/**************************************************************************** * Copyright (C) 2010 * by Dimok * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. ***************************************************************************/ #ifndef FLYINGBUTTONSMENU_HPP_ #define FLYINGBUTTONSMENU_HPP_ #include #include #include "GUI/gui.h" #include "SettingsMenu.hpp" #include "menu.h" class FlyingButtonsMenu : public GuiWindow { public: FlyingButtonsMenu(const char * menu_title); virtual ~FlyingButtonsMenu(); virtual int MainLoop(); virtual void HideMenu(); virtual void ShowMenu(); protected: virtual void CreateSettingsMenu(int index) { }; virtual void DeleteSettingsMenu() { }; virtual void SetupMainButtons() { }; virtual void AddMainButtons(); virtual void ShowButtonsEffects(int effect, int effect_speed); virtual void SlideButtons(int slide_direction); virtual void SetPageIndicators(); virtual void SetMainButton(int position, const char * ButtonText, GuiImageData * imageData, GuiImageData * imageOver); int currentPage; int returnMenu; int ParentMenu; int FirstIndicator; std::string MenuTitle; enum { SLIDE_LEFT, SLIDE_RIGHT }; //!The main settings gui with browser SettingsMenu * CurrentMenu; GuiImageData * btnOutline; GuiImageData * settingsbg; GuiImageData * MainButtonImgData; GuiImageData * MainButtonImgOverData; GuiImageData * PageindicatorImgData; GuiImageData * arrow_left; GuiImageData * arrow_right; GuiImage * settingsbackground; GuiImage * backBtnImg; GuiImage * PageindicatorImg2; GuiImage * GoLeftImg; GuiImage * GoRightImg; GuiTrigger * trigA; GuiTrigger * trigHome; GuiTrigger * trigB; GuiTrigger * trigL; GuiTrigger * trigR; GuiTrigger * trigMinus; GuiTrigger * trigPlus; GuiText * titleTxt; GuiText * backBtnTxt; GuiText * PageindicatorTxt1; GuiButton * backBtn; GuiButton * homeBtn; GuiButton * GoLeftBtn; GuiButton * GoRightBtn; std::vectorPageindicatorImg; std::vectorPageindicatorTxt; std::vectorPageIndicatorBtn; std::vector MainButtonImg; std::vector MainButtonImgOver; std::vector MainButtonTxt; std::vector MainButton; }; #endif