This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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dimok321 044c48a1bc *Added loop for WBFS init back in
*Replaced all text related stuff with the ones from WiiXplorer (FreeTypeGX/GuiText/...). Some alignments might need be adjusted or maxWidth in pixel of some text parts. Also the text scrolling needs to be adjusted.
2010-09-17 15:15:21 +00:00
data *Mem2 fix 2010-09-16 19:59:41 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *Added loop for WBFS init back in 2010-09-17 15:15:21 +00:00
Languages * Language files updated & cleaned. 2010-07-04 00:34:22 +00:00
source *Added loop for WBFS init back in 2010-09-17 15:15:21 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj *Added loop for WBFS init back in 2010-09-17 15:15:21 +00:00
gui.pnps - Reverted to 921 2010-05-29 07:38:54 +00:00
Make.config.default tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
Makefile * robbed homebrewboot stuff from wiixplorer 2010-09-16 11:54:18 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00