mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 03:09:15 +01:00
ab3273f475
To avoid unnecessary IOS reloads the following d2x cIOS setup should be used. - Slot 249 base 56 - Slot 250 base 57 - Slot 251 base 38 (Wii) / base 58 (vWii) Or you could use the following, which should improve game compatibility. - Slot 248 base 38 (Wii) - Slot 249 base 56 - Slot 250 base 57 - Slot 251 base 58
755 lines
21 KiB
C++
755 lines
21 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include <unistd.h>
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#include <gccore.h>
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#include "settings/CSettings.h"
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#include "settings/CGameStatistics.h"
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#include "themes/CTheme.h"
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#include "prompts/PromptWindows.h"
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#include "prompts/DiscBrowser.h"
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#include "prompts/filebrowser.h"
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#include "usbloader/AlternateDOLOffsets.h"
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#include "language/gettext.h"
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#include "wad/nandtitle.h"
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#include "system/IosLoader.h"
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#include "GameLoadSM.hpp"
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static const char * OnOffText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "ON" ),
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trNOOP( "Auto" )
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};
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static const char * GamesIOSText[] =
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{
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trNOOP( "Auto" ),
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trNOOP( "Custom" )
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};
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static const char * VideoModeText[] =
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{
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trNOOP( "System Default" ),
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trNOOP( "Disc Default" ),
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trNOOP( "Force PAL50" ),
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trNOOP( "Force PAL60" ),
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trNOOP( "Force NTSC" ),
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trNOOP( "Region Patch" ),
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trNOOP( "Force PAL480p" ),
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trNOOP( "Force NTSC480p" )
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};
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static const char * VideoPatchDolText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "Region Patch" ),
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trNOOP( "ON" ),
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trNOOP( "All" )
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};
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static const char * DeflickerText[] =
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{
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trNOOP( "Auto" ),
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trNOOP( "OFF (Safe)" ),
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trNOOP( "OFF (Extended)" ),
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trNOOP( "ON (Low)" ),
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trNOOP( "ON (Medium)" ),
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trNOOP( "ON (High)" )
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};
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static const char * WidthText[] =
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{
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trNOOP( "Auto" ),
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trNOOP( "Framebuffer" )
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};
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static const char * AspectText[] =
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{
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trNOOP( "Force 4:3" ),
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trNOOP( "Force 16:9" ),
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trNOOP( "System Default" )
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};
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static const char * LanguageText[] =
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{
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trNOOP( "Japanese" ),
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trNOOP( "English" ),
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trNOOP( "German" ),
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trNOOP( "French" ),
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trNOOP( "Spanish" ),
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trNOOP( "Italian" ),
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trNOOP( "Dutch" ),
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trNOOP( "SChinese" ),
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trNOOP( "TChinese" ),
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trNOOP( "Korean" ),
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trNOOP( "Console Default" )
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};
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static const char * ParentalText[] =
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{
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trNOOP( "0 (Everyone)" ),
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trNOOP( "1 (Child 7+)" ),
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trNOOP( "2 (Teen 12+)" ),
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trNOOP( "3 (Mature 16+)" ),
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trNOOP( "4 (Adults Only 18+)" )
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};
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static const char * AlternateDOLText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "Select a DOL from game" ),
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trNOOP( "Load from SD/USB" ),
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trNOOP( "List on game launch" ),
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trNOOP( "Default" )
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};
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static const char * NandEmuText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "Partial" ),
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trNOOP( "Full" ),
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trNOOP( "Neek" )
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};
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static const char * HooktypeText[] =
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{
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trNOOP( "None" ),
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trNOOP( "VBI (Default)" ),
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trNOOP( "KPAD Read" ),
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trNOOP( "Joypad" ),
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trNOOP( "GXDraw" ),
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trNOOP( "GXFlush" ),
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trNOOP( "OSSleepThread" ),
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trNOOP( "AXNextFrame" )
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};
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static const char * PrivServText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "NoSSL only" ),
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trNOOP( "Wiimmfi" ),
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trNOOP( "AltWFC" ),
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trNOOP( "Custom" )
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};
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static const char blocked[22] =
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{
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0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x28, 0x27, 0x29, 0x2A,
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0x2C, 0x2F, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x40, 0x5E, 0x5F, 0x00
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};
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GameLoadSM::GameLoadSM(struct discHdr *hdr)
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: SettingsMenu(tr("Game Load"), &GuiOptions, MENU_NONE),
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Header(hdr)
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{
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GameConfig = *GameSettings.GetGameCFG((const char *) Header->id);
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if(!btnOutline)
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btnOutline = Resources::GetImageData("button_dialogue_box.png");
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if(!trigA)
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trigA = new GuiTrigger();
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trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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saveBtnTxt = new GuiText(tr( "Save" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
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saveBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30);
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saveBtnImg = new GuiImage (btnOutline);
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if (Settings.wsprompt == ON)
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{
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saveBtnTxt->SetWidescreen(Settings.widescreen);
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saveBtnImg->SetWidescreen(Settings.widescreen);
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}
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saveBtn = new GuiButton(saveBtnImg, saveBtnImg, 2, 3, 180, 400, trigA, btnSoundOver, btnSoundClick2, 1);
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saveBtn->SetLabel(saveBtnTxt);
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Append(saveBtn);
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SetOptionNames();
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SetOptionValues();
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}
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GameLoadSM::~GameLoadSM()
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{
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HaltGui();
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//! The rest is destroyed in SettingsMenu.cpp
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Remove(saveBtn);
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delete saveBtnTxt;
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delete saveBtnImg;
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delete saveBtn;
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ResumeGui();
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}
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void GameLoadSM::SetDefaultConfig()
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{
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char id[7];
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snprintf(id, sizeof(id), GameConfig.id);
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GameSettings.SetDefault(GameConfig);
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snprintf(GameConfig.id, sizeof(GameConfig.id), id);
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}
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void GameLoadSM::SetOptionNames()
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{
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int Idx = 0;
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Options->SetName(Idx++, "%s", tr( "Game Lock" ));
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Options->SetName(Idx++, "%s", tr( "Favorite Level" ));
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Options->SetName(Idx++, "%s", tr( "Video Mode" ));
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Options->SetName(Idx++, "%s", tr( "Dol Video Patch" ));
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Options->SetName(Idx++, "%s", tr( "480p Pixel Fix Patch" ));
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Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" ));
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Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
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Options->SetName(Idx++, "%s", tr( "Deflicker Filter" ));
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Options->SetName(Idx++, "%s", tr( "Video Width" ));
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Options->SetName(Idx++, "%s", tr( "Aspect Ratio" ));
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Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
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Options->SetName(Idx++, "%s", tr( "Game Language" ));
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Options->SetName(Idx++, "%s", tr( "Ocarina" ));
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Options->SetName(Idx++, "%s", tr( "Private Server" ));
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if(GameConfig.PrivateServer == PRIVSERV_CUSTOM)
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{
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Options->SetName(Idx++, "%s", tr( "Custom Address" ));
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}
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Options->SetName(Idx++, "%s", tr( "Parental Control" ));
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Options->SetName(Idx++, "%s", tr( "Hooktype" ));
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Options->SetName(Idx++, "%s", tr( "Wiird Debugger" ));
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Options->SetName(Idx++, "%s", tr( "Game IOS" ));
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if(GameConfig.autoios == GAME_IOS_CUSTOM)
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{
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Options->SetName(Idx++, "%s", tr( "Custom Game IOS" ));
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}
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Options->SetName(Idx++, "%s", tr( "Return To" ));
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Options->SetName(Idx++, "%s", tr( "Block IOS Reload" ));
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//! Only wii games and EmuNAND channels
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if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
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{
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Options->SetName(Idx++, "%s", tr( "EmuNAND Save Mode" ));
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Options->SetName(Idx++, "%s", tr( "EmuNAND Save Path" ));
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}
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else if(Header->type == TYPE_GAME_EMUNANDCHAN)
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{
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Options->SetName(Idx++, "%s", tr( "EmuNAND Channel Mode" ));
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Options->SetName(Idx++, "%s", tr( "EmuNAND Channel Path" ));
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}
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//! Only on Wii games
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if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
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{
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Options->SetName(Idx++, "%s", tr( "Alternate DOL" ));
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Options->SetName(Idx++, "%s", tr( "Select DOL Offset" ));
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}
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}
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void GameLoadSM::SetOptionValues()
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{
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int Idx = 0;
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//! Settings: Game Lock
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.Locked] ));
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//! Settings: Favorite Level
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Options->SetValue(Idx++, "%i", GameStatistics.GetFavoriteRank(Header->id));
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//! Settings: Video Mode
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if(GameConfig.video == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(VideoModeText[GameConfig.video]));
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//! Settings: Dol Video Patch
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if(GameConfig.videoPatchDol == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(VideoPatchDolText[GameConfig.videoPatchDol]));
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//! Settings: 480p Pixel Fix Patch
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if(GameConfig.patchFix480p == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.patchFix480p]));
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//! Settings: Sneek Video Patch
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if(GameConfig.sneekVideoPatch == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.sneekVideoPatch]));
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//! Settings: VIDTV Patch
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if(GameConfig.vipatch == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.vipatch]));
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//! Settings: Deflicker Filter
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if(GameConfig.deflicker == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(DeflickerText[GameConfig.deflicker]));
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//! Settings: Video Width
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if(GameConfig.videoWidth == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(WidthText[GameConfig.videoWidth]));
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//! Settings: Aspect Ratio
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if(GameConfig.aspectratio == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(AspectText[GameConfig.aspectratio]));
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//! Settings: Patch Country Strings
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if(GameConfig.patchcountrystrings == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.patchcountrystrings]));
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//! Settings: Game Language
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if(GameConfig.language == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(LanguageText[GameConfig.language]));
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//! Settings: Ocarina
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if(GameConfig.ocarina == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.ocarina]));
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//! Settings: Private Server
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if(GameConfig.PrivateServer == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(PrivServText[GameConfig.PrivateServer]));
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//! Settings: Custom Address
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if(GameConfig.PrivateServer == PRIVSERV_CUSTOM)
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{
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if(GameConfig.CustomAddress.size() == 0)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", GameConfig.CustomAddress.c_str());
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}
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//! Settings: Parental Control
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Options->SetValue(Idx++, "%s", tr(ParentalText[GameConfig.parentalcontrol]));
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//! Settings: Hooktype
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if(GameConfig.Hooktype == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( HooktypeText[GameConfig.Hooktype] ));
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//! Settings: Wiird Debugger
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if(GameConfig.WiirdDebugger == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.WiirdDebugger] ));
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//! Settings: Game IOS
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if(GameConfig.autoios == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( GamesIOSText[GameConfig.autoios] ));
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//! Settings: Custom Game IOS
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if(GameConfig.autoios == GAME_IOS_CUSTOM)
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{
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if(GameConfig.ios == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%i", GameConfig.ios);
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}
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//! Settings: Return To
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if(Header->type == TYPE_GAME_EMUNANDCHAN && EMUNAND_NEEK == (GameConfig.NandEmuMode == INHERIT ? Settings.NandEmuChanMode : GameConfig.NandEmuMode))
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{
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.returnTo] ));
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}
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else if(GameConfig.returnTo)
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{
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const char* TitleName = NULL;
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u64 tid = NandTitles.FindU32(Settings.returnTo);
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if (tid > 0)
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TitleName = NandTitles.NameOf(tid);
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Options->SetValue(Idx++, "%s", TitleName ? TitleName : strlen(Settings.returnTo) > 0 ?
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Settings.returnTo : tr( OnOffText[0] ));
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}
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else
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{
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Options->SetValue(Idx++, "%s", tr( OnOffText[0] ));
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}
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//! Settings: Block IOS Reload
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if(GameConfig.iosreloadblock == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.iosreloadblock]) );
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//! Only wii games and EmuNAND channels
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if( Header->type == TYPE_GAME_WII_IMG
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|| Header->type == TYPE_GAME_WII_DISC
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|| Header->type == TYPE_GAME_EMUNANDCHAN)
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{
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//! Settings: EmuNAND Save/Channel Mode
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if(GameConfig.NandEmuMode == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( NandEmuText[GameConfig.NandEmuMode] ));
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//! Settings: EmuNAND Save/Channel Path
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if(GameConfig.NandEmuPath.size() == 0)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", GameConfig.NandEmuPath.c_str());
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}
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//! Only on Wii games
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if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
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{
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//! Settings: Alternate DOL
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Options->SetValue(Idx++, "%s", tr( AlternateDOLText[GameConfig.loadalternatedol] ));
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//! Settings: Select DOL Offset
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if(GameConfig.loadalternatedol != 1)
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Options->SetValue(Idx++, tr("Not required"));
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else
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{
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if(GameConfig.alternatedolname.size() != 0)
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Options->SetValue(Idx++, "%i <%s>", (int)GameConfig.alternatedolstart, GameConfig.alternatedolname.c_str());
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else
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Options->SetValue(Idx++, "%i", (int)GameConfig.alternatedolstart);
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}
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}
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}
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int GameLoadSM::GetMenuInternal()
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{
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if (saveBtn->GetState() == STATE_CLICKED)
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{
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if (GameSettings.AddGame(GameConfig) && GameSettings.Save())
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{
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WindowPrompt(tr( "Successfully Saved" ), 0, tr( "OK" ));
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}
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else
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WindowPrompt(tr( "Save Failed. No device inserted?" ), 0, tr( "OK" ));
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saveBtn->ResetState();
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}
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int ret = optionBrowser->GetClickedOption();
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if (ret < 0)
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return MENU_NONE;
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int Idx = -1;
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//! Settings: Game Lock
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if (ret == ++Idx)
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{
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if (++GameConfig.Locked >= MAX_ON_OFF) GameConfig.Locked = 0;
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}
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//! Settings: Favorite Level
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else if (ret == ++Idx)
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{
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int Level = GameStatistics.GetFavoriteRank(Header->id);
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if (++Level > 5) Level = 0;
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GameStatistics.SetFavoriteRank(Header->id, Level);
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GameStatistics.Save();
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}
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//! Settings: Video Mode
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else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.video >= VIDEO_MODE_MAX) GameConfig.video = INHERIT;
|
|
}
|
|
|
|
//! Settings: Dol Video Patch
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.videoPatchDol >= VIDEO_PATCH_DOL_MAX) GameConfig.videoPatchDol = INHERIT;
|
|
}
|
|
|
|
//! Settings: 480p Pixel Fix Patch
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.patchFix480p >= MAX_ON_OFF) GameConfig.patchFix480p = INHERIT;
|
|
}
|
|
|
|
//! Settings: Sneek Video Patch
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.sneekVideoPatch >= MAX_ON_OFF) GameConfig.sneekVideoPatch = INHERIT;
|
|
}
|
|
|
|
//! Settings: VIDTV Patch
|
|
if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.vipatch >= MAX_ON_OFF) GameConfig.vipatch = INHERIT;
|
|
}
|
|
|
|
//! Settings: Deflicker Filter
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.deflicker >= DEFLICKER_MAX) GameConfig.deflicker = INHERIT;
|
|
}
|
|
|
|
//! Settings: Video Width
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.videoWidth >= WIDTH_MAX) GameConfig.videoWidth = INHERIT;
|
|
}
|
|
|
|
//! Settings: Aspect Ratio
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.aspectratio >= ASPECT_MAX) GameConfig.aspectratio = INHERIT;
|
|
}
|
|
|
|
//! Settings: Patch Country Strings
|
|
if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.patchcountrystrings >= MAX_ON_OFF) GameConfig.patchcountrystrings = INHERIT;
|
|
}
|
|
|
|
//! Settings: Game Language
|
|
if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.language >= MAX_LANGUAGE) GameConfig.language = INHERIT;
|
|
}
|
|
|
|
//! Settings: Ocarina
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.ocarina >= MAX_ON_OFF) GameConfig.ocarina = INHERIT;
|
|
}
|
|
|
|
//! Settings: Private Server
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.PrivateServer >= PRIVSERV_MAX_CHOICE) GameConfig.PrivateServer = INHERIT;
|
|
Options->ClearList();
|
|
SetOptionNames();
|
|
SetOptionValues();
|
|
}
|
|
|
|
//! Settings: Custom Address
|
|
else if (GameConfig.PrivateServer == PRIVSERV_CUSTOM && ret == ++Idx)
|
|
{
|
|
char entered[300];
|
|
snprintf(entered, sizeof(entered), "%s", GameConfig.CustomAddress.c_str());
|
|
if (OnScreenKeyboard(entered, sizeof(entered), 0, false, true))
|
|
{
|
|
// Only allow letters, numbers, periods and hyphens
|
|
if ((strlen(entered) > 0 && strlen(entered) <= 3) || strpbrk(entered, blocked))
|
|
WindowPrompt(tr("Error"), tr("Please enter a valid address e.g. wiimmfi.de"), tr("OK"));
|
|
else
|
|
GameConfig.CustomAddress = entered;
|
|
}
|
|
}
|
|
|
|
//! Settings: Parental Control
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.parentalcontrol >= 5) GameConfig.parentalcontrol = 0;
|
|
}
|
|
|
|
//! Settings: Hooktype
|
|
if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.Hooktype >= 8) GameConfig.Hooktype = INHERIT;
|
|
}
|
|
|
|
//! Settings: Wiird Debugger
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.WiirdDebugger >= MAX_ON_OFF) GameConfig.WiirdDebugger = INHERIT;
|
|
}
|
|
|
|
//! Settings: Game IOS
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.autoios >= GAME_IOS_MAX) GameConfig.autoios = INHERIT;
|
|
Options->ClearList();
|
|
SetOptionNames();
|
|
SetOptionValues();
|
|
}
|
|
|
|
//! Settings: Custom Game IOS
|
|
else if (GameConfig.autoios == GAME_IOS_CUSTOM && ret == ++Idx)
|
|
{
|
|
char entered[8];
|
|
snprintf(entered, sizeof(entered), "%i", GameConfig.ios);
|
|
if(OnScreenNumpad(entered, sizeof(entered) / 2))
|
|
{
|
|
int newIOS = atoi(entered);
|
|
|
|
if(newIOS != INHERIT && (newIOS < 200 || newIOS > 255)) {
|
|
WindowPrompt(tr("Error:"), tr("Invalid IOS number entered. Number must be -1 for inherit or 200 - 255."), tr("OK"));
|
|
}
|
|
else
|
|
{
|
|
GameConfig.ios = newIOS;
|
|
|
|
if(GameConfig.ios != INHERIT && NandTitles.IndexOf(TITLE_ID(1, GameConfig.ios)) < 0)
|
|
{
|
|
WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
|
|
}
|
|
else if(GameConfig.ios == 254)
|
|
{
|
|
WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//! Settings: Return To
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.returnTo >= MAX_ON_OFF) GameConfig.returnTo = 0;
|
|
}
|
|
|
|
//! Settings: Block IOS Reload
|
|
if (ret == ++Idx)
|
|
{
|
|
if(++GameConfig.iosreloadblock >= 3) GameConfig.iosreloadblock = INHERIT;
|
|
}
|
|
|
|
//! Only wii games and EmuNAND channels
|
|
if( Header->type == TYPE_GAME_WII_IMG
|
|
|| Header->type == TYPE_GAME_WII_DISC
|
|
|| Header->type == TYPE_GAME_EMUNANDCHAN)
|
|
{
|
|
//! Settings: EmuNAND Save/Channel Mode
|
|
if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.NandEmuMode >= EMUNAND_MAX) GameConfig.NandEmuMode = INHERIT;
|
|
|
|
// neek available only for EmuNAND Channels
|
|
if(Header->type != TYPE_GAME_EMUNANDCHAN && GameConfig.NandEmuMode >= EMUNAND_NEEK)
|
|
GameConfig.NandEmuMode = INHERIT;
|
|
|
|
//! On titles from emulated NAND path disabling the NAND emu mode is not allowed
|
|
if(Header->type == TYPE_GAME_EMUNANDCHAN && GameConfig.NandEmuMode == OFF)
|
|
GameConfig.NandEmuMode = 1;
|
|
}
|
|
|
|
//! Settings: EmuNAND Save/Channel Path
|
|
else if (ret == ++Idx)
|
|
{
|
|
int autoIOS = GameConfig.autoios == INHERIT ? Settings.AutoIOS : GameConfig.autoios;
|
|
// If NandEmuPath is on root of the first FAT32 partition, allow rev17-21 cIOS for EmuNAND Channels
|
|
bool NandEmu_compatible = false;
|
|
if(!autoIOS && Header->type == TYPE_GAME_EMUNANDCHAN)
|
|
{
|
|
NandEmu_compatible = IosLoader::is_NandEmu_compatible(NULL, GameConfig.ios == INHERIT ? Settings.cios : GameConfig.ios);
|
|
}
|
|
|
|
if(autoIOS == GAME_IOS_CUSTOM && !IosLoader::IsD2X(GameConfig.ios == INHERIT ? Settings.cios : GameConfig.ios) && !NandEmu_compatible)
|
|
WindowPrompt(tr("Error:"), tr("NAND emulation is only available on D2X cIOS!"), tr("OK"));
|
|
else
|
|
{
|
|
char entered[300];
|
|
snprintf(entered, sizeof(entered), GameConfig.NandEmuPath.c_str());
|
|
|
|
HaltGui();
|
|
GuiWindow * parent = (GuiWindow *) parentElement;
|
|
if(parent) parent->SetState(STATE_DISABLED);
|
|
this->SetState(STATE_DEFAULT);
|
|
this->Remove(optionBrowser);
|
|
ResumeGui();
|
|
|
|
int result = BrowseDevice(entered, sizeof(entered), FB_DEFAULT, noFILES);
|
|
|
|
if(parent) parent->SetState(STATE_DEFAULT);
|
|
this->Append(optionBrowser);
|
|
|
|
if (result == 1)
|
|
{
|
|
if (entered[strlen(entered)-1] != '/')
|
|
strcat(entered, "/");
|
|
|
|
GameConfig.NandEmuPath = entered;
|
|
WindowPrompt(tr( "Path Changed" ), 0, tr( "OK" ));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//! Only on Wii games
|
|
if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
|
|
{
|
|
//! Settings: Alternate DOL
|
|
if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.loadalternatedol >= ALT_DOL_MAX_CHOICE)
|
|
GameConfig.loadalternatedol = 0;
|
|
}
|
|
|
|
//! Settings: Select DOL Offset from Game
|
|
else if ( (ret == ++Idx)
|
|
&& (GameConfig.loadalternatedol == 1))
|
|
{
|
|
GuiWindow * parentWindow = (GuiWindow *) parentElement;
|
|
if(parentWindow) parentWindow->SetState(STATE_DISABLED);
|
|
//alt dol menu for games that require more than a single alt dol
|
|
int autodol = autoSelectDolPrompt((char *) GameConfig.id);
|
|
if(autodol == 0)
|
|
{
|
|
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
|
|
return MENU_NONE; //Cancel Button pressed
|
|
}
|
|
|
|
char tmp[170];
|
|
|
|
if (autodol > 0)
|
|
{
|
|
GameConfig.alternatedolstart = autodol;
|
|
snprintf(tmp, sizeof(tmp), "%s <%i>", tr( "AUTO" ), autodol);
|
|
GameConfig.alternatedolname = tmp;
|
|
SetOptionValues();
|
|
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
|
|
return MENU_NONE;
|
|
}
|
|
|
|
int res = DiscBrowse(GameConfig.id, tmp, sizeof(tmp));
|
|
if (res >= 0)
|
|
{
|
|
GameConfig.alternatedolname = tmp;
|
|
GameConfig.alternatedolstart = res;
|
|
snprintf(tmp, sizeof(tmp), "%s %.6s - %i", tr( "It seems that you have some information that will be helpful to us. Please pass this information along to the DEV team." ), (char *) GameConfig.id, (int)GameConfig.alternatedolstart);
|
|
WindowPrompt(0, tmp, tr( "OK" ));
|
|
}
|
|
|
|
if(GameConfig.alternatedolstart == 0)
|
|
GameConfig.loadalternatedol = 0;
|
|
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
|
|
}
|
|
}
|
|
|
|
SetOptionValues();
|
|
|
|
return MENU_NONE;
|
|
}
|