#include #include #include #include #include "apploader.h" #include "wdvd.h" #include "wpad.h" #include "disc.h" #include "alternatedol.h" #include "fstfile.h" #include "gecko.h" #include "patches/gamepatches.h" #include "patches/wip.h" #include "settings/SettingsEnums.h" /* Apploader function pointers */ typedef int (*app_main)(void **dst, int *size, int *offset); typedef void (*app_init)(void(*report)(const char *fmt, ...)); typedef void *(*app_final)(); typedef void (*app_entry)(void(**init)(void(*report)(const char *fmt, ...)), int(**main)(), void *(**final)()); /* Apploader pointers */ static u8 *appldr = (u8 *) 0x81200000; /* Constants */ #define APPLDR_OFFSET 0x2440 /* Variables */ static u32 buffer[0x20] ATTRIBUTE_ALIGN( 32 ); s32 Apploader_Run(entry_point *entry, char * dolpath, u8 alternatedol, u32 alternatedoloffset) { app_entry appldr_entry; app_init appldr_init; app_main appldr_main; app_final appldr_final; u32 appldr_len; s32 ret; gprintf("\nApploader_Run() started\n"); /* Read apploader header */ ret = WDVD_Read(buffer, 0x20, APPLDR_OFFSET); if (ret < 0) return ret; /* Calculate apploader length */ appldr_len = buffer[5] + buffer[6]; /* Read apploader code */ ret = WDVD_Read(appldr, appldr_len, APPLDR_OFFSET + 0x20); if (ret < 0) return ret; /* Set apploader entry function */ appldr_entry = (app_entry) buffer[4]; /* Call apploader entry */ appldr_entry(&appldr_init, &appldr_main, &appldr_final); /* Initialize apploader */ appldr_init(gprintf); for (;;) { void *dst = NULL; int len = 0, offset = 0; /* Run apploader main function */ ret = appldr_main(&dst, &len, &offset); if (!ret) break; /* Read data from DVD */ WDVD_Read(dst, len, (u64) (offset << 2)); RegisterDOL((u8 *) dst, len); DCFlushRange(dst, len); } *entry = appldr_final(); /** Load alternate dol if set **/ if (alternatedol == ALT_DOL_FROM_SD_USB) { ClearDOLList(); wip_reset_counter(); void *dolbuffer = NULL; int dollen = 0; bool dolloaded = Load_Dol(&dolbuffer, &dollen, dolpath); if (dolloaded) *entry = (entry_point) load_dol_image(dolbuffer); if (dolbuffer) free(dolbuffer); } else if (alternatedol == ALT_DOL_FROM_GAME && alternatedoloffset != 0) { ClearDOLList(); wip_reset_counter(); FST_ENTRY *fst = (FST_ENTRY *) *(u32 *) 0x80000038; //! Check if it's inside the limits if(alternatedoloffset >= fst[0].filelen) return 0; *entry = (entry_point) Load_Dol_from_disc(fst[alternatedoloffset].fileoffset); } return 0; }