/**************************************************************************** * libwiigui * * Tantric 2009 * * gui_optionbrowser.cpp * * GUI class definitions ***************************************************************************/ #include "gui.h" #include "../wpad.h" #include #define GAMESELECTSIZE 30 static int scrollbaron, startat, loaded = 0; /** * Constructor for the GuiOptionBrowser class. */ GuiOptionBrowser::GuiOptionBrowser(int w, int h, OptionList * l, const u8 *imagebg, int scrollon) { width = w; height = h; options = l; scrollbaron = scrollon; selectable = true; listOffset = this->FindMenuItem(-1, 1); selectedItem = 0; focus = 1; // allow focus trigA = new GuiTrigger; trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); trigHeldA = new GuiTrigger; trigHeldA->SetHeldTrigger(-1, WPAD_BUTTON_A, PAD_BUTTON_A); btnSoundClick = new GuiSound(button_click_pcm, button_click_pcm_size, SOUND_PCM); bgOptions = new GuiImageData(imagebg); bgOptionsImg = new GuiImage(bgOptions); bgOptionsImg->SetParent(this); bgOptionsImg->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); bgOptionsEntry = new GuiImageData(bg_options_entry_png); if (scrollbaron == 1) { scrollbar = new GuiImageData(scrollbar_png); scrollbarImg = new GuiImage(scrollbar); scrollbarImg->SetParent(this); scrollbarImg->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); scrollbarImg->SetPosition(0, 4); arrowDown = new GuiImageData(scrollbar_arrowdown_png); arrowDownImg = new GuiImage(arrowDown); arrowDownOver = new GuiImageData(scrollbar_arrowdown_png); arrowDownOverImg = new GuiImage(arrowDownOver); arrowUp = new GuiImageData(scrollbar_arrowup_png); arrowUpImg = new GuiImage(arrowUp); arrowUpOver = new GuiImageData(scrollbar_arrowup_png); arrowUpOverImg = new GuiImage(arrowUpOver); scrollbarBox = new GuiImageData(scrollbar_box_png); scrollbarBoxImg = new GuiImage(scrollbarBox); scrollbarBoxOver = new GuiImageData(scrollbar_box_png); scrollbarBoxOverImg = new GuiImage(scrollbarBoxOver); arrowUpBtn = new GuiButton(arrowUpImg->GetWidth(), arrowUpImg->GetHeight()); arrowUpBtn->SetParent(this); arrowUpBtn->SetImage(arrowUpImg); arrowUpBtn->SetImageOver(arrowUpOverImg); arrowUpBtn->SetImageHold(arrowUpOverImg); arrowUpBtn->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); arrowUpBtn->SetPosition(width/2-18+7,-18); arrowUpBtn->SetSelectable(false); arrowUpBtn->SetTrigger(trigA); arrowUpBtn->SetEffectOnOver(EFFECT_SCALE, 50, 130); arrowUpBtn->SetSoundClick(btnSoundClick); arrowDownBtn = new GuiButton(arrowDownImg->GetWidth(), arrowDownImg->GetHeight()); arrowDownBtn->SetParent(this); arrowDownBtn->SetImage(arrowDownImg); arrowDownBtn->SetImageOver(arrowDownOverImg); arrowDownBtn->SetImageHold(arrowDownOverImg); arrowDownBtn->SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); arrowDownBtn->SetPosition(width/2-18+7,18); arrowDownBtn->SetSelectable(false); arrowDownBtn->SetTrigger(trigA); arrowDownBtn->SetEffectOnOver(EFFECT_SCALE, 50, 130); arrowDownBtn->SetSoundClick(btnSoundClick); scrollbarBoxBtn = new GuiButton(scrollbarBoxImg->GetWidth(), scrollbarBoxImg->GetHeight()); scrollbarBoxBtn->SetParent(this); scrollbarBoxBtn->SetImage(scrollbarBoxImg); scrollbarBoxBtn->SetImageOver(scrollbarBoxOverImg); scrollbarBoxBtn->SetImageHold(scrollbarBoxOverImg); scrollbarBoxBtn->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); scrollbarBoxBtn->SetSelectable(false); scrollbarBoxBtn->SetEffectOnOver(EFFECT_SCALE, 50, 120); scrollbarBoxBtn->SetMinY(0); scrollbarBoxBtn->SetMaxY(height); scrollbarBoxBtn->SetHoldable(true); scrollbarBoxBtn->SetTrigger(trigHeldA); } // optionBg = new GuiImage(bgOptionsEntry); for(int i=0; iname[i], 20, (GXColor){0, 0, 0, 0xff}); optionTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); optionTxt[i]->SetPosition(24,0); optionBg[i] = new GuiImage(bgOptionsEntry); optionVal[i] = new GuiText(NULL, 20, (GXColor){0, 0, 0, 0xff}); optionVal[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); optionVal[i]->SetPosition(250,0); optionBtn[i] = new GuiButton(width-28,GAMESELECTSIZE); optionBtn[i]->SetParent(this); optionBtn[i]->SetLabel(optionTxt[i], 0); optionBtn[i]->SetLabel(optionVal[i], 1); optionBtn[i]->SetImageOver(optionBg[i]); optionBtn[i]->SetPosition(5,GAMESELECTSIZE*i+4); optionBtn[i]->SetRumble(false); optionBtn[i]->SetTrigger(trigA); optionBtn[i]->SetSoundClick(btnSoundClick); } } /** * Constructor for the GuiOptionBrowser class. */ GuiOptionBrowser::GuiOptionBrowser(int w, int h, OptionList * l, const char *themePath, const u8 *imagebg, int scrollon, int start) { width = w; height = h; options = l; startat = start; loaded = 0; scrollbaron = scrollon; selectable = true; listOffset = this->FindMenuItem(-1, 1); selectedItem = 0; focus = 1; // allow focus char imgPath[100]; trigA = new GuiTrigger; trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); trigHeldA = new GuiTrigger; trigHeldA->SetHeldTrigger(-1, WPAD_BUTTON_A, PAD_BUTTON_A); btnSoundClick = new GuiSound(button_click_pcm, button_click_pcm_size, SOUND_PCM); snprintf(imgPath, sizeof(imgPath), "%sbg_options.png", themePath); bgOptions = new GuiImageData(imgPath, imagebg); bgOptionsImg = new GuiImage(bgOptions); bgOptionsImg->SetParent(this); bgOptionsImg->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); snprintf(imgPath, sizeof(imgPath), "%sbg_options_entry.png", themePath); bgOptionsEntry = new GuiImageData(imgPath, bg_options_entry_png); if (scrollbaron == 1) { snprintf(imgPath, sizeof(imgPath), "%sscrollbar.png", themePath); scrollbar = new GuiImageData(imgPath, scrollbar_png); scrollbarImg = new GuiImage(scrollbar); scrollbarImg->SetParent(this); scrollbarImg->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); scrollbarImg->SetPosition(0, 4); snprintf(imgPath, sizeof(imgPath), "%sscrollbar_arrowdown.png", themePath); arrowDown = new GuiImageData(imgPath, scrollbar_arrowdown_png); arrowDownImg = new GuiImage(arrowDown); arrowDownOver = new GuiImageData(imgPath, scrollbar_arrowdown_png); arrowDownOverImg = new GuiImage(arrowDownOver); snprintf(imgPath, sizeof(imgPath), "%sscrollbar_arrowup.png", themePath); arrowUp = new GuiImageData(imgPath, scrollbar_arrowup_png); arrowUpImg = new GuiImage(arrowUp); arrowUpOver = new GuiImageData(imgPath, scrollbar_arrowup_png); arrowUpOverImg = new GuiImage(arrowUpOver); snprintf(imgPath, sizeof(imgPath), "%sscrollbar_box.png", themePath); scrollbarBox = new GuiImageData(imgPath, scrollbar_box_png); scrollbarBoxImg = new GuiImage(scrollbarBox); scrollbarBoxOver = new GuiImageData(imgPath, scrollbar_box_png); scrollbarBoxOverImg = new GuiImage(scrollbarBoxOver); arrowUpBtn = new GuiButton(arrowUpImg->GetWidth(), arrowUpImg->GetHeight()); arrowUpBtn->SetParent(this); arrowUpBtn->SetImage(arrowUpImg); arrowUpBtn->SetImageOver(arrowUpOverImg); arrowUpBtn->SetImageHold(arrowUpOverImg); arrowUpBtn->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); arrowUpBtn->SetPosition(width/2-18+7,-18); arrowUpBtn->SetSelectable(false); arrowUpBtn->SetTrigger(trigA); arrowUpBtn->SetEffectOnOver(EFFECT_SCALE, 50, 130); arrowUpBtn->SetSoundClick(btnSoundClick); arrowDownBtn = new GuiButton(arrowDownImg->GetWidth(), arrowDownImg->GetHeight()); arrowDownBtn->SetParent(this); arrowDownBtn->SetImage(arrowDownImg); arrowDownBtn->SetImageOver(arrowDownOverImg); arrowDownBtn->SetImageHold(arrowDownOverImg); arrowDownBtn->SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); arrowDownBtn->SetPosition(width/2-18+7,18); arrowDownBtn->SetSelectable(false); arrowDownBtn->SetTrigger(trigA); arrowDownBtn->SetEffectOnOver(EFFECT_SCALE, 50, 130); arrowDownBtn->SetSoundClick(btnSoundClick); scrollbarBoxBtn = new GuiButton(scrollbarBoxImg->GetWidth(), scrollbarBoxImg->GetHeight()); scrollbarBoxBtn->SetParent(this); scrollbarBoxBtn->SetImage(scrollbarBoxImg); scrollbarBoxBtn->SetImageOver(scrollbarBoxOverImg); scrollbarBoxBtn->SetImageHold(scrollbarBoxOverImg); scrollbarBoxBtn->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); scrollbarBoxBtn->SetSelectable(false); scrollbarBoxBtn->SetEffectOnOver(EFFECT_SCALE, 50, 120); scrollbarBoxBtn->SetMinY(0); scrollbarBoxBtn->SetMaxY(height-30); scrollbarBoxBtn->SetHoldable(true); scrollbarBoxBtn->SetTrigger(trigHeldA); } // optionBg = new GuiImage(bgOptionsEntry); for(int i=0; iname[i], 20, (GXColor){0, 0, 0, 0xff}); optionTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); optionTxt[i]->SetPosition(24,0); optionBg[i] = new GuiImage(bgOptionsEntry); optionVal[i] = new GuiText(NULL, 20, (GXColor){0, 0, 0, 0xff}); optionVal[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); optionVal[i]->SetPosition(250,0); optionBtn[i] = new GuiButton(width-28,GAMESELECTSIZE); optionBtn[i]->SetParent(this); optionBtn[i]->SetLabel(optionTxt[i], 0); optionBtn[i]->SetLabel(optionVal[i], 1); optionBtn[i]->SetImageOver(optionBg[i]); optionBtn[i]->SetPosition(5,GAMESELECTSIZE*i+4); optionBtn[i]->SetTrigger(trigA); optionBtn[i]->SetSoundClick(btnSoundClick); } } /** * Destructor for the GuiOptionBrowser class. */ GuiOptionBrowser::~GuiOptionBrowser() { if (scrollbaron == 1) { delete arrowUpBtn; delete arrowDownBtn; delete scrollbarBoxBtn; delete scrollbarImg; delete arrowDownImg; delete arrowDownOverImg; delete arrowUpImg; delete arrowUpOverImg; delete scrollbarBoxImg; delete scrollbarBoxOverImg; delete scrollbar; delete arrowDown; delete arrowDownOver; delete arrowUp; delete arrowUpOver; delete scrollbarBox; delete scrollbarBoxOver; } delete bgOptionsImg; delete bgOptions; delete bgOptionsEntry; loaded = 0; delete trigA; delete btnSoundClick; // delete optionBg; for(int i=0; iSetPosition(x,0); } void GuiOptionBrowser::SetFocus(int f) { LOCK(this); focus = f; for(int i=0; iResetState(); if(f == 1) optionBtn[selectedItem]->SetState(STATE_SELECTED); } void GuiOptionBrowser::ResetState() { LOCK(this); if(state != STATE_DISABLED) { state = STATE_DEFAULT; stateChan = -1; } for(int i=0; iResetState(); } } int GuiOptionBrowser::GetClickedOption() { int found = -1; for(int i=0; iGetState() == STATE_CLICKED) { optionBtn[i]->SetState(STATE_SELECTED); found = optionIndex[i]; break; } } return found; } int GuiOptionBrowser::GetSelectedOption() { int found = -1; for(int i=0; iGetState() == STATE_SELECTED) { optionBtn[i]->SetState(STATE_SELECTED); found = optionIndex[i]; break; } } return found; } /**************************************************************************** * FindMenuItem * * Help function to find the next visible menu item on the list ***************************************************************************/ int GuiOptionBrowser::FindMenuItem(int currentItem, int direction) { int nextItem = currentItem + direction; if(nextItem < 0 || nextItem >= options->length) return -1; if(strlen(options->name[nextItem]) > 0) return nextItem; else return FindMenuItem(nextItem, direction); } /** * Draw the button on screen */ void GuiOptionBrowser::Draw() { LOCK(this); if(!this->IsVisible()) return; bgOptionsImg->Draw(); int next = listOffset; for(int i=0; i= 0) { optionBtn[i]->Draw(); next = this->FindMenuItem(next, 1); } else break; } if(scrollbaron == 1) { scrollbarImg->Draw(); arrowUpBtn->Draw(); arrowDownBtn->Draw(); scrollbarBoxBtn->Draw(); } this->UpdateEffects(); } void GuiOptionBrowser::Update(GuiTrigger * t) { LOCK(this); int next, prev, lang = options->length; //go to the last game selected if ((loaded == 0) && (startat>0)) { if (startat > (lang-9)){ listOffset= (lang-9); selectedItem=startat; optionBtn[selectedItem]->SetState(STATE_SELECTED, t->chan); } else if (startat < 9){ selectedItem=startat; optionBtn[selectedItem]->SetState(STATE_SELECTED, t->chan); } else { listOffset = (startat-4); selectedItem=startat; optionBtn[selectedItem]->SetState(STATE_SELECTED, t->chan);} this->SetFocus(1); loaded = 1; } if(state == STATE_DISABLED || !t) return; // scrolldelay affects how fast the list scrolls // when the arrows are clicked float scrolldelay = 3.5; if (scrollbaron == 1) { // update the location of the scroll box based on the position in the option list arrowUpBtn->Update(t); arrowDownBtn->Update(t); scrollbarBoxBtn->Update(t); } next = listOffset; for(int i=0; i= 0) { if(optionBtn[i]->GetState() == STATE_DISABLED) { optionBtn[i]->SetVisible(true); optionBtn[i]->SetState(STATE_DEFAULT); } optionTxt[i]->SetText(options->name[next]); optionVal[i]->SetText(options->value[next]); optionIndex[i] = next; next = this->FindMenuItem(next, 1); } else { optionBtn[i]->SetVisible(false); optionBtn[i]->SetState(STATE_DISABLED); } if(focus) { if(i != selectedItem && optionBtn[i]->GetState() == STATE_SELECTED) optionBtn[i]->ResetState(); else if(i == selectedItem && optionBtn[i]->GetState() == STATE_DEFAULT) optionBtn[selectedItem]->SetState(STATE_SELECTED, t->chan); } optionBtn[i]->Update(t); if(optionBtn[i]->GetState() == STATE_SELECTED) { selectedItem = i; } } // pad/joystick navigation if(!focus) return; // skip navigation if (scrollbaron == 1) { if (t->Down() || arrowDownBtn->GetState() == STATE_CLICKED || ////////////////////////////////////////////down arrowDownBtn->GetState() == STATE_HELD) { next = this->FindMenuItem(optionIndex[selectedItem], 1); if(next >= 0) { if(selectedItem == PAGESIZE-1) { // move list down by 1 listOffset = this->FindMenuItem(listOffset, 1); } else if(optionBtn[selectedItem+1]->IsVisible()) { optionBtn[selectedItem]->ResetState(); optionBtn[selectedItem+1]->SetState(STATE_SELECTED, t->chan); selectedItem++; } scrollbarBoxBtn->Draw(); usleep(10000 * scrolldelay); }WPAD_ScanPads(); u8 cnt, buttons = NULL; /* Get pressed buttons */ for (cnt = 0; cnt < 4; cnt++) buttons |= WPAD_ButtonsHeld(cnt); if (buttons == WPAD_BUTTON_A) { } else { arrowDownBtn->ResetState(); } } else if(t->Up() || arrowUpBtn->GetState() == STATE_CLICKED || ////////////////////////////////////////////up arrowUpBtn->GetState() == STATE_HELD) { prev = this->FindMenuItem(optionIndex[selectedItem], -1); if(prev >= 0) { if(selectedItem == 0) { // move list up by 1 listOffset = prev; } else { optionBtn[selectedItem]->ResetState(); optionBtn[selectedItem-1]->SetState(STATE_SELECTED, t->chan); selectedItem--; } scrollbarBoxBtn->Draw(); usleep(10000 * scrolldelay); }WPAD_ScanPads(); u8 cnt, buttons = NULL; /* Get pressed buttons */ for (cnt = 0; cnt < 4; cnt++) buttons |= WPAD_ButtonsHeld(cnt); if (buttons == WPAD_BUTTON_A) { } else { arrowUpBtn->ResetState(); } } if(scrollbarBoxBtn->GetState() == STATE_HELD && scrollbarBoxBtn->GetStateChan() == t->chan && t->wpad.ir.valid && options->length > PAGESIZE) { scrollbarBoxBtn->SetPosition(width/2-18+7,0); int position = t->wpad.ir.y - 50 - scrollbarBoxBtn->GetTop(); listOffset = (position * lang)/180 - selectedItem; if(listOffset <= 0) { listOffset = 0; selectedItem = 0; } else if(listOffset+PAGESIZE >= lang) { listOffset = lang-PAGESIZE; selectedItem = PAGESIZE-1; } } int positionbar = 237*(listOffset + selectedItem) / lang; if(positionbar > 216) positionbar = 216; scrollbarBoxBtn->SetPosition(width/2-18+7, positionbar+8); if(t->Right()) { if(listOffset < lang && lang > PAGESIZE) { listOffset =listOffset+ PAGESIZE; if(listOffset+PAGESIZE >= lang) listOffset = lang-PAGESIZE; } } else if(t->Left()) { if(listOffset > 0) { listOffset =listOffset- PAGESIZE; if(listOffset < 0) listOffset = 0; } } } else { if(t->Down()) { next = this->FindMenuItem(optionIndex[selectedItem], 1); if(next >= 0) { if(selectedItem == PAGESIZE-1) { // move list down by 1 listOffset = this->FindMenuItem(listOffset, 1); } else if(optionBtn[selectedItem+1]->IsVisible()) { optionBtn[selectedItem]->ResetState(); optionBtn[selectedItem+1]->SetState(STATE_SELECTED, t->chan); selectedItem++; } } } else if(t->Up()) { prev = this->FindMenuItem(optionIndex[selectedItem], -1); if(prev >= 0) { if(selectedItem == 0) { // move list up by 1 listOffset = prev; } else { optionBtn[selectedItem]->ResetState(); optionBtn[selectedItem-1]->SetState(STATE_SELECTED, t->chan); selectedItem--; } } } } if(updateCB) updateCB(this); }