#include #include #include #include #include #include #include #include "dolloader.h" u32 load_dol_image (void *dolstart, struct __argv *argv) { u32 i; dolheader *dolfile; if (dolstart) { dolfile = (dolheader *) dolstart; for (i = 0; i < 7; i++) { if ((!dolfile->text_size[i]) || (dolfile->text_start[i] < 0x100)) continue; VIDEO_WaitVSync(); ICInvalidateRange ((void *) dolfile->text_start[i],dolfile->text_size[i]); memmove ((void *) dolfile->text_start[i],dolstart+dolfile->text_pos[i],dolfile->text_size[i]); } for(i = 0; i < 11; i++) { if ((!dolfile->data_size[i]) || (dolfile->data_start[i] < 0x100)) continue; VIDEO_WaitVSync(); memmove ((void *) dolfile->data_start[i],dolstart+dolfile->data_pos[i],dolfile->data_size[i]); DCFlushRangeNoSync ((void *) dolfile->data_start[i],dolfile->data_size[i]); } memset ((void *) dolfile->bss_start, 0, dolfile->bss_size); DCFlushRange((void *) dolfile->bss_start, dolfile->bss_size); if (argv && argv->argvMagic == ARGV_MAGIC) { void *new_argv = (void *)(dolfile->entry_point + 8); memmove(new_argv, argv, sizeof(*argv)); DCFlushRange(new_argv, sizeof(*argv)); } return dolfile->entry_point; } return 0; }