mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 03:09:15 +01:00
85 lines
2.2 KiB
C++
85 lines
2.2 KiB
C++
/***************************************************************************
|
|
* Copyright (C) 2012
|
|
* by OverjoY and FIX94 for Wiiflow
|
|
*
|
|
* Adjustments for USB Loader GX by Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
***************************************************************************/
|
|
|
|
#ifndef GCDUMPER_H_
|
|
#define GCDUMPER_H_
|
|
|
|
#include <gctypes.h>
|
|
#include <vector>
|
|
|
|
class GCDumper
|
|
{
|
|
public:
|
|
GCDumper();
|
|
~GCDumper();
|
|
s32 InstallGame(const char *installpath, u32 game, const char *installedGamePath);
|
|
s32 ReadDiscHeader(void);
|
|
int ReadDiscInfo(const u64 &game_offset);
|
|
void SetForceAlign(bool b) { force_align32 = b; }
|
|
void SetCompressed(bool b) { compressed = b; }
|
|
std::vector<struct discHdr> & GetDiscHeaders() { return discHeaders; }
|
|
std::vector<u32> & GetDiscSizes() { return gameSizes; }
|
|
private:
|
|
s32 CopyDiscData(FILE *f, u64 offset, u32 length, u8 *buffer);
|
|
|
|
std::vector<struct discHdr> discHeaders;
|
|
std::vector<u32> gameSizes;
|
|
std::vector<u64> gameOffsets;
|
|
bool force_align32;
|
|
bool compressed;
|
|
u32 discWrote;
|
|
u32 discTotal;
|
|
u8 *ReadBuffer;
|
|
|
|
typedef struct
|
|
{
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
u32 Type :8;
|
|
u32 NameOffset :24;
|
|
};
|
|
u32 TypeName;
|
|
};
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
u32 FileOffset;
|
|
u32 FileLength;
|
|
};
|
|
struct
|
|
{
|
|
u32 ParentOffset;
|
|
u32 NextOffset;
|
|
};
|
|
u32 entry[2];
|
|
};
|
|
} FST;
|
|
};
|
|
#endif
|