#--------------------------------------------------------------------------------- # Clear the implicit built in rules #--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITPPC)),) $(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC") endif include $(DEVKITPPC)/wii_rules #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files #--------------------------------------------------------------------------------- TARGET := boot BUILD := build SOURCES := source source/libwiigui source/images source/fonts source/sounds \ source/libwbfs source/unzip source/language source/mload source/patches \ source/usbloader source/xml source/network source/settings source/prompts \ source/ramdisc source/wad source/banner source/cheats source/homebrewboot \ source/themefs DATA := data INCLUDES := source #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- CFLAGS = -g -O2 -save-temps -Wall $(MACHDEP) $(INCLUDE) CXXFLAGS = -Xassembler -aln=$@.lst $(CFLAGS) LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000 #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := -lfat -lpngu -lpng -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -ltremor -lmxml #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := $(DEVKITPPC)/lib $(CURDIR) #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export PROJECTDIR := $(CURDIR) export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) #--------------------------------------------------------------------------------- # automatically build a list of object files for our project #--------------------------------------------------------------------------------- SVNREV := $(shell bash ./svnrev.sh) export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) ELFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.elf))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) TTFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ttf))) PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png))) OGGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ogg))) PCMFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.pcm))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) export LD := $(CC) else export LD := $(CXX) endif export OFILES := $(addsuffix .o,$(BINFILES)) \ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \ $(sFILES:.s=.o) $(SFILES:.S=.o) \ $(TTFFILES:.ttf=.ttf.o) $(PNGFILES:.png=.png.o) \ $(OGGFILES:.ogg=.ogg.o) $(PCMFILES:.pcm=.pcm.o) \ $(addsuffix .o,$(ELFFILES)) #--------------------------------------------------------------------------------- # build a list of include paths #--------------------------------------------------------------------------------- export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) \ -I$(LIBOGC_INC) #--------------------------------------------------------------------------------- # build a list of library paths #--------------------------------------------------------------------------------- export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \ -L$(LIBOGC_LIB) export OUTPUT := $(CURDIR)/$(TARGET) .PHONY: $(BUILD) lang all clean #--------------------------------------------------------------------------------- $(BUILD): @[ -d $@ ] || mkdir -p $@ @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile # @echo debug... # start geckoreader.exe #--------------------------------------------------------------------------------- lang: @[ -d build ] || mkdir -p build @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language #--------------------------------------------------------------------------------- all: @[ -d build ] || mkdir -p build @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol #--------------------------------------------------------------------------------- run: make @echo Done building ... @echo Now Run That Shit ... wiiload $(OUTPUT).dol #--------------------------------------------------------------------------------- reload: wiiload -r $(OUTPUT).dol #--------------------------------------------------------------------------------- release: make cp boot.dol ./hbc/boot.dol #--------------------------------------------------------------------------------- else DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).dol: $(OUTPUT).elf $(OUTPUT).elf: $(OFILES) language: $(wildcard $(PROJECTDIR)/Languages/*.lang) #--------------------------------------------------------------------------------- # This rule links in binary data with .ttf, .png, and .mp3 extensions #--------------------------------------------------------------------------------- %.elf.o : %.elf @echo $(notdir $<) $(bin2o) %.ttf.o : %.ttf @echo $(notdir $<) $(bin2o) %.png.o : %.png @echo $(notdir $<) $(bin2o) %.ogg.o : %.ogg @echo $(notdir $<) $(bin2o) %.pcm.o : %.pcm @echo $(notdir $<) $(bin2o) %.certs.o : %.certs @echo $(notdir $<) $(bin2o) %.dat.o : %.dat @echo $(notdir $<) $(bin2o) %.bin.o : %.bin @echo $(notdir $<) $(bin2o) export PATH := $(PROJECTDIR)/gettext-bin:$(PATH) %.pot: $(CFILES) $(CPPFILES) @echo Update Language-Files ... @xgettext -C -cTRANSLATORS --from-code=utf-8 --sort-output --no-wrap --no-location -k -ktr -ktrNOOP -o $@ $^ %.lang: $(PROJECTDIR)/Languages/$(TARGET).pot @msgmerge -U -N --no-wrap --no-location --backup=none -q $@ $< @touch $@ -include $(DEPENDS) #--------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------