon) return; Texture *texture = layout_icon->FindTexture( tex_name ); if(texture != NULL && data != NULL) { texture->LoadTextureData(data, width, height, fmt); } } u8 *CustomBanner::LoadTextureFromPng(const u8 * img, u32 imgSize, int *width, int *height) { if(!img) return NULL; // load png gdImagePtr gdImg = gdImageCreateFromPngPtr(imgSize, (u8 *)img); if(!gdImg) return NULL; u8 *texture = GDImageToRGBA8(&gdImg, width, height); // free image object gdImageDestroy( gdImg ); return texture; } void CustomBanner::SetBannerPngImage(const char *tex_name, const u8 * img, u32 imgSize) { int pngWidth; int pngHeight; u8 * texData = LoadTextureFromPng(img, imgSize, &pngWidth, &pngHeight); if(texData) { SetBannerTexture(tex_name, texData, pngWidth, pngHeight, GX_TF_RGBA8); free(texData); } } void CustomBanner::SetIconPngImage(const char *tex_name, const u8 * img, u32 imgSize) { int pngWidth; int pngHeight; u8 * texData = LoadTextureFromPng(img, imgSize, &pngWidth, &pngHeight); if(texData) { SetIconTexture(tex_name, texData, pngWidth, pngHeight, GX_TF_RGBA8); free(texData); } } void CustomBanner::SetBannerTextureScale(float scale) { Pane *pane = layout_banner->FindPane("HBPic"); if(pane) pane->SetScale(scale); pane = layout_banner->FindPane("HBPicSha"); if(pane) pane->SetScale(scale); } void CustomBanner::SetBannerPaneVisible(const char *pane_name, bool visible) { Pane *pane = layout_banner->FindPane(pane_name); if(pane) pane->SetVisible(visible); }