usbloadergx/source/settings/CSettings.h
dimok321 d625c5adfc *Added support for using USB port 1 (ONLY ON HERMES CIOS)
*Added support for using both USB ports at once (ONLY ON HERMES CIOS)

Big thanks to rodries for writing the necessary ehcmodules!

NOTE: You can change port of USB device in the Loader Settings. The loader currently does not support loading configs off port 1 (only from port 0)

If you select to use both usb ports the loader will switch between ports automatically, on demand. It is not possible to use both ports at once currently. Right now the wiilight blinks each time it switches the port. I will talk to rodries and see if we can disable it. Using the "both ports" option only makes sense in combination with "Multiple Partitions" option. In that case all games on all partitions from BOTH HDDs will be loaded. I think I don't have to say that switching between ports and loading all games is slower than normal mode with one port only in use. You might wanna just set one port and switch yourself when you need to. Well the option for both ports (automatic switching) is there for the lazy ones who don't like to hit the settings button ;).
2011-02-05 21:06:52 +00:00

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3.7 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef _CSETTINGS_H_
#define _CSETTINGS_H_
#include <string>
#include <stdio.h>
#include <gctypes.h>
#include "SettingsEnums.h"
class CSettings
{
public:
//!Constructor
CSettings();
//!Destructor
~CSettings();
//!Set Default Settings
void SetDefault();
//!Load Settings
bool Load();
//!Save Settings
bool Save();
//!Reset Settings
bool Reset();
//!Load a languagefile
//!\param language
bool LoadLanguage(const char *path, int language = -1);
/** Variables **/
char BootDevice[10];
char unlockCode[20];
char db_language[20];
char returnTo[20];
char ConfigPath[80];
char covers_path[100];
char coversFull_path[100];
char covers2d_path[100];
char theme_path[100];
char theme[100];
char disc_path[100];
char titlestxt_path[100];
char language_path[100];
char languagefiles_path[100];
char ogg_path[150];
char Cheatcodespath[100];
char TxtCheatcodespath[100];
char BcaCodepath[100];
char WipCodepath[100];
char dolpath[100];
char update_path[100];
char homebrewapps_path[100];
char WDMpath[100];
short videomode;
short language;
short ocarina;
short videopatch;
short sinfo;
short hddinfo;
short rumble;
short xflip;
short volume;
short sfxvolume;
short gamesoundvolume;
short tooltips;
short parentalcontrol;
short cios;
short quickboot;
short wsprompt;
short keyset;
short GameSort;
short wiilight;
short gameDisplay;
short patchcountrystrings;
short screensaver;
short partition;
short musicloopmode;
short widescreen;
short godmode;
short error002;
short titlesOverride; // db_titles
short gridRows;
short autonetwork;
short discart;
short gamesound;
short marknewtitles;
short InstallToDir;
short GameSplit;
short PlaylogUpdate;
short ShowFreeSpace;
short HomeMenu;
short MultiplePartitions;
short USBPort;
u32 InstallPartitions;
u32 ParentalBlocks;
protected:
bool ValidVersion(FILE * file);
bool SetSetting(char *name, char *value);
//!Find the config file in the default paths
bool FindConfig();
void ParseLine(char *line);
void TrimLine(char *dest, char *src, int size);
};
extern CSettings Settings;
#endif