/**************************************************************************** * Copyright (C) 2010 * by Dimok * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. ***************************************************************************/ #include #include #include "settings/CSettings.h" #include "settings/CGameStatistics.h" #include "themes/CTheme.h" #include "prompts/PromptWindows.h" #include "prompts/DiscBrowser.h" #include "prompts/filebrowser.h" #include "usbloader/AlternateDOLOffsets.h" #include "language/gettext.h" #include "wad/nandtitle.h" #include "system/IosLoader.h" #include "GameLoadSM.hpp" static const char * OnOffText[] = { trNOOP( "OFF" ), trNOOP( "ON" ), trNOOP( "Auto" ) }; static const char * GamesIOSText[] = { trNOOP( "Auto" ), trNOOP( "Custom" ) }; static const char * VideoModeText[] = { trNOOP( "System Default" ), trNOOP( "Disc Default" ), trNOOP( "Force PAL50" ), trNOOP( "Force PAL60" ), trNOOP( "Force NTSC" ), trNOOP( "Region Patch" ), trNOOP( "Force PAL480p" ), trNOOP( "Force NTSC480p" ) }; static const char * VideoPatchDolText[] = { trNOOP( "OFF" ), trNOOP( "Region Patch" ), trNOOP( "ON" ), trNOOP( "All" ) }; static const char * DeflickerText[] = { trNOOP( "Auto" ), trNOOP( "OFF (Safe)" ), trNOOP( "OFF (Extended)" ), trNOOP( "ON (Low)" ), trNOOP( "ON (Medium)" ), trNOOP( "ON (High)" ) }; static const char * WidthText[] = { trNOOP( "Auto" ), trNOOP( "Framebuffer" ) }; static const char * AspectText[] = { trNOOP( "Force 4:3" ), trNOOP( "Force 16:9" ), trNOOP( "System Default" ) }; static const char * LanguageText[] = { trNOOP( "Japanese" ), trNOOP( "English" ), trNOOP( "German" ), trNOOP( "French" ), trNOOP( "Spanish" ), trNOOP( "Italian" ), trNOOP( "Dutch" ), trNOOP( "SChinese" ), trNOOP( "TChinese" ), trNOOP( "Korean" ), trNOOP( "Console Default" ) }; static const char * ParentalText[] = { trNOOP( "0 (Everyone)" ), trNOOP( "1 (Child 7+)" ), trNOOP( "2 (Teen 12+)" ), trNOOP( "3 (Mature 16+)" ), trNOOP( "4 (Adults Only 18+)" ) }; static const char * AlternateDOLText[] = { trNOOP( "OFF" ), trNOOP( "Select a DOL from game" ), trNOOP( "Load from SD/USB" ), trNOOP( "List on game launch" ), trNOOP( "Default" ) }; static const char * NandEmuText[] = { trNOOP( "OFF" ), trNOOP( "Partial" ), trNOOP( "Full" ), trNOOP( "Neek" ) }; static const char * HooktypeText[] = { trNOOP( "None" ), trNOOP( "VBI (Default)" ), trNOOP( "KPAD Read" ), trNOOP( "Joypad" ), trNOOP( "GXDraw" ), trNOOP( "GXFlush" ), trNOOP( "OSSleepThread" ), trNOOP( "AXNextFrame" ) }; static const char * PrivServText[] = { trNOOP( "OFF" ), trNOOP( "NoSSL only" ), trNOOP( "Wiimmfi" ), trNOOP( "AltWFC" ), trNOOP( "Custom" ) }; static const char blocked[22] = { 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x28, 0x27, 0x29, 0x2A, 0x2C, 0x2F, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x40, 0x5E, 0x5F, 0x00 }; GameLoadSM::GameLoadSM(struct discHdr *hdr) : SettingsMenu(tr("Game Load"), &GuiOptions, MENU_NONE), Header(hdr) { GameConfig = *GameSettings.GetGameCFG((const char *) Header->id); if(!btnOutline) btnOutline = Resources::GetImageData("button_dialogue_box.png"); if(!trigA) trigA = new GuiTrigger(); trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); saveBtnTxt = new GuiText(tr( "Save" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color")); saveBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30); saveBtnImg = new GuiImage (btnOutline); if (Settings.wsprompt == ON) { saveBtnTxt->SetWidescreen(Settings.widescreen); saveBtnImg->SetWidescreen(Settings.widescreen); } saveBtn = new GuiButton(saveBtnImg, saveBtnImg, 2, 3, 180, 400, trigA, btnSoundOver, btnSoundClick2, 1); saveBtn->SetLabel(saveBtnTxt); Append(saveBtn); SetOptionNames(); SetOptionValues(); } GameLoadSM::~GameLoadSM() { HaltGui(); //! The rest is destroyed in SettingsMenu.cpp Remove(saveBtn); delete saveBtnTxt; delete saveBtnImg; delete saveBtn; ResumeGui(); } void GameLoadSM::SetDefaultConfig() { char id[7]; snprintf(id, sizeof(id), GameConfig.id); GameSettings.SetDefault(GameConfig); snprintf(GameConfig.id, sizeof(GameConfig.id), id); } void GameLoadSM::SetOptionNames() { int Idx = 0; Options->SetName(Idx++, "%s", tr( "Game Lock" )); Options->SetName(Idx++, "%s", tr( "Favorite Level" )); Options->SetName(Idx++, "%s", tr( "Video Mode" )); Options->SetName(Idx++, "%s", tr( "Dol Video Patch" )); Options->SetName(Idx++, "%s", tr( "480p Pixel Fix Patch" )); Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" )); Options->SetName(Idx++, "%s", tr( "VIDTV Patch" )); Options->SetName(Idx++, "%s", tr( "Deflicker Filter" )); Options->SetName(Idx++, "%s", tr( "Video Width" )); Options->SetName(Idx++, "%s", tr( "Aspect Ratio" )); Options->SetName(Idx++, "%s", tr( "Patch Country Strings" )); Options->SetName(Idx++, "%s", tr( "Game Language" )); Options->SetName(Idx++, "%s", tr( "Ocarina" )); Options->SetName(Idx++, "%s", tr( "Private Server" )); if(GameConfig.PrivateServer == PRIVSERV_CUSTOM) { Options->SetName(Idx++, "%s", tr( "Custom Address" )); } Options->SetName(Idx++, "%s", tr( "Parental Control" )); Options->SetName(Idx++, "%s", tr( "Hooktype" )); Options->SetName(Idx++, "%s", tr( "Wiird Debugger" )); Options->SetName(Idx++, "%s", tr( "Game IOS" )); if(GameConfig.autoios == GAME_IOS_CUSTOM) { Options->SetName(Idx++, "%s", tr( "Custom Game IOS" )); } Options->SetName(Idx++, "%s", tr( "Return To" )); Options->SetName(Idx++, "%s", tr( "Block IOS Reload" )); //! Only wii games and EmuNAND channels if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC) { Options->SetName(Idx++, "%s", tr( "EmuNAND Save Mode" )); Options->SetName(Idx++, "%s", tr( "EmuNAND Save Path" )); } else if(Header->type == TYPE_GAME_EMUNANDCHAN) { Options->SetName(Idx++, "%s", tr( "EmuNAND Channel Mode" )); Options->SetName(Idx++, "%s", tr( "EmuNAND Channel Path" )); } //! Only on Wii games if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC) { Options->SetName(Idx++, "%s", tr( "Alternate DOL" )); Options->SetName(Idx++, "%s", tr( "Select DOL Offset" )); } } void GameLoadSM::SetOptionValues() { int Idx = 0; //! Settings: Game Lock Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.Locked] )); //! Settings: Favorite Level Options->SetValue(Idx++, "%i", GameStatistics.GetFavoriteRank(Header->id)); //! Settings: Video Mode if(GameConfig.video == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(VideoModeText[GameConfig.video])); //! Settings: Dol Video Patch if(GameConfig.videoPatchDol == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(VideoPatchDolText[GameConfig.videoPatchDol])); //! Settings: 480p Pixel Fix Patch if(GameConfig.patchFix480p == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.patchFix480p])); //! Settings: Sneek Video Patch if(GameConfig.sneekVideoPatch == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.sneekVideoPatch])); //! Settings: VIDTV Patch if(GameConfig.vipatch == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.vipatch])); //! Settings: Deflicker Filter if(GameConfig.deflicker == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(DeflickerText[GameConfig.deflicker])); //! Settings: Video Width if(GameConfig.videoWidth == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(WidthText[GameConfig.videoWidth])); //! Settings: Aspect Ratio if(GameConfig.aspectratio == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(AspectText[GameConfig.aspectratio])); //! Settings: Patch Country Strings if(GameConfig.patchcountrystrings == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.patchcountrystrings])); //! Settings: Game Language if(GameConfig.language == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(LanguageText[GameConfig.language])); //! Settings: Ocarina if(GameConfig.ocarina == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.ocarina])); //! Settings: Private Server if(GameConfig.PrivateServer == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr(PrivServText[GameConfig.PrivateServer])); //! Settings: Custom Address if(GameConfig.PrivateServer == PRIVSERV_CUSTOM) { if(GameConfig.CustomAddress.size() == 0) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", GameConfig.CustomAddress.c_str()); } //! Settings: Parental Control Options->SetValue(Idx++, "%s", tr(ParentalText[GameConfig.parentalcontrol])); //! Settings: Hooktype if(GameConfig.Hooktype == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr( HooktypeText[GameConfig.Hooktype] )); //! Settings: Wiird Debugger if(GameConfig.WiirdDebugger == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.WiirdDebugger] )); //! Settings: Game IOS if(GameConfig.autoios == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr( GamesIOSText[GameConfig.autoios] )); //! Settings: Custom Game IOS if(GameConfig.autoios == GAME_IOS_CUSTOM) { if(GameConfig.ios == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%i", GameConfig.ios); } //! Settings: Return To if(Header->type == TYPE_GAME_EMUNANDCHAN && EMUNAND_NEEK == (GameConfig.NandEmuMode == INHERIT ? Settings.NandEmuChanMode : GameConfig.NandEmuMode)) { Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.returnTo] )); } else if(GameConfig.returnTo) { const char* TitleName = NULL; u64 tid = NandTitles.FindU32(Settings.returnTo); if (tid > 0) TitleName = NandTitles.NameOf(tid); Options->SetValue(Idx++, "%s", TitleName ? TitleName : strlen(Settings.returnTo) > 0 ? Settings.returnTo : tr( OnOffText[0] )); } else { Options->SetValue(Idx++, "%s", tr( OnOffText[0] )); } //! Settings: Block IOS Reload if(GameConfig.iosreloadblock == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.iosreloadblock]) ); //! Only wii games and EmuNAND channels if( Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC || Header->type == TYPE_GAME_EMUNANDCHAN) { //! Settings: EmuNAND Save/Channel Mode if(GameConfig.NandEmuMode == INHERIT) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", tr( NandEmuText[GameConfig.NandEmuMode] )); //! Settings: EmuNAND Save/Channel Path if(GameConfig.NandEmuPath.size() == 0) Options->SetValue(Idx++, tr("Use global")); else Options->SetValue(Idx++, "%s", GameConfig.NandEmuPath.c_str()); } //! Only on Wii games if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC) { //! Settings: Alternate DOL Options->SetValue(Idx++, "%s", tr( AlternateDOLText[GameConfig.loadalternatedol] )); //! Settings: Select DOL Offset if(GameConfig.loadalternatedol != 1) Options->SetValue(Idx++, tr("Not required")); else { if(GameConfig.alternatedolname.size() != 0) Options->SetValue(Idx++, "%i <%s>", (int)GameConfig.alternatedolstart, GameConfig.alternatedolname.c_str()); else Options->SetValue(Idx++, "%i", (int)GameConfig.alternatedolstart); } } } int GameLoadSM::GetMenuInternal() { if (saveBtn->GetState() == STATE_CLICKED) { if (GameSettings.AddGame(GameConfig) && GameSettings.Save()) { WindowPrompt(tr( "Successfully Saved" ), 0, tr( "OK" )); } else WindowPrompt(tr( "Save Failed. No device inserted?" ), 0, tr( "OK" )); saveBtn->ResetState(); } int ret = optionBrowser->GetClickedOption(); if (ret < 0) return MENU_NONE; int Idx = -1; //! Settings: Game Lock if (ret == ++Idx) { if (++GameConfig.Locked >= MAX_ON_OFF) GameConfig.Locked = 0; } //! Settings: Favorite Level else if (ret == ++Idx) { int Level = GameStatistics.GetFavoriteRank(Header->id); if (++Level > 5) Level = 0; GameStatistics.SetFavoriteRank(Header->id, Level); GameStatistics.Save(); } //! Settings: Video Mode else if (ret == ++Idx) { if (++GameConfig.video >= VIDEO_MODE_MAX) GameConfig.video = INHERIT; } //! Settings: Dol Video Patch else if (ret == ++Idx) { if (++GameConfig.videoPatchDol >= VIDEO_PATCH_DOL_MAX) GameConfig.videoPatchDol = INHERIT; } //! Settings: 480p Pixel Fix Patch else if (ret == ++Idx) { if (++GameConfig.patchFix480p >= MAX_ON_OFF) GameConfig.patchFix480p = INHERIT; } //! Settings: Sneek Video Patch else if (ret == ++Idx) { if (++GameConfig.sneekVideoPatch >= MAX_ON_OFF) GameConfig.sneekVideoPatch = INHERIT; } //! Settings: VIDTV Patch if (ret == ++Idx) { if (++GameConfig.vipatch >= MAX_ON_OFF) GameConfig.vipatch = INHERIT; } //! Settings: Deflicker Filter else if (ret == ++Idx) { if (++GameConfig.deflicker >= DEFLICKER_MAX) GameConfig.deflicker = INHERIT; } //! Settings: Video Width else if (ret == ++Idx) { if (++GameConfig.videoWidth >= WIDTH_MAX) GameConfig.videoWidth = INHERIT; } //! Settings: Aspect Ratio else if (ret == ++Idx) { if (++GameConfig.aspectratio >= ASPECT_MAX) GameConfig.aspectratio = INHERIT; } //! Settings: Patch Country Strings if (ret == ++Idx) { if (++GameConfig.patchcountrystrings >= MAX_ON_OFF) GameConfig.patchcountrystrings = INHERIT; } //! Settings: Game Language if (ret == ++Idx) { if (++GameConfig.language >= MAX_LANGUAGE) GameConfig.language = INHERIT; } //! Settings: Ocarina else if (ret == ++Idx) { if (++GameConfig.ocarina >= MAX_ON_OFF) GameConfig.ocarina = INHERIT; } //! Settings: Private Server else if (ret == ++Idx) { if (++GameConfig.PrivateServer >= PRIVSERV_MAX_CHOICE) GameConfig.PrivateServer = INHERIT; Options->ClearList(); SetOptionNames(); SetOptionValues(); } //! Settings: Custom Address else if (GameConfig.PrivateServer == PRIVSERV_CUSTOM && ret == ++Idx) { char entered[300]; snprintf(entered, sizeof(entered), "%s", GameConfig.CustomAddress.c_str()); if (OnScreenKeyboard(entered, sizeof(entered), 0, false, true)) { // Only allow letters, numbers, periods and hyphens if ((strlen(entered) > 0 && strlen(entered) <= 3) || strpbrk(entered, blocked)) WindowPrompt(tr("Error"), tr("Please enter a valid address e.g. wiimmfi.de"), tr("OK")); else GameConfig.CustomAddress = entered; } } //! Settings: Parental Control else if (ret == ++Idx) { if (++GameConfig.parentalcontrol >= 5) GameConfig.parentalcontrol = 0; } //! Settings: Hooktype if (ret == ++Idx) { if (++GameConfig.Hooktype >= 8) GameConfig.Hooktype = INHERIT; } //! Settings: Wiird Debugger else if (ret == ++Idx) { if (++GameConfig.WiirdDebugger >= MAX_ON_OFF) GameConfig.WiirdDebugger = INHERIT; } //! Settings: Game IOS else if (ret == ++Idx) { if (++GameConfig.autoios >= GAME_IOS_MAX) GameConfig.autoios = INHERIT; Options->ClearList(); SetOptionNames(); SetOptionValues(); } //! Settings: Custom Game IOS else if (GameConfig.autoios == GAME_IOS_CUSTOM && ret == ++Idx) { char entered[8]; snprintf(entered, sizeof(entered), "%i", GameConfig.ios); if(OnScreenNumpad(entered, sizeof(entered) / 2)) { int newIOS = atoi(entered); if(newIOS != INHERIT && (newIOS < 200 || newIOS > 255)) { WindowPrompt(tr("Error:"), tr("Invalid IOS number entered. Number must be -1 for inherit or 200 - 255."), tr("OK")); } else { GameConfig.ios = newIOS; if(GameConfig.ios != INHERIT && NandTitles.IndexOf(TITLE_ID(1, GameConfig.ios)) < 0) { WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK")); } else if(GameConfig.ios == 254) { WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK")); } } } } //! Settings: Return To else if (ret == ++Idx) { if (++GameConfig.returnTo >= MAX_ON_OFF) GameConfig.returnTo = 0; } //! Settings: Block IOS Reload if (ret == ++Idx) { if(++GameConfig.iosreloadblock >= 3) GameConfig.iosreloadblock = INHERIT; } //! Only wii games and EmuNAND channels if( Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC || Header->type == TYPE_GAME_EMUNANDCHAN) { //! Settings: EmuNAND Save/Channel Mode if (ret == ++Idx) { if (++GameConfig.NandEmuMode >= EMUNAND_MAX) GameConfig.NandEmuMode = INHERIT; // neek available only for EmuNAND Channels if(Header->type != TYPE_GAME_EMUNANDCHAN && GameConfig.NandEmuMode >= EMUNAND_NEEK) GameConfig.NandEmuMode = INHERIT; //! On titles from emulated NAND path disabling the NAND emu mode is not allowed if(Header->type == TYPE_GAME_EMUNANDCHAN && GameConfig.NandEmuMode == OFF) GameConfig.NandEmuMode = 1; } //! Settings: EmuNAND Save/Channel Path else if (ret == ++Idx) { int autoIOS = GameConfig.autoios == INHERIT ? Settings.AutoIOS : GameConfig.autoios; // If NandEmuPath is on root of the first FAT32 partition, allow rev17-21 cIOS for EmuNAND Channels bool NandEmu_compatible = false; if(!autoIOS && Header->type == TYPE_GAME_EMUNANDCHAN) { NandEmu_compatible = IosLoader::is_NandEmu_compatible(NULL, GameConfig.ios == INHERIT ? Settings.cios : GameConfig.ios); } if(autoIOS == GAME_IOS_CUSTOM && !IosLoader::IsD2X(GameConfig.ios == INHERIT ? Settings.cios : GameConfig.ios) && !NandEmu_compatible) WindowPrompt(tr("Error:"), tr("NAND emulation is only available on D2X cIOS!"), tr("OK")); else { char entered[300]; snprintf(entered, sizeof(entered), GameConfig.NandEmuPath.c_str()); HaltGui(); GuiWindow * parent = (GuiWindow *) parentElement; if(parent) parent->SetState(STATE_DISABLED); this->SetState(STATE_DEFAULT); this->Remove(optionBrowser); ResumeGui(); int result = BrowseDevice(entered, sizeof(entered), FB_DEFAULT, noFILES); if(parent) parent->SetState(STATE_DEFAULT); this->Append(optionBrowser); if (result == 1) { if (entered[strlen(entered)-1] != '/') strcat(entered, "/"); GameConfig.NandEmuPath = entered; WindowPrompt(tr( "Path Changed" ), 0, tr( "OK" )); } } } } //! Only on Wii games if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC) { //! Settings: Alternate DOL if (ret == ++Idx) { if (++GameConfig.loadalternatedol >= ALT_DOL_MAX_CHOICE) GameConfig.loadalternatedol = 0; } //! Settings: Select DOL Offset from Game else if ( (ret == ++Idx) && (GameConfig.loadalternatedol == 1)) { GuiWindow * parentWindow = (GuiWindow *) parentElement; if(parentWindow) parentWindow->SetState(STATE_DISABLED); //alt dol menu for games that require more than a single alt dol int autodol = autoSelectDolPrompt((char *) GameConfig.id); if(autodol == 0) { if(parentWindow) parentWindow->SetState(STATE_DEFAULT); return MENU_NONE; //Cancel Button pressed } char tmp[170]; if (autodol > 0) { GameConfig.alternatedolstart = autodol; snprintf(tmp, sizeof(tmp), "%s <%i>", tr( "AUTO" ), autodol); GameConfig.alternatedolname = tmp; SetOptionValues(); if(parentWindow) parentWindow->SetState(STATE_DEFAULT); return MENU_NONE; } int res = DiscBrowse(GameConfig.id, tmp, sizeof(tmp)); if (res >= 0) { GameConfig.alternatedolname = tmp; GameConfig.alternatedolstart = res; snprintf(tmp, sizeof(tmp), "%s %.6s - %i", tr( "It seems that you have some information that will be helpful to us. Please pass this information along to the DEV team." ), (char *) GameConfig.id, (int)GameConfig.alternatedolstart); WindowPrompt(0, tmp, tr( "OK" )); } if(GameConfig.alternatedolstart == 0) GameConfig.loadalternatedol = 0; if(parentWindow) parentWindow->SetState(STATE_DEFAULT); } } SetOptionValues(); return MENU_NONE; }