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30 lines
970 B
C
30 lines
970 B
C
//small group of functions to manipulate the HBC stub
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//brought to you by giantpune
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#ifndef _LSTUB_H_
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#define _LSTUB_H_
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//to set the "return to" stub for a certain ID
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//!reqID is the Requested ID to return to
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//!returns WII_EINTERNAL if it cant get the list of installed titles with ES functions
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//!retuns -69 if the ID is not installed
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//!1 if successful
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s32 Set_Stub(u64 reqID);
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//!same as the above function, but expects a type and 4 char channel ID
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s32 Set_Stub_Split(u32 type, const char* reqID);
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//load the default HBC stub into memory. as long as nothing writes to the 0x80001800
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// +0xDC7 memory block it will stay there. by default it has 0x00010001/JODI.
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void loadStub();
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//get whatever ID the stub is set to load
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//!returns 0 if no stub is loaded into memory (must be the HBC stub at 0x800018000)
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//!otherwise returns the ID set to return to
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u64 getStubDest();
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//returns 0 or 1 depending on wether the stub is available
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u8 hbcStubAvailable();
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#endif
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