mirror of
https://github.com/wiidev/usbloadergx.git
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471 lines
15 KiB
C++
471 lines
15 KiB
C++
/****************************************************************************
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* Copyright (C) 2011 Dimok
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* Copyright (C) 2012 Cyan
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include <gccore.h>
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#include <string.h>
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#include "ImageDownloader.h"
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#include "network/networkops.h"
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#include "prompts/PromptWindows.h"
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#include "prompts/ProgressWindow.h"
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#include "prompts/CheckboxPrompt.hpp"
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#include "FileOperations/fileops.h"
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#include "settings/CSettings.h"
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#include "settings/GameTitles.h"
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#include "language/gettext.h"
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#include "usbloader/GetMissingGameFiles.hpp"
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#include "utils/StringTools.h"
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#include "usbloader/GameList.h"
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#include "wstring.hpp"
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#include "gecko.h"
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#define VALID_IMAGE(x) (!(x->size == 36864 || x->size <= 1024 || x->size == 7386 || x->size <= 1174 || x->size == 4446 || x->data == NULL))
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void ImageDownloader::DownloadImages()
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{
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bool showBanner = (Settings.LoaderMode & MODE_GCGAMES);
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int choice = CheckboxWindow(tr( "Cover Download" ), 0, tr( "3D Covers" ), tr( "Flat Covers" ), tr("Full Covers"), tr( "Disc Artwork" ), showBanner ? tr( "Custom Banners" ) : 0, 0, showBanner ? 0x1F : 0xF); // ask for download choice
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if (choice == 0 || choice == CheckedNone)
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return;
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ImageDownloader Downloader;
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Downloader.SetChoices(choice);
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Downloader.Start();
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}
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void ImageDownloader::Start()
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{
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gprintf("CoverDownload start - choices: %04X\n", choices);
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MissingImagesCount = 0;
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FindMissingImages();
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if(MissingImagesCount == 0)
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{
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WindowPrompt(tr( "No files missing!" ), 0, tr("OK"));
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return;
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}
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u32 TotalDownloadCount = MissingImagesCount;
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if (WindowPrompt(tr("Found missing images"), fmt(tr("%i missing files"), TotalDownloadCount), tr( "Yes" ), tr( "No" )) == 0)
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return;
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if (!IsNetworkInit() && !NetworkInitPrompt())
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{
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gprintf("No network\n");
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return;
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}
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ProgressCancelEnable(true);
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DownloadProcess(TotalDownloadCount);
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ProgressCancelEnable(false);
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ProgressStop();
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if(MissingImagesCount == 0)
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WindowPrompt(tr("Download finished"), tr("All images downloaded successfully."), tr( "OK" ));
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else
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{
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int res = WindowPrompt(tr( "Download finished" ), fmt(tr("%i files not found on the server!"), MissingImagesCount), tr("Save List"), tr( "OK" ));
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if(res)
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CreateCSVLog();
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}
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}
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void ImageDownloader::FindMissingImages()
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{
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wString oldFilter(gameList.GetCurrentFilter());
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// Make sure that all games are added to the gamelist
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gameList.LoadUnfiltered();
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if(choices & CheckedBox1)
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FindMissing(Settings.covers_path, Settings.URL_Covers3D, NULL, tr("Downloading 3D Covers"), NULL, ".png");
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if(choices & CheckedBox2)
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FindMissing(Settings.covers2d_path, Settings.URL_Covers2D, NULL, tr("Downloading Flat Covers"), NULL, ".png");
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if(choices & CheckedBox3)
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{
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const char * downloadURL = (Settings.coversfull == COVERSFULL_HQ || Settings.coversfull == COVERSFULL_HQ_LQ ) ? Settings.URL_CoversFullHQ : Settings.URL_CoversFull;
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const char * progressTitle = (Settings.coversfull == COVERSFULL_HQ || Settings.coversfull == COVERSFULL_HQ_LQ ) ? tr("Downloading Full HQ Covers") : tr("Downloading Full LQ Covers");
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const char * backupURL = (Settings.coversfull == COVERSFULL_HQ_LQ || Settings.coversfull == COVERSFULL_LQ_HQ) ? ((Settings.coversfull == COVERSFULL_HQ_LQ) ? Settings.URL_CoversFull : Settings.URL_CoversFullHQ) : NULL;
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const char * backupProgressTitle = (Settings.coversfull == COVERSFULL_HQ_LQ || Settings.coversfull == COVERSFULL_LQ_HQ) ? ((Settings.coversfull == COVERSFULL_HQ_LQ) ? tr("Downloading Full LQ Covers") : tr("Downloading Full HQ Covers")) : NULL;
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FindMissing(Settings.coversFull_path, downloadURL, backupURL, progressTitle, backupProgressTitle, ".png");
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}
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if(choices & CheckedBox4)
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{
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const char * downloadURL = (Settings.discart == DISCARTS_ORIGINALS || Settings.discart == DISCARTS_ORIGINALS_CUSTOMS ) ? Settings.URL_Discs : Settings.URL_DiscsCustom;
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const char * progressTitle = (Settings.discart == DISCARTS_ORIGINALS || Settings.discart == DISCARTS_ORIGINALS_CUSTOMS ) ? tr("Downloading Original Disc Artwork") : tr("Downloading Custom Disc Artwork");
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const char * backupURL = (Settings.discart == DISCARTS_ORIGINALS_CUSTOMS || Settings.discart == DISCARTS_CUSTOMS_ORIGINALS) ? ((Settings.discart == DISCARTS_ORIGINALS_CUSTOMS) ? Settings.URL_DiscsCustom : Settings.URL_Discs) : NULL;
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const char * backupProgressTitle = (Settings.discart == DISCARTS_ORIGINALS_CUSTOMS || Settings.discart == DISCARTS_CUSTOMS_ORIGINALS) ? ((Settings.discart == DISCARTS_ORIGINALS_CUSTOMS) ? tr("Downloading Custom Disc Artwork") : tr("Downloading Original Disc Artwork")) : NULL;
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FindMissing(Settings.disc_path, downloadURL, backupURL, progressTitle, backupProgressTitle, ".png");
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}
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if(choices & CheckedBox5)
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{
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FindMissing(Settings.BNRCachePath, Settings.URL_Banners, NULL, tr("Downloading Custom Banners"), NULL, ".bnr");
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}
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// Bring the game list back to it's old state
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gameList.FilterList(oldFilter.c_str());
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}
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void ImageDownloader::FindMissing(const char *writepath, const char *downloadURL, const char *backupURL, const char *progressTitle, const char *backupProgressTitle, const char *fileExt)
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{
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if (!CreateSubfolder(writepath))
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{
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WindowPrompt(tr( "Error !" ), fmt("%s %s", tr("Can't create directory"), writepath), tr( "OK" ));
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return;
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}
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std::vector<std::string> MissingFilesList;
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GetMissingGameFiles(writepath, fileExt, MissingFilesList);
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int size = MissingImages.size();
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MissingImages.resize(size+MissingFilesList.size());
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for(u32 i = 0, n = size; i < MissingFilesList.size(); ++i, ++n)
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{
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MissingImages[n].gameID = MissingFilesList[i];
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MissingImages[n].downloadURL = downloadURL;
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MissingImages[n].backupURL = backupURL;
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MissingImages[n].writepath = writepath;
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MissingImages[n].progressTitle = progressTitle;
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MissingImages[n].backupProgressTitle = backupProgressTitle;
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MissingImages[n].fileExt = fileExt;
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}
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MissingImagesCount += MissingFilesList.size();
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}
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int ImageDownloader::DownloadProcess(int TotalDownloadCount)
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{
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char progressMsg[270];
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for(u32 i = 0, pos = 0; i < MissingImages.size(); ++i, ++pos)
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{
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if(ProgressCanceled())
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break;
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if(strcmp(MissingImages[i].fileExt, ".bnr") == 0)
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{
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char *path = strchr(MissingImages[i].downloadURL + ((strncmp(Settings.URL_Banners, "https://", 8) == 0) ? 8 : 7), '/');
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int domainlength = path - Settings.URL_Banners;
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char domain[domainlength + 1];
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strlcpy(domain, Settings.URL_Banners, domainlength + 1);
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snprintf(progressMsg, sizeof(progressMsg), "%s : %s.bnr", domain, MissingImages[i].gameID.c_str());
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}
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else
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{
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char *path = strchr(MissingImages[i].downloadURL + ((strncmp(MissingImages[i].downloadURL, "https://", 8) == 0) ? 8 : 7), '/');
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int domainlength = path - MissingImages[i].downloadURL;
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char domain[domainlength + 1];
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strlcpy(domain, MissingImages[i].downloadURL, domainlength + 1);
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snprintf(progressMsg, sizeof(progressMsg), "%s : %s.png", domain, MissingImages[i].gameID.c_str());
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}
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ShowProgress(MissingImages[i].progressTitle, fmt("%i %s", TotalDownloadCount - pos, tr( "files left" )), progressMsg, pos, TotalDownloadCount);
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if(MissingImages[i].gameID.size() < 3)
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continue;
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gprintf("Searching for %s%s\n", MissingImages[i].gameID.c_str(), MissingImages[i].fileExt);
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struct download file = {};
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DownloadImage(MissingImages[i].downloadURL, MissingImages[i].gameID.c_str(), MissingImages[i].fileExt, &file);
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if(file.size <= 0)
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{
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if(MissingImages[i].backupURL)
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{
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gprintf("Trying backup URL\n");
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MissingImages[i].downloadURL = MissingImages[i].backupURL;
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MissingImages[i].backupURL = NULL;
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MissingImages[i].progressTitle = MissingImages[i].backupProgressTitle;
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--i;
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--pos;
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}
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continue;
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}
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char imgPath[200];
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snprintf(imgPath, sizeof(imgPath), "%s/%s%s", MissingImages[i].writepath, MissingImages[i].gameID.c_str(), MissingImages[i].fileExt);
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FILE *pfile = fopen(imgPath, "wb");
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if (pfile != NULL)
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{
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fwrite(file.data, 1, file.size, pfile);
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fclose(pfile);
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MissingImagesCount--;
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}
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MEM2_free(file.data);
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gprintf(" - Saved %s%s\n", MissingImages[i].gameID.c_str(), MissingImages[i].fileExt);
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//! Remove the image from the vector since it's done
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MissingImages.erase(MissingImages.begin()+i);
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--i;
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}
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return MissingImages.size();
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}
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void ImageDownloader::DownloadImage(const char *url, const char *gameID, const char *fileExt, struct download *file)
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{
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char region[3];
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char downloadURL[512];
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if(strcmp(fileExt, ".bnr") == 0)
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{
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snprintf(downloadURL, sizeof(downloadURL), "%s%s.bnr", url, gameID);
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gprintf(" - Trying: %s\n", downloadURL);
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downloadfile(downloadURL, file);
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if(file->size > 132 && IsValidBanner(file->data)) // 132 = IMET magic location in the banner with u8 header
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return;
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snprintf(downloadURL, sizeof(downloadURL), "%s%.3s.bnr", url, gameID);
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gprintf(" - Trying ID3: %s\n", downloadURL);
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downloadfile(downloadURL, file);
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if(file->size > 132 && IsValidBanner(file->data))
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return;
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gprintf(" - Not found\n");
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return;
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}
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// Try to find PAL covers matching the loaders language
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switch (gameID[3])
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{
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case 'P': // Europe
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case 'D': // Germany
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case 'F': // France
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case 'H': // Netherlands
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case 'I': // Italy
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case 'L': // Japanese import to Europe
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case 'M': // American import to Europe
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case 'R': // Russia
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case 'S': // Spain
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case 'U': // Australia
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case 'V': // Scandinavia
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case 'X': // Europe / USA special releases
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case 'Y': // Europe / USA special releases
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case 'Z': // Europe / USA special releases
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sprintf(region, "%.2s", Settings.db_language);
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break;
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case 'E': // US
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case 'N': // Japanese import to US
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sprintf(region, "US");
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break;
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case 'J': // Japan
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sprintf(region, "JA");
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break;
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case 'K': // Korea
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case 'Q': // Japanese import to Korea
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case 'T': // American import to Korea
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sprintf(region, "KO");
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break;
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case 'W': // Taiwan / Hong Kong / Macau
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sprintf(region, "ZH");
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break;
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default: // Custom games?
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sprintf(region, "EN");
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}
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sprintf(downloadURL, "%s%s/%s.png", url, region, gameID);
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gprintf(" - Trying: %s\n", downloadURL);
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downloadfile(downloadURL, file);
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if (VALID_IMAGE(file))
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return;
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// Try to find covers matching our systems language
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std::vector<std::string> v;
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char syslang[3] = {0};
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switch (CONF_GetLanguage())
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{
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case CONF_LANG_GERMAN:
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sprintf(syslang, "DE");
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break;
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case CONF_LANG_FRENCH:
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sprintf(syslang, "FR");
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break;
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case CONF_LANG_SPANISH:
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sprintf(syslang, "SE");
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break;
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case CONF_LANG_ITALIAN:
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sprintf(syslang, "IT");
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break;
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case CONF_LANG_DUTCH:
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sprintf(syslang, "NL");
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break;
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}
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if (syslang[0] != '\0' && strncmp(syslang, region, 2) != 0)
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{
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sprintf(downloadURL, "%s%s/%s.png", url, syslang, gameID);
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gprintf(" - Trying: %s\n", downloadURL);
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downloadfile(downloadURL, file);
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if (VALID_IMAGE(file))
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return;
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}
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// Try to find covers matching the games region e.g. SGWD7K
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char gameregion[3] = {0};
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switch (gameID[3])
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{
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case 'D': // Germany
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sprintf(gameregion, "DE");
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break;
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case 'F': // France
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sprintf(gameregion, "FR");
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break;
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case 'H': // Netherlands
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sprintf(gameregion, "NL");
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break;
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case 'I': // Italy
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sprintf(gameregion, "IT");
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break;
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case 'R': // Russia
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sprintf(gameregion, "RU");
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break;
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case 'S': // Spain
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sprintf(gameregion, "ES");
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break;
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case 'U': // Australia
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sprintf(gameregion, "AU");
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break;
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case 'V': // Scandinavia
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sprintf(gameregion, "DK");
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break;
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}
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if (gameregion[0] != '\0' && strncmp(gameregion, region, 2) != 0 && strncmp(gameregion, syslang, 2) != 0)
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{
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sprintf(downloadURL, "%s%s/%s.png", url, gameregion, gameID);
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gprintf(" - Trying: %s\n", downloadURL);
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downloadfile(downloadURL, file);
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if (VALID_IMAGE(file))
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return;
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}
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// Might be a special US release
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if (gameID[3] == 'X' || gameID[3] == 'Y' || gameID[3] == 'Z')
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{
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if (strncmp(region, "US", 2) != 0)
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{
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sprintf(downloadURL, "%sUS/%s.png", url, gameID);
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gprintf(" - Trying: %s\n", downloadURL);
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downloadfile(downloadURL, file);
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if (VALID_IMAGE(file))
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return;
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}
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}
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// The game might only have an English cover available
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if (strncmp(region, "EN", 2) != 0)
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{
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sprintf(downloadURL, "%sEN/%s.png", url, gameID);
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gprintf(" - Trying: %s\n", downloadURL);
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downloadfile(downloadURL, file);
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if (VALID_IMAGE(file))
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return;
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}
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// Try Finnish and Swedish
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if (gameID[3] == 'V')
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{
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snprintf(downloadURL, sizeof(downloadURL), "%sFI/%s.png", url, gameID);
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gprintf(" - Trying: %s\n", downloadURL);
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downloadfile(downloadURL, file);
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if (VALID_IMAGE(file))
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return;
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snprintf(downloadURL, sizeof(downloadURL), "%sSE/%s.png", url, gameID);
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gprintf(" - Trying: %s\n", downloadURL);
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downloadfile(downloadURL, file);
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if (VALID_IMAGE(file))
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return;
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}
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// Final attempt
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snprintf(downloadURL, sizeof(downloadURL), "%sother/%s.png", url, gameID);
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gprintf(" - Trying: %s\n", downloadURL);
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downloadfile(downloadURL, file);
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if (VALID_IMAGE(file))
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return;
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gprintf(" - Not found\n");
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}
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void ImageDownloader::CreateCSVLog()
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{
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char path[200];
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snprintf(path, sizeof(path), "%s/MissingImages.csv", Settings.ConfigPath);
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FILE *f = fopen(path, "wb");
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if(!f) return;
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const char *ImageType = "3D Cover";
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fprintf(f, "\"ID\",\"Name\",\"ImageType\"\n");
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for (u32 i = 0; i < MissingImages.size(); ++i)
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{
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if(MissingImages[i].downloadURL == Settings.URL_Covers3D)
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{
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ImageType = "3D Cover";
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}
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else if(MissingImages[i].downloadURL == Settings.URL_Covers2D)
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{
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ImageType = "2D Cover";
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}
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else if(MissingImages[i].downloadURL == Settings.URL_CoversFullHQ)
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{
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ImageType = "Full HQ Cover";
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}
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else if(MissingImages[i].downloadURL == Settings.URL_CoversFull)
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{
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ImageType = "Full LQ Cover";
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}
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else if(MissingImages[i].downloadURL == Settings.URL_Discs)
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{
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ImageType = "Original Discart";
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}
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else if(MissingImages[i].downloadURL == Settings.URL_DiscsCustom)
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{
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ImageType = "Custom Discart";
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}
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else if(MissingImages[i].downloadURL == Settings.URL_Banners)
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{
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ImageType = "Custom Banner";
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}
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fprintf(f, "\"%s\",\"%s\",\"%s\"\n", MissingImages[i].gameID.c_str(), GameTitles.GetTitle(MissingImages[i].gameID.c_str()), ImageType);
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gprintf("\"%s\",\"%s\",\"%s\"\n", MissingImages[i].gameID.c_str(), GameTitles.GetTitle(MissingImages[i].gameID.c_str()), ImageType);
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}
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fclose(f);
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}
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bool ImageDownloader::IsValidBanner(char *banner)
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{
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if(!((*(u32*)(banner+64)) == 'IMET'))
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{
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if(!((*(u32*)(banner+128)) == 'IMET')) // with U8Archive header
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return false;
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}
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return true;
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}
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