/**************************************************************************** * USB Loader GX Team * buffer.cpp * * Loading covers in a background thread ***************************************************************************/ #ifndef _BUFFER_H_ #define _BUFFER_H_ GuiImage * ImageBuffer(int imagenumber); void NewOffset(int off, int d); void InitBufferThread(); void ShutdownBufferThread(); void ResumeBufferThread(int offset); void HaltBufferThread(); #endif