#include "menus.h" #include "fatmounter.h" #include "usbloader/wdvd.h" #include "usbloader/getentries.h" #include "usbloader/wbfs.h" #include "patches/fst.h" #include "network/networkops.h" #include "prompts/gameinfo.h" #include "prompts/DiscBrowser.h" #include "settings/Settings.h" #include "wpad.h" #include "sys.h" #include "libwiigui/gui_gamebrowser.h" #include "libwiigui/gui_gamegrid.h" #include "libwiigui/gui_gamecarousel.h" #include "libwiigui/gui_searchbar.h" #define MAX_CHARACTERS 38 extern u8 * gameScreenTex; extern struct discHdr *dvdheader; extern u8 mountMethod; extern int load_from_fs; extern s32 gameSelected; extern GuiText * GameIDTxt; extern GuiText * GameRegionTxt; extern const u8 data1; extern FreeTypeGX *fontClock; extern bool updateavailable; extern int cntMissFiles; extern GuiImageData * cover; extern GuiImage * coverImg; extern GuiImageData * pointer[4]; extern bool altdoldefault; extern GuiImage * bgImg; GuiButton *Toolbar[9]; int idiotFlag=-1; char idiotChar[50]; void DiscListWinUpdateCallback(void * e); void rockout(int f = 0); static u32 startat = 0; /**************************************************************************** * MenuDiscList ***************************************************************************/ int MenuDiscList() { gprintf("\nMenuDiscList()"); //TakeScreenshot("SD:/screenshot1.png"); __Menu_GetEntries(); int offset = MIN(startat,gameCnt-1); startat = offset; //gprintf("\n\tstartat:%d offset:%d",startat,offset); int datag = 0; int datagB =0; int dataed = -1; int cosa=0,sina=0; int selectImg1 = 0; char ID[4]; char IDfull[7]; u32 covert = 0; char imgPath[100]; if (!dvdheader) dvdheader = new struct discHdr; u8 mountMethodOLD =0; WDVD_GetCoverStatus(&covert); u32 covertOld=covert; f32 freespace, used, size = 0.0; wchar_t searchChar; //SCREENSAVER int check = 0; //to skip the first cycle when wiimote isn't completely connected datagB=0; int menu = MENU_NONE, dataef=0; u32 nolist; char text[MAX_CHARACTERS + 4]; int choice = 0, selectedold = 100; s32 ret; //CLOCK struct tm * timeinfo; char theTime[80]=""; time_t lastrawtime=0; if (mountMethod != 3 && load_from_fs != PART_FS_FAT) { WBFS_DiskSpace(&used, &freespace); } if (!gameCnt) { //if there is no list of games to display nolist = 1; } GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume); // because destroy GuiSound must wait while sound playing is finished, we use a global sound if (!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); // GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); snprintf(imgPath, sizeof(imgPath), "%sbutton_install.png", CFG.theme_path); GuiImageData btnInstall(imgPath, button_install_png); snprintf(imgPath, sizeof(imgPath), "%sbutton_install_over.png", CFG.theme_path); GuiImageData btnInstallOver(imgPath, button_install_over_png); snprintf(imgPath, sizeof(imgPath), "%ssettings_button.png", CFG.theme_path); GuiImageData btnSettings(imgPath, settings_button_png); snprintf(imgPath, sizeof(imgPath), "%ssettings_button_over.png", CFG.theme_path); GuiImageData btnSettingsOver(imgPath, settings_button_over_png); GuiImageData dataID(&data1); snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", CFG.theme_path); GuiImageData btnpwroff(imgPath, wiimote_poweroff_png); snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff_over.png", CFG.theme_path); GuiImageData btnpwroffOver(imgPath, wiimote_poweroff_over_png); snprintf(imgPath, sizeof(imgPath), "%smenu_button.png", CFG.theme_path); GuiImageData btnhome(imgPath, menu_button_png); snprintf(imgPath, sizeof(imgPath), "%smenu_button_over.png", CFG.theme_path); GuiImageData btnhomeOver(imgPath, menu_button_over_png); snprintf(imgPath, sizeof(imgPath), "%sSDcard_over.png", CFG.theme_path); GuiImageData btnsdcardOver(imgPath, sdcard_over_png); snprintf(imgPath, sizeof(imgPath), "%sSDcard.png", CFG.theme_path); GuiImageData btnsdcard(imgPath, sdcard_png); snprintf(imgPath, sizeof(imgPath), "%sfavIcon.png", CFG.theme_path); GuiImageData imgfavIcon(imgPath, favIcon_png); snprintf(imgPath, sizeof(imgPath), "%sfavIcon_gray.png", CFG.theme_path); GuiImageData imgfavIcon_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%ssearchIcon.png", CFG.theme_path); GuiImageData imgsearchIcon(imgPath, searchIcon_png); snprintf(imgPath, sizeof(imgPath), "%ssearchIcon_gray.png", CFG.theme_path); GuiImageData imgsearchIcon_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%sabcIcon.png", CFG.theme_path); GuiImageData imgabcIcon(imgPath, abcIcon_png); snprintf(imgPath, sizeof(imgPath), "%sabcIcon_gray.png", CFG.theme_path); GuiImageData imgabcIcon_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%srankIcon.png", CFG.theme_path); GuiImageData imgrankIcon(imgPath, rankIcon_png); snprintf(imgPath, sizeof(imgPath), "%srankIcon_gray.png", CFG.theme_path); GuiImageData imgrankIcon_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%splayCountIcon.png", CFG.theme_path); GuiImageData imgplayCountIcon(imgPath, playCountIcon_png); snprintf(imgPath, sizeof(imgPath), "%splayCountIcon_gray.png", CFG.theme_path); GuiImageData imgplayCountIcon_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%sarrangeGrid.png", CFG.theme_path); GuiImageData imgarrangeGrid(imgPath, arrangeGrid_png); snprintf(imgPath, sizeof(imgPath), "%sarrangeGrid_gray.png", CFG.theme_path); GuiImageData imgarrangeGrid_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%sarrangeList.png", CFG.theme_path); GuiImageData imgarrangeList(imgPath, arrangeList_png); snprintf(imgPath, sizeof(imgPath), "%sarrangeList_gray.png", CFG.theme_path); GuiImageData imgarrangeList_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel.png", CFG.theme_path); GuiImageData imgarrangeCarousel(imgPath, arrangeCarousel_png); snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel_gray.png", CFG.theme_path); GuiImageData imgarrangeCarousel_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%slock.png", CFG.theme_path); GuiImageData imgLock(imgPath, lock_png); snprintf(imgPath, sizeof(imgPath), "%slock_gray.png", CFG.theme_path); GuiImageData imgLock_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%sunlock.png", CFG.theme_path); GuiImageData imgUnlock(imgPath, unlock_png); snprintf(imgPath, sizeof(imgPath), "%sunlock_gray.png", CFG.theme_path); GuiImageData imgUnlock_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%sdvd.png", CFG.theme_path); GuiImageData imgdvd(imgPath, dvd_png); snprintf(imgPath, sizeof(imgPath), "%sdvd_gray.png", CFG.theme_path); GuiImageData imgdvd_gray(imgPath, NULL); snprintf(imgPath, sizeof(imgPath), "%sbrowser.png", CFG.theme_path); GuiImageData homebrewImgData(imgPath, browser_png); snprintf(imgPath, sizeof(imgPath), "%sbrowser_over.png", CFG.theme_path); GuiImageData homebrewImgDataOver(imgPath, browser_over_png); GuiTrigger trigA; trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); GuiTrigger trigHome; trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, PAD_BUTTON_START); GuiTrigger trig2; trig2.SetButtonOnlyTrigger(-1, WPAD_BUTTON_2 | WPAD_CLASSIC_BUTTON_X, 0); GuiTrigger trig1; trig1.SetButtonOnlyTrigger(-1, WPAD_BUTTON_1 | WPAD_CLASSIC_BUTTON_Y, 0); GuiTrigger trigZ; trigZ.SetButtonOnlyTrigger(-1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z); GuiButton screenShotBtn(0,0); screenShotBtn.SetPosition(0,0); screenShotBtn.SetTrigger(&trigZ); char spaceinfo[30]; if (load_from_fs == PART_FS_FAT) { memset(spaceinfo, 0, 30); } else { if (!strcmp(Settings.db_language,"JA")) { // needs to be "total...used" for Japanese sprintf(spaceinfo,(mountMethod!=3?"%.2fGB %s %.2fGB %s":" "),(freespace+used),tr("of"),freespace,tr("free")); } else { sprintf(spaceinfo,(mountMethod!=3?"%.2fGB %s %.2fGB %s":" "),freespace,tr("of"),(freespace+used),tr("free")); } } GuiText usedSpaceTxt(spaceinfo, 18, THEME.info); usedSpaceTxt.SetAlignment(THEME.hddinfo_align, ALIGN_TOP); usedSpaceTxt.SetPosition(THEME.hddinfo_x, THEME.hddinfo_y); char GamesCnt[15]; sprintf(GamesCnt,"%s: %i",(mountMethod!=3?tr("Games"):tr("Channels")), gameCnt); GuiText gamecntTxt(GamesCnt, 18, THEME.info); GuiButton gamecntBtn(100,18); gamecntBtn.SetAlignment(THEME.gamecount_align, ALIGN_TOP); gamecntBtn.SetPosition(THEME.gamecount_x,THEME.gamecount_y); gamecntBtn.SetLabel(&gamecntTxt); gamecntBtn.SetEffectGrow(); gamecntBtn.SetTrigger(&trigA); GuiTooltip installBtnTT(tr("Install a game")); if (Settings.wsprompt == yes) installBtnTT.SetWidescreen(CFG.widescreen); installBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage installBtnImg(&btnInstall); GuiImage installBtnImgOver(&btnInstallOver); installBtnImg.SetWidescreen(CFG.widescreen); installBtnImgOver.SetWidescreen(CFG.widescreen); GuiButton installBtn(&installBtnImg, &installBtnImgOver, ALIGN_LEFT, ALIGN_TOP, THEME.install_x, THEME.install_y, &trigA, &btnSoundOver, btnClick2, 1, &installBtnTT,24,-30, 0,5); GuiTooltip settingsBtnTT(tr("Settings")); if (Settings.wsprompt == yes) settingsBtnTT.SetWidescreen(CFG.widescreen); settingsBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage settingsBtnImg(&btnSettings); settingsBtnImg.SetWidescreen(CFG.widescreen); GuiImage settingsBtnImgOver(&btnSettingsOver); settingsBtnImgOver.SetWidescreen(CFG.widescreen); GuiButton settingsBtn(&settingsBtnImg,&settingsBtnImgOver, 0, 3, THEME.setting_x, THEME.setting_y, &trigA, &btnSoundOver, btnClick2,1,&settingsBtnTT,65,-30,0,5); GuiTooltip homeBtnTT(tr("Back to HBC or Wii Menu")); if (Settings.wsprompt == yes) homeBtnTT.SetWidescreen(CFG.widescreen); settingsBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage homeBtnImg(&btnhome); homeBtnImg.SetWidescreen(CFG.widescreen); GuiImage homeBtnImgOver(&btnhomeOver); homeBtnImgOver.SetWidescreen(CFG.widescreen); GuiButton homeBtn(&homeBtnImg,&homeBtnImgOver, 0, 3, THEME.home_x, THEME.home_y, &trigA, &btnSoundOver, btnClick2,1,&homeBtnTT,15,-30,1,5); homeBtn.RemoveSoundClick(); homeBtn.SetTrigger(&trigHome); GuiTooltip poweroffBtnTT(tr("Power off the Wii")); if (Settings.wsprompt == yes) poweroffBtnTT.SetWidescreen(CFG.widescreen); poweroffBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage poweroffBtnImg(&btnpwroff); GuiImage poweroffBtnImgOver(&btnpwroffOver); poweroffBtnImg.SetWidescreen(CFG.widescreen); poweroffBtnImgOver.SetWidescreen(CFG.widescreen); GuiButton poweroffBtn(&poweroffBtnImg,&poweroffBtnImgOver, 0, 3, THEME.power_x, THEME.power_y, &trigA, &btnSoundOver, btnClick2,1,&poweroffBtnTT,-10,-30,1,5); GuiTooltip sdcardBtnTT(tr("Reload SD")); if (Settings.wsprompt == yes) sdcardBtnTT.SetWidescreen(CFG.widescreen); sdcardBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage sdcardImg(&btnsdcard); GuiImage sdcardImgOver(&btnsdcardOver); sdcardImg.SetWidescreen(CFG.widescreen); sdcardImgOver.SetWidescreen(CFG.widescreen); GuiButton sdcardBtn(&sdcardImg,&sdcardImgOver, 0, 3, THEME.sdcard_x, THEME.sdcard_y, &trigA, &btnSoundOver, btnClick2,1,&sdcardBtnTT,15,-30,0,5); GuiButton gameInfo(0,0); gameInfo.SetTrigger(&trig2); gameInfo.SetSoundClick(btnClick2); GuiImage wiiBtnImg(&dataID); wiiBtnImg.SetWidescreen(CFG.widescreen); GuiButton wiiBtn(&wiiBtnImg,&wiiBtnImg, 0, 4, 0, -10, &trigA, &btnSoundOver, btnClick2,0); GuiTooltip favoriteBtnTT(tr("Display favorites")); if (Settings.wsprompt == yes) favoriteBtnTT.SetWidescreen(CFG.widescreen); favoriteBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage favoriteBtnImg(&imgfavIcon); favoriteBtnImg.SetWidescreen(CFG.widescreen); // GuiImage favoriteBtnImg_g(favoriteBtnImg);favoriteBtnImg_g.SetGrayscale(); GuiImage favoriteBtnImg_g(&imgfavIcon_gray); if (favoriteBtnImg_g.GetImage() == NULL) { favoriteBtnImg_g = favoriteBtnImg; favoriteBtnImg_g.SetGrayscale(); } favoriteBtnImg_g.SetWidescreen(CFG.widescreen); GuiButton favoriteBtn(&favoriteBtnImg_g,&favoriteBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_favorite_x, THEME.gamelist_favorite_y, &trigA, &btnSoundOver, btnClick2,1, &favoriteBtnTT, -15, 52, 0, 3); favoriteBtn.SetAlpha(180); GuiTooltip searchBtnTT(tr("Set Search-Filter")); if (Settings.wsprompt == yes) searchBtnTT.SetWidescreen(CFG.widescreen); searchBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage searchBtnImg(&imgsearchIcon); searchBtnImg.SetWidescreen(CFG.widescreen); // GuiImage searchBtnImg_g(searchBtnImg); searchBtnImg_g.SetGrayscale(); GuiImage searchBtnImg_g(&imgsearchIcon_gray); if (searchBtnImg_g.GetImage() == NULL) { searchBtnImg_g = searchBtnImg; searchBtnImg_g.SetGrayscale(); } searchBtnImg_g.SetWidescreen(CFG.widescreen); GuiButton searchBtn(&searchBtnImg_g,&searchBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_search_x, THEME.gamelist_search_y, &trigA, &btnSoundOver, btnClick2,1, &searchBtnTT, -15, 52, 0, 3); searchBtn.SetAlpha(180); GuiTooltip abcBtnTT(Settings.fave ? tr("Sort by rank") : tr("Sort alphabetically")); if (Settings.wsprompt == yes) abcBtnTT.SetWidescreen(CFG.widescreen); abcBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage abcBtnImg(Settings.fave ? &imgrankIcon : &imgabcIcon); abcBtnImg.SetWidescreen(CFG.widescreen); // GuiImage abcBtnImg_g(abcBtnImg); abcBtnImg_g.SetGrayscale(); GuiImage abcBtnImg_g(Settings.fave ? &imgrankIcon_gray : &imgabcIcon_gray); if (abcBtnImg_g.GetImage() == NULL) { abcBtnImg_g = abcBtnImg; abcBtnImg_g.SetGrayscale(); } abcBtnImg_g.SetWidescreen(CFG.widescreen); GuiButton abcBtn(&abcBtnImg_g,&abcBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_abc_x, THEME.gamelist_abc_y, &trigA, &btnSoundOver, btnClick2,1,&abcBtnTT, -15, 52, 0, 3); abcBtn.SetAlpha(180); GuiTooltip countBtnTT(tr("Sort order by most played")); if (Settings.wsprompt == yes) countBtnTT.SetWidescreen(CFG.widescreen); countBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage countBtnImg(&imgplayCountIcon); countBtnImg.SetWidescreen(CFG.widescreen); // GuiImage countBtnImg_g(countBtnImg); countBtnImg_g.SetGrayscale(); GuiImage countBtnImg_g(&imgplayCountIcon_gray); if (countBtnImg_g.GetImage() == NULL) { countBtnImg_g = countBtnImg; countBtnImg_g.SetGrayscale(); } countBtnImg_g.SetWidescreen(CFG.widescreen); GuiButton countBtn(&countBtnImg_g,&countBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_count_x, THEME.gamelist_count_y, &trigA, &btnSoundOver, btnClick2,1, &countBtnTT, -15, 52, 0, 3); countBtn.SetAlpha(180); GuiTooltip listBtnTT(tr("Display as a list")); if (Settings.wsprompt == yes) listBtnTT.SetWidescreen(CFG.widescreen); listBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage listBtnImg(&imgarrangeList); listBtnImg.SetWidescreen(CFG.widescreen); // GuiImage listBtnImg_g(listBtnImg); listBtnImg_g.SetGrayscale(); GuiImage listBtnImg_g(&imgarrangeList_gray); if (listBtnImg_g.GetImage() == NULL) { listBtnImg_g = listBtnImg; listBtnImg_g.SetGrayscale(); } listBtnImg_g.SetWidescreen(CFG.widescreen); GuiButton listBtn(&listBtnImg_g,&listBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_list_x, THEME.gamelist_list_y, &trigA, &btnSoundOver, btnClick2,1, &listBtnTT, 15, 52, 1, 3); listBtn.SetAlpha(180); GuiTooltip gridBtnTT(tr("Display as a grid")); if (Settings.wsprompt == yes) gridBtnTT.SetWidescreen(CFG.widescreen); gridBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage gridBtnImg(&imgarrangeGrid); gridBtnImg.SetWidescreen(CFG.widescreen); // GuiImage gridBtnImg_g(gridBtnImg); gridBtnImg_g.SetGrayscale(); GuiImage gridBtnImg_g(&imgarrangeGrid_gray); if (gridBtnImg_g.GetImage() == NULL) { gridBtnImg_g = gridBtnImg; gridBtnImg_g.SetGrayscale(); } gridBtnImg_g.SetWidescreen(CFG.widescreen); GuiButton gridBtn(&gridBtnImg_g,&gridBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_grid_x, THEME.gamelist_grid_y, &trigA, &btnSoundOver, btnClick2,1, &gridBtnTT, 15, 52, 1, 3); gridBtn.SetAlpha(180); GuiTooltip carouselBtnTT(tr("Display as a carousel")); if (Settings.wsprompt == yes) carouselBtnTT.SetWidescreen(CFG.widescreen); carouselBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage carouselBtnImg(&imgarrangeCarousel); carouselBtnImg.SetWidescreen(CFG.widescreen); // GuiImage carouselBtnImg_g(carouselBtnImg); carouselBtnImg_g.SetGrayscale(); GuiImage carouselBtnImg_g(&imgarrangeCarousel_gray); if (carouselBtnImg_g.GetImage() == NULL) { carouselBtnImg_g = carouselBtnImg; carouselBtnImg_g.SetGrayscale(); } carouselBtnImg_g.SetWidescreen(CFG.widescreen); GuiButton carouselBtn(&carouselBtnImg_g,&carouselBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_carousel_x, THEME.gamelist_carousel_y, &trigA, &btnSoundOver, btnClick2,1, &carouselBtnTT, 15, 52, 1, 3); carouselBtn.SetAlpha(180); bool canUnlock = (Settings.parentalcontrol == 0 && Settings.parental.enabled == 1); GuiTooltip lockBtnTT(canUnlock ? tr("Unlock Parental Control") : tr("Parental Control disabled")); if (Settings.wsprompt == yes) lockBtnTT.SetWidescreen(CFG.widescreen); lockBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage lockBtnImg(&imgLock); lockBtnImg.SetWidescreen(CFG.widescreen); GuiImage lockBtnImg_g(&imgLock_gray); if (lockBtnImg_g.GetImage() == NULL) { lockBtnImg_g = lockBtnImg; lockBtnImg_g.SetGrayscale(); } lockBtnImg_g.SetWidescreen(CFG.widescreen); GuiButton lockBtn(&lockBtnImg_g, &lockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_lock_x, THEME.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2,1, &lockBtnTT, 15, 52, 1, 3); lockBtn.SetAlpha(180); GuiTooltip unlockBtnTT(tr("Enable Parental Control")); if (Settings.wsprompt == yes) unlockBtnTT.SetWidescreen(CFG.widescreen); unlockBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage unlockBtnImg(&imgUnlock); unlockBtnImg.SetWidescreen(CFG.widescreen); GuiImage unlockBtnImg_g(&imgUnlock_gray); if (unlockBtnImg_g.GetImage() == NULL) { unlockBtnImg_g = unlockBtnImg; unlockBtnImg_g.SetGrayscale(); } unlockBtnImg_g.SetWidescreen(CFG.widescreen); if (canUnlock && Settings.godmode) { lockBtn.SetImage(&unlockBtnImg_g); lockBtn.SetImageOver(&unlockBtnImg_g); lockBtn.SetToolTip(&unlockBtnTT, 15, 52, 1, 3); } /* GuiButton unlockBtn(&unlockBtnImg_g, &unlockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_lock_x, THEME.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2,1, &lockBtnTT, 15, 52, 1, 3); unlockBtn.SetAlpha(180); */ GuiTooltip dvdBtnTT(tr("Mount DVD drive")); if (Settings.wsprompt == yes) dvdBtnTT.SetWidescreen(CFG.widescreen); dvdBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage dvdBtnImg(&imgdvd); dvdBtnImg.SetWidescreen(CFG.widescreen); GuiImage dvdBtnImg_g(dvdBtnImg); //dvdBtnImg_g.SetGrayscale(); // GuiImage carouselBtnImg_g(&imgarrangeCarousel_gray); dvdBtnImg_g.SetWidescreen(CFG.widescreen); GuiButton dvdBtn(&dvdBtnImg_g,&dvdBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_dvd_x, THEME.gamelist_dvd_y, &trigA, &btnSoundOver, btnClick2,1, &dvdBtnTT, 15, 52, 1, 3); dvdBtn.SetAlpha(180); GuiTooltip homebrewBtnTT(tr("Homebrew Launcher")); if (Settings.wsprompt == yes) homebrewBtnTT.SetWidescreen(CFG.widescreen); homebrewBtnTT.SetAlpha(THEME.tooltipAlpha); GuiImage homebrewImg(&homebrewImgData); GuiImage homebrewImgOver(&homebrewImgDataOver); homebrewImg.SetWidescreen(CFG.widescreen); homebrewImgOver.SetWidescreen(CFG.widescreen); GuiButton homebrewBtn(&homebrewImg,&homebrewImgOver, ALIGN_LEFT, ALIGN_TOP, THEME.homebrew_x, THEME.homebrew_y, &trigA, &btnSoundOver, btnClick2,1,&homebrewBtnTT,15,-30,1,5); if (Settings.fave) { favoriteBtn.SetImage(&favoriteBtnImg); favoriteBtn.SetImageOver(&favoriteBtnImg); favoriteBtn.SetAlpha(255); } static bool show_searchwindow = false; if (gameFilter && *gameFilter) { if (show_searchwindow && gameCnt==1) show_searchwindow = false; if (!show_searchwindow) searchBtn.SetEffect(EFFECT_PULSE, 10, 105); searchBtn.SetImage(&searchBtnImg); searchBtn.SetImageOver(&searchBtnImg); searchBtn.SetAlpha(255); } if (Settings.sort==all) { abcBtn.SetImage(&abcBtnImg); abcBtn.SetImageOver(&abcBtnImg); abcBtn.SetAlpha(255); } else if (Settings.sort==pcount) { countBtn.SetImage(&countBtnImg); countBtn.SetImageOver(&countBtnImg); countBtn.SetAlpha(255); } if (Settings.gameDisplay==list) { listBtn.SetImage(&listBtnImg); listBtn.SetImageOver(&listBtnImg); listBtn.SetAlpha(255); } else if (Settings.gameDisplay==grid) { gridBtn.SetImage(&gridBtnImg); gridBtn.SetImageOver(&gridBtnImg); gridBtn.SetAlpha(255); } else if (Settings.gameDisplay==carousel) { carouselBtn.SetImage(&carouselBtnImg); carouselBtn.SetImageOver(&carouselBtnImg); carouselBtn.SetAlpha(255); } if (Settings.gameDisplay==list) { favoriteBtn.SetPosition(THEME.gamelist_favorite_x, THEME.gamelist_favorite_y); searchBtn.SetPosition(THEME.gamelist_search_x, THEME.gamelist_search_y); abcBtn.SetPosition(THEME.gamelist_abc_x, THEME.gamelist_abc_y); countBtn.SetPosition(THEME.gamelist_count_x, THEME.gamelist_count_y); listBtn.SetPosition(THEME.gamelist_list_x, THEME.gamelist_list_y); gridBtn.SetPosition(THEME.gamelist_grid_x, THEME.gamelist_grid_y); carouselBtn.SetPosition(THEME.gamelist_carousel_x, THEME.gamelist_carousel_y); lockBtn.SetPosition(THEME.gamelist_lock_x, THEME.gamelist_lock_y); dvdBtn.SetPosition(THEME.gamelist_dvd_x, THEME.gamelist_dvd_y); } else if (Settings.gameDisplay==grid) { favoriteBtn.SetPosition(THEME.gamegrid_favorite_x, THEME.gamegrid_favorite_y); searchBtn.SetPosition(THEME.gamegrid_search_x, THEME.gamegrid_search_y); abcBtn.SetPosition(THEME.gamegrid_abc_x, THEME.gamegrid_abc_y); countBtn.SetPosition(THEME.gamegrid_count_x, THEME.gamegrid_count_y); listBtn.SetPosition(THEME.gamegrid_list_x, THEME.gamegrid_list_y); gridBtn.SetPosition(THEME.gamegrid_grid_x, THEME.gamegrid_grid_y); carouselBtn.SetPosition(THEME.gamegrid_carousel_x, THEME.gamegrid_carousel_y); lockBtn.SetPosition(THEME.gamegrid_lock_x, THEME.gamegrid_lock_y); dvdBtn.SetPosition(THEME.gamegrid_dvd_x, THEME.gamegrid_dvd_y); } else if (Settings.gameDisplay==carousel) { favoriteBtn.SetPosition(THEME.gamecarousel_favorite_x, THEME.gamecarousel_favorite_y); searchBtn.SetPosition(THEME.gamecarousel_search_x, THEME.gamecarousel_favorite_y); abcBtn.SetPosition(THEME.gamecarousel_abc_x, THEME.gamecarousel_abc_y); countBtn.SetPosition(THEME.gamecarousel_count_x, THEME.gamecarousel_count_y); listBtn.SetPosition(THEME.gamecarousel_list_x, THEME.gamecarousel_list_y); gridBtn.SetPosition(THEME.gamecarousel_grid_x, THEME.gamecarousel_grid_y); carouselBtn.SetPosition(THEME.gamecarousel_carousel_x, THEME.gamecarousel_carousel_y); lockBtn.SetPosition(THEME.gamecarousel_lock_x, THEME.gamecarousel_lock_y); dvdBtn.SetPosition(THEME.gamecarousel_dvd_x, THEME.gamecarousel_dvd_y); } //Downloading Covers GuiTooltip DownloadBtnTT(tr("Click to Download Covers")); if (Settings.wsprompt == yes) DownloadBtnTT.SetWidescreen(CFG.widescreen); DownloadBtnTT.SetAlpha(THEME.tooltipAlpha); GuiButton DownloadBtn(0,0); DownloadBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); DownloadBtn.SetPosition(THEME.covers_x,THEME.covers_y); GuiTooltip IDBtnTT(tr("Click to change game ID")); if (Settings.wsprompt == yes) IDBtnTT.SetWidescreen(CFG.widescreen); IDBtnTT.SetAlpha(THEME.tooltipAlpha); GuiButton idBtn(0,0); idBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); idBtn.SetPosition(THEME.id_x,THEME.id_y); if (Settings.godmode == 1 && mountMethod!=3) {//only make the button have trigger & tooltip if in godmode DownloadBtn.SetSoundOver(&btnSoundOver); DownloadBtn.SetTrigger(&trigA); DownloadBtn.SetTrigger(&trig1); DownloadBtn.SetToolTip(&DownloadBtnTT,205,-30); idBtn.SetSoundOver(&btnSoundOver); idBtn.SetTrigger(&trigA); idBtn.SetToolTip(&IDBtnTT,205,-30); } else { DownloadBtn.SetRumble(false); idBtn.SetRumble(false); } GuiGameBrowser * gameBrowser = NULL; GuiGameGrid * gameGrid = NULL; GuiGameCarousel * gameCarousel = NULL; if (Settings.gameDisplay==list) { gameBrowser = new GuiGameBrowser(THEME.gamelist_w, THEME.gamelist_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); gameBrowser->SetPosition(THEME.gamelist_x, THEME.gamelist_y); gameBrowser->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); } else if (Settings.gameDisplay==grid) { gameGrid = new GuiGameGrid(THEME.gamegrid_w,THEME.gamegrid_h, gameList, gameCnt, CFG.theme_path, bg_options_png, 0, 0); gameGrid->SetPosition(THEME.gamegrid_x,THEME.gamegrid_y); gameGrid->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); } else if (Settings.gameDisplay==carousel) { //GuiGameCarousel gameCarousel(THEME.gamecarousel_w, THEME.gamecarousel_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); gameCarousel = new GuiGameCarousel(640, 400, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); gameCarousel->SetPosition(THEME.gamecarousel_x,THEME.gamecarousel_y); gameCarousel->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); } GuiText clockTimeBack("88:88", 40, (GXColor) {THEME.clock.r, THEME.clock.g, THEME.clock.b, THEME.clock.a/6}); clockTimeBack.SetAlignment(THEME.clock_align, ALIGN_TOP); clockTimeBack.SetPosition(THEME.clock_x, THEME.clock_y); clockTimeBack.SetFont(fontClock); GuiText clockTime(theTime, 40, THEME.clock); clockTime.SetAlignment(THEME.clock_align, ALIGN_TOP); clockTime.SetPosition(THEME.clock_x, THEME.clock_y); clockTime.SetFont(fontClock); HaltGui(); GuiWindow w(screenwidth, screenheight); if (THEME.show_hddinfo == -1 || THEME.show_hddinfo == 1) { //force show hdd info w.Append(&usedSpaceTxt); } if (THEME.show_gamecount == -1 || THEME.show_gamecount == 1) { //force show game cnt info w.Append(&gamecntBtn); } w.Append(&sdcardBtn); w.Append(&poweroffBtn); w.Append(&gameInfo); if (Settings.godmode) { w.Append(&installBtn); } w.Append(&homeBtn); w.Append(&settingsBtn); w.Append(&DownloadBtn); w.Append(&idBtn); w.Append(&screenShotBtn); // Begin Toolbar w.Append(&favoriteBtn); Toolbar[0] = &favoriteBtn; w.Append(&searchBtn); Toolbar[1] = &searchBtn; w.Append(&abcBtn); Toolbar[2] = &abcBtn; w.Append(&countBtn); Toolbar[3] = &countBtn; w.Append(&listBtn); Toolbar[4] = &listBtn; w.Append(&gridBtn); Toolbar[5] = &gridBtn; w.Append(&carouselBtn); Toolbar[6] = &carouselBtn; w.Append(&lockBtn); Toolbar[7] = &lockBtn; w.Append(&dvdBtn); Toolbar[8] = &dvdBtn; w.SetUpdateCallback(DiscListWinUpdateCallback); // End Toolbar if (Settings.godmode == 1) w.Append(&homebrewBtn); if ((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) { w.Append(&clockTimeBack); w.Append(&clockTime); } if (Settings.gameDisplay==list) { mainWindow->Append(gameBrowser); } if (Settings.gameDisplay==grid) { mainWindow->Append(gameGrid); } if (Settings.gameDisplay==carousel) { mainWindow->Append(gameCarousel); } mainWindow->Append(&w); GuiSearchBar *searchBar=NULL; if (show_searchwindow) { searchBar = new GuiSearchBar(gameFilterNextList); if (searchBar) mainWindow->Append(searchBar); } ResumeGui(); // ShowMemInfo(); while (menu == MENU_NONE) { if (idiotFlag==1) { gprintf("\n\tIdiot flag"); char idiotBuffer[200]; snprintf(idiotBuffer, sizeof(idiotBuffer), "%s (%s). %s",tr("You have attempted to load a bad image"), idiotChar,tr("Most likely it has dimensions that are not evenly divisible by 4.")); int deleteImg = WindowPrompt(0,idiotBuffer,tr("OK"),tr("Delete")); if (deleteImg==0) { snprintf(idiotBuffer, sizeof(idiotBuffer), "%s %s.",tr("You are about to delete "), idiotChar); deleteImg = WindowPrompt(tr("Confirm"),idiotBuffer,tr("Delete"),tr("Cancel")); if (deleteImg==1) { remove(idiotChar); } } idiotFlag=-1; } WDVD_GetCoverStatus(&covert);//for detecting if i disc has been inserted // if the idiot is showing favorites and don't have any if (Settings.fave && !gameCnt) { WindowPrompt(tr("No Favorites"),tr("You are choosing to display favorites and you do not have any selected."),tr("Back")); Settings.fave=!Settings.fave; if (isInserted(bootDevice)) { cfg_save_global(); } __Menu_GetEntries(); menu = MENU_DISCLIST; break; } //CLOCK time_t rawtime = time(0); //this fixes code dump caused by the clock if (((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) && rawtime != lastrawtime) { lastrawtime = rawtime; timeinfo = localtime (&rawtime); if (dataed < 1) { if (Settings.hddinfo == hr12) { if (rawtime & 1) strftime(theTime, sizeof(theTime), "%I:%M", timeinfo); else strftime(theTime, sizeof(theTime), "%I %M", timeinfo); } if (Settings.hddinfo == hr24) { if (rawtime & 1) strftime(theTime, sizeof(theTime), "%H:%M", timeinfo); else strftime(theTime, sizeof(theTime), "%H %M", timeinfo); } clockTime.SetText(theTime); } else if (dataed > 0) { clockTime.SetTextf("%i", (dataed-1)); } } if ((datagB<1)&&(Settings.cios==1)&&(Settings.video == ntsc)&&(Settings.hddinfo == hr12)&&(Settings.qboot==1)&&(Settings.wsprompt==0)&&(Settings.language==ger)&&(Settings.tooltips==0)) { dataed=1; dataef=1; } if (dataef==1) { if (cosa>7) { cosa=1; } datag++; if (sina==3) { wiiBtn.SetAlignment(ALIGN_LEFT,ALIGN_BOTTOM); wiiBtnImg.SetAngle(0); if (datag>163) { datag=1; } else if (datag<62) { wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+120)); } else if (62<=datag) { wiiBtn.SetPosition(((cosa)*70),((datag*2)-130)); } if (datag>162) { wiiBtn.SetPosition(700,700); w.Remove(&wiiBtn); datagB=2; cosa++; sina=lastrawtime%4; } w.Append(&wiiBtn); } if (sina==2) { wiiBtn.SetAlignment(ALIGN_RIGHT,ALIGN_TOP); wiiBtnImg.SetAngle(270); if (datag>163) { datag=1; } else if (datag<62) { wiiBtn.SetPosition(((-2*(datag)+130)),((cosa)*50)); } else if (62<=datag) { wiiBtn.SetPosition((2*(datag)-120),((cosa)*50)); } if (datag>162) { wiiBtn.SetPosition(700,700); w.Remove(&wiiBtn); datagB=2; cosa++; sina=lastrawtime%4; } w.Append(&wiiBtn); } if (sina==1) { wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT); wiiBtnImg.SetAngle(180); if (datag>163) { datag=1; } else if (datag<62) { wiiBtn.SetPosition(((cosa)*70),(2*(datag)-120)); } else if (62<=datag) { wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+130)); } if (datag>162) { wiiBtn.SetPosition(700,700); w.Remove(&wiiBtn); datagB=2; cosa++; sina=lastrawtime%4; } w.Append(&wiiBtn); } if (sina==0) { wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT); wiiBtnImg.SetAngle(90); if (datag>163) { datag=1; } else if (datag<62) { wiiBtn.SetPosition(((2*(datag)-130)),((cosa)*50)); } else if (62<=datag) { wiiBtn.SetPosition((-2*(datag)+120),((cosa)*50)); } if (datag>162) { wiiBtn.SetPosition(700,700); w.Remove(&wiiBtn); datagB=2; cosa++; sina=lastrawtime%4; } w.Append(&wiiBtn); } } // respond to button presses if (shutdown == 1) { gprintf("\n\tshutdown"); Sys_Shutdown(); } if (reset == 1) Sys_Reboot(); if (updateavailable == true) { gprintf("\n\tUpdate Available"); HaltGui(); GuiWindow ww(640,480); w.SetState(STATE_DISABLED); mainWindow->Append(&ww); ResumeGui(); ProgressUpdateWindow(); updateavailable = false; mainWindow->Remove(&ww); w.SetState(STATE_DEFAULT); menu = MENU_DISCLIST; } if (poweroffBtn.GetState() == STATE_CLICKED) { gprintf("\n\tpoweroffBtn clicked"); choice = WindowPrompt(tr("How to Shutdown?"),0,tr("Full Shutdown"), tr("Shutdown to Idle"), tr("Cancel")); if (choice == 2) { Sys_ShutdownToIdel(); } else if (choice == 1) { Sys_ShutdownToStandby(); } else { poweroffBtn.ResetState(); if (Settings.gameDisplay==list) { gameBrowser->SetFocus(1); } else if (Settings.gameDisplay==grid) { gameGrid->SetFocus(1); } else if (Settings.gameDisplay==carousel) { gameCarousel->SetFocus(1); } } } else if (gamecntBtn.GetState() == STATE_CLICKED && mountMethod!=3) { gprintf("\n\tgameCntBtn clicked"); gamecntBtn.ResetState(); char linebuf[150]; snprintf(linebuf, sizeof(linebuf), "%s %sGameList ?",tr("Save Game List to"), Settings.update_path); choice = WindowPrompt(0,linebuf,"TXT","CSV",tr("Back")); if (choice) { if (save_gamelist(choice-1)) WindowPrompt(0,tr("Saved"),tr("OK")); else WindowPrompt(tr("Error"),tr("Could not save."),tr("OK")); } menu = MENU_DISCLIST; break; } else if (screenShotBtn.GetState() == STATE_CLICKED) { gprintf("\n\tscreenShotBtn clicked"); screenShotBtn.ResetState(); ScreenShot(); gprintf("...It's easy, mmmmmmKay"); } else if (homeBtn.GetState() == STATE_CLICKED) { gprintf("\n\thomeBtn clicked"); bgMusic->Pause(); choice = WindowExitPrompt(); bgMusic->Resume(); if (choice == 3) { Sys_LoadMenu(); // Back to System Menu } else if (choice == 2) { Sys_BackToLoader(); } else { homeBtn.ResetState(); if (Settings.gameDisplay==list) { gameBrowser->SetFocus(1); } else if (Settings.gameDisplay==grid) { gameGrid->SetFocus(1); } else if (Settings.gameDisplay==carousel) { gameCarousel->SetFocus(1); } } } else if (wiiBtn.GetState() == STATE_CLICKED) { gprintf("\n\twiiBtn clicked"); dataed++; wiiBtn.ResetState(); if (Settings.gameDisplay==list) { gameBrowser->SetFocus(1); } else if (Settings.gameDisplay==grid) { gameGrid->SetFocus(1); } else if (Settings.gameDisplay==carousel) { gameCarousel->SetFocus(1); } } else if (installBtn.GetState() == STATE_CLICKED) { gprintf("\n\tinstallBtn clicked"); choice = WindowPrompt(tr("Install a game"),0,tr("Yes"),tr("No")); if (choice == 1) { menu = MENU_INSTALL; break; } else { installBtn.ResetState(); if (Settings.gameDisplay==list) { gameBrowser->SetFocus(1); } else if (Settings.gameDisplay==grid) { gameGrid->SetFocus(1); } else if (Settings.gameDisplay==carousel) { gameCarousel->SetFocus(1); } } } else if ((covert & 0x2)&&(covert!=covertOld)) { gprintf("\n\tNew Disc Detected"); choice = WindowPrompt(tr("New Disc Detected"),0,tr("Install"),tr("Mount DVD drive"),tr("Cancel")); if (choice == 1) { menu = MENU_INSTALL; break; } else if (choice ==2) { dvdBtn.SetState(STATE_CLICKED); } else { if (Settings.gameDisplay==list) { gameBrowser->SetFocus(1); } else if (Settings.gameDisplay==grid) { gameGrid->SetFocus(1); } else if (Settings.gameDisplay==carousel) { gameCarousel->SetFocus(1); } } } else if (sdcardBtn.GetState() == STATE_CLICKED) { gprintf("\n\tsdCardBtn Clicked"); SDCard_deInit(); SDCard_Init(); if (Settings.gameDisplay==list) { startat = gameBrowser->GetSelectedOption(); offset = gameBrowser->GetOffset(); } else if (Settings.gameDisplay==grid) { startat = gameGrid->GetSelectedOption(); offset = gameGrid->GetOffset(); } else if (Settings.gameDisplay==carousel) { startat = gameCarousel->GetSelectedOption(); offset = gameCarousel->GetOffset(); } if (isInserted(bootDevice)) { HaltGui(); // to fix endless rumble when clicking on the SD icon when rumble is disabled because rumble is set to on in Global_Default() CFG_Load(); ResumeGui(); } sdcardBtn.ResetState(); menu = MENU_DISCLIST; break; } else if (DownloadBtn.GetState() == STATE_CLICKED) { gprintf("\n\tDownloadBtn Clicked"); if (isInserted(bootDevice)) { choice = WindowPrompt(tr("Cover Download"), 0, tr("Normal Covers"), tr("3D Covers"), tr("Disc Images"), tr("Back")); // ask for download choice if (choice != 0) { int choice2 = choice; bool missing; missing = SearchMissingImages(choice2); if (IsNetworkInit() == false && missing == true) { WindowPrompt(tr("Network init error"), 0, tr("OK")); } else { if (GetMissingFiles() != NULL && cntMissFiles > 0) { char tempCnt[40]; sprintf(tempCnt,"%i %s",cntMissFiles,tr("Missing files")); if (choice!=3)choice = WindowPrompt(tr("Download Boxart image?"),tempCnt,tr("Yes"),tr("No")); else if (choice==3)choice = WindowPrompt(tr("Download Discart image?"),tempCnt,tr("Yes"),tr("No")); if (choice == 1) { ret = ProgressDownloadWindow(choice2); if (ret == 0) { WindowPrompt(tr("Download finished"),0,tr("OK")); } else { sprintf(tempCnt,"%i %s",ret,tr("files not found on the server!")); WindowPrompt(tr("Download finished"),tempCnt,tr("OK")); } } } } } } else { WindowPrompt(tr("No SD-Card inserted!"), tr("Insert an SD-Card to download images."), tr("OK")); } menu = MENU_DISCLIST; DownloadBtn.ResetState(); if (Settings.gameDisplay==list) { gameBrowser->SetFocus(1); } else if (Settings.gameDisplay==grid) { gameGrid->SetFocus(1); } else if (Settings.gameDisplay==carousel) { gameCarousel->SetFocus(1); } }//end download else if (settingsBtn.GetState() == STATE_CLICKED) { gprintf("\n\tsettingsBtn Clicked"); if (Settings.gameDisplay==list) { startat = gameBrowser->GetSelectedOption(); offset = gameBrowser->GetOffset(); } else if (Settings.gameDisplay==grid) { startat = gameGrid->GetSelectedOption(); offset = gameGrid->GetOffset(); } else if (Settings.gameDisplay==carousel) { startat = gameCarousel->GetSelectedOption(); offset = gameCarousel->GetOffset(); } menu = MENU_SETTINGS; break; } else if (favoriteBtn.GetState() == STATE_CLICKED) { gprintf("\n\tfavoriteBtn Clicked"); Settings.fave=!Settings.fave; if (isInserted(bootDevice)) { cfg_save_global(); } __Menu_GetEntries(); menu = MENU_DISCLIST; break; } else if (searchBtn.GetState() == STATE_CLICKED && mountMethod!=3) { gprintf("\n\tsearchBtn Clicked"); show_searchwindow=!show_searchwindow; HaltGui(); if (searchBar) { mainWindow->Remove(searchBar); delete searchBar; searchBar = NULL; } if (show_searchwindow) { if (gameFilter && *gameFilter) { searchBtn.StopEffect(); searchBtn.SetEffectGrow(); } searchBar = new GuiSearchBar(gameFilterNextList); if (searchBar) mainWindow->Append(searchBar); } else { if (gameFilter && *gameFilter) searchBtn.SetEffect(EFFECT_PULSE, 10, 105); } searchBtn.ResetState(); ResumeGui(); } else if (searchBar && (searchChar=searchBar->GetClicked())) { if (searchChar > 27) { int len = gameFilter ? wcslen(gameFilter) : 0; wchar_t newFilter[len+2]; if (gameFilter) wcscpy(newFilter, gameFilter); newFilter[len] = searchChar; newFilter[len+1] = 0; __Menu_GetEntries(0, newFilter); menu = MENU_DISCLIST; break; } else if (searchChar == 7) { // Close show_searchwindow=false; HaltGui(); if (searchBar) { mainWindow->Remove(searchBar); delete searchBar; searchBar = NULL; } if (gameFilter && *gameFilter) { searchBtn.SetEffect(EFFECT_PULSE, 10, 105); searchBtn.SetImage(&searchBtnImg); searchBtn.SetImageOver(&searchBtnImg); searchBtn.SetAlpha(255); } else { searchBtn.StopEffect(); searchBtn.SetEffectGrow(); searchBtn.SetImage(&searchBtnImg_g); searchBtn.SetImageOver(&searchBtnImg_g); searchBtn.SetAlpha(180); } ResumeGui(); } else if (searchChar == 8) { // Backspace __Menu_GetEntries(0, gameFilterPrev); menu = MENU_DISCLIST; break; } } else if (abcBtn.GetState() == STATE_CLICKED) { gprintf("\n\tabcBtn clicked"); if (Settings.sort != all) { Settings.sort=all; if (isInserted(bootDevice)) { cfg_save_global(); } __Menu_GetEntries(); menu = MENU_DISCLIST; break; } abcBtn.ResetState(); } else if (countBtn.GetState() == STATE_CLICKED) { gprintf("\n\tcountBtn Clicked"); if (Settings.sort != pcount) { Settings.sort=pcount; //if(isSdInserted()) { if (isInserted(bootDevice)) { cfg_save_global(); } __Menu_GetEntries(); menu = MENU_DISCLIST; break; } countBtn.ResetState(); } else if (listBtn.GetState() == STATE_CLICKED) { gprintf("\n\tlistBtn Clicked"); if (Settings.gameDisplay!=list) { Settings.gameDisplay=list; menu = MENU_DISCLIST; if (isInserted(bootDevice)) { cfg_save_global(); } listBtn.ResetState(); break; } else { listBtn.ResetState(); } } else if (gridBtn.GetState() == STATE_CLICKED) { gprintf("\n\tgridBtn Clicked"); if (Settings.gameDisplay!=grid) { Settings.gameDisplay=grid; menu = MENU_DISCLIST; if (isInserted(bootDevice)) { cfg_save_global(); } gridBtn.ResetState(); break; } else { gridBtn.ResetState(); } } else if (carouselBtn.GetState() == STATE_CLICKED) { gprintf("\n\tcarouselBtn Clicked"); if (Settings.gameDisplay!=carousel) { Settings.gameDisplay=carousel; menu = MENU_DISCLIST; if (isInserted(bootDevice)) { cfg_save_global(); } carouselBtn.ResetState(); break; } else { carouselBtn.ResetState(); } } else if (homebrewBtn.GetState() == STATE_CLICKED) { gprintf("\n\thomebrewBtn Clicked"); menu = MENU_HOMEBREWBROWSE; break; } else if (gameInfo.GetState() == STATE_CLICKED && mountMethod!=3) { gprintf("\n\tgameinfo Clicked"); gameInfo.ResetState(); if (selectImg1>=0 && selectImg1<(s32)gameCnt) { gameSelected = selectImg1; rockout(); struct discHdr *header = &gameList[selectImg1]; snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); choice = showGameInfo(IDfull); rockout(2); if (choice==2) homeBtn.SetState(STATE_CLICKED); if (choice==3) { menu = MENU_DISCLIST; break; } } } else if (lockBtn.GetState() == STATE_CLICKED) { gprintf("\n\tlockBtn clicked"); lockBtn.ResetState(); if (!canUnlock) { WindowPrompt(tr("Parental Control"), tr("You don't have Parental Control enabled. If you wish to use Parental Control, enable it in the Wii Settings."), tr("OK")); } else { if (Settings.godmode) { if (WindowPrompt(tr("Parental Control"), tr("Are you sure you want to enable Parent Control?"), tr("Yes"), tr("No")) == 1) { Settings.godmode = 0; lockBtn.SetImage(&lockBtnImg_g); lockBtn.SetImageOver(&lockBtnImg_g); lockBtn.SetToolTip(&lockBtnTT, 15, 52, 1, 3); // Retrieve the gamelist again menu = MENU_DISCLIST; break; } } else { // Require the user to enter the PIN code char pin[5]; memset(&pin, 0, 5); int ret = OnScreenNumpad((char *) &pin, 5); if (ret == 1) { if (memcmp(pin, Settings.parental.pin, 4) == 0) { Settings.godmode = 1; lockBtn.SetImage(&unlockBtnImg_g); lockBtn.SetImageOver(&unlockBtnImg_g); lockBtn.SetToolTip(&unlockBtnTT, 15, 52, 1, 3); // Retrieve the gamelist again menu = MENU_DISCLIST; break; } else { WindowPrompt(tr("Parental Control"), tr("Invalid PIN code"), tr("OK")); } } } } } else if (dvdBtn.GetState() == STATE_CLICKED) { gprintf("\n\tdvdBtn Clicked"); mountMethodOLD = (mountMethod==3?mountMethod:0); mountMethod=DiscMount(dvdheader); dvdBtn.ResetState(); rockout(); //break; } if (Settings.gameDisplay==grid) { int selectimg; DownloadBtn.SetSize(0,0); selectimg = gameGrid->GetSelectedOption(); gameSelected = gameGrid->GetClickedOption(); selectImg1=selectimg; } if (Settings.gameDisplay==carousel) { int selectimg; DownloadBtn.SetSize(0,0); selectimg = gameCarousel->GetSelectedOption(); gameSelected = gameCarousel->GetClickedOption(); selectImg1=selectimg; } if (Settings.gameDisplay==list) { //Get selected game under cursor int selectimg; DownloadBtn.SetSize(160,224); idBtn.SetSize(100,40); selectimg = gameBrowser->GetSelectedOption(); gameSelected = gameBrowser->GetClickedOption(); selectImg1=selectimg; if (gameSelected > 0) //if click occured selectimg = gameSelected; char gameregion[7]; if ((selectimg >= 0) && (selectimg < (s32) gameCnt)) { if (selectimg != selectedold) { selectedold = selectimg;//update displayed cover, game ID, and region if the selected game changes struct discHdr *header = &gameList[selectimg]; snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]); snprintf (IDfull,sizeof(IDfull),"%s%c%c%c", ID, header->id[3], header->id[4], header->id[5]); w.Remove(&DownloadBtn); if (GameIDTxt) { w.Remove(&idBtn); delete GameIDTxt; GameIDTxt = NULL; } if (GameRegionTxt) { w.Remove(GameRegionTxt); delete GameRegionTxt; GameRegionTxt = NULL; } switch (header->id[3]) { case 'E': sprintf(gameregion,"NTSC U"); break; case 'J': sprintf(gameregion,"NTSC J"); break; case 'W': sprintf(gameregion,"NTSC T"); break; default: case 'K': sprintf(gameregion,"NTSC K"); break; case 'P': case 'D': case 'F': case 'I': case 'S': case 'H': case 'U': case 'X': case 'Y': case 'Z': sprintf(gameregion," PAL "); break; } //load game cover if (cover) { delete cover; cover = NULL; } cover = LoadCoverImage(header); if (coverImg) { delete coverImg; coverImg = NULL; } coverImg = new GuiImage(cover); coverImg->SetWidescreen(CFG.widescreen); DownloadBtn.SetImage(coverImg);// put the new image on the download button w.Append(&DownloadBtn); if ((Settings.sinfo == GameID) || (Settings.sinfo == Both)) { GameIDTxt = new GuiText(IDfull, 22, THEME.info); GameIDTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); //GameIDTxt->SetPosition(THEME.id_x,THEME.id_y); idBtn.SetEffect(EFFECT_FADE, 20); idBtn.SetLabel(GameIDTxt); w.Append(&idBtn); } //don't try to show region for channels because all the custom channels wont follow the rules if (((Settings.sinfo == GameRegion) || (Settings.sinfo == Both))&&mountMethod!=3) { GameRegionTxt = new GuiText(gameregion, 22, THEME.info); GameRegionTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); GameRegionTxt->SetPosition(THEME.region_x, THEME.region_y); GameRegionTxt->SetEffect(EFFECT_FADE, 20); w.Append(GameRegionTxt); } } } if (idBtn.GetState() == STATE_CLICKED && mountMethod!=3) { gprintf("\n\tidBtn Clicked"); struct discHdr * header = &gameList[gameBrowser->GetSelectedOption()]; //enter new game ID char entered[10]; snprintf(entered, sizeof(entered), "%s", IDfull); //entered[9] = '\0'; int result = OnScreenKeyboard(entered, 7,0); if (result == 1) { WBFS_ReIDGame(header->id, entered); //__Menu_GetEntries(); menu = MENU_DISCLIST; } idBtn.ResetState(); } startat=gameBrowser->GetOffset(), offset=startat; } if (((gameSelected >= 0) && (gameSelected < (s32)gameCnt)) || mountMethod==1 || mountMethod==2) { if (searchBar) { HaltGui(); mainWindow->Remove(searchBar); ResumeGui(); } rockout(); struct discHdr *header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); // struct discHdr *header = dvdheader:&gameList[gameSelected]); if (!mountMethod) { //only get this stuff it we are booting a game from USB WBFS_GameSize(header->id, &size); if (strlen(get_title(header)) < (MAX_CHARACTERS + 3)) { sprintf(text, "%s", get_title(header)); } else { strncpy(text, get_title(header), MAX_CHARACTERS); text[MAX_CHARACTERS] = '\0'; strncat(text, "...", 3); } } //check if alt Dol and gct file is present FILE *exeFile = NULL; char nipple[100]; header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); //reset header snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); struct Game_CFG* game_cfg = CFG_get_game_opt(header->id); if (game_cfg) { alternatedol = game_cfg->loadalternatedol; ocarinaChoice = game_cfg->ocarina; } else { alternatedol = off; ocarinaChoice = Settings.ocarina; } if (Settings.qboot == yes) { //quickboot game if (alternatedol == on) { /* Open dol File and check exist */ sprintf(nipple, "%s%s.dol",Settings.dolpath,IDfull); exeFile = fopen (nipple ,"rb"); if (exeFile==NULL) { sprintf(nipple, "%s %s",nipple,tr("does not exist!")); WindowPrompt(tr("Error"),nipple,tr("OK")); menu = MENU_CHECK; wiilight(0); break; } else { fclose(exeFile); } } if (ocarinaChoice != off) { /* Open gct File and check exist */ sprintf(nipple, "%s%s.gct",Settings.Cheatcodespath,IDfull); exeFile = fopen (nipple ,"rb"); if (exeFile==NULL) { gprintf("\n\ttried to load missing gct."); sprintf(nipple, "%s %s",nipple,tr("does not exist! Loading game without cheats.")); WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170); } else { fseek (exeFile, 0, SEEK_END); long size=ftell (exeFile); rewind (exeFile); fclose(exeFile); if (size>MAX_GCT_SIZE) { gprintf("\n\tgct is too big"); sprintf(nipple, "%s %s",nipple,tr("contains over 255 lines of code. It will produce unexpected results.")); WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170); } } } wiilight(0); if (isInserted(bootDevice)) { //////////save game play count//////////////// struct Game_NUM* game_num = CFG_get_game_num(header->id); if (game_num) { favoritevar = game_num->favorite; playcount = game_num->count; } else { favoritevar = 0; playcount = 0; } playcount += 1; CFG_save_game_num(header->id); gprintf("\n\tplaycount for %c%c%c%c%c%c raised to %i",header->id[0],header->id[1],header->id[2],header->id[3],header->id[4],header->id[5],playcount); } menu = MENU_EXIT; break; } bool returnHere = true;// prompt to start game while (returnHere) { returnHere = false; if (Settings.wiilight != wiilight_forInstall) wiilight(1); choice = GameWindowPrompt(); // header = &gameList[gameSelected]; //reset header if (choice == 1) { if (alternatedol == on) { /* Open dol File and check exist */ sprintf(nipple, "%s%s.dol",Settings.dolpath,IDfull); exeFile = fopen (nipple ,"rb"); if (exeFile==NULL) { gprintf("\n\tTried to load alt dol that isn't there"); sprintf(nipple, "%s %s",nipple,tr("does not exist! You Messed something up, Idiot.")); WindowPrompt(tr("Error"),nipple,tr("OK")); menu = MENU_CHECK; wiilight(0); break; } else { fclose(exeFile); } } if (ocarinaChoice != off) { /* Open gct File and check exist */ sprintf(nipple, "%s%s.gct",Settings.Cheatcodespath,IDfull); exeFile = fopen (nipple ,"rb"); if (exeFile==NULL) { gprintf("\n\ttried to load gct file that isn't there"); sprintf(nipple, "%s %s",nipple,tr("does not exist! Loading game without cheats.")); WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170); } else { fseek (exeFile, 0, SEEK_END); long size=ftell (exeFile); rewind (exeFile); fclose(exeFile); if (size>MAX_GCT_SIZE) { gprintf("\n\tgct file is too big"); sprintf(nipple, "%s %s",nipple,tr("contains over 255 lines of code. It will produce unexpected results.")); WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170); } } } wiilight(0); returnHere = false; menu = MENU_EXIT; } else if (choice == 2) { wiilight(0); HaltGui(); if (Settings.gameDisplay==list) mainWindow->Remove(gameBrowser); else if (Settings.gameDisplay==grid) mainWindow->Remove(gameGrid); else if (Settings.gameDisplay==carousel) mainWindow->Remove(gameCarousel); mainWindow->Remove(&w); ResumeGui(); //re-evaluate header now in case they changed games while on the game prompt header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); int settret = GameSettings(header); /* unneeded for now, kept in case database gets a separate language setting //menu = MENU_DISCLIST; // refresh titles (needed if the language setting has changed) */ HaltGui(); if (Settings.gameDisplay==list) mainWindow->Append(gameBrowser); else if (Settings.gameDisplay==grid) mainWindow->Append(gameGrid); else if (Settings.gameDisplay==carousel) mainWindow->Append(gameCarousel); mainWindow->Append(&w); ResumeGui(); if (settret == 1) { //if deleted menu = MENU_DISCLIST; break; } returnHere = true; rockout(2); } else if (choice == 3 && !mountMethod) { //WBFS renaming wiilight(0); //re-evaluate header now in case they changed games while on the game prompt header = &gameList[gameSelected]; //enter new game title char entered[60]; snprintf(entered, sizeof(entered), "%s", get_title(header)); entered[59] = '\0'; int result = OnScreenKeyboard(entered, 60,0); if (result == 1) { WBFS_RenameGame(header->id, entered); __Menu_GetEntries(); menu = MENU_DISCLIST; } } else if (choice == 0) { rockout(2); if (mountMethod==1||mountMethod==2)mountMethod = mountMethodOLD; if (Settings.gameDisplay==list) { gameBrowser->SetFocus(1); } else if (Settings.gameDisplay==grid) { gameGrid->SetFocus(1); } else if (Settings.gameDisplay==carousel) { gameCarousel->SetFocus(1); } } } if (searchBar) { HaltGui(); mainWindow->Append(searchBar); ResumeGui(); } } // to skip the first call of windowScreensaver at startup when wiimote is not connected if (IsWpadConnected()) { check = 1; } // screensaver is called when wiimote shuts down, depending on the wiimotet idletime if (!IsWpadConnected() && check !=0 && Settings.screensaver!=0) { check++; int screensaverIsOn=0; if (check==11500) { //to allow time for the wii to turn off and not show the screensaver screensaverIsOn=WindowScreensaver(); } if (screensaverIsOn==1)check=0; } covertOld=covert; } // set alt dol default if (menu == MENU_EXIT && altdoldefault) { struct discHdr *header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); struct Game_CFG* game_cfg = CFG_get_game_opt(header->id); // use default only if no alt dol was selected manually if (game_cfg) { if (game_cfg->alternatedolstart != 0) altdoldefault = false; } if (altdoldefault) { int autodol = autoSelectDol((char*)header->id, true); if (autodol>0) { alternatedol = 2; alternatedoloffset = autodol; char temp[20]; sprintf(temp,"%d",autodol); } else { // alt dol menu for games that require more than a single alt dol int autodol = autoSelectDolMenu((char*)header->id, true); if (autodol>0) { alternatedol = 2; alternatedoloffset = autodol; } } } } //no need to close sd here. we still need to get settings and codes and shit /*if (menu == MENU_EXIT) { SDCard_deInit(); }*/ //if (Settings.gameDisplay==list) {startat=gameBrowser->GetOffset(), offset=startat;}//save the variables in case we are refreshing the list //gprintf("\n\tstartat:%d offset:%d",startat,offset); HaltGui(); mainWindow->RemoveAll(); mainWindow->Append(bgImg); delete searchBar; searchBar = NULL; delete gameBrowser; gameBrowser = NULL; delete gameGrid; gameGrid = NULL; delete gameCarousel; gameCarousel = NULL; ResumeGui(); return menu; } void DiscListWinUpdateCallback(void * e) { GuiWindow *w = (GuiWindow *)e; for (int i=0; i<8; ++i) { if (Toolbar[i]->GetState() == STATE_SELECTED) { w->Remove(Toolbar[i]); w->Append(Toolbar[i]); // draw the selected Icon allways on top break; } } } void rockout(int f) { HaltGui(); int num=(f==2?-1:gameSelected); char imgPath[100]; if ((!(strcasestr(get_title(&gameList[num]),"guitar")|| strcasestr(get_title(&gameList[num]),"band")|| strcasestr(get_title(&gameList[num]),"rock")|| f==1))||mountMethod) { for (int i = 0; i < 4; i++) delete pointer[i]; snprintf(imgPath, sizeof(imgPath), "%splayer1_point.png", CFG.theme_path); pointer[0] = new GuiImageData(imgPath, player1_point_png); snprintf(imgPath, sizeof(imgPath), "%splayer2_point.png", CFG.theme_path); pointer[1] = new GuiImageData(imgPath, player2_point_png); snprintf(imgPath, sizeof(imgPath), "%splayer3_point.png", CFG.theme_path); pointer[2] = new GuiImageData(imgPath, player3_point_png); snprintf(imgPath, sizeof(imgPath), "%splayer4_point.png", CFG.theme_path); pointer[3] = new GuiImageData(imgPath, player4_point_png); } else { for (int i = 0; i < 4; i++) delete pointer[i]; snprintf(imgPath, sizeof(imgPath), "%srplayer1_point.png", CFG.theme_path); pointer[0] = new GuiImageData(imgPath, rplayer1_point_png); snprintf(imgPath, sizeof(imgPath), "%srplayer2_point.png", CFG.theme_path); pointer[1] = new GuiImageData(imgPath, rplayer2_point_png); snprintf(imgPath, sizeof(imgPath), "%srplayer3_point.png", CFG.theme_path); pointer[2] = new GuiImageData(imgPath, rplayer3_point_png); snprintf(imgPath, sizeof(imgPath), "%srplayer4_point.png", CFG.theme_path); pointer[3] = new GuiImageData(imgPath, rplayer4_point_png); } ResumeGui(); }